diff --git a/asset/art/gif/c01_书店/frames.tres b/asset/art/gif/c01_书店/frames.tres index f5081e45..eab5d093 100644 --- a/asset/art/gif/c01_书店/frames.tres +++ b/asset/art/gif/c01_书店/frames.tres @@ -1,4 +1,4 @@ -[gd_resource type="SpriteFrames" load_steps=27 format=3 uid="uid://bmwm400w8r4ju"] +[gd_resource type="SpriteFrames" load_steps=54 format=3 uid="uid://bmwm400w8r4ju"] [ext_resource type="Texture2D" uid="uid://fecla6x8gm2t" path="res://asset/art/gif/c01_书店/小小蝶坠落/0.png" id="1_1u5cc"] [ext_resource type="Texture2D" uid="uid://dsgcymq0lqvc2" path="res://asset/art/gif/c01_书店/书架扶正/0.png" id="1_c130l"] @@ -26,6 +26,33 @@ [ext_resource type="Texture2D" uid="uid://c020xt40edcog" path="res://asset/art/gif/c01_书店/小小蝶坠落/13.png" id="14_flghj"] [ext_resource type="Texture2D" uid="uid://c8tx1v4mp2kc8" path="res://asset/art/gif/c01_书店/小小蝶坠落/14.png" id="15_g228c"] [ext_resource type="Texture2D" uid="uid://ca2k1soobfs8d" path="res://asset/art/gif/c01_书店/小小蝶坠落/15.png" id="16_aco8s"] +[ext_resource 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[ext_resource type="Texture2D" uid="uid://cr1hlbnmh7r4j" path="res://asset/art/gif/c01_公寓过道/小蝶探头/5.png" id="200_gln2v"] [ext_resource type="Texture2D" uid="uid://hpwxbk15p3y0" path="res://asset/art/animation/c02_吕萍_爬行_idle_l/吕萍-爬行呼吸左2.png" id="200_jr22g"] [ext_resource type="Texture2D" uid="uid://b4ax4c1nx8pug" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身14.png" id="200_p0h5q"] [ext_resource type="Texture2D" uid="uid://djv4rxk68pp2b" path="res://asset/art/animation/c02_吕萍_爬行_left/吕萍-向左爬行2.png" id="200_rymls"] [ext_resource type="Texture2D" uid="uid://bhbmdesrmr3xh" path="res://asset/art/animation/c02_吕萍_爬行_left/吕萍-向左爬行3.png" id="201_1htlf"] +[ext_resource type="Texture2D" uid="uid://c8xagoaq1cb4n" path="res://asset/art/gif/c01_书店/小蝶拿报纸/17.png" id="201_a0f2d"] [ext_resource type="Texture2D" uid="uid://cl5l1libm4j0w" path="res://asset/art/gif/c01_公寓过道/小蝶探头/6.png" id="201_ggbr7"] [ext_resource type="Texture2D" uid="uid://dc288nt8v8rpn" path="res://asset/art/animation/c02_吕萍_爬行_idle_r/吕萍-爬行呼吸右1.png" id="201_tuo6w"] [ext_resource type="Texture2D" uid="uid://cslc2qvmrvdkl" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身15.png" id="201_xgu4o"] @@ -395,29 +413,38 @@ [ext_resource type="Texture2D" uid="uid://bm68oniemg4wg" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身16.png" id="202_8ax4j"] [ext_resource type="Texture2D" uid="uid://b3i1l1k1eg6qp" path="res://asset/art/gif/c01_公寓过道/小蝶探头/7.png" id="202_lyduy"] [ext_resource type="Texture2D" uid="uid://wv1ts7wqk6t4" path="res://asset/art/animation/c02_吕萍_爬行_left/吕萍-向左爬行4.png" id="202_timpm"] +[ext_resource type="Texture2D" uid="uid://c0rplacey00qp" path="res://asset/art/gif/c01_书店/小蝶拿报纸/18.png" id="202_ypwpj"] +[ext_resource type="Texture2D" uid="uid://b6541d808tghp" path="res://asset/art/gif/c01_书店/小蝶拿报纸/19.png" id="203_3qf2e"] [ext_resource type="Texture2D" uid="uid://cbwour22pfdxp" path="res://asset/art/animation/c02_吕萍_爬行_left/吕萍-向左爬行5.png" id="203_6u33e"] [ext_resource type="Texture2D" uid="uid://b7jpn7u4e5dmn" path="res://asset/art/gif/c01_公寓过道/小蝶探头/8.png" id="203_cjexx"] [ext_resource type="Texture2D" uid="uid://cf6tm0oen0n4o" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身17.png" id="203_j1h7k"] [ext_resource type="Texture2D" uid="uid://ba1i2yxohxhh6" path="res://asset/art/animation/c02_吕萍_爬行_left/吕萍-向左爬行6.png" id="204_80h8g"] [ext_resource type="Texture2D" uid="uid://bpfjk1n0ng51a" path="res://asset/art/gif/c01_公寓过道/小蝶探头/9.png" id="204_duw77"] [ext_resource type="Texture2D" uid="uid://oaedb41kdave" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身18.png" id="204_ke1m0"] +[ext_resource type="Texture2D" uid="uid://cu08l7vs10dv8" path="res://asset/art/gif/c01_书店/小蝶拿报纸/20.png" id="204_ktwt1"] [ext_resource type="Texture2D" uid="uid://dt6ijajy5vv6i" path="res://asset/art/gif/c01_公寓过道/小蝶探头/10.png" id="205_02h03"] +[ext_resource type="Texture2D" uid="uid://ov1ajxcsjklk" path="res://asset/art/gif/c01_书店/小蝶拿报纸/21.png" id="205_2v3u4"] [ext_resource type="Texture2D" uid="uid://rgomo2mebtof" path="res://asset/art/animation/c02_吕萍_爬行_left/吕萍-向左爬行7.png" id="205_835bk"] [ext_resource type="Texture2D" uid="uid://d01so3flnge8e" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身19.png" id="205_d3xf0"] +[ext_resource type="Texture2D" uid="uid://cxein2tgxbmpd" path="res://asset/art/gif/c01_书店/小蝶拿报纸/22.png" id="206_dlydb"] [ext_resource type="Texture2D" uid="uid://ck5qtl2mddywx" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身20.png" id="206_h4tlj"] [ext_resource type="Texture2D" uid="uid://coiloe2kfxt3f" path="res://asset/art/gif/c01_公寓过道/小蝶探头/11.png" id="206_jtaix"] [ext_resource type="Texture2D" uid="uid://t37uenl3aw7u" path="res://asset/art/animation/c02_吕萍_爬行_left/吕萍-向左爬行8.png" id="206_k61dl"] [ext_resource type="Texture2D" uid="uid://babytfig2wnwc" path="res://asset/art/animation/c02_吕萍_爬行_right/吕萍-向右爬行1.png" id="207_pfk2u"] [ext_resource type="Texture2D" uid="uid://q5kqwixoexgc" path="res://asset/art/gif/c01_公寓过道/小蝶探头/12.png" id="207_rf1ax"] [ext_resource type="Texture2D" uid="uid://tkb3i50koilr" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身21.png" id="207_sjsx3"] +[ext_resource type="Texture2D" uid="uid://cf16ivik5eico" path="res://asset/art/gif/c01_书店/小蝶拿报纸/23.png" id="207_xewty"] [ext_resource type="Texture2D" uid="uid://dvaadc0ahntds" path="res://asset/art/animation/c02_吕萍_爬行_right/吕萍-向右爬行2.png" id="208_dewqg"] [ext_resource type="Texture2D" uid="uid://dte5sfw2p2bjn" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身22.png" id="208_drdl1"] [ext_resource type="Texture2D" uid="uid://l1mfvgty8v12" path="res://asset/art/gif/c01_公寓过道/小蝶探头/13.png" id="208_ku7j2"] +[ext_resource type="Texture2D" uid="uid://du6u3l6v6ip88" path="res://asset/art/gif/c01_书店/小蝶拿报纸/24.png" id="208_yjsfv"] [ext_resource type="Texture2D" uid="uid://b5u6lc238aqah" path="res://asset/art/gif/c01_公寓过道/小蝶探头/14.png" id="209_37eje"] +[ext_resource type="Texture2D" uid="uid://clo66qwjl0naq" path="res://asset/art/gif/c01_书店/小蝶拿报纸/25.png" id="209_253oi"] [ext_resource type="Texture2D" uid="uid://bks3g6ml1k7hb" path="res://asset/art/animation/c02_吕萍_爬行_right/吕萍-向右爬行3.png" id="209_aifts"] [ext_resource type="Texture2D" uid="uid://bg72e674yvcxx" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身23.png" id="209_imwnw"] [ext_resource type="Texture2D" uid="uid://6pthedi4nyoy" path="res://asset/art/animation/c02_吕萍_爬行_right/吕萍-向右爬行4.png" id="210_4mf0v"] [ext_resource type="Texture2D" uid="uid://m8ecqan6e2qk" path="res://asset/art/gif/c01_公寓过道/小蝶探头/15.png" id="210_ave4u"] +[ext_resource type="Texture2D" uid="uid://cuwflapilvolw" path="res://asset/art/gif/c01_书店/小蝶拿报纸/26.png" id="210_mlkjm"] [ext_resource type="Texture2D" uid="uid://dwqym45nbmnut" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身24.png" id="210_mstib"] [ext_resource type="Texture2D" uid="uid://x81fakdejumr" path="res://asset/art/animation/c02_吕萍_爬行_right/吕萍-向右爬行5.png" id="211_a3f1t"] [ext_resource type="Texture2D" uid="uid://b64eximn6roth" path="res://asset/art/animation/c02_吕萍_背靠起身/吕萍-站起身25.png" id="211_al4ho"] @@ -1283,6 +1310,92 @@ animations = [{ "speed": 30.0 }, { "frames": [{ +"duration": 9.0, +"texture": ExtResource("184_tsskx") +}, { +"duration": 9.0, +"texture": ExtResource("185_adpbv") +}, { +"duration": 9.0, +"texture": ExtResource("186_xaqjo") +}, { +"duration": 9.0, +"texture": ExtResource("187_exmgj") +}, { +"duration": 9.0, +"texture": ExtResource("188_glo3y") +}, { +"duration": 9.0, +"texture": ExtResource("189_y86r8") +}, { +"duration": 9.0, +"texture": ExtResource("190_16mpc") +}, { +"duration": 9.0, +"texture": ExtResource("191_0ssab") +}, { +"duration": 9.0, +"texture": ExtResource("192_moer7") +}, { +"duration": 9.0, +"texture": ExtResource("193_6xoj6") +}, { +"duration": 9.0, +"texture": ExtResource("194_n7qvh") +}, { +"duration": 9.0, +"texture": ExtResource("195_077om") +}, { +"duration": 9.0, +"texture": ExtResource("196_b6i75") +}, { +"duration": 9.0, +"texture": ExtResource("197_2um7t") +}, { +"duration": 9.0, +"texture": ExtResource("198_iimum") +}, { +"duration": 9.0, +"texture": ExtResource("199_u2jno") +}, { +"duration": 9.0, +"texture": ExtResource("200_13qfd") +}, { +"duration": 9.0, +"texture": ExtResource("201_a0f2d") +}, { +"duration": 9.0, +"texture": ExtResource("202_ypwpj") +}, { +"duration": 9.0, +"texture": ExtResource("203_3qf2e") +}, { +"duration": 9.0, +"texture": ExtResource("204_ktwt1") +}, { +"duration": 9.0, +"texture": ExtResource("205_2v3u4") +}, { +"duration": 9.0, +"texture": ExtResource("206_dlydb") +}, { +"duration": 9.0, +"texture": ExtResource("207_xewty") +}, { +"duration": 9.0, +"texture": ExtResource("208_yjsfv") +}, { +"duration": 9.0, +"texture": ExtResource("209_253oi") +}, { +"duration": 9.0, +"texture": ExtResource("210_mlkjm") +}], +"loop": false, +"name": &"c01_小小蝶_书店递报纸", +"speed": 30.0 +}, { +"frames": [{ "duration": 1.0, "texture": ExtResource("135_hth06") }, { diff --git a/manager/audio_manager/audio_manager.gd b/manager/audio_manager/audio_manager.gd index 2476b1af..87b327c9 100644 --- a/manager/audio_manager/audio_manager.gd +++ b/manager/audio_manager/audio_manager.gd @@ -38,12 +38,16 @@ func loop_bgm_music(music_name: StringName, stream: AudioStream, db := 0.0, loop audio_player.finished.connect(audio_player.play) -func stop_bgm_music(music_name: StringName) -> void: +func stop_bgm_music(music_name: StringName, ease_duration:= 3.0) -> void: var audio_player = bgm_dict.get(music_name) as AudioStreamPlayer if audio_player: - audio_player.stop() - remove_child(audio_player) - audio_player.queue_free() + if ease_duration <= 0: + remove_child(audio_player) + audio_player.queue_free() + else: + var tween = create_tween() + tween.tween_property(audio_player, "volume_db", -80.0, ease_duration) + tween.tween_callback(audio_player.queue_free) bgm_dict.erase(music_name) else: print("music bgm not found: ", music_name) diff --git a/scene/ground/ground_loader.gd b/scene/ground/ground_loader.gd index 0837e7d4..b556d4d7 100644 --- a/scene/ground/ground_loader.gd +++ b/scene/ground/ground_loader.gd @@ -69,7 +69,7 @@ func _load_save(): entrance_portal = ArchiveManager.archive.entrance_portal -func _toggle_mask(display: bool, mask_color: Color, wait_time: float) -> Tween: +func toggle_mask(display: bool, mask_color: Color, wait_time: float) -> Tween: var tween = get_tree().create_tween() mask_color.a = mask.color.a mask.color = mask_color @@ -87,7 +87,6 @@ func _toggle_mask(display: bool, mask_color: Color, wait_time: float) -> Tween: tween.tween_property(mask, "color:a", 0.0, duration).set_trans(Tween.TRANS_CUBIC) return tween - func transition_to_scene( scene_name: String, portal: String, wait_time := 1.0, mask_color := Color.BLACK ) -> void: @@ -100,9 +99,9 @@ func transition_to_scene( _update_archive() if wait_time > 0.0: # 转场效果,在 _load_ground_node 之前播放 - var tween = _toggle_mask(true, mask_color, wait_time) + var tween = toggle_mask(true, mask_color, wait_time) tween.tween_callback(call_deferred.bind("_do_transition", scene_name)) - tween.tween_callback(_toggle_mask.bind(false, mask_color, wait_time)) + tween.tween_callback(toggle_mask.bind(false, mask_color, wait_time)) else: call_deferred("_do_transition", scene_name) else: diff --git a/scene/ground/scene/c01/s07_animation.gd b/scene/ground/scene/c01/s07_animation.gd index 892c2aad..2d42c1fc 100644 --- a/scene/ground/scene/c01/s07_animation.gd +++ b/scene/ground/scene/c01/s07_animation.gd @@ -49,6 +49,10 @@ func _knock_door(): func _on_fog_disappear() -> void: set_data("fog_disappeared", true) + # 显示标题 + $chapter_sfx.play() + var chapter_title = preload("res://asset/art/scene/c01/s04_旧版序章/f_序章标题.png") + SceneManager.pop_center_texture(chapter_title) fog.tween_fog(0, Color.TRANSPARENT, Fog2D.FOG_OFFSET_DEFAULT, 15.0, true) diff --git a/scene/ground/scene/c01/s07_书店外.tscn b/scene/ground/scene/c01/s07_书店外.tscn index 448f6736..5cb55b57 100644 --- a/scene/ground/scene/c01/s07_书店外.tscn +++ b/scene/ground/scene/c01/s07_书店外.tscn @@ -1,10 +1,12 @@ -[gd_scene load_steps=19 format=3 uid="uid://ds2iyfndwamiy"] +[gd_scene load_steps=21 format=3 uid="uid://ds2iyfndwamiy"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_2vqpo"] [ext_resource type="Script" uid="uid://1bq3lbv6of1v" path="res://scene/ground/scene/c01/s07_animation.gd" id="2_dhaq4"] +[ext_resource type="AudioStream" uid="uid://deexnwq1bkv6x" path="res://asset/audio/sfx/c01/序章标题出现.wav" id="3_amurr"] [ext_resource type="Texture2D" uid="uid://bbuskt4kwkwpl" path="res://asset/art/scene/c01/s07_书店外/bg_书店外_黄昏.png" id="3_l7171"] [ext_resource type="Texture2D" uid="uid://dklacql2hdtwv" path="res://asset/art/scene/c01/s07_书店外/e_装饰 书店外黄昏.png" id="4_8do8y"] [ext_resource type="PackedScene" uid="uid://bicuc35kbn8hd" path="res://scene/shading/fog.tscn" id="4_62isb"] +[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/general/sfx.gd" id="4_c7jb6"] [ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_ulvsd"] [ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="5_3pha1"] [ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="5_ers28"] @@ -58,6 +60,13 @@ data = { } oneshot_animation = "" +[node name="chapter_sfx" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"] +stream = ExtResource("3_amurr") +bus = &"game_sfx" +script = ExtResource("4_c7jb6") +dir = "c01" +file = "序章标题出现.wav" + [node name="BGSprite2D" parent="Ground" index="2"] texture = ExtResource("3_l7171") offset = Vector2(0, -158) @@ -66,9 +75,12 @@ offset = Vector2(0, -158) position = Vector2(384, 0) texture = ExtResource("4_8do8y") +[node name="portal_left" parent="Ground/DeployLayer" index="0"] +target_scene = "c01_s08" + [node name="portal_right" parent="Ground/DeployLayer" index="1"] position = Vector2(1499, 31) -target_scene = "c02_s08" +target_scene = "c01_s08" [node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("4_ulvsd")] position = Vector2(276, 40) diff --git a/scene/ground/scene/c01/s08_animation.gd b/scene/ground/scene/c01/s08_animation.gd index 66efb546..51ebf8ed 100644 --- a/scene/ground/scene/c01/s08_animation.gd +++ b/scene/ground/scene/c01/s08_animation.gd @@ -99,9 +99,9 @@ func _on_dialogue_ended(_res) -> void: func assign_tasks() -> void: - SceneManager.freeze_player(0) - SceneManager.pop_debug_dialog_info("美术", "放报纸动作") - await get_tree().create_timer(1.).timeout + # 放报纸动作 + SceneManager.freeze_player(4.5, 8, true) + await get_tree().create_timer(4.5).timeout DialogueManager.show_dialogue_balloon(dialogue_c01, "c01_s08_书店老板任务") DialogueManager.dialogue_ended.connect(_on_dialogue_ended, CONNECT_ONE_SHOT) ladder.enabled = true diff --git a/scene/ground/scene/c01/s08_书店.tscn b/scene/ground/scene/c01/s08_书店.tscn index cf1abecd..0b7d3219 100644 --- a/scene/ground/scene/c01/s08_书店.tscn +++ b/scene/ground/scene/c01/s08_书店.tscn @@ -62,7 +62,7 @@ holding_reason_key = "c01_s08_书店工作" [node name="portal_right" parent="Ground/DeployLayer" index="1"] position = Vector2(593, 20) -target_scene = "c02_s08" +target_scene = "c01_s07" [node name="Ambush梯子" parent="Ground/DeployLayer" index="2" instance=ExtResource("4_c4lg5")] position = Vector2(431, 18) diff --git a/scene/ground/scene/c01/s09_animation.gd b/scene/ground/scene/c01/s09_animation.gd index d5e1d06a..5ce92d97 100644 --- a/scene/ground/scene/c01/s09_animation.gd +++ b/scene/ground/scene/c01/s09_animation.gd @@ -5,8 +5,8 @@ extends AnimationRoot # 覆盖该方法 func _default_data() -> Dictionary: return { - # # 雾是否已经消失, 第一次进入时为 false - # "fog_disappeared": false, + # # 雾是否已经消失, 第一次进入时为 false + # "fog_disappeared": false, } @@ -21,21 +21,17 @@ var ghost func _on_ground_ready() -> void: ghost = $"../DeployLayer/Ghost" - # 5s 左右,鬼差追击 - get_tree().create_timer(5.0).timeout.connect(_ghost_move) + _ghost_move() -func _ghost_move(_res = null) -> void: +func _ghost_move() -> void: if GlobalConfig.DEBUG: print("鬼差移动") - SceneManager.pop_debug_dialog_info("音效", "鬼差出现") ghost.visible = true - # ghost.play() var tween = create_tween() - tween.tween_property(ghost, "global_position", Vector2(1500, 0), 20.0).as_relative() + tween.tween_property(ghost, "global_position", Vector2(2500, 0), 22.0).as_relative() func player_been_catched() -> void: - # TODO 玩家被抓 - SceneManager.pop_debug_dialog_info("美术", "玩家被鬼差抓住") - get_tree().paused = true + # 玩家被抓: 公寓楼前玩家不被抓,擦肩而过,可以有擦肩而过的音效 + SceneManager.pop_debug_dialog_info("音效", "鬼差擦肩而过") diff --git a/scene/ground/scene/c01/s09_公寓楼外.tscn b/scene/ground/scene/c01/s09_公寓楼外.tscn index 112d6057..548a01bd 100644 --- a/scene/ground/scene/c01/s09_公寓楼外.tscn +++ b/scene/ground/scene/c01/s09_公寓楼外.tscn @@ -1,18 +1,22 @@ -[gd_scene load_steps=16 format=3 uid="uid://c777lv8mjojcw"] +[gd_scene load_steps=19 format=3 uid="uid://c777lv8mjojcw"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_mrwu5"] [ext_resource type="Script" uid="uid://c7rvvsuf18ykn" path="res://scene/ground/scene/c01/s09_animation.gd" id="2_u053j"] [ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="3_4myxt"] [ext_resource type="PackedScene" uid="uid://b68oedsmd0tof" path="res://scene/ground/script/c01/s01_公寓外_自动枯萎的花朵.tscn" id="3_52pqy"] +[ext_resource type="Texture2D" uid="uid://dmenleojbri5m" path="res://asset/art/scene/c01/s09_公寓楼外/bg_实际使用背景.png" id="3_j34rt"] [ext_resource type="PackedScene" uid="uid://h0s5ms7r7d8g" path="res://scene/shading/ghost.tscn" id="4_wqm5r"] [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="5_pssh2"] [ext_resource type="PackedScene" uid="uid://bicuc35kbn8hd" path="res://scene/shading/fog.tscn" id="7_wrhtk"] [ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="8_0ohlv"] -[ext_resource type="Texture2D" uid="uid://cs56isj1je50a" path="res://asset/art/scene/c01/s07_书店外/fog_mask.png" id="9_j34rt"] [ext_resource type="SpriteFrames" uid="uid://c2peyi2l65h47" path="res://asset/art/gif/c01_公寓外街道/frames.tres" id="10_0ohlv"] +[ext_resource type="Texture2D" uid="uid://bocftr4hlh67c" path="res://asset/art/scene/c01/s09_公寓楼外/fog_mask.png" id="11_828bq"] +[ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="12_828bq"] +[ext_resource type="PackedScene" uid="uid://svvlohuicvhf" path="res://scene/entity/ambient/light.tscn" id="13_6w7lv"] -[sub_resource type="LabelSettings" id="LabelSettings_7adaf"] -font_size = 20 +[sub_resource type="RectangleShape2D" id="RectangleShape2D_j34rt"] +resource_local_to_scene = true +size = Vector2(150, 130) [sub_resource type="FastNoiseLite" id="FastNoiseLite_sum51"] noise_type = 2 @@ -32,11 +36,11 @@ shader_parameter/noise = SubResource("NoiseTexture2D_qmfti") shader_parameter/grey_level = 0.6 shader_parameter/speed = 0.5 -[sub_resource type="SpriteFrames" id="SpriteFrames_6w7lv"] +[sub_resource type="SpriteFrames" id="SpriteFrames_828bq"] animations = [{ "frames": [{ "duration": 1.0, -"texture": ExtResource("9_j34rt") +"texture": ExtResource("11_828bq") }], "loop": false, "name": &"default", @@ -47,26 +51,43 @@ animations = [{ [node name="Ground" parent="." instance=ExtResource("1_mrwu5")] scene_name = "c01_s09" +player_y = 55 [node name="AnimationPlayer" parent="Ground" index="0"] script = ExtResource("2_u053j") oneshot_animation = "" +[node name="BGSprite2D" parent="Ground" index="2"] +position = Vector2(532, 0) +texture = ExtResource("3_j34rt") +offset = Vector2(0, -185) + +[node name="portal_right" parent="Ground/DeployLayer" index="1"] +position = Vector2(1735, 25) +target_scene = "c01_s10" + [node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("3_4myxt")] -position = Vector2(321, 9) +position = Vector2(294, 36) debug_note = "传送来的节点" portal_name = "1" -[node name="Label" type="Label" parent="Ground/DeployLayer" index="3"] -offset_left = 132.0 -offset_top = -9.0 -offset_right = 212.0 -offset_bottom = 16.0 -text = "公寓楼外" -label_settings = SubResource("LabelSettings_7adaf") +[node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("3_4myxt")] +position = Vector2(1662, 40.5) +debug_note = "传送到公寓楼道" +portal_name = "2" +target_scene = "c01_s10" +target_portal = "left" -[node name="S01自动枯萎的花朵" parent="Ground/DeployLayer" index="4" instance=ExtResource("3_52pqy")] -position = Vector2(8, 81) +[node name="Sign" parent="Ground/DeployLayer/portal_2" index="4"] +enabled = true + +[node name="CollisionShape2D" parent="Ground/DeployLayer/portal_2/Area2D" index="0"] +position = Vector2(5, 0) +shape = SubResource("RectangleShape2D_j34rt") + +[node name="S01自动枯萎的花朵" parent="Ground/DeployLayer" index="4" node_paths=PackedStringArray("focus_node") instance=ExtResource("3_52pqy")] +position = Vector2(463, 103.5) +focus_node = NodePath("../Ghost") [node name="Ghost" parent="Ground/DeployLayer" index="5" instance=ExtResource("4_wqm5r")] visible = false @@ -80,24 +101,80 @@ freeze_time = 0.1 hook_method = "player_been_catched" [node name="书店老板害怕" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="6"] -position = Vector2(507, 0) +position = Vector2(1605, 28.5) sprite_frames = ExtResource("10_0ohlv") animation = &"书店老板害怕" autoplay = "书店老板害怕" -[node name="Fog" parent="Ground/DeployLayer" index="7" instance=ExtResource("7_wrhtk")] -visible = false +[node name="孤儿院小孩害怕1" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="7"] +position = Vector2(1846, 22.5) +sprite_frames = ExtResource("10_0ohlv") +animation = &"孤儿院小孩害怕1" +autoplay = "孤儿院小孩害怕1" + +[node name="孤儿院小孩害怕2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="8"] +position = Vector2(1356, 29.5) +sprite_frames = ExtResource("10_0ohlv") +animation = &"孤儿院小孩害怕2" +autoplay = "孤儿院小孩害怕2" + +[node name="其他小孩害怕" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="9"] +position = Vector2(1476, 28.5) +sprite_frames = ExtResource("10_0ohlv") +animation = &"其他小孩害怕" +autoplay = "其他小孩害怕" + +[node name="Fog" parent="Ground/DeployLayer" index="10" instance=ExtResource("7_wrhtk")] z_index = 10 material = SubResource("ShaderMaterial_828bq") -position = Vector2(399, -49) -sprite_frames = SubResource("SpriteFrames_6w7lv") +position = Vector2(491, -52) +sprite_frames = SubResource("SpriteFrames_828bq") animation = &"default" frame = 0 +[node name="Light" parent="Ground/AmbientLayer" index="0" instance=ExtResource("13_6w7lv")] +position = Vector2(793, -64) +texture = null +ambient_light_scale = 1.2 +ambient_light_energy = 0.3 +ambient_light_color = Color(0.988865, 0.974875, 0.839767, 1) + +[node name="Light2" parent="Ground/AmbientLayer" index="1" instance=ExtResource("13_6w7lv")] +position = Vector2(1093, -61) +texture = null +ambient_light_scale = 1.2 +ambient_light_energy = 0.6 +ambient_light_color = Color(0.988865, 0.974875, 0.839767, 1) + +[node name="Light3" parent="Ground/AmbientLayer" index="2" instance=ExtResource("13_6w7lv")] +position = Vector2(1387, -61) +texture = null +ambient_light_scale = 1.2 +ambient_light_energy = 0.6 +ambient_light_color = Color(0.988865, 0.974875, 0.839767, 1) + +[node name="PointLight2D花" type="PointLight2D" parent="Ground/AmbientLayer" index="3"] +position = Vector2(1094, 78) +energy = 0.7 +range_item_cull_mask = 2 +texture = ExtResource("12_828bq") + +[node name="PointLight2D花2" type="PointLight2D" parent="Ground/AmbientLayer" index="4"] +position = Vector2(1387, 78) +energy = 0.7 +range_item_cull_mask = 2 +texture = ExtResource("12_828bq") + [node name="MainPlayer" parent="Ground" index="5"] +position = Vector2(41, 103) character = "小小蝶" [node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"] texture = null +[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"] +points = PackedVector2Array(37, 150, 1700, 150) + [editable path="Ground"] +[editable path="Ground/DeployLayer/portal_2"] +[editable path="Ground/DeployLayer/portal_2/Sign"] diff --git a/scene/ground/scene/c01/s10_公寓楼道.tscn b/scene/ground/scene/c01/s10_公寓楼道.tscn index 4b597a8f..6c111c39 100644 --- a/scene/ground/scene/c01/s10_公寓楼道.tscn +++ b/scene/ground/scene/c01/s10_公寓楼道.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=6 format=3 uid="uid://be57l2o3vxxtm"] +[gd_scene load_steps=7 format=3 uid="uid://be57l2o3vxxtm"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_hhs2q"] [ext_resource type="Script" uid="uid://cu74s33qyiax7" path="res://scene/ground/scene/c01/s10_animation.gd" id="2_4kx83"] [ext_resource type="Texture2D" uid="uid://clsj2fcth8ts3" path="res://asset/art/scene/c01/s10_公寓过道/bg_过道夜晚.png" id="3_slkid"] [ext_resource type="SpriteFrames" uid="uid://dtwl5tgu7f4k5" path="res://asset/art/gif/c01_公寓过道/frames.tres" id="4_bhb7e"] [ext_resource type="PackedScene" uid="uid://bf6oxxe2e6vxj" path="res://scene/ground/script/c01/s10_鬼差探头.tscn" id="5_dnd0r"] +[ext_resource type="PackedScene" uid="uid://svvlohuicvhf" path="res://scene/entity/ambient/light.tscn" id="5_rw4mf"] [node name="S10" type="Node2D"] @@ -19,7 +20,7 @@ oneshot_animation = "" texture = ExtResource("3_slkid") [node name="portal_right" parent="Ground/DeployLayer" index="1"] -target_scene = "c02_s08" +target_scene = "c01_s11" [node name="小小蝶探头" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="2"] position = Vector2(48, 7) @@ -27,6 +28,13 @@ sprite_frames = ExtResource("4_bhb7e") animation = &"小蝶探头" autoplay = "小蝶探头" +[node name="Light" parent="Ground/AmbientLayer" index="0" instance=ExtResource("5_rw4mf")] +position = Vector2(123, -20) +texture = null +ambient_light_scale = 1.2 +ambient_light_energy = 0.6 +ambient_light_color = Color(0.895255, 0.473027, 0.312609, 1) + [node name="MainPlayer" parent="Ground" index="5"] visible = false character = "小小蝶" diff --git a/scene/ground/scene/c01/s11_animation.gd b/scene/ground/scene/c01/s11_animation.gd index 13d27e90..e8db7958 100644 --- a/scene/ground/scene/c01/s11_animation.gd +++ b/scene/ground/scene/c01/s11_animation.gd @@ -96,8 +96,9 @@ func dialog3() -> void: func _on_finished(): - SceneManager.get_camera_marker().limit_bottom = 158 - SceneManager.get_camera_marker().limit_top = -1000 + var camera = $"../CameraFocusMarker" + camera.limit_bottom = 158 + camera.limit_top = -1000 footstep_sfx.stop() # 吕萍: “是到了吗,师傅” # 车夫: “到了,芦昌路26弄3号,就是这里” @@ -109,11 +110,10 @@ func _on_finished(): # 运镜 marker var marker = Node2D.new() get_parent().add_child(marker) - main_character.play("c01_车夫_idle") + main_character.play("车夫静止") marker.global_position = main_character.global_position var target_y = marker.global_position.y - building_y - var camera = SceneManager.get_camera_marker() - camera.focus_node(marker, 2.0) + camera.focus_node(marker, 0.0) camera.shake_enabled = true camera.shake_strength = 0.5 camera.shake_recovery_speed = 4.0 diff --git a/scene/ground/scene/c01/s11_黄包车演出.tscn b/scene/ground/scene/c01/s11_黄包车演出.tscn index 374b73a5..31b7cd3c 100644 --- a/scene/ground/scene/c01/s11_黄包车演出.tscn +++ b/scene/ground/scene/c01/s11_黄包车演出.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=19 format=3 uid="uid://coiumaaenimbc"] +[gd_scene load_steps=23 format=3 uid="uid://coiumaaenimbc"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_1sveo"] [ext_resource type="Script" uid="uid://dcn7u7v3fsscj" path="res://scene/ground/scene/c01/s11_animation.gd" id="2_espm6"] @@ -14,6 +14,9 @@ [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="6_3k8jj"] [ext_resource type="Texture2D" uid="uid://bqnmms2x8gbk4" path="res://asset/art/scene/c01/s09_黄包车长场景/bg_夜晚黄包车场景.png" id="6_vjki6"] [ext_resource type="SpriteFrames" uid="uid://bk54qlc8dr5xr" path="res://asset/art/gif/c01_黄包车长场景/frames.tres" id="7_wo6md"] +[ext_resource type="Texture2D" uid="uid://cufsrb646s8xm" path="res://asset/art/scene/c02/s06_院子回忆版/e_灯笼调色黄昏.png" id="10_u6881"] +[ext_resource type="Script" uid="uid://celg5or3mpla0" path="res://scene/ground/script/c01/s11_黄包车路灯.gd" id="11_6p5hp"] +[ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="12_2w2ir"] [sub_resource type="Animation" id="Animation_yijw1"] length = 0.001 @@ -118,6 +121,9 @@ _data = { [sub_resource type="RectangleShape2D" id="RectangleShape2D_b0oon"] size = Vector2(200, 100) +[sub_resource type="RectangleShape2D" id="RectangleShape2D_jd8t2"] +size = Vector2(30, 100) + [node name="S11" type="Node2D"] [node name="Ground" parent="." instance=ExtResource("1_1sveo")] @@ -203,6 +209,23 @@ trigger_mode = "area_enter" one_shot = false hook_method = "dialog3" +[node name="路灯" type="Sprite2D" parent="Ground/AmbientLayer" index="0"] +position = Vector2(2810, -14) +texture = ExtResource("10_u6881") +script = ExtResource("11_6p5hp") + +[node name="PointLight2D" type="PointLight2D" parent="Ground/AmbientLayer/路灯"] +scale = Vector2(1.2, 1.2) +shadow_color = Color(0, 0, 0, 1) +texture = ExtResource("12_2w2ir") +height = 40.0 + +[node name="Area2D" type="Area2D" parent="Ground/AmbientLayer/路灯"] +position = Vector2(-59, 48) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/AmbientLayer/路灯/Area2D"] +shape = SubResource("RectangleShape2D_jd8t2") + [node name="MainPlayer" parent="Ground" index="5"] visible = false position = Vector2(26, 118) @@ -232,13 +255,13 @@ texture = ExtResource("3_fduds") [node name="Sprite2D3" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="1"] unique_name_in_owner = true -position = Vector2(5055, -141) +position = Vector2(5039, -124) texture = ExtResource("4_1flr0") centered = false [node name="Sprite2D2" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="2"] unique_name_in_owner = true -position = Vector2(6924, 31) +position = Vector2(6864, 50) texture = ExtResource("5_rbgqg") centered = false diff --git a/scene/ground/scene/c01/s12_animation.gd b/scene/ground/scene/c01/s12_animation.gd index a9f7e2a1..21fe327d 100644 --- a/scene/ground/scene/c01/s12_animation.gd +++ b/scene/ground/scene/c01/s12_animation.gd @@ -13,6 +13,7 @@ func _ready() -> void: return +var flower var mice var ghost var begger @@ -21,6 +22,7 @@ var interactable_bowl: Interactable2D func _on_ground_ready() -> void: + flower = $"../DeployLayer/自动枯萎的花朵" mice = $"../DeployLayer/自动枯萎的花朵/自动跟随的老鼠" ghost = $"../DeployLayer/Ghost" begger = $"../DeployLayer/举碗小孩" @@ -72,9 +74,6 @@ func _on_ambush_begger_interacted_dialogue_ended(_res) -> void: func _on_interactable_bowl_interacted() -> void: - # TODO 其他⼩孩此时停下表演 - SceneManager.pop_debug_dialog_info("美术", "其他⼩孩此时停下表演") - $"../DeployLayer/其余小孩".pause() var luren = $"../DeployLayer/陆仁舞刀" as AnimatedSprite2D (luren.sprite_frames as SpriteFrames).set_animation_loop("杂戏团夜晚_陆仁舞刀", false) luren.animation_finished.connect(_on_luren_animation_finished, CONNECT_ONE_SHOT) @@ -93,10 +92,14 @@ func _on_ghost_coming(_res) -> void: DialogueManager.dialogue_ended.connect(mice.flush_right_and_disable, CONNECT_ONE_SHOT) # DialogueManager.dialogue_ended.connect(_ghost_move, CONNECT_ONE_SHOT) _ghost_move(null) - # TODO 动画 - SceneManager.pop_debug_dialog_info("美术", "其他⼩孩害怕 + 陆仁靠近说话") + # 害怕过渡 -> 害怕 + begger.play("拿碗小孩害怕过渡") + $"../DeployLayer/其余小孩".play("书店外-夜晚小孩害怕过渡") SceneManager.release_player() +var ghost_start_x = -200 +var ghost_move_tween + func _ghost_move(_res) -> void: if GlobalConfig.DEBUG: @@ -110,24 +113,39 @@ func _ghost_move(_res) -> void: SceneManager.get_player().player_movement_rect.size.x = 2500 SceneManager.get_camera_marker().limit_right = 2500 ghost.visible = true + ghost_start_x = ghost.global_position.x # ghost.play() - var tween = create_tween() - tween.tween_property(ghost, "global_position", Vector2(1500, 0), 20.0).as_relative() + ghost_move_tween = create_tween() + ghost_move_tween.tween_property(ghost, "global_position", Vector2(1500, 0), 20.0).as_relative() func player_been_catched() -> void: + if ghost_move_tween: + ghost_move_tween.kill() # TODO 玩家被抓 SceneManager.pop_debug_dialog_info("美术", "玩家被鬼差抓住") - get_tree().paused = true + SceneManager.freeze_player(0) + # TODO 等待动画播放完成 + await get_tree().create_timer(2.0).timeout + var ground_loader = SceneManager.get_ground_loader() + # 传送到起点,继续跑 + ground_loader.toggle_mask(true, Color.BLACK, 0.5) + await get_tree().create_timer(0.5).timeout + # reset player and ghost position + ghost.global_position.x = ghost_start_x + SceneManager.get_player().global_position.x = 550 + SceneManager.release_player() + # 恢复花朵 + flower.reset_all_blooming() + ground_loader.toggle_mask(false, Color.BLACK, 1.0) + await get_tree().create_timer(1.0).timeout + DialogueManager.show_dialogue_balloon(dialogue_c01, "c01_s12_鬼差来了") + ghost_move_tween = create_tween() + ghost_move_tween.tween_property(ghost, "global_position", Vector2(1500, 0), 20.0).as_relative() + + func player_run_away() -> void: # 玩家继续逃脱,传送到公寓楼外 - _show_next_scene(true) - - -func _show_next_scene(seamless: bool): - if seamless: - # 无缝转场过程 - SceneManager.get_ground_loader().transition_to_scene("c01_s09", "1", 0.0) - else: - SceneManager.get_ground_loader().transition_to_scene("c01_s09", "1") + # 无缝转场过程 + SceneManager.get_ground_loader().transition_to_scene("c01_s09", "1", 0.0) diff --git a/scene/ground/scene/c01/s12_书店外_诡异版.tscn b/scene/ground/scene/c01/s12_书店外_诡异版.tscn index 9e3e2164..de03f508 100644 --- a/scene/ground/scene/c01/s12_书店外_诡异版.tscn +++ b/scene/ground/scene/c01/s12_书店外_诡异版.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=28 format=3 uid="uid://bol5hl68pbpgq"] +[gd_scene load_steps=29 format=3 uid="uid://bol5hl68pbpgq"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_llw14"] [ext_resource type="Script" uid="uid://bh4h0e158t1oj" path="res://scene/ground/scene/c01/s12_animation.gd" id="2_krdvw"] @@ -16,6 +16,7 @@ [ext_resource type="PackedScene" uid="uid://nwpbl5yuh280" path="res://scene/ground/script/c01/s00_自动跟随的老鼠.tscn" id="12_qpv8m"] [ext_resource type="SpriteFrames" uid="uid://cvkuw35ulebme" path="res://asset/art/gif/c01_书店外街道/frames.tres" id="13_lucm6"] [ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="14_ct084"] +[ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="14_guu7t"] [ext_resource type="PackedScene" uid="uid://bicuc35kbn8hd" path="res://scene/shading/fog.tscn" id="15_pvvjq"] [ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="16_guu7t"] [ext_resource type="Texture2D" uid="uid://c0ntr31be3s3y" path="res://asset/art/scene/c01/s06_孤儿院长廊围墙/fog_mask.png" id="17_7jjl5"] @@ -95,8 +96,12 @@ offset = Vector2(0, -158) position = Vector2(384, 0) texture = ExtResource("4_c1x3p") +[node name="portal_left" parent="Ground/DeployLayer" index="0"] +target_scene = "c01_s09" + [node name="portal_right" parent="Ground/DeployLayer" index="1"] -target_scene = "c02_s08" +position = Vector2(1, 0) +target_scene = "c01_s08" [node name="portal_2" parent="Ground/DeployLayer" index="2" instance=ExtResource("4_o7hfk")] position = Vector2(995, 28) @@ -148,17 +153,26 @@ sprite_frames = ExtResource("13_lucm6") animation = &"杂戏团夜晚-其余小孩" autoplay = "杂戏团夜晚-其余小孩" frame_progress = 0.0 -script = null +script = ExtResource("14_guu7t") +autostart = true +action_configs = Array[Dictionary]([{ +"animation_intro": "书店外-夜晚小孩害怕过渡", +&"animation_next": "其他小孩害怕" +}]) +move_configs = Array[Dictionary]([]) +light_energy = 0.0 [node name="举碗小孩" parent="Ground/DeployLayer" index="8" instance=ExtResource("14_ct084")] -position = Vector2(441, 3) +position = Vector2(426, 3) sprite_frames = ExtResource("13_lucm6") animation = &"杂戏团夜晚_小孩举碗呼吸" autoplay = "杂戏团夜晚_小孩举碗呼吸" -frame_progress = 0.466871 action_configs = Array[Dictionary]([{ "animation_intro": "杂戏团夜晚_小孩放下碗", "animation_next": "杂戏团夜晚_小孩放下碗呼吸" +}, { +"animation_intro": "拿碗小孩害怕过渡", +&"animation_next": "拿碗小孩害怕" }]) [node name="Ambush举碗小孩" parent="Ground/DeployLayer/举碗小孩" instance=ExtResource("9_nqlku")] diff --git a/scene/ground/script/c01/s01_自动枯萎的花朵.gd b/scene/ground/script/c01/s01_自动枯萎的花朵.gd index 9efaaf6b..35a0cda7 100644 --- a/scene/ground/script/c01/s01_自动枯萎的花朵.gd +++ b/scene/ground/script/c01/s01_自动枯萎的花朵.gd @@ -148,3 +148,13 @@ func _process(_delta: float) -> void: # faded = true # if faded and not Engine.is_editor_hint(): # ArchiveManager.archive.global_data_dict["faded_flowers"] = faded_flowers + + +# 重置所有花,恢复开放状态 +func reset_all_blooming(): + for f in flowers: + if f.animation.begins_with("_"): + f.play(f.animation.substr(1)) + # faded_flowers.clear() + # if not Engine.is_editor_hint(): + # ArchiveManager.archive.global_data_dict["faded_flowers"] = faded_flowers \ No newline at end of file diff --git a/scene/ground/script/c01/s11_黄包车路灯.gd b/scene/ground/script/c01/s11_黄包车路灯.gd new file mode 100644 index 00000000..4110cc2e --- /dev/null +++ b/scene/ground/script/c01/s11_黄包车路灯.gd @@ -0,0 +1,16 @@ +extends Node + +@onready var light = $PointLight2D +@onready var area = $Area2D as Area2D + +var original_energy: float + + +func _ready() -> void: + original_energy = light.energy + light.energy = 0.0 + area.area_entered.connect(_on_area_entered) + + +func _on_area_entered(_area) -> void: + create_tween().tween_property(light, "energy", original_energy, 2.0) diff --git a/scene/ground/script/c01/s11_黄包车路灯.gd.uid b/scene/ground/script/c01/s11_黄包车路灯.gd.uid new file mode 100644 index 00000000..e8f97a86 --- /dev/null +++ b/scene/ground/script/c01/s11_黄包车路灯.gd.uid @@ -0,0 +1 @@ +uid://celg5or3mpla0 diff --git a/scene/player/player_animation_config.gd b/scene/player/player_animation_config.gd index 3c4dd50b..f26a724a 100644 --- a/scene/player/player_animation_config.gd +++ b/scene/player/player_animation_config.gd @@ -101,5 +101,7 @@ var ANIMATION_CONFIG = { 6: [&"c01_小小蝶_书店外敲门", Vector2.ONE, Vector2(0, -88.0)], # c01_s09 小小蝶_公寓楼道口探头 7: [&"c01_小小蝶_公寓楼道口探头", Vector2.ONE, Vector2(-3, -82.5)], + # c01_s08 小小蝶_书店递报纸 + 8: [&"c01_小小蝶_书店递报纸", Vector2.ONE, Vector2(-5, -98.5)], }, }