第一章铺流程(剩余一楼后半段的一些部分)
@ -104,8 +104,8 @@ func _import(source_file, save_path, options, platform_variants, gen_files):
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texture = ImageTexture.create_from_image(image)
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texture.take_over_path(image_path)
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var duration = frames.get_frame_duration("gif", i)
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# 去除导入 sprite_frames 的动画名中的特殊符号 「-」
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animation_name = animation_name.replace("-", "")
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# # 去除导入 sprite_frames 的动画名中的特殊符号 「-」
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# animation_name = animation_name.replace("-", "")
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||||
sprite_frames.add_frame(animation_name, texture, duration)
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||||
print_debug("Created images and added to SpriteFrames: ", animation_name)
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||||
ResourceSaver.save(sprite_frames)
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|
BIN
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After Width: | Height: | Size: 25 KiB |
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asset/art/gif/c02_一楼火灾/1-持续燃烧(从右往左).gif.import
Normal file
@ -0,0 +1,14 @@
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[remap]
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importer="gif.animated.texture.plugin"
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type="SpriteFrames"
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path="res://.godot/imported/1-持续燃烧(从右往左).gif-4984c6d63b3a8b80cbb3ff6b1c583744.tres"
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[deps]
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[params]
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process/hdr_clamp_exposure=false
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detect_3d/compress_to=1
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Normal file
After Width: | Height: | Size: 15 KiB |
34
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[deps]
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source_file="res://asset/art/gif/c02_一楼火灾/1-持续燃烧(从右往左)/1.png"
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After Width: | Height: | Size: 16 KiB |
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source_file="res://asset/art/gif/c02_一楼火灾/1-持续燃烧(从右往左)/2.png"
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detect_3d/compress_to=1
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After Width: | Height: | Size: 32 KiB |
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asset/art/gif/c02_一楼火灾/1-起火.gif.import
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[remap]
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importer="gif.animated.texture.plugin"
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path="res://.godot/imported/1-起火.gif-9504fad655de49d33dd29031bd824da4.tres"
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[deps]
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source_file="res://asset/art/gif/c02_一楼火灾/1-起火.gif"
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