增加过道怪声

This commit is contained in:
cakipaul 2025-07-24 18:16:43 +08:00
parent 15558d26c3
commit e512d61e1f
4 changed files with 29 additions and 1 deletions

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@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://cs5kdeolswovh"
path="res://.godot/imported/楼道怪声.ogg-3a2e7bfdbb70a0ddbdd29f69da6ac466.oggvorbisstr"
[deps]
source_file="res://asset/audio/sfx/环境音/第一章/楼道怪声.ogg"
dest_files=["res://.godot/imported/楼道怪声.ogg-3a2e7bfdbb70a0ddbdd29f69da6ac466.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

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@ -28,6 +28,7 @@ func _ready() -> void:
func _on_ground_ready() -> void:
Util.timer(4.0, $"Sfx楼道怪声".play)
wind_blows = $"../DeployLayer/WindBlows"
if data.first_enter:
wind_blows.visible = false

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@ -1,4 +1,4 @@
[gd_scene load_steps=32 format=3 uid="uid://brck77w81fhvc"]
[gd_scene load_steps=33 format=3 uid="uid://brck77w81fhvc"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_wrr6r"]
[ext_resource type="Script" uid="uid://bfrgnmde3hjn0" path="res://scene/ground/scene/c02/s02_过道.gd" id="2_5p8ev"]
@ -10,6 +10,7 @@
[ext_resource type="AudioStream" uid="uid://6oc0cgc3mbqb" path="res://asset/audio/sfx/环境音/白噪音/白噪声楼道2.ogg" id="5_2lo60"]
[ext_resource type="Texture2D" uid="uid://r0n7qy4kr3w2" path="res://asset/art/ui/action_mark/UI场景切换.png" id="5_m1xet"]
[ext_resource type="Texture2D" uid="uid://b8pcnqvdddo5g" path="res://asset/art/prop/c02/海报特写/除鼠二杰.png" id="7_jg8g0"]
[ext_resource type="AudioStream" uid="uid://cs5kdeolswovh" path="res://asset/audio/sfx/环境音/第一章/楼道怪声.ogg" id="7_n6caa"]
[ext_resource type="Texture2D" uid="uid://cvgw2mxrlr6io" path="res://asset/art/scene/c02/旧版/s02_走道/ux_进门鼠疫海报yz.png" id="7_wdwbi"]
[ext_resource type="Texture2D" uid="uid://5pl1b7cor715" path="res://asset/art/scene/c02/旧版/s02_走道/e_纸人.png" id="7_xsghn"]
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="8_52as8"]
@ -76,6 +77,13 @@ mode = "场景背景音"
"感应玩家操作" = false
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
[node name="Sfx楼道怪声" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="2"]
process_mode = 1
stream = ExtResource("7_n6caa")
bus = &"game_sfx"
script = ExtResource("14_jg8g0")
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
[node name="BGSprite2D" parent="Ground" index="2"]
self_modulate = Color(0.831373, 0.886275, 0.956863, 1)
position = Vector2(-1, 0)