From c417f78ae647d8433b429fac5ef4badd1e7e8442 Mon Sep 17 00:00:00 2001 From: cakipaul Date: Fri, 8 Aug 2025 19:53:57 +0800 Subject: [PATCH] demo 0.7.0; hotfix --- asset/dialogue/item_description.csv | 8 +++----- asset/dialogue/item_description.dialogue | 4 ++-- export_presets.cfg | 6 +++--- manager/audio_manager/audio_manager.gd | 4 ---- scene/ground/scene/c01/s11_黄包车演出.gd | 7 +++---- scene/ground/scene/c02/s03_院子.tscn | 8 +++----- scene/ground/scene/c02/s06_二楼.tscn | 3 --- scene/ground/scene/c03/s10_胖子游戏1.tscn | 16 ++++++++-------- scene/ground/script/c03/s03_closeup癞子纸人.tscn | 1 + .../ground/script/c03/s03_event_2d癞子剪辫子.gd | 3 ++- 10 files changed, 25 insertions(+), 35 deletions(-) diff --git a/asset/dialogue/item_description.csv b/asset/dialogue/item_description.csv index ea551db7..86c94e86 100644 --- a/asset/dialogue/item_description.csv +++ b/asset/dialogue/item_description.csv @@ -1,7 +1,5 @@ keys,zh_CN,_character,_notes,_tags,zh_SH,en -prop_下半部的舌头,下半部的舌头,,,[#texture=c03/ux_下半部的舌头.png],, -input_麻将游戏_操作规则,依次点击两块麻将可进行交换,,,,, -ui_center_notify_c03纸人求药,给我药,,,,, +给我药 [ID:],给我药 [ID:],,,,, index_新游戏,新游戏,,,,,New Game index_继续游戏,继续游戏,,,,,Continue index_退出游戏,退出游戏,,,,,Exit Game @@ -54,7 +52,7 @@ input_麻将整理游戏_开始方式,取出「三筒」开启整理,,,,, input_麻将游戏_交换规则,依次点击两块麻将可进行交换,,,,, input_麻将游戏_回合开始,回合开始,正确换牌后将自动打出,,,,, ui_center_notify_c03纸人浆糊舌头,帮我粘舌头,,,,, -给我药 [ID:],给我药 [ID:],,,,, +ui_center_notify_c03纸人求药,给我药,,,,, ui_center_notify_c03药车缺少物品,缺少药引,,,,, ui_center_notify_c03药车不能再取药材,同种药材只能取出一份,,,,, ui_center_notify_c03放到碗中或原处,药材只能放到碗中或原处,,,,, @@ -316,4 +314,4 @@ c03_s12_label5,[wave]已经...回不了头了。[/wave],,,,, c03_s12_label6,[wave]将她交给我,方能保你平安[/wave],,,,, c03_s12_label7,[wave]反正...都一样吧[/wave],,,,, c03_s12_label8,[wave]又嫩又甜[/wave],,,,, -怎么突然出现这么多人?{br}要不跟过去看看?[c03_李癞胖演出结束],怎么突然出现这么多人?{br}要不跟过去看看?[c03_李癞胖演出结束],,,,, +c03_李癞胖演出结束,怎么突然出现这么多人?{br}要不跟过去看看?,,,,, diff --git a/asset/dialogue/item_description.dialogue b/asset/dialogue/item_description.dialogue index ab903cc0..76e7b56d 100644 --- a/asset/dialogue/item_description.dialogue +++ b/asset/dialogue/item_description.dialogue @@ -61,7 +61,7 @@ 依次点击两块麻将可进行交换 [ID:input_麻将游戏_交换规则] 回合开始,正确换牌后将自动打出 [ID:input_麻将游戏_回合开始] 帮我粘舌头 [ID:ui_center_notify_c03纸人浆糊舌头] -给我药 [ID:] +给我药 [ID:ui_center_notify_c03纸人求药] 缺少药引 [ID:ui_center_notify_c03药车缺少物品] 同种药材只能取出一份 [ID:ui_center_notify_c03药车不能再取药材] 药材只能放到碗中或原处 [ID:ui_center_notify_c03放到碗中或原处] @@ -400,7 +400,7 @@ [wave]反正...都一样吧[/wave] [ID:c03_s12_label7] [wave]又嫩又甜[/wave] [ID:c03_s12_label8] # 李癞胖演出结束 -怎么突然出现这么多人?{br}要不跟过去看看?[c03_李癞胖演出结束] +怎么突然出现这么多人?{br}要不跟过去看看?[ID:c03_李癞胖演出结束] => END ~ Notes_c04 diff --git a/export_presets.cfg b/export_presets.cfg index 61e33aa1..23ea22a9 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -9,7 +9,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="../demo0.6.0/xiandie.exe" +export_path="../demo0.7.0/xiandie.exe" patches=PackedStringArray() encryption_include_filters="" encryption_exclude_filters="" @@ -37,8 +37,8 @@ application/modify_resources=true application/icon="uid://cxgwspjv16j7m" application/console_wrapper_icon="uid://cxgwspjv16j7m" application/icon_interpolation=4 -application/file_version="0.6.0.0" -application/product_version="0.6.0.0" +application/file_version="0.7.0.0" +application/product_version="0.7.0.0" application/company_name="包包丁" application/product_name="衔蝶" application/file_description="衔蝶" diff --git a/manager/audio_manager/audio_manager.gd b/manager/audio_manager/audio_manager.gd index 264bdd2c..d9983c26 100644 --- a/manager/audio_manager/audio_manager.gd +++ b/manager/audio_manager/audio_manager.gd @@ -135,7 +135,3 @@ func stop_group(group_name: StringName, ease_out := 1.0) -> void: var tween = create_tween() tween.tween_method(vibe_player.set_volume_linear, 1.0, 0.0, ease_out) tween.tween_callback(vibe_player.stop_and_free) - - - - diff --git a/scene/ground/scene/c01/s11_黄包车演出.gd b/scene/ground/scene/c01/s11_黄包车演出.gd index eb7c9d1e..23d000db 100644 --- a/scene/ground/scene/c01/s11_黄包车演出.gd +++ b/scene/ground/scene/c01/s11_黄包车演出.gd @@ -27,11 +27,10 @@ func _ready() -> void: func _on_ground_ready() -> void: var camera = SceneManager.get_camera_marker() - camera.limit_top = -1000 - camera.limit_bottom = 158 - await SceneManager.ground_start + camera.default_camera_rect.position.y = -camera.default_camera_rect.size.y + 158 # 相机抖动 - camera.shake_camera(6.0, 2.5) + camera.shake_camera(7.0, 2.5) + await SceneManager.ground_start # 不显示玩家,锁定玩家移动 SceneManager.lock_player() main_character = $"../DeployLayer/车夫与吕萍" diff --git a/scene/ground/scene/c02/s03_院子.tscn b/scene/ground/scene/c02/s03_院子.tscn index cd7b0352..75b9097c 100644 --- a/scene/ground/scene/c02/s03_院子.tscn +++ b/scene/ground/scene/c02/s03_院子.tscn @@ -1427,8 +1427,7 @@ pre_event_stages = Array[int]([3]) metadata/_custom_type_script = "uid://bkkiyk5jkdw4d" [node name="排队常人" type="Sprite2D" parent="Ground/DeployLayer/Event2D第二章_纸人"] -light_mask = 5 -z_index = 22 +light_mask = 0 position = Vector2(1227.5, -119) texture = ExtResource("18_crgo6") centered = false @@ -1442,8 +1441,7 @@ updater_stages = Array[int]([0]) metadata/_custom_type_script = "uid://0wjaho6qkg6s" [node name="排队纸人" type="Sprite2D" parent="Ground/DeployLayer/Event2D第二章_纸人"] -light_mask = 5 -z_index = 23 +light_mask = 0 position = Vector2(1227.5, -119) texture = ExtResource("19_vddfx") centered = false @@ -1620,7 +1618,7 @@ blend_mode = 1 position = Vector2(7051, 6) [node name="楼梯" type="Sprite2D" parent="Ground"] -light_mask = 5 +light_mask = 0 z_index = 20 position = Vector2(1393.5, 0) texture = ExtResource("10_ud2jg") diff --git a/scene/ground/scene/c02/s06_二楼.tscn b/scene/ground/scene/c02/s06_二楼.tscn index 54db0d53..15b7c0c2 100644 --- a/scene/ground/scene/c02/s06_二楼.tscn +++ b/scene/ground/scene/c02/s06_二楼.tscn @@ -1236,20 +1236,17 @@ frame_progress = 0.121203 position = Vector2(322, -269) packed_scene = ExtResource("12_intre") quit_closeup_on_cancel = false -transition_effect = true [node name="Closeup水盆" parent="Ground/DeployLayer" index="19" instance=ExtResource("11_owxx3")] position = Vector2(289, 16) packed_scene = ExtResource("16_p6da7") on_display_hide_hud = true -transition_effect = true first_interact_os_key = "c02_二楼水盆" [node name="Closeup谢幕演出" parent="Ground/DeployLayer" index="20" instance=ExtResource("11_owxx3")] position = Vector2(518, -272) packed_scene = ExtResource("25_m28ab") quit_closeup_on_cancel = false -transition_effect = true action_key = 3 [node name="c02_final" type="Node2D" parent="Ground/DeployLayer" index="21"] diff --git a/scene/ground/scene/c03/s10_胖子游戏1.tscn b/scene/ground/scene/c03/s10_胖子游戏1.tscn index 3be03c76..1b22f832 100644 --- a/scene/ground/scene/c03/s10_胖子游戏1.tscn +++ b/scene/ground/scene/c03/s10_胖子游戏1.tscn @@ -610,10 +610,10 @@ anchor_left = 0.525 anchor_top = 9.475 anchor_right = 0.525 anchor_bottom = 9.475 -offset_left = -249.587 -offset_top = -276.792 -offset_right = -49.5868 -offset_bottom = -194.792 +offset_left = -227.0 +offset_top = -397.0 +offset_right = -26.9998 +offset_bottom = -315.0 mouse_filter = 2 theme_override_colors/default_color = Color(1, 0, 0, 1) theme_override_fonts/normal_font = ExtResource("19_usr2w") @@ -627,10 +627,10 @@ horizontal_alignment = 2 [node name="被砍断的文字2" type="RichTextLabel" parent="Ground/DeployLayer/砍断Pivot"] custom_minimum_size = Vector2(200, 0) layout_mode = 0 -offset_left = 42.5211 -offset_top = 10.9728 -offset_right = 242.521 -offset_bottom = 92.9728 +offset_left = 4.0 +offset_top = -17.0 +offset_right = 204.0 +offset_bottom = 65.0 mouse_filter = 2 theme_override_colors/default_color = Color(1, 0, 0, 1) theme_override_fonts/normal_font = ExtResource("19_usr2w") diff --git a/scene/ground/script/c03/s03_closeup癞子纸人.tscn b/scene/ground/script/c03/s03_closeup癞子纸人.tscn index 2359eca2..b60e9d6b 100644 --- a/scene/ground/script/c03/s03_closeup癞子纸人.tscn +++ b/scene/ground/script/c03/s03_closeup癞子纸人.tscn @@ -437,5 +437,6 @@ mouse_filter = 2 texture = ExtResource("2_uenj0") [node name="瞎子眼罩" type="Sprite2D" parent="."] +modulate = Color(1, 1, 1, 0) position = Vector2(282, 158) texture = ExtResource("20_6rgy3") diff --git a/scene/ground/script/c03/s03_event_2d癞子剪辫子.gd b/scene/ground/script/c03/s03_event_2d癞子剪辫子.gd index c4f21159..5be793e2 100644 --- a/scene/ground/script/c03/s03_event_2d癞子剪辫子.gd +++ b/scene/ground/script/c03/s03_event_2d癞子剪辫子.gd @@ -46,7 +46,8 @@ func start_show() -> void: await Util.wait(2.0) $"Closeup瞎子糕点".display() # 重置镜头 - SceneManager.focus_player_and_reset_zoom() + SceneManager.focus_player_and_reset_zoom(3.0) + await $"Closeup瞎子糕点".exit SceneManager.get_player().visible = true SceneManager.unlock_player() SceneManager.toggle_hud_display(true)