demo 0.7.0; hotfix
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@ -1,7 +1,5 @@
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keys,zh_CN,_character,_notes,_tags,zh_SH,en
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prop_下半部的舌头,下半部的舌头,,,[#texture=c03/ux_下半部的舌头.png],,
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input_麻将游戏_操作规则,依次点击两块麻将可进行交换,,,,,
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ui_center_notify_c03纸人求药,给我药,,,,,
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给我药 [ID:],给我药 [ID:],,,,,
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index_新游戏,新游戏,,,,,New Game
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index_继续游戏,继续游戏,,,,,Continue
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index_退出游戏,退出游戏,,,,,Exit Game
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@ -54,7 +52,7 @@ input_麻将整理游戏_开始方式,取出「三筒」开启整理,,,,,
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input_麻将游戏_交换规则,依次点击两块麻将可进行交换,,,,,
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input_麻将游戏_回合开始,回合开始,正确换牌后将自动打出,,,,,
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ui_center_notify_c03纸人浆糊舌头,帮我粘舌头,,,,,
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给我药 [ID:],给我药 [ID:],,,,,
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ui_center_notify_c03纸人求药,给我药,,,,,
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ui_center_notify_c03药车缺少物品,缺少药引,,,,,
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ui_center_notify_c03药车不能再取药材,同种药材只能取出一份,,,,,
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ui_center_notify_c03放到碗中或原处,药材只能放到碗中或原处,,,,,
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@ -316,4 +314,4 @@ c03_s12_label5,[wave]已经...回不了头了。[/wave],,,,,
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c03_s12_label6,[wave]将她交给我,方能保你平安[/wave],,,,,
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c03_s12_label7,[wave]反正...都一样吧[/wave],,,,,
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c03_s12_label8,[wave]又嫩又甜[/wave],,,,,
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怎么突然出现这么多人?{br}要不跟过去看看?[c03_李癞胖演出结束],怎么突然出现这么多人?{br}要不跟过去看看?[c03_李癞胖演出结束],,,,,
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c03_李癞胖演出结束,怎么突然出现这么多人?{br}要不跟过去看看?,,,,,
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@ -61,7 +61,7 @@
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依次点击两块麻将可进行交换 [ID:input_麻将游戏_交换规则]
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回合开始,正确换牌后将自动打出 [ID:input_麻将游戏_回合开始]
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帮我粘舌头 [ID:ui_center_notify_c03纸人浆糊舌头]
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给我药 [ID:]
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给我药 [ID:ui_center_notify_c03纸人求药]
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缺少药引 [ID:ui_center_notify_c03药车缺少物品]
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同种药材只能取出一份 [ID:ui_center_notify_c03药车不能再取药材]
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药材只能放到碗中或原处 [ID:ui_center_notify_c03放到碗中或原处]
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@ -400,7 +400,7 @@
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[wave]反正...都一样吧[/wave] [ID:c03_s12_label7]
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[wave]又嫩又甜[/wave] [ID:c03_s12_label8]
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# 李癞胖演出结束
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怎么突然出现这么多人?{br}要不跟过去看看?[c03_李癞胖演出结束]
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怎么突然出现这么多人?{br}要不跟过去看看?[ID:c03_李癞胖演出结束]
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=> END
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~ Notes_c04
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@ -9,7 +9,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../demo0.6.0/xiandie.exe"
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export_path="../demo0.7.0/xiandie.exe"
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patches=PackedStringArray()
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encryption_include_filters=""
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encryption_exclude_filters=""
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@ -37,8 +37,8 @@ application/modify_resources=true
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application/icon="uid://cxgwspjv16j7m"
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application/console_wrapper_icon="uid://cxgwspjv16j7m"
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application/icon_interpolation=4
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application/file_version="0.6.0.0"
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application/product_version="0.6.0.0"
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application/file_version="0.7.0.0"
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application/product_version="0.7.0.0"
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application/company_name="包包丁"
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application/product_name="衔蝶"
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application/file_description="衔蝶"
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@ -135,7 +135,3 @@ func stop_group(group_name: StringName, ease_out := 1.0) -> void:
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var tween = create_tween()
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tween.tween_method(vibe_player.set_volume_linear, 1.0, 0.0, ease_out)
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tween.tween_callback(vibe_player.stop_and_free)
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@ -27,11 +27,10 @@ func _ready() -> void:
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func _on_ground_ready() -> void:
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var camera = SceneManager.get_camera_marker()
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camera.limit_top = -1000
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camera.limit_bottom = 158
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await SceneManager.ground_start
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camera.default_camera_rect.position.y = -camera.default_camera_rect.size.y + 158
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# 相机抖动
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camera.shake_camera(6.0, 2.5)
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camera.shake_camera(7.0, 2.5)
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await SceneManager.ground_start
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# 不显示玩家,锁定玩家移动
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SceneManager.lock_player()
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main_character = $"../DeployLayer/车夫与吕萍"
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@ -1427,8 +1427,7 @@ pre_event_stages = Array[int]([3])
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metadata/_custom_type_script = "uid://bkkiyk5jkdw4d"
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[node name="排队常人" type="Sprite2D" parent="Ground/DeployLayer/Event2D第二章_纸人"]
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light_mask = 5
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z_index = 22
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light_mask = 0
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position = Vector2(1227.5, -119)
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texture = ExtResource("18_crgo6")
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centered = false
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@ -1442,8 +1441,7 @@ updater_stages = Array[int]([0])
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metadata/_custom_type_script = "uid://0wjaho6qkg6s"
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[node name="排队纸人" type="Sprite2D" parent="Ground/DeployLayer/Event2D第二章_纸人"]
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light_mask = 5
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z_index = 23
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light_mask = 0
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position = Vector2(1227.5, -119)
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texture = ExtResource("19_vddfx")
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centered = false
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@ -1620,7 +1618,7 @@ blend_mode = 1
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position = Vector2(7051, 6)
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[node name="楼梯" type="Sprite2D" parent="Ground"]
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light_mask = 5
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light_mask = 0
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z_index = 20
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position = Vector2(1393.5, 0)
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texture = ExtResource("10_ud2jg")
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@ -1236,20 +1236,17 @@ frame_progress = 0.121203
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position = Vector2(322, -269)
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packed_scene = ExtResource("12_intre")
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quit_closeup_on_cancel = false
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transition_effect = true
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[node name="Closeup水盆" parent="Ground/DeployLayer" index="19" instance=ExtResource("11_owxx3")]
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position = Vector2(289, 16)
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packed_scene = ExtResource("16_p6da7")
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on_display_hide_hud = true
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transition_effect = true
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first_interact_os_key = "c02_二楼水盆"
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[node name="Closeup谢幕演出" parent="Ground/DeployLayer" index="20" instance=ExtResource("11_owxx3")]
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position = Vector2(518, -272)
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packed_scene = ExtResource("25_m28ab")
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quit_closeup_on_cancel = false
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transition_effect = true
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action_key = 3
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[node name="c02_final" type="Node2D" parent="Ground/DeployLayer" index="21"]
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@ -610,10 +610,10 @@ anchor_left = 0.525
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anchor_top = 9.475
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anchor_right = 0.525
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anchor_bottom = 9.475
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offset_left = -249.587
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offset_top = -276.792
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offset_right = -49.5868
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offset_bottom = -194.792
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offset_left = -227.0
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offset_top = -397.0
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offset_right = -26.9998
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offset_bottom = -315.0
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mouse_filter = 2
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theme_override_colors/default_color = Color(1, 0, 0, 1)
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theme_override_fonts/normal_font = ExtResource("19_usr2w")
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@ -627,10 +627,10 @@ horizontal_alignment = 2
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[node name="被砍断的文字2" type="RichTextLabel" parent="Ground/DeployLayer/砍断Pivot"]
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 0
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offset_left = 42.5211
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offset_top = 10.9728
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offset_right = 242.521
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offset_bottom = 92.9728
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offset_left = 4.0
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offset_top = -17.0
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offset_right = 204.0
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offset_bottom = 65.0
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mouse_filter = 2
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theme_override_colors/default_color = Color(1, 0, 0, 1)
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theme_override_fonts/normal_font = ExtResource("19_usr2w")
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@ -437,5 +437,6 @@ mouse_filter = 2
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texture = ExtResource("2_uenj0")
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[node name="瞎子眼罩" type="Sprite2D" parent="."]
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modulate = Color(1, 1, 1, 0)
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position = Vector2(282, 158)
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texture = ExtResource("20_6rgy3")
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await Util.wait(2.0)
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$"Closeup瞎子糕点".display()
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# 重置镜头
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SceneManager.focus_player_and_reset_zoom()
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SceneManager.focus_player_and_reset_zoom(3.0)
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await $"Closeup瞎子糕点".exit
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SceneManager.get_player().visible = true
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SceneManager.unlock_player()
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SceneManager.toggle_hud_display(true)
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