启动界面增加语言设置选项; 盒子猫二楼猪头怪bug
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BIN
asset/art/ui/index/佩戴耳机提示_下方无字.png
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BIN
asset/art/ui/index/佩戴耳机提示_下方无字.png
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After Width: | Height: | Size: 16 KiB |
34
asset/art/ui/index/佩戴耳机提示_下方无字.png.import
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34
asset/art/ui/index/佩戴耳机提示_下方无字.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b1xp65ac7f1iq"
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path="res://.godot/imported/佩戴耳机提示_下方无字.png-0dab5dbb3bc15567f09ddc523d4520b4.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://asset/art/ui/index/佩戴耳机提示_下方无字.png"
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dest_files=["res://.godot/imported/佩戴耳机提示_下方无字.png-0dab5dbb3bc15567f09ddc523d4520b4.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -19,6 +19,7 @@ setting_置顶,窗口置顶,,,,,Always on Top
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setting_自动保存,自动保存,,,,,Auto Save
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ui_秒,秒,,,,,seconds
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setting_返回,返回,,,,,Back
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setting_确认,确认,,,,,Confirm
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bag_tab_笔记,线索,,,,,Clues
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bag_tab_物品,物件,,,,,Items
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bag_tab_记忆,记忆,,,,,Memories
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@ -10,6 +10,7 @@
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返回主菜单 [ID:ux_panel_返回主菜单]
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退出游戏 [ID:ux_panel_退出游戏]
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总音量[ID:setting_总音量]
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音效音量[ID:setting_音效音量]
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对话音量[ID:setting_对话音量]
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@ -22,6 +23,7 @@
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自动保存[ID:setting_自动保存]
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秒 [ID:ui_秒]
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返回[ID:setting_返回]
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确认[ID:setting_确认]
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线索[ID:bag_tab_笔记]
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@ -56,6 +56,7 @@ signal auto_save_seconds_changed
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@export var debug_mode := false # 开启 debug 模式
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@export var skip_trailer := false # 跳过 trailer
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@export var version: int #存档版本
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@export var game_launched_times := 0 # 启动游戏次数
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@export var game_total_seconds := 0 # 游戏总时长
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@export var game_rounds := 1 # 当前周目数
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@export var current_selected_archive_id := -1: # 当前选定存档, -1 为未选择
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@ -79,9 +80,8 @@ signal auto_save_seconds_changed
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@export var db_dialog := linear_to_db(0.7) + Settings.dialog_db_offset
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@export var db_game_sfx := linear_to_db(0.7) + Settings.sfx_db_offset
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# language
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# -1 null; 0 zh; 2 en
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# -1 null; 0 zh; 1 en
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@export var language := 0
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# zh: 0 _SH, 1 _CN; en: [null];
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@export var caption := 0
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# 最大范围为 10 秒,精度 0.1
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@export var os_wait_time := 3.0
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@ -44,26 +44,42 @@ func _set_config(val: GlobalConfig) -> void:
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update_locale(config.language, config.caption)
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func update_locale(lang_id: int, caption_id: int):
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# -1 null; 0 zh; 2 en
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# var lang_id = language_options.selected
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# zh: 0 _SH, 1 _CN; en: [null];
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# var caption_id = caption_options.selected
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var lang = ""
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match lang_id:
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0:
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if caption_id == 0:
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lang = "zh_SH"
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elif caption_id == 1:
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lang = "zh_CN"
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1:
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lang = "en"
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# -1 null; 0 zh; 1 en
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var language_options = ["中文", "English"]
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var caption_options_dict = {0: ["简体中文", "上海话"], 1: [""]}
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var caption_loacles_dict = {0: ["zh_CN", "zh_SH"], 1: ["en"]}
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# return example: "中文_简体中文" "English_"
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func update_locale(lang_id: int, caption_id: int) -> void:
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lang_id = wrapi(lang_id, 0, language_options.size())
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var caption_loacles = caption_loacles_dict.get(lang_id)
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caption_id = wrapi(caption_id, 0, caption_loacles.size())
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var lang = caption_loacles[caption_id]
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GlobalConfigManager.config.language = lang_id
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GlobalConfigManager.config.caption = caption_id
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print("set language to: ", lang)
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TranslationServer.set_locale(lang)
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func get_locale_language_name() -> String:
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GlobalConfigManager.config.language = wrapi(
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GlobalConfigManager.config.language, 0, language_options.size()
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)
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return language_options[GlobalConfigManager.config.language]
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func get_locale_caption_name() -> String:
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GlobalConfigManager.config.language = wrapi(
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GlobalConfigManager.config.language, 0, language_options.size()
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)
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var caption_options = caption_options_dict.get(GlobalConfigManager.config.language)
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GlobalConfigManager.config.caption = wrapi(
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GlobalConfigManager.config.caption, 0, caption_options.size()
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)
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return caption_options[GlobalConfigManager.config.caption]
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var _on_timer_timeout_counter := 0
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@ -28,7 +28,7 @@ func knock_light_door():
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boss = get_node_or_null("../DeployLayer/追猫猪头怪_右侧")
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if boss:
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boss.allow_restart_game = false
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boss = get_node_or_null("追猫猪头怪_传送")
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boss = get_node_or_null("../DeployLayer/追猫猪头怪_传送")
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if boss:
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boss.allow_restart_game = false
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do_knock_light_door.call_deferred()
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@ -8,9 +8,16 @@ const dialog_db_offset := -10.0
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@onready var master_bus_slider = %HSliderMasterBus as HSlider
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@onready var sfx_bus_slider = %HSliderSfxBus as HSlider
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@onready var dialog_bus_slider = %HSliderDialogBus as HSlider
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@onready var language_options = %OptionButtonLanguage as OptionButton
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@onready var caption_box = %"字幕" as BoxContainer
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@onready var caption_options = %OptionButtonCaption as OptionButton
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@onready var lang_label = %LangLabel as Label
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@onready var lang_left_btn = %LangLeft as Button
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@onready var lang_right_btn = %LangRight as Button
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@onready var caption_box = %CaptionBox as BoxContainer
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@onready var caption_label = %CaptionLabel as Label
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@onready var caption_left_btn = %CaptionLeft as Button
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@onready var caption_right_btn = %CaptionRight as Button
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@onready var os_auto_end = %OSAutoEnd as CheckBox
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@onready var os_wait_time_box = %OSWaitTimeBox as BoxContainer
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@onready var h_slider_os_wait_time = %HSliderOSWaitTime as HSlider
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@ -60,14 +67,15 @@ func _ready():
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master_bus_slider.value_changed.connect(_on_master_bus_slider_value_changed)
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sfx_bus_slider.value_changed.connect(_on_sfx_bus_slider_value_changed)
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dialog_bus_slider.value_changed.connect(_on_dialog_bus_slider_value_changed)
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# language
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language_options.selected = GlobalConfigManager.config.language
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language_options.item_selected.connect(_on_language_or_caption_options_selected)
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# caption
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caption_options.selected = GlobalConfigManager.config.caption
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caption_options.item_selected.connect(_on_language_or_caption_options_selected)
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# setup language
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_on_language_or_caption_options_selected()
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# language & caption
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lang_left_btn.pressed.connect(_on_lang_left_btn_pressed)
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lang_right_btn.pressed.connect(_on_lang_right_btn_pressed)
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caption_left_btn.pressed.connect(_on_caption_left_btn_pressed)
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caption_right_btn.pressed.connect(_on_caption_right_btn_pressed)
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# setup language & caption
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lang_label.text = GlobalConfigManager.get_locale_language_name()
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caption_label.text = GlobalConfigManager.get_locale_caption_name()
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caption_box.visible = caption_label.text != ""
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# os auto finish
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os_auto_end.button_pressed = GlobalConfigManager.config.os_auto_end
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os_auto_end.toggled.connect(_on_os_auto_end_toggled)
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@ -119,20 +127,36 @@ func _on_dialog_bus_slider_value_changed(value: float) -> void:
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AudioServer.set_bus_volume_db(AudioServer.get_bus_index("dialog"), db_value)
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func _on_language_or_caption_options_selected(_id = null) -> void:
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# -1 null; 0 zh; 2 en
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var lang_id = language_options.selected
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# zh: 0 _CN, _SH; en: [null];
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var caption_id = caption_options.selected
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if lang_id != 0:
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caption_box.hide()
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language_options.focus_neighbor_bottom = os_auto_end.get_path()
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os_auto_end.focus_neighbor_top = language_options.get_path()
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else:
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caption_box.show()
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language_options.focus_neighbor_bottom = caption_options.get_path()
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os_auto_end.focus_neighbor_top = caption_options.get_path()
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GlobalConfigManager.update_locale(lang_id, caption_id)
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func _on_lang_left_btn_pressed() -> void:
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GlobalConfigManager.update_locale(
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GlobalConfigManager.config.language - 1, GlobalConfigManager.config.caption
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)
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lang_label.text = GlobalConfigManager.get_locale_language_name()
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caption_label.text = GlobalConfigManager.get_locale_caption_name()
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caption_box.visible = caption_label.text != ""
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func _on_lang_right_btn_pressed() -> void:
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GlobalConfigManager.update_locale(
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GlobalConfigManager.config.language + 1, GlobalConfigManager.config.caption
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)
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lang_label.text = GlobalConfigManager.get_locale_language_name()
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caption_label.text = GlobalConfigManager.get_locale_caption_name()
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caption_box.visible = caption_label.text != ""
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func _on_caption_left_btn_pressed() -> void:
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GlobalConfigManager.update_locale(
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GlobalConfigManager.config.language, GlobalConfigManager.config.caption - 1
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)
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caption_label.text = GlobalConfigManager.get_locale_caption_name()
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func _on_caption_right_btn_pressed() -> void:
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GlobalConfigManager.update_locale(
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GlobalConfigManager.config.language, GlobalConfigManager.config.caption + 1
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)
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caption_label.text = GlobalConfigManager.get_locale_caption_name()
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func _on_os_auto_end_toggled(is_pressed: bool) -> void:
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@ -156,11 +156,31 @@ layout_mode = 2
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theme_override_constants/separation = 31
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theme_override_styles/separator = SubResource("StyleBoxEmpty_n2b1f")
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[node name="OptionButtonLanguage" type="OptionButton" parent="MarginContainer/VBoxContainer/语言"]
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[node name="LangLeft" type="Button" parent="MarginContainer/VBoxContainer/语言"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "<"
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flat = true
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[node name="LangLabel" type="Label" parent="MarginContainer/VBoxContainer/语言"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(50, 0)
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layout_mode = 2
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text = "中文"
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horizontal_alignment = 1
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[node name="LangRight" type="Button" parent="MarginContainer/VBoxContainer/语言"]
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unique_name_in_owner = true
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layout_mode = 2
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text = ">"
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flat = true
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[node name="OptionButtonLanguage" type="OptionButton" parent="MarginContainer/VBoxContainer/语言"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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focus_neighbor_top = NodePath("../../对话音量/HSliderDialogBus")
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focus_neighbor_bottom = NodePath("../../字幕/OptionButtonCaption")
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focus_neighbor_bottom = NodePath("../../CaptionBox/OptionButtonCaption")
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selected = 0
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allow_reselect = true
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item_count = 2
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@ -169,23 +189,24 @@ popup/item_0/id = 0
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popup/item_1/text = "English"
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popup/item_1/id = 2
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[node name="字幕" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
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[node name="CaptionBox" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 4
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[node name="Label" type="Label" parent="MarginContainer/VBoxContainer/字幕"]
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[node name="Label" type="Label" parent="MarginContainer/VBoxContainer/CaptionBox"]
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custom_minimum_size = Vector2(50, 0)
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layout_mode = 2
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text = "setting_字幕"
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[node name="VSeparator" type="VSeparator" parent="MarginContainer/VBoxContainer/字幕"]
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[node name="VSeparator" type="VSeparator" parent="MarginContainer/VBoxContainer/CaptionBox"]
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layout_mode = 2
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theme_override_constants/separation = 31
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theme_override_styles/separator = SubResource("StyleBoxEmpty_n2b1f")
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[node name="OptionButtonCaption" type="OptionButton" parent="MarginContainer/VBoxContainer/字幕"]
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[node name="OptionButtonCaption" type="OptionButton" parent="MarginContainer/VBoxContainer/CaptionBox"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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focus_neighbor_top = NodePath("../../语言/OptionButtonLanguage")
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focus_neighbor_bottom = NodePath("../../OSAutoEnd")
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@ -197,6 +218,25 @@ popup/item_0/id = 1
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popup/item_1/text = "普通话"
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popup/item_1/id = 0
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[node name="CaptionLeft" type="Button" parent="MarginContainer/VBoxContainer/CaptionBox"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "<"
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flat = true
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[node name="CaptionLabel" type="Label" parent="MarginContainer/VBoxContainer/CaptionBox"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(50, 0)
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layout_mode = 2
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text = "普通话"
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horizontal_alignment = 1
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[node name="CaptionRight" type="Button" parent="MarginContainer/VBoxContainer/CaptionBox"]
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unique_name_in_owner = true
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layout_mode = 2
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text = ">"
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flat = true
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[node name="HSeparator2" type="HSeparator" parent="MarginContainer/VBoxContainer"]
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visible = false
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layout_mode = 2
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@ -205,7 +245,7 @@ layout_mode = 2
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 4
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focus_neighbor_top = NodePath("../字幕/OptionButtonCaption")
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focus_neighbor_top = NodePath("../CaptionBox/OptionButtonCaption")
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focus_neighbor_bottom = NodePath("../OSWaitTimeBox/HSliderOSWaitTime")
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text = "setting_气泡文字自动结束"
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105
scene/trailer.gd
105
scene/trailer.gd
@ -4,21 +4,112 @@ extends Control
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@onready var mask = $"遮罩"
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@onready var earplug_notice = $"耳机提示"
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@onready var sfx_click = $SfxClick as Sfx
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@onready var settings = %"设置界面" as Control
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@onready var lang_label = %LangLabel as Label
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@onready var lang_left_btn = %LangLeft as Button
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@onready var lang_right_btn = %LangRight as Button
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@onready var caption_box = %CaptionBox as BoxContainer
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@onready var caption_label = %CaptionLabel as Label
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@onready var caption_left_btn = %CaptionLeft as Button
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@onready var caption_right_btn = %CaptionRight as Button
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@onready var confirm_btn = %ConfirmButton as Button
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var packed_index_page := preload("res://scene/index_page.tscn")
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var first_launching_game := true
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func _ready() -> void:
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if GlobalConfigManager.config and GlobalConfigManager.config.skip_trailer:
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SceneManager.checkout_index_page(false)
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return
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if GlobalConfigManager.config:
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var game_launched_times = GlobalConfigManager.config.game_launched_times
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GlobalConfigManager.config.game_launched_times = game_launched_times + 1
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first_launching_game = game_launched_times == 0
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if GlobalConfigManager.config.skip_trailer:
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SceneManager.checkout_index_page(false)
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return
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video_player.play()
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await video_player.finished
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video_player.finished.connect(_on_video_finished)
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lang_left_btn.pressed.connect(_on_lang_left_btn_pressed)
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lang_right_btn.pressed.connect(_on_lang_right_btn_pressed)
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caption_left_btn.pressed.connect(_on_caption_left_btn_pressed)
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caption_right_btn.pressed.connect(_on_caption_right_btn_pressed)
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var earplug_notice_tween: Tween
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func _on_video_finished() -> void:
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mask.visible = true
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earplug_notice.visible = true
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earplug_notice.modulate.a = 0
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earplug_notice_tween = create_tween()
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earplug_notice_tween.tween_property(earplug_notice, "modulate:a", 1.0, 1.0)
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if not first_launching_game:
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settings.hide()
|
||||
earplug_notice_tween.tween_interval(3.0)
|
||||
earplug_notice_tween.tween_property(earplug_notice, "modulate:a", 0.0, 1.0)
|
||||
earplug_notice_tween.finished.connect(_on_earplug_notice_finished)
|
||||
else:
|
||||
settings.show()
|
||||
confirm_btn.pressed.connect(_on_confirm_btn_pressed)
|
||||
|
||||
|
||||
func _on_confirm_btn_pressed() -> void:
|
||||
var tween = create_tween()
|
||||
tween.tween_property(earplug_notice, "modulate:a", 1.0, 1.0)
|
||||
tween.tween_interval(3.0)
|
||||
tween.tween_property(earplug_notice, "modulate:a", 0.0, 1.0)
|
||||
await tween.finished
|
||||
tween.finished.connect(_on_earplug_notice_finished)
|
||||
|
||||
|
||||
func _on_earplug_notice_finished() -> void:
|
||||
SceneManager.checkout_index_page(false)
|
||||
|
||||
|
||||
func _unhandled_input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("escape") and not first_launching_game:
|
||||
if video_player.is_playing():
|
||||
get_viewport().set_input_as_handled()
|
||||
video_player.stop()
|
||||
_on_video_finished()
|
||||
elif earplug_notice_tween and earplug_notice_tween.is_running():
|
||||
get_viewport().set_input_as_handled()
|
||||
earplug_notice_tween.kill()
|
||||
earplug_notice.modulate.a = 0
|
||||
_on_earplug_notice_finished()
|
||||
|
||||
|
||||
func _on_lang_left_btn_pressed() -> void:
|
||||
sfx_click.play()
|
||||
GlobalConfigManager.update_locale(
|
||||
GlobalConfigManager.config.language - 1, GlobalConfigManager.config.caption
|
||||
)
|
||||
lang_label.text = GlobalConfigManager.get_locale_language_name()
|
||||
caption_label.text = GlobalConfigManager.get_locale_caption_name()
|
||||
caption_box.visible = caption_label.text != ""
|
||||
|
||||
|
||||
func _on_lang_right_btn_pressed() -> void:
|
||||
sfx_click.play()
|
||||
GlobalConfigManager.update_locale(
|
||||
GlobalConfigManager.config.language + 1, GlobalConfigManager.config.caption
|
||||
)
|
||||
lang_label.text = GlobalConfigManager.get_locale_language_name()
|
||||
caption_label.text = GlobalConfigManager.get_locale_caption_name()
|
||||
caption_box.visible = caption_label.text != ""
|
||||
|
||||
|
||||
func _on_caption_left_btn_pressed() -> void:
|
||||
sfx_click.play()
|
||||
GlobalConfigManager.update_locale(
|
||||
GlobalConfigManager.config.language, GlobalConfigManager.config.caption - 1
|
||||
)
|
||||
caption_label.text = GlobalConfigManager.get_locale_caption_name()
|
||||
|
||||
|
||||
func _on_caption_right_btn_pressed() -> void:
|
||||
sfx_click.play()
|
||||
GlobalConfigManager.update_locale(
|
||||
GlobalConfigManager.config.language, GlobalConfigManager.config.caption + 1
|
||||
)
|
||||
caption_label.text = GlobalConfigManager.get_locale_caption_name()
|
||||
|
@ -1,8 +1,14 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://bpjjq1wdqm7um"]
|
||||
[gd_scene load_steps=9 format=3 uid="uid://bpjjq1wdqm7um"]
|
||||
|
||||
[ext_resource type="VideoStream" uid="uid://bkbulg542mj6v" path="res://asset/audio/专用/包包丁片头_5899532.ogv" id="1_24316"]
|
||||
[ext_resource type="Script" uid="uid://dbjwl8l8x1udp" path="res://scene/trailer.gd" id="1_tess7"]
|
||||
[ext_resource type="Texture2D" uid="uid://c0r4spqoga3of" path="res://asset/art/ui/index/佩戴耳机提示.png" id="3_8aq0n"]
|
||||
[ext_resource type="Texture2D" uid="uid://b1xp65ac7f1iq" path="res://asset/art/ui/index/佩戴耳机提示_下方无字.png" id="3_a6l8g"]
|
||||
[ext_resource type="AudioStream" uid="uid://dq7h4qjtd72wk" path="res://asset/audio/sfx/交互/通用点击.ogg" id="4_y2lxw"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="5_yb8ks"]
|
||||
[ext_resource type="Theme" uid="uid://be5scnhjobkux" path="res://config/settings_theme.tres" id="6_a6l8g"]
|
||||
[ext_resource type="FontVariation" uid="uid://1ryw42kej6lv" path="res://config/font_ui.tres" id="7_pe403"]
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_2v8ms"]
|
||||
|
||||
[node name="Trailer" type="Control"]
|
||||
layout_mode = 3
|
||||
@ -13,6 +19,12 @@ grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_tess7")
|
||||
|
||||
[node name="SfxClick" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("4_y2lxw")
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("5_yb8ks")
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="VideoStreamPlayer" type="VideoStreamPlayer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
@ -36,13 +48,135 @@ grow_vertical = 2
|
||||
color = Color(0, 0, 0, 1)
|
||||
|
||||
[node name="耳机提示" type="TextureRect" parent="."]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("3_8aq0n")
|
||||
texture = ExtResource("3_a6l8g")
|
||||
expand_mode = 1
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="设置界面" type="MarginContainer" parent="耳机提示"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 1
|
||||
anchors_preset = 7
|
||||
anchor_left = 0.5
|
||||
anchor_top = 1.0
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -85.0
|
||||
offset_top = -65.0
|
||||
offset_right = 85.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 0
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="耳机提示/设置界面"]
|
||||
custom_minimum_size = Vector2(0, 100)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
theme = ExtResource("6_a6l8g")
|
||||
|
||||
[node name="语言" type="HBoxContainer" parent="耳机提示/设置界面/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
|
||||
[node name="Label" type="Label" parent="耳机提示/设置界面/VBoxContainer/语言"]
|
||||
custom_minimum_size = Vector2(50, 0)
|
||||
layout_mode = 2
|
||||
text = "setting_语言"
|
||||
|
||||
[node name="VSeparator" type="VSeparator" parent="耳机提示/设置界面/VBoxContainer/语言"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 31
|
||||
theme_override_styles/separator = SubResource("StyleBoxEmpty_2v8ms")
|
||||
|
||||
[node name="LangLeft" type="Button" parent="耳机提示/设置界面/VBoxContainer/语言"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = "<"
|
||||
flat = true
|
||||
|
||||
[node name="LangLabel" type="Label" parent="耳机提示/设置界面/VBoxContainer/语言"]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(50, 0)
|
||||
layout_mode = 2
|
||||
text = "中文"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="LangRight" type="Button" parent="耳机提示/设置界面/VBoxContainer/语言"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = ">"
|
||||
flat = true
|
||||
|
||||
[node name="OptionButtonLanguage" type="OptionButton" parent="耳机提示/设置界面/VBoxContainer/语言"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
focus_neighbor_bottom = NodePath("../../CaptionBox/OptionButtonCaption")
|
||||
selected = 0
|
||||
allow_reselect = true
|
||||
item_count = 2
|
||||
popup/item_0/text = "简体中文"
|
||||
popup/item_0/id = 0
|
||||
popup/item_1/text = "English"
|
||||
popup/item_1/id = 2
|
||||
|
||||
[node name="CaptionBox" type="HBoxContainer" parent="耳机提示/设置界面/VBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
|
||||
[node name="Label" type="Label" parent="耳机提示/设置界面/VBoxContainer/CaptionBox"]
|
||||
custom_minimum_size = Vector2(50, 0)
|
||||
layout_mode = 2
|
||||
text = "setting_字幕"
|
||||
|
||||
[node name="VSeparator" type="VSeparator" parent="耳机提示/设置界面/VBoxContainer/CaptionBox"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 31
|
||||
theme_override_styles/separator = SubResource("StyleBoxEmpty_2v8ms")
|
||||
|
||||
[node name="OptionButtonCaption" type="OptionButton" parent="耳机提示/设置界面/VBoxContainer/CaptionBox"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
focus_neighbor_top = NodePath("../../语言/OptionButtonLanguage")
|
||||
selected = 0
|
||||
allow_reselect = true
|
||||
item_count = 2
|
||||
popup/item_0/text = "上海话"
|
||||
popup/item_0/id = 1
|
||||
popup/item_1/text = "普通话"
|
||||
popup/item_1/id = 0
|
||||
|
||||
[node name="CaptionLeft" type="Button" parent="耳机提示/设置界面/VBoxContainer/CaptionBox"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = "<"
|
||||
flat = true
|
||||
|
||||
[node name="CaptionLabel" type="Label" parent="耳机提示/设置界面/VBoxContainer/CaptionBox"]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(50, 0)
|
||||
layout_mode = 2
|
||||
text = "普通话"
|
||||
horizontal_alignment = 1
|
||||
|
||||
[node name="CaptionRight" type="Button" parent="耳机提示/设置界面/VBoxContainer/CaptionBox"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = ">"
|
||||
flat = true
|
||||
|
||||
[node name="ConfirmButton" type="Button" parent="耳机提示/设置界面/VBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 6
|
||||
size_flags_vertical = 4
|
||||
theme_override_fonts/font = ExtResource("7_pe403")
|
||||
theme_override_font_sizes/font_size = 11
|
||||
text = "setting_确认"
|
||||
|
Loading…
Reference in New Issue
Block a user