gif 对应 sprite_frames 文件命名更新

This commit is contained in:
cakipaul 2025-06-18 11:05:22 +08:00
parent dbcbb91cfe
commit b9dbdd4467
683 changed files with 2117 additions and 4982 deletions

View File

@ -80,9 +80,12 @@ func _import(source_file, save_path, options, platform_variants, gen_files):
if DirAccess.dir_exists_absolute(dir_name):
# 如果文件夹存在,就不再重新导入
# 也就是说,重新导入的前提是删除 gif 同名文件夹
print_debug("GIF skip split frames. Dir already exists: ", dir_name)
return code
DirAccess.make_dir_absolute(dir_name)
var sprite_frames_path = base_dir + "/frames.tres"
var dirs = base_dir.split("/") as PackedStringArray
var sprite_frames_file_name = dirs[dirs.size() - 1] + "_frames.tres"
var sprite_frames_path = base_dir + "/" + sprite_frames_file_name
var sprite_frames: SpriteFrames
if not FileAccess.file_exists(sprite_frames_path):
sprite_frames = SpriteFrames.new()
@ -107,6 +110,13 @@ func _import(source_file, save_path, options, platform_variants, gen_files):
# # 去除导入 sprite_frames 的动画名中的特殊符号 「-」
# animation_name = animation_name.replace("-", "")
sprite_frames.add_frame(animation_name, texture, duration)
print_debug("Created images and added to SpriteFrames: ", animation_name)
print_debug(
(
"Created images and added to SpriteFrames["
+ sprite_frames_file_name
+ "]:"
+ animation_name
)
)
ResourceSaver.save(sprite_frames)
return code

View File

@ -79,7 +79,7 @@ func _debug_mov_projection():
debug_mov_onion_sprite2d.position.x = mov_config.movement_x
debug_mov_onion_sprite2d.texture = sprite_frames.get_frame_texture(debug_mov_animation, 0)
elif debug_mov_animation:
printerr("Debug move config not found:", debug_mov_animation)
push_warning("Debug move config not found:", debug_mov_animation)
func _load_config():

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