优化 dialogue 文件(增加<br>效果)
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keys,zh_CN,en,_character,_notes,_tags
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keys,zh_CN,_character,_notes,_tags,zh_SH,en
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c01_s05_院长房间1,百岁光阴⼀梦蝶,重回⾸往事堪嗟。今⽇春来,明朝花谢。急罚盏夜阑灯灭。,,,,
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c01_1小小蝶_开头阅读2,...后面看不清了。,???,,,,
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c01_s05_院长房间2,(疑惑——),,吕萍,,
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c01_2老师1,昨天认的字,现在全忘了?,老师,,,昨日刚刚教过你们,全忘记特了?,Have you forgotten all the characters you learned yesterday?
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音效_开门,开门,,音效,,
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c01_2老师2,(唉呀)黄鱼脑子!,老师,,,(哪能?)都黄鱼脑子啊?,"(Aw, c'mon!) You're acting silly!"
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c01_s07_吉祥话1,(吉祥话文本)恭喜发财!,,小孩甲,,
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c01_3胖小孩1,画完了没有?你小子咋比秤砣还沉!,大胖,,,,
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c01_s07_吉祥话2,(吉祥话文本)恭喜!,,小孩乙,,
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c01_3残疾小孩_1,快了、快了。,孩子王,,,,
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c01_s05_夜行船1,(念诵夜行船——),,吕萍,,[#wait=4]
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c01_3围观A_1,这是个啥?黑乎乎的,旁边还有两朵花。,小肉圆,,,,
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c01_s05_夜行船2,(疑惑——),,吕萍,,
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c01_3残疾小孩_2,非也,非也。,孩子王,,,,
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c01_s06_谈论鬼差9,(台词设计)3...2...1...,,小胖孩,,[#wait=3]
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c01_3残疾小孩_3,谁规定神仙不能长成这样的?,孩子王,,,,
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c01_s06_对话1_1,(台词设计)...,,小孩甲,,
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c01_3胖小孩2,呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,大胖,,,,
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c01_s06_对话2_1,(台词设计)老乡啊...,,小孩乙,,
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c02_围观B_1,嘶,总觉得好像在哪见过...,小竹竿,,,,
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c01_s08_书店进门老板台词,把报纸放在柜台上吧,,书店老板,,
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c01_4围观A_1,这画是六指儿画的,你问他去!,小肉圆,,,,
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c01_s12_书店外发钱,发钱了!发赏钱啦!,,小男孩,,
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c02_围观B_2,那个怪人是最近才出现的,总是透过门缝往院子里头看。,小竹竿,,,,
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c01_s12_小孩放下碗,(台词设计)吕萍跑哪去了?为什么没有一起表演,,小男孩,,
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c02_围观B_3,搞得大家都不去墙根底下玩儿了,真晦气。,小竹竿,,,,
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c01_s12_鬼差来了1,(喵~)(铃铛声和⽔声),,,,[#wait=1]
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c01_4残疾小孩_1,我知道什么?知道也不能告诉你!,孩子王,,,,
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c01_s12_鬼差来了2,快跑!没时间了!,,陆仁,,
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c01_4残疾小孩_2,还有,以后别叫我六指儿!,孩子王,,,,
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c01_s01_黑雾_001,“时辰将至,锁魂障眼,自欺欺人”,,雾,note,[#shake]
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c01_5胖小孩_1,站住!,大胖,,[#wait=2.0],,
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c01_s01_黑雾_002,“孤魂也罢,恶鬼亦然”,,雾,,[#shake]
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c01_5胖小孩_2,我们可没让你走!,大胖,,,,
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c01_s01_黑雾_003,“三魂皆不可阙,将它们都带回来吧”,,雾,,[#shake]
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c01_5残疾小孩_1,我们玩游戏还差个人,就你了,吕萍。,孩子王,,,,
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dialog_dots,“......”,,???,,
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c01_5围观A_1,这次咱们又玩什么好玩的游戏?,小肉圆,,,,
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c01_老人喂食,(一个老人正在喂食笼子里的老鼠),,,,
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c01_5胖小孩_3,我们俩说话的时候,你把嘴闭上,听见没有?,大胖,,,,
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c01_老人喂食_1,“这么多年......还是找不到......”,,老人,,
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c01_5围观A_2,知道了胖哥,也带我一个,嘿嘿。,小肉圆,,,,
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c01_老人喂食_2,“它们说......等它们吃饱了......”,,老人,,
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c01_5残疾小孩_2,猫捉老鼠,我们四个当猫,你当老鼠。,孩子王,,,,
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c01_老人喂食_3,“吃饱了......就会帮我找......”,,老人,,
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c01_5残疾小孩_3,倒数三个数,你要是被抓到了,我们就请你吃西瓜虫。,孩子王,,,,
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c01_老人喂食_4,“帮我找到我的孩子......”,,老人,,
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c01_5胖小孩倒数_3,三!,小胖孩,,[#wait=0.5],,
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c01_在这儿吗,“在这儿吗......”,,,,
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c01_5胖小孩倒数_2,二!,小胖孩,,[#wait=0.5],,
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c01_s08_书店老板任务,(台词设计:安排⼯作,整理书架,有封寄给玩家的信,放在柜台上),,书店老板,,
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c01_5胖小孩倒数_1,一!,小胖孩,,[#wait=2],,
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c01_s06_对话3_1,画完了没有?你小子咋比秤砣还沉!,,胖小孩,猫鼠游戏前,与跟班2(同乡)的对话,
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c01_6监督小孩_1,瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有...,监督小孩,,,,
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c01_s06_对话3_2,快了、快了。,,残疾小孩,,
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c01_6监督小孩_2,不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,监督小孩,,,,
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...后面看不清了。,...后面看不清了。,,???,# note,
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c01_6监督小孩_3,儿孙坐在那金銮殿,荣华富贵顶上天!,监督小孩,,,,
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c01_s06_走廊前对话1,昨天认的字,现在全忘了?,,老师,,
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c01_6卖艺小孩A_1,您、您行行好,给点...,小丁,,,,
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c01_s06_走廊前对话2,(唉呀)黄鱼脑子!,,老师,,
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c01_6卖艺小孩B_1,祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,蛋蛋,,,,
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画完了没有?你小子咋比秤砣还沉!,画完了没有?你小子咋比秤砣还沉!,,胖小孩,,
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c01_6卖艺小孩C_1,宾安哗在,有才有财!,沫儿,,,,
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快了、快了。,快了、快了。,,残疾小孩,,
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c01_6幼年陆仁_1,这帮孩子们太苦了,前些天又摔坏了一个,您行行好...,陆仁,,,,
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这是个啥?黑乎乎的,旁边还有两朵花。,这是个啥?黑乎乎的,旁边还有两朵花。,,跟班甲,,
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c01_7老板_1,报纸放这边。,书店老板,,,,
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非也,非也。谁规定神仙不能长成这样的?,非也,非也。谁规定神仙不能长成这样的?,,残疾小孩,,
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c01_7老板_2,哦,对了,还有封寄给你的信。,书店老板,,,,
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呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,,胖小孩,,
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c01_7老板_3,蛮奇怪的,这么久也没见你有亲戚过来。,书店老板,,,,
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嘶,总觉得好像在哪见过……,嘶,总觉得好像在哪见过……,,跟班乙,,
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c01_7老板_4,你自己当心些,不要结交不三不四的人。,书店老板,,,,
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瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,,???,,
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c01_7老板_5,新到的那批书堆着有碍观瞻,你赶紧去摆好。,书店老板,,,,
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c01_吕萍与车夫_01,“又是这个梦”,,吕萍,,
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c01_7小小蝶_1,...是在喊我吗?,吕萍,,,,
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c01_吕萍与车夫_02,“这个星期已经第三次了”,,吕萍,,
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c01_7老板_6,店员就你一个,不是你还能是谁?,书店老板,,,,
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c01_吕萍与车夫_03,“我到底是怎么了”,,吕萍,,
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c01_7老板_7,手脚麻利点,不要耽误店里的生意。,书店老板,,,,
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c01_吕萍与车夫_04,“小姐,你没事吧?”,,车夫,,
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c01_8监督小孩_1,发赏钱喽!发赏钱喽!,监督小孩,,,,
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c01_吕萍与车夫_05,“啊?哦我没事”,,吕萍,,
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c01_8监督小孩_2,哟,吕萍?你咋表演结束了才回来...,监督小孩,,,,
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c01_吕萍与车夫_06,“师傅,刚刚什么事情啊?”,,吕萍,,
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c01_8监督小孩_3,你手里攥的什么东西?给我看看,不然我就找班主告状!,监督小孩,,,,
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c01_吕萍与车夫_07,“人没事就好”,,车夫,,
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c01_8监督小孩_4,这上头咋还刻着个人哩,脑袋圆圆的,一根毛都没有!,监督小孩,,[#wait=3.0],,
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c01_吕萍与车夫_08,“刚有几个小孩儿突然从路边窜出来”,,车夫,,
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c01_8监督小孩_5,吕萍,你从哪弄来的?,监督小孩,,,,
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c01_吕萍与车夫_09,“还好我刹住了,大过年差点触霉头”,,车夫,,
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c01_8小小蝶_1,你们...都看见了吗?,吕萍,,,,
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c01_吕萍与车夫_10,“不好意思,耽误你时间了”,,车夫,,
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c01_8幼年陆仁_1,它要来了,快跑!,陆仁,,,,
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c01_吕萍与车夫_11,“没事没事,我其实也没有......那么赶时间”,,吕萍,,
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c01_9车夫_1,哎哟,当心——,车夫,,,,
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c01_吕萍与车夫_12,“哈哈,小姐你坐好了,跑了“,,车夫,,
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c01_9车夫_2,小姐,您没吓到吧?,车夫,,,,
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c01_吕萍与车夫_13,“小姐,你这是回家过年是哇?”,,车夫,,
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c01_9小蝶_1,我刚刚...,吕萍,,,,
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c01_吕萍与车夫_14,“哦,不是的......”,,吕萍,,
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c01_9小蝶_2,师傅,刚才怎么了?,吕萍,,,,
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c01_吕萍与车夫_15,“啊?不会是工作吧”,,车夫,,
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c01_9车夫_3,斜拐弯冲出来个不长眼的「波波车」,差点就撞了!,车夫,,,,
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c01_吕萍与车夫_16,“这不行的,你这小年夜还要安排工作啊”,,车夫,,
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c01_9小蝶_3,没受伤吧?,吕萍,,,,
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c01_吕萍与车夫_17,“你看我,拉完你这一趟,我也要准备收工了”,,车夫,,
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c01_9车夫_4,嗨,我腿脚灵利着呢!,车夫,,,,
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c01_吕萍与车夫_18,“工作什么的,今天肯定要统统结束掉的,你说对哇”,,车夫,,
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c01_9车夫_5,就算真出了事,我摔了伤了也不打紧,这车是刚赁的新车,碰坏了要赔钱。,车夫,,,,
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c01_吕萍与车夫_19,“这小年夜不行么,还有大年夜的呀”,,车夫,,
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c01_9车夫_6,您瞧这弓子多软,铜活多地道,还有这雨布大帘、细脖大铜喇叭...,车夫,,,,
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c01_吕萍与车夫_20,“到时候回去和家里人一起好好吃个年夜饭”,,车夫,,
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c01_9车夫_7,小姐,您歇好咱就接着跑了?,车夫,,,,
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c01_吕萍与车夫_21,“时间也差不多”,,车夫,,
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c01_9小蝶_4,好。,吕萍,,,,
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c01_吕萍与车夫_22,“......”,,吕萍,,
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c01_9车夫_8,得嘞——,车夫,,,,
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c01_吕萍与车夫_23,“是到了吗,师傅”,,吕萍,,
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c01_9车夫_9,小姐,您是本地人吧?,车夫,,,,
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c01_吕萍与车夫_24,“到了,芦昌路26弄3号,就是这里”,,车夫,,
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c01_9小蝶_5,...应该算是吧。,吕萍,,,,
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c01_吕萍与车夫_25,“嗯,钱正好,那么我先跑了”,,车夫,,
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c01_9车夫_10,我就说嘛,大家都不爱往芦昌路那边去,实在太偏了。,车夫,,,,
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c01_吕萍与车夫_26,“好的,谢谢师傅”,,吕萍,,
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c01_9车夫_11,但是小姐您放心,我脚程快,底盘稳,天黑之前保准给你送到地方!,车夫,,,,
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c01_吕萍与车夫_27,“哎哟,谢什么”,,车夫,,
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c01_9小蝶_6,你们一般什么时候收工呀?,吕萍,,,,
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c01_吕萍与车夫_28,“哦,位子上这份信是你的吧,别忘记了”,,车夫,,
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c01_9车夫_12,我最近都「拉晚儿」,送完这一趟我就去租界碰碰运气。,车夫,,,,
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c01_吕萍与车夫_29,“对的对的,差点就忘记了,谢谢师傅,新年快乐”,,吕萍,,
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c01_9车夫_13,运气好遇上了能包月的洋大人,能多赚不少钱呢!,车夫,,,,
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c01_吕萍与车夫_30,“新年快乐”,,车夫,,
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c01_9车夫_14,我不吃烟,不喝酒,不赌钱,只要肯咬牙,事儿就没有个不成。,车夫,,,,
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你们……都看见了吗?,你们……都看见了吗?,,吕萍,,
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c01_9车夫_15,到了那时候,我一定买辆现打的车,那时候要是再碰上您,我就免费载您一程!,车夫,,,,
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c01_s06_四个小孩画鬼差的对话1,画完了没有?你小子咋比秤砣还沉!,,胖小孩,,
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c01_9车夫_16,...哎呀,小姐,您不会嫌咱话多吵您耳朵吧?,车夫,,,,
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c01_s06_四个小孩画鬼差的对话3,这是个啥?黑乎乎的,旁边还有两朵花。,,围观甲,,
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c01_9小蝶_7,不会。我也不是什么有钱人家的小姐,只是侥幸读了些书罢了。,吕萍,,,,
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c01_s06_四个小孩画鬼差的对话4,非也,非也。谁规定神仙不能长成这样的?,,残疾小孩,,
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c01_9车夫_17,读书?读书好呀。打您一上车,我就能感觉到那什么...书香气,对对对,书香气!,车夫,,,,
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c01_s06_四个小孩画鬼差的对话5,呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,,胖小孩,,
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c01_9车夫_18,您将来一定大有可为!,车夫,,,,
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c01_s06_四个小孩画鬼差的对话6,嘶,总觉得好像在哪见过...,,围观乙,,
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c01_9小蝶_8,那就借师傅吉言了。,吕萍,,,,
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这画是六指儿画的,你问他去!,这画是六指儿画的,你问他去!,,围观甲,,
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c01_9车夫_19,到地方喽——您看好自己的东西再下车!,车夫,,,,
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那个怪人是最近才出现的,总是透过门缝往院子里头看。,那个怪人是最近才出现的,总是透过门缝往院子里头看。,,围观乙,,
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c01_9小蝶_9,谢谢。,吕萍,,,,
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搞得大家都不去墙根底下玩儿了,真晦气。,搞得大家都不去墙根底下玩儿了,真晦气。,,围观乙,,
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我知道什么?知道也不能告诉你!,我知道什么?知道也不能告诉你!,,残疾小孩,,
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还有,以后别叫我六指儿!,还有,以后别叫我六指儿!,,残疾小孩,,
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c01_s06_谈论鬼差1,站住!,,胖小孩,,[#wait=2.0]
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c01_s06_谈论鬼差2,我们可没让你走!,,胖小孩,,
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c01_s06_谈论鬼差3,我们玩游戏还差个人,就你了,吕萍。,,残疾小孩,,
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c01_s06_谈论鬼差4,这次咱们又玩什么好玩的游戏?,,围观甲,,
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c01_s06_谈论鬼差5,我们俩说话的时候,你把嘴闭上,听见没有?,,胖小孩,,
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c01_s06_谈论鬼差6,知道了胖哥,也带我一个,嘿嘿。,,围观甲,,
|
|
||||||
c01_s06_谈论鬼差7,猫捉老鼠,我们四个当猫,你当老鼠。,,残疾小孩,,[#wait=2]
|
|
||||||
c01_s06_谈论鬼差8,倒数三个数,你要是被抓到了,我们就请你吃西瓜虫。,,残疾小孩,,[#wait=0.5]
|
|
||||||
c01_s06_猫鼠游戏1,三!,,小胖孩,,[#wait=0.5]
|
|
||||||
c01_s06_猫鼠游戏2,二!,,小胖孩,,[#wait=0.5]
|
|
||||||
c01_s06_猫鼠游戏3,一!,,小胖孩,,[#wait=2]
|
|
||||||
瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有...,瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有...,,监督小孩,,
|
|
||||||
不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,,监督小孩,,
|
|
||||||
儿孙坐在那金銮殿,荣华富贵顶上天!,儿孙坐在那金銮殿,荣华富贵顶上天!,,监督小孩,,
|
|
||||||
您、您行行好,给点...,您、您行行好,给点...,,小孩甲,,
|
|
||||||
祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,,小孩乙,,
|
|
||||||
宾安哗在,有才有财!,宾安哗在,有才有财!,,小孩丙,,
|
|
||||||
这帮孩子们太苦了,前些天又摔坏了一个,您行行好...,这帮孩子们太苦了,前些天又摔坏了一个,您行行好...,,陆仁,,
|
|
||||||
报纸放这边。,报纸放这边。,,书店老板,,
|
|
||||||
哦,对了,还有封寄给你的信。,哦,对了,还有封寄给你的信。,,书店老板,,
|
|
||||||
蛮奇怪的,这么久也没见你有亲戚过来。你自己当心些,不要结交不三不四的人。,蛮奇怪的,这么久也没见你有亲戚过来。你自己当心些,不要结交不三不四的人。,,书店老板,,
|
|
||||||
新到的那批书堆着有碍观瞻,你赶紧去摆好。,新到的那批书堆着有碍观瞻,你赶紧去摆好。,,书店老板,,
|
|
||||||
...是在喊我吗?,...是在喊我吗?,,吕萍,,
|
|
||||||
店员就你一个,不是你还能是谁?,店员就你一个,不是你还能是谁?,,书店老板,,
|
|
||||||
手脚麻利点,不要耽误店里的生意。,手脚麻利点,不要耽误店里的生意。,,书店老板,,
|
|
||||||
发赏钱喽!发赏钱喽!,发赏钱喽!发赏钱喽!,,监督小孩,,
|
|
||||||
哟,吕萍?你咋表演结束了才回来...,哟,吕萍?你咋表演结束了才回来...,,监督小孩,,
|
|
||||||
你手里攥的什么东西?给我看看,不然我就找班主告状!,你手里攥的什么东西?给我看看,不然我就找班主告状!,,监督小孩,,
|
|
||||||
c01_s12_鬼差来之前对话1,这上头咋还刻着个人哩,脑袋圆圆的,一根毛都没有!,,监督小孩,,[#wait=3.0]
|
|
||||||
c01_s12_鬼差来之前对话2,吕萍,你从哪弄来的?,,监督小孩,,
|
|
||||||
你们...都看见了吗?,你们...都看见了吗?,,吕萍,,
|
|
||||||
它要来了,快跑!,它要来了,快跑!,,陆仁,,
|
|
||||||
哎哟,当心——,哎哟,当心——,,车夫,,
|
|
||||||
小姐,您没吓到吧?,小姐,您没吓到吧?,,车夫,,
|
|
||||||
我刚刚...,我刚刚...,,吕萍,,
|
|
||||||
师傅,刚才怎么了?,师傅,刚才怎么了?,,吕萍,,
|
|
||||||
斜拐弯冲出来个不长眼的「波波车」,差点就撞了!,斜拐弯冲出来个不长眼的「波波车」,差点就撞了!,,车夫,,
|
|
||||||
没受伤吧?,没受伤吧?,,吕萍,,
|
|
||||||
嗨,我腿脚灵利着呢!,嗨,我腿脚灵利着呢!,,车夫,,
|
|
||||||
就算真出了事,我摔了伤了也不打紧,这车是刚赁的新车,碰坏了要赔钱。,就算真出了事,我摔了伤了也不打紧,这车是刚赁的新车,碰坏了要赔钱。,,车夫,,
|
|
||||||
您瞧这弓子多软,铜活多地道,还有这雨布大帘、细脖大铜喇叭...,您瞧这弓子多软,铜活多地道,还有这雨布大帘、细脖大铜喇叭...,,车夫,,
|
|
||||||
小姐,您歇好咱就接着跑了?,小姐,您歇好咱就接着跑了?,,车夫,,
|
|
||||||
好。,好。,,吕萍,,
|
|
||||||
得嘞——,得嘞——,,车夫,,
|
|
||||||
小姐,您是本地人吧?,小姐,您是本地人吧?,,车夫,,
|
|
||||||
...应该算是吧。,...应该算是吧。,,吕萍,,
|
|
||||||
我就说嘛,大家都不爱往芦昌路那边去,实在太偏了。,我就说嘛,大家都不爱往芦昌路那边去,实在太偏了。,,车夫,,
|
|
||||||
但是小姐您放心,我脚程快,底盘稳,天黑之前保准给你送到地方!,但是小姐您放心,我脚程快,底盘稳,天黑之前保准给你送到地方!,,车夫,,
|
|
||||||
你们一般什么时候收工呀?,你们一般什么时候收工呀?,,吕萍,,
|
|
||||||
我最近都「拉晚儿」,送完这一趟我就去租界碰碰运气。,我最近都「拉晚儿」,送完这一趟我就去租界碰碰运气。,,车夫,,
|
|
||||||
运气好遇上了能包月的洋大人,能多赚不少钱呢!,运气好遇上了能包月的洋大人,能多赚不少钱呢!,,车夫,,
|
|
||||||
我不吃烟,不喝酒,不赌钱,只要肯咬牙,事儿就没有个不成。,我不吃烟,不喝酒,不赌钱,只要肯咬牙,事儿就没有个不成。,,车夫,,
|
|
||||||
到了那时候,我一定买辆现打的车,那时候要是再碰上您,我就免费载您一程!,到了那时候,我一定买辆现打的车,那时候要是再碰上您,我就免费载您一程!,,车夫,,
|
|
||||||
...哎呀,小姐,您不会嫌咱话多吵您耳朵吧?,...哎呀,小姐,您不会嫌咱话多吵您耳朵吧?,,车夫,,
|
|
||||||
不会。我也不是什么有钱人家的小姐,只是侥幸读了些书罢了。,不会。我也不是什么有钱人家的小姐,只是侥幸读了些书罢了。,,吕萍,,
|
|
||||||
读书?读书好呀。打您一上车,我就能感觉到那什么...书香气,对对对,书香气!,读书?读书好呀。打您一上车,我就能感觉到那什么...书香气,对对对,书香气!,,车夫,,
|
|
||||||
您将来一定大有可为!,您将来一定大有可为!,,车夫,,
|
|
||||||
那就借师傅吉言了。,那就借师傅吉言了。,,吕萍,,
|
|
||||||
到地方喽——您看好自己的东西再下车!,到地方喽——您看好自己的东西再下车!,,车夫,,
|
|
||||||
谢谢。,谢谢。,,吕萍,,
|
|
||||||
c01_1小小蝶_开头阅读2,...后面看不清了。,,???,,
|
|
||||||
c01_2老师1,昨天认的字,现在全忘了?,,老师,,
|
|
||||||
c01_2老师2,(唉呀)黄鱼脑子!,,老师,,
|
|
||||||
c01_3胖小孩1,画完了没有?你小子咋比秤砣还沉!,,大胖,,
|
|
||||||
c01_3残疾小孩_1,快了、快了。,,孩子王,,
|
|
||||||
c01_3围观A_1,这是个啥?黑乎乎的,旁边还有两朵花。,,小肉圆,,
|
|
||||||
c01_3残疾小孩_2,非也,非也。,,孩子王,,
|
|
||||||
c01_3残疾小孩_3,谁规定神仙不能长成这样的?,,孩子王,,
|
|
||||||
c01_3胖小孩2,呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,,大胖,,
|
|
||||||
c02_围观B_1,嘶,总觉得好像在哪见过...,,小竹竿,,
|
|
||||||
c01_4围观A_1,这画是六指儿画的,你问他去!,,小肉圆,,
|
|
||||||
c02_围观B_2,那个怪人是最近才出现的,总是透过门缝往院子里头看。,,小竹竿,,
|
|
||||||
c02_围观B_3,搞得大家都不去墙根底下玩儿了,真晦气。,,小竹竿,,
|
|
||||||
c01_4残疾小孩_1,我知道什么?知道也不能告诉你!,,孩子王,,
|
|
||||||
c01_4残疾小孩_2,还有,以后别叫我六指儿!,,孩子王,,
|
|
||||||
c01_5胖小孩_1,站住!,,大胖,,[#wait=2.0]
|
|
||||||
c01_5胖小孩_2,我们可没让你走!,,大胖,,
|
|
||||||
c01_5残疾小孩_1,我们玩游戏还差个人,就你了,吕萍。,,孩子王,,
|
|
||||||
c01_5围观A_1,这次咱们又玩什么好玩的游戏?,,小肉圆,,
|
|
||||||
c01_5胖小孩_3,我们俩说话的时候,你把嘴闭上,听见没有?,,大胖,,
|
|
||||||
c01_5围观A_2,知道了胖哥,也带我一个,嘿嘿。,,小肉圆,,
|
|
||||||
c01_5残疾小孩_2,猫捉老鼠,我们四个当猫,你当老鼠。,,孩子王,,
|
|
||||||
c01_5残疾小孩_3,倒数三个数,你要是被抓到了,我们就请你吃西瓜虫。,,孩子王,,
|
|
||||||
c01_5胖小孩倒数_3,三!,,小胖孩,,[#wait=0.5]
|
|
||||||
c01_5胖小孩倒数_2,二!,,小胖孩,,[#wait=0.5]
|
|
||||||
c01_5胖小孩倒数_1,一!,,小胖孩,,[#wait=2]
|
|
||||||
c01_6监督小孩_1,瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有...,,监督小孩,,
|
|
||||||
c01_6监督小孩_2,不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,,监督小孩,,
|
|
||||||
c01_6监督小孩_3,儿孙坐在那金銮殿,荣华富贵顶上天!,,监督小孩,,
|
|
||||||
c01_6卖艺小孩A_1,您、您行行好,给点...,,小丁,,
|
|
||||||
c01_6卖艺小孩B_1,祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,,蛋蛋,,
|
|
||||||
c01_6卖艺小孩C_1,宾安哗在,有才有财!,,沫儿,,
|
|
||||||
c01_6幼年陆仁_1,这帮孩子们太苦了,前些天又摔坏了一个,您行行好...,,陆仁,,
|
|
||||||
c01_7老板_1,报纸放这边。,,书店老板,,
|
|
||||||
c01_7老板_2,哦,对了,还有封寄给你的信。,,书店老板,,
|
|
||||||
c01_7老板_3,蛮奇怪的,这么久也没见你有亲戚过来。,,书店老板,,
|
|
||||||
c01_7老板_4,你自己当心些,不要结交不三不四的人。,,书店老板,,
|
|
||||||
c01_7老板_5,新到的那批书堆着有碍观瞻,你赶紧去摆好。,,书店老板,,
|
|
||||||
c01_7小小蝶_1,...是在喊我吗?,,吕萍,,
|
|
||||||
c01_7老板_6,店员就你一个,不是你还能是谁?,,书店老板,,
|
|
||||||
c01_7老板_7,手脚麻利点,不要耽误店里的生意。,,书店老板,,
|
|
||||||
c01_8监督小孩_1,发赏钱喽!发赏钱喽!,,监督小孩,,
|
|
||||||
c01_8监督小孩_2,哟,吕萍?你咋表演结束了才回来...,,监督小孩,,
|
|
||||||
c01_8监督小孩_3,你手里攥的什么东西?给我看看,不然我就找班主告状!,,监督小孩,,
|
|
||||||
c01_8监督小孩_4,这上头咋还刻着个人哩,脑袋圆圆的,一根毛都没有!,,监督小孩,,[#wait=3.0]
|
|
||||||
c01_8监督小孩_5,吕萍,你从哪弄来的?,,监督小孩,,
|
|
||||||
c01_8小小蝶_1,你们...都看见了吗?,,吕萍,,
|
|
||||||
c01_8幼年陆仁_1,它要来了,快跑!,,陆仁,,
|
|
||||||
c01_9车夫_1,哎哟,当心——,,车夫,,
|
|
||||||
c01_9车夫_2,小姐,您没吓到吧?,,车夫,,
|
|
||||||
c01_9小蝶_1,我刚刚...,,吕萍,,
|
|
||||||
c01_9小蝶_2,师傅,刚才怎么了?,,吕萍,,
|
|
||||||
c01_9车夫_3,斜拐弯冲出来个不长眼的「波波车」,差点就撞了!,,车夫,,
|
|
||||||
c01_9小蝶_3,没受伤吧?,,吕萍,,
|
|
||||||
c01_9车夫_4,嗨,我腿脚灵利着呢!,,车夫,,
|
|
||||||
c01_9车夫_5,就算真出了事,我摔了伤了也不打紧,这车是刚赁的新车,碰坏了要赔钱。,,车夫,,
|
|
||||||
c01_9车夫_6,您瞧这弓子多软,铜活多地道,还有这雨布大帘、细脖大铜喇叭...,,车夫,,
|
|
||||||
c01_9车夫_7,小姐,您歇好咱就接着跑了?,,车夫,,
|
|
||||||
c01_9小蝶_4,好。,,吕萍,,
|
|
||||||
c01_9车夫_8,得嘞——,,车夫,,
|
|
||||||
c01_9车夫_9,小姐,您是本地人吧?,,车夫,,
|
|
||||||
c01_9小蝶_5,...应该算是吧。,,吕萍,,
|
|
||||||
c01_9车夫_10,我就说嘛,大家都不爱往芦昌路那边去,实在太偏了。,,车夫,,
|
|
||||||
c01_9车夫_11,但是小姐您放心,我脚程快,底盘稳,天黑之前保准给你送到地方!,,车夫,,
|
|
||||||
c01_9小蝶_6,你们一般什么时候收工呀?,,吕萍,,
|
|
||||||
c01_9车夫_12,我最近都「拉晚儿」,送完这一趟我就去租界碰碰运气。,,车夫,,
|
|
||||||
c01_9车夫_13,运气好遇上了能包月的洋大人,能多赚不少钱呢!,,车夫,,
|
|
||||||
c01_9车夫_14,我不吃烟,不喝酒,不赌钱,只要肯咬牙,事儿就没有个不成。,,车夫,,
|
|
||||||
c01_9车夫_15,到了那时候,我一定买辆现打的车,那时候要是再碰上您,我就免费载您一程!,,车夫,,
|
|
||||||
c01_9车夫_16,...哎呀,小姐,您不会嫌咱话多吵您耳朵吧?,,车夫,,
|
|
||||||
c01_9小蝶_7,不会。我也不是什么有钱人家的小姐,只是侥幸读了些书罢了。,,吕萍,,
|
|
||||||
c01_9车夫_17,读书?读书好呀。打您一上车,我就能感觉到那什么...书香气,对对对,书香气!,,车夫,,
|
|
||||||
c01_9车夫_18,您将来一定大有可为!,,车夫,,
|
|
||||||
c01_9小蝶_8,那就借师傅吉言了。,,吕萍,,
|
|
||||||
c01_9车夫_19,到地方喽——您看好自己的东西再下车!,,车夫,,
|
|
||||||
c01_9小蝶_9,谢谢。,,吕萍,,
|
|
||||||
|
|
@ -6,10 +6,10 @@ uid="uid://7b8dbwmhsnet"
|
|||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
files=["res://asset/dialogue/c01.zh_CN.translation", "res://asset/dialogue/c01.en.translation"]
|
files=["res://asset/dialogue/c01.zh_CN.translation", "res://asset/dialogue/c01.zh_SH.translation", "res://asset/dialogue/c01.en.translation"]
|
||||||
|
|
||||||
source_file="res://asset/dialogue/c01.csv"
|
source_file="res://asset/dialogue/c01.csv"
|
||||||
dest_files=["res://asset/dialogue/c01.zh_CN.translation", "res://asset/dialogue/c01.en.translation"]
|
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@ -1,264 +1,60 @@
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keys,zh_CN,en,_character,_notes,_tags
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keys,zh_CN,_character,_notes,_tags
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c02_张胖子_招呼吕萍5,“来来来,过来,过来”,"""come on, come on""",张胖子,,[#anonymous]
|
c02_6偷听对话_李氏_1,真的假的?你钻进去啦,你这个体型进得去哒?,李兰,,
|
||||||
c02_李氏王赖子_耗子精03,“快说说,你都看到啥了”,,李氏,,[#anonymous]
|
c02_6偷听对话_癞子_1,小声点,让人听见了倒惹麻烦。,王守义,,
|
||||||
c02_李氏王赖子_耗子精04,“他们养了只老鼠,要死掉了”,,王癞子,,[#anonymous]
|
c02_6偷听对话_李氏_2,那你说说,都看到什么啦?,李兰,,
|
||||||
c02_李氏王赖子_耗子精05,“没看到过这么大的老鼠”,,王癞子,,[#anonymous]
|
c02_6偷听对话_癞子_2,不好说,那里头弯弯绕绕的,我得找个时间再去看一眼。,王守义,,
|
||||||
c02_李氏王赖子_耗子精06,“啊?!”,,李氏,,[#anonymous]
|
c02_6偷听对话_癞子_3,对了,你改天撺个局,让方启钊和胖子一块来搓麻,我顺嘴问一道。,王守义,,
|
||||||
c02_李氏王赖子_耗子精07,“我就说他们家不对劲”,,李氏,,[#anonymous]
|
c02_6偷听对话_癞子_4,其余的,不要声张。,王守义,,
|
||||||
c02_李氏王赖子_耗子精08,“晚点我要去找趟瞎子,这东西他比我们懂”,,王癞子,,[#anonymous]
|
c02_6偷听对话_李氏_3,知道了知道了。,李兰,,
|
||||||
c02_李氏王赖子_耗子精09,“嗯,那你到时候记得......”,,李氏,,[#anonymous]
|
c02_6偷听对话_李氏_4,我小弟今天又咳血了,是不是...要不行了?,李兰,,
|
||||||
c02_李氏王赖子_耗子精10,“好了,其他的回去讲”,,王癞子,,[#anonymous]
|
c02_6偷听对话_癞子_5,死马当活马医吧,不行就找三楼那个看看。,王守义,,
|
||||||
(小蝉说话),(小蝉说话),,,,
|
c02_6偷听对话_李氏_5,但大家都在传他们家是“那个”...,李兰,,
|
||||||
(胖子、瞎子来打断),(胖子、瞎子来打断),,,,
|
c02_6偷听对话_癞子_6,西医谁请得起?难不成就任他这么病死吗?,王守义,,
|
||||||
(告别),(告别),,,,
|
c02_6偷听对话_李氏_6,(叹气)这碗里连点油水也没有,前年的衣裳能装下两个我。,李兰,,
|
||||||
(你知道规则吗?),(你知道规则吗?),,,,
|
c02_6偷听对话_李氏_7,想当年,咱们好歹也过了几年体面日子。,李兰,,
|
||||||
(),(),,,,
|
c02_6偷听对话_癞子_7,等胖子那肉铺开门,你趁晚上摸黑去,一句话也别说,敲六下门,三快三慢。,王守义,,
|
||||||
(这不可能!),(这不可能!),,,,
|
c02_6偷听对话_李氏_8,我记着了。,李兰,,
|
||||||
(游戏开始咯),(游戏开始咯),,,,
|
c02_6偷听对话_李氏_9_a,...谁在外面?!,李兰,,
|
||||||
[wave amp=20.0 freq=5.0][shake rate=10.0 level=3] 把弹珠拿出来 [/wave][/shake],[wave amp=20.0 freq=5.0][shake rate=10.0 level=3] 把弹珠拿出来 [/wave][/shake],,,,
|
c02_4瞎子_1,小蝉,要是有天我死了,你会怎么办?,方启钊,,
|
||||||
碰到边界你就输了!,碰到边界你就输了!,,,,
|
c02_4小蝉_1,啊?,方小蝉,,
|
||||||
c02_吕萍_天暗,“天色变暗了”,,吕萍,,
|
c02_4小蝉_2,...「死」是什么意思?,方小蝉,,
|
||||||
c02_吕萍_井旁01,“这么冷的天,怎么这树的叶子还这么茂盛”,,吕萍,,[#wait=3]
|
c02_4瞎子_2,每个人就像一个封起来的盒子,人死了,就是打开盒盖,把里面的灵魂放走了。,方启钊,,
|
||||||
c02_吕萍_井旁音效,...,,,,[#wait=2]
|
c02_4小蝉_3,然后呢?,方小蝉,,
|
||||||
c02_吕萍_井旁02,“咪咪?”,,吕萍,,
|
c02_4小蝉_4,那个盒子怎么样了?,方小蝉,,
|
||||||
c02_吕萍_井旁03,“好多老鼠”,,吕萍,,
|
c02_4瞎子_3,一个空盒子而已,没人会在乎这个。,方启钊,,
|
||||||
c02_吕萍_去去,“去,去”,,吕萍,,
|
c02_4小蝉_5,...那你死了之后,也会变成空盒子吗?我可以住进空盒子里陪着你。,方小蝉,,
|
||||||
c02_吕萍_好乖,“你好乖啊”,,吕萍,,
|
c02_4瞎子_4,你不明白。人死了,就意味着...,方启钊,,
|
||||||
c02_咕噜,(咕噜咕噜),,,,
|
c02_4瞎子_5,什么盼头、执念,想见的人、想做的事都做不成了,什么都没有了。,方启钊,,
|
||||||
c02_吕萍_怎么走了,“诶?怎么走了”,,吕萍,,
|
c02_4瞎子_6,投胎转世都是骗人的,我们手里能攥紧的只有眼前这一辈子。,方启钊,,
|
||||||
c02_吕萍_这是什么,“这是什么东西?”,,吕萍,,
|
c02_4瞎子_7,这世界上只有一个你,也只有一个我。死了、灵魂跑远了,就再也没有了。,方启钊,,
|
||||||
c02_吕萍_头痛,“嘶......我的头又开始痛了”,,吕萍,,
|
c02_4瞎子_8,听懂了吗?,方启钊,,
|
||||||
c02_小蝶与陆仁_01,“爸爸,我昨晚听到有大老鼠在床边叫”,,小蝶,,[#anonymous]
|
c02_4小蝉_6,...,方小蝉,,
|
||||||
c02_小蝶与陆仁_02,“囡囡不怕哦,你把妈妈给你做的娃娃放在床边”,,陆仁,,[#anonymous]
|
c02_4瞎子_9,你还小,不需要知道这么多。,方启钊,,
|
||||||
c02_小蝶与陆仁_03,“老鼠就不敢过来了”,,陆仁,,[#anonymous]
|
c02_4小蝉_7,...但是你不要死,爸爸。,方小蝉,,
|
||||||
c02_小蝶与陆仁_04,“嗯!爸爸什么时候让妈妈教我唱歌呀”,,小蝶,,[#anonymous]
|
c02_4瞎子_10,生死哪由人。,方启钊,,
|
||||||
c02_小蝶与陆仁_05,“妈妈生病嗓子坏了,等忙完这一阵,爸爸教你唱,好吗”,,陆仁,,[#anonymous]
|
c02_4瞎子_11,走吧。,方启钊,,
|
||||||
c02_小蝶与陆仁_06,“走吧,爸爸带你去把药喝了”,,陆仁,,[#anonymous]
|
c02_11肉铺敲门_1,理发二楼,看病三楼!,???,,
|
||||||
c02_小蝶与陆仁_07,“喝完药我要吃话梅糖!”,,小蝶,,[#anonymous]
|
c02_11肉铺敲门_2,敲什么敲!,???,,
|
||||||
c02_小蝶与陆仁_08,“你就记得糖”,,陆仁,,[#anonymous]
|
c02_11肉铺敲门_3,不做生意赶紧滚!,???,,
|
||||||
c02_吕萍_眼花了1,“我刚才眼花了吗”,,吕萍,,
|
c02_5小男孩_1,大姐姐,等一下!你玩过打弹珠没有?,小男孩,,
|
||||||
c02_吕萍_眼花了2,“这些人从哪儿来的”,,吕萍,,
|
c02_5小男孩_2,你赢了的话,我们就认你当老大,听你的吩咐办事!,小男孩,,
|
||||||
c02_吕萍_眼花了3,“......”,,吕萍,,
|
c02_5小男孩_3,你得有弹珠才能跟我们玩儿!,,,
|
||||||
c02_吕萍_眼花了4,“找个人问一下吧”,,吕萍,,
|
c02_弹珠游戏0,把弹珠拿出来,,,
|
||||||
c02_吕萍问李氏_1,“你好,请问陆先生住在这里吗”,,吕萍,,
|
c02_弹珠游戏1,你、你绝对不是第一次玩弹珠,,,
|
||||||
c02_吕萍问李氏_2,“啊?你爸妈忙的又没空管你啦”,,李氏,,[#anonymous]
|
c02_弹珠游戏2,这不可能...再来一次!,,,
|
||||||
c02_吕萍问李氏_3,“死了滚,生意都被你家抢没了”,,李氏,,[#anonymous]
|
c02_弹珠游戏3,我没输...你骗人!,,,
|
||||||
c02_吕萍问李氏_4,“她在说什么......”,,吕萍,,
|
c02_弹珠游戏4,这不可能!不不不...,,,
|
||||||
c02_李氏_吐槽,“册那,都趁早死死掉算了”,,李氏,,[#anonymous]
|
c02_弹珠游戏5,我还有很多弹珠,玩到我赢为止!,,,
|
||||||
c02_吕萍问方瞎子_1,“呃......你好,请问......”,,吕萍,,
|
c02_弹珠游戏6,先碰到边界你就输了!,,,
|
||||||
c02_吕萍问方瞎子_2,“祸福在己,当自求;兴衰有数,莫强留”,,方瞎子,,[#anonymous]
|
下⾬了、打烊了、⼩脚⼩孩跳舞了 [ID:],下⾬了、打烊了、⼩脚⼩孩跳舞了 [ID:],,,
|
||||||
c02_dialog_dots,“......”,,吕萍,,
|
摔倒了、哭⿐头、⼩脚上面出血了 [ID:],摔倒了、哭⿐头、⼩脚上面出血了 [ID:],,,
|
||||||
c02_张胖子_招呼吕萍1,“老方,小朋友又不懂,和她讲这些干嘛”,,张胖子,,[#anonymous]
|
哭⿐头、哭⿐头~⼩脚⼩孩哭⿐头... [ID:],哭⿐头、哭⿐头~⼩脚⼩孩哭⿐头... [ID:],,,
|
||||||
c02_张胖子_招呼吕萍2,“小蝶啊,回头记得带妈妈来叔叔这儿买肉啊”,,张胖子,,[#anonymous]
|
c02_10小蝶_1,小姑娘,你认识我,对不对?,吕萍,,
|
||||||
c02_张胖子_招呼吕萍3,“外面没的买,叔叔这里多的是”,,张胖子,,[#anonymous]
|
c02_10小蝉_1,嗯。,方小蝉,,
|
||||||
c02_张胖子_招呼吕萍4,“这些人是在跟我说话吗”,,吕萍,,
|
c02_10小蝶_2,我能感觉到,从我踏进这里的那一刻,你就在盯着我。,吕萍,,
|
||||||
c02_张胖子_招呼吕萍6,“悄悄和你讲,让你妈妈来我这里买肉,给你们家便宜点”,,张胖子,,[#anonymous]
|
c02_10小蝉_2,...你不记得我了。,方小蝉,,
|
||||||
c02_张胖子_招呼吕萍7,“不行到时候我给你们把肉送到家里去,好哇”,,张胖子,,[#anonymous]
|
c02_10小蝶_3,...我更好奇另一件事。,吕萍,,
|
||||||
c02_张胖子_招呼吕萍8,“呃,不用......不用了......”,,吕萍,,
|
c02_10小蝶_4,你...是怎么死的?,吕萍,,
|
||||||
c02_小男孩_问猫1,“喂,那只成天跟着你的小猫去哪里啦”,,小男孩,,
|
c02_10瞎子_1,小蝉,该回家了。,方启钊,,
|
||||||
c02_小男孩_问猫2,“好可爱的,也抱来给我们摸摸呗”,,小男孩,,
|
c02_10瞎子_2,你胖叔叔带了鲜肉过来,要给咱们露一手呢。,方启钊,,
|
||||||
c02_小男孩_问猫3,“猫?你说的是那只黑色的猫吗?”,,吕萍,,
|
c02_10瞎子_3,还不快点过来谢谢人家?,方启钊,,
|
||||||
c02_小男孩_问猫4,“对啊对啊,哦对了,你有绳子嘛”,,小男孩,,
|
|
||||||
c02_小男孩_绳子,“对了,你有绳子嘛”,,小男孩,,
|
|
||||||
c02_小男孩_玩游戏,“嘿嘿,一会儿我们要在常年青下玩游戏,这次就叫上你吧”,,小男孩,,
|
|
||||||
c02_吕萍_1014房间1,“1014......刚刚那个小男孩说的就是这间吧”,,吕萍,"李氏: “真的假的?你钻进去啦,你这个体型进的去哒?” [#anonymous] [ID:c02_李氏王赖子_耗子精01]
|
|
||||||
王癞子: “你声音轻点,这种事情不要大呼小叫的” [#anonymous] [ID:c02_李氏王赖子_耗子精02]
|
|
||||||
李氏: “快说说,你都看到啥了” [#anonymous] [ID:c02_李氏王赖子_耗子精03]
|
|
||||||
王癞子: “他们养了只老鼠,要死掉了”[#anonymous] [ID:c02_李氏王赖子_耗子精04]
|
|
||||||
王癞子: “没看到过这么大的老鼠”[#anonymous] [ID:c02_李氏王赖子_耗子精05]
|
|
||||||
李氏: “啊?!”[#anonymous] [ID:c02_李氏王赖子_耗子精06]
|
|
||||||
李氏: “我就说他们家不对劲”[#anonymous] [ID:c02_李氏王赖子_耗子精07]
|
|
||||||
王癞子: “晚点我要去找趟瞎子,这东西他比我们懂”[#anonymous] [ID:c02_李氏王赖子_耗子精08]
|
|
||||||
李氏: “嗯,那你到时候记得......”[#anonymous] [ID:c02_李氏王赖子_耗子精09]
|
|
||||||
王癞子: “好了,其他的回去讲”[#anonymous] [ID:c02_李氏王赖子_耗子精10]",
|
|
||||||
c02_吕萍_1014房间2,“这不是个空房间吗?”,,吕萍,,
|
|
||||||
c02_吕萍_花名册1,“陆仁,小蝶,吕......萍”,,吕萍,,
|
|
||||||
c02_吕萍_花名册2,“和他说的一样,为什么”,,吕萍,,
|
|
||||||
c02_吕萍_变暗,“怎么突然变暗了”,,吕萍,,
|
|
||||||
c02_吕萍_房间没尽头,“房间怎么还没有到头”,,吕萍,,
|
|
||||||
c02_吕萍_头好痛,“头好痛”,,吕萍,,
|
|
||||||
c02_吕萍_做梦吗1,“这......到底是怎么回事”,,吕萍,,
|
|
||||||
c02_吕萍_做梦吗2,“我是在......做梦吗?”,,吕萍,,
|
|
||||||
c02_小蝶陆仁_教唱歌1,“爸爸,什么时候让妈妈教我唱歌呀”,,小蝶,复用: c02_小蝶与陆仁_04,[#anonymous]
|
|
||||||
c02_小蝶陆仁_教唱歌2,“妈妈嗓子坏了,爸爸教你唱吧”,,陆仁,,[#anonymous]
|
|
||||||
c02_小蝶陆仁_教唱歌3,“走吧,去把药喝了”,,陆仁,,[#anonymous]
|
|
||||||
c02_小蝶_出去玩,“妈妈,爸爸什么时候能让我出去玩呀”,,小蝶,tfd98f18577,[#anonymous]
|
|
||||||
c02_小蝶_大老鼠1,“妈妈,我房间里好像有一只大老鼠”,,小蝶,复用: c02_小蝶与陆仁_01,[#anonymous]
|
|
||||||
c02_小蝶_大老鼠2,“妈妈,我怕”,,小蝶,t56894aa36d,[#anonymous]
|
|
||||||
c02_小蝉_呼唤1,“小蝶”,,小蝉,,[#anonymous]
|
|
||||||
c02_小蝉_呼唤2,“醒醒”,,小蝉,,[#anonymous]
|
|
||||||
c02_吕萍_不要吵1,“太吵了,不要吵了”,,吕萍,,
|
|
||||||
c02_吕萍_不要吵2,“不要再说了!”,,吕萍,,
|
|
||||||
c02_吕萍_不要吵3,“不要!”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话01,“你是刚刚门口那个小弟弟”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话02,“小蝶,你终于还是回来了”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话03,“我们认识吗?”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话04,“为什么......你们都叫我小蝶”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话05,“在你被送去孤儿院之前,我们就已经认识了”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话06,“你爸爸叫陆仁,那件事之后,他就把你妈妈的名字给了你”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话07,“这些年来,我一直在这里等你,我们当初说好的,就在这里,你还记得吗?”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话08,“你说的是……真的假的”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话09,“那个时候的事情,我一点也想不起来啊,你怎么......”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话10,“不对,不可能,你这么小,不可能知道当年发生了什么”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话11,“你到底是谁”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话12,“不要害怕,我的名字叫小蝉,记得吗,小蝉”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话13,“不不不,你不要瞎说,我不记得什么小蝉”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话14,“我是来找我亲生父母的,你肯定知道他们在哪儿对不对”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话15,“还是想不起来吗”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话16,“没关系,我会帮你的”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话17,“我们现在没有办法离开这里,这栋楼已经不是当年的样子了”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话18,“你现在在这里一定要小心”,,男孩,,
|
|
||||||
c02_吕萍男孩_对话19,“诶?等一下”,,吕萍,,
|
|
||||||
c02_吕萍男孩_对话20,“去1014”,,男孩,,
|
|
||||||
c02_吕萍_又是咪咪,“咪咪?又是你”,,吕萍,,
|
|
||||||
c02_吕萍_一面墙,“这是......一面墙?”,,吕萍,,
|
|
||||||
c02_吕萍_地道,“这是......通到什么地方去的”,,吕萍,,
|
|
||||||
c02_陆仁_对话1,“你也不要太担心了,柜子我上了把锁”,,陆仁,,
|
|
||||||
c02_陆仁_对话2,“回头我再去问问看,说不定就是楼里的人偷的”,,陆仁,,[#wait=2]
|
|
||||||
c02_陆仁_对话3,“你不要管他们怎么说,病确实是治好了,我们自己心里知道就可以了”,,陆仁,,
|
|
||||||
c02_陆仁_对话4,“对了,昨天小蝶说她听到你做的那个娃娃开口说话了,不知道是怎么回事”,,陆仁,,
|
|
||||||
c02_陆仁_对话5,“是不是应该让她和其他的小朋友一起多去玩玩,不要成天呆在家里”,,陆仁,,[#wait=2]
|
|
||||||
c02_陆仁_对话6,“嗯......这个我也不是很懂的,那么到时候你和她说吧”,,陆仁,,
|
|
||||||
c02_陆仁_对话7,“走吧,外面还有好多人等着呢,时间差不多再看几个今天就休息了”,,陆仁,,
|
|
||||||
c02_男孩_终于回来了,“你终于还是回来了”,,男孩,,
|
|
||||||
c02_吕萍_01_梦楼,“这是梦里的那栋楼”,,吕萍,,
|
|
||||||
c02_吕萍_天冷,“冷飕飕的,早知道多穿一件出来了”,,吕萍,,
|
|
||||||
c02_李氏王赖子_耗子精01,“(关于空房间等)”,,李氏,,[#anonymous]
|
|
||||||
c02_李氏王赖子_耗子精02,“(敲门游戏线索)”,,王癞子,,[#anonymous]
|
|
||||||
(表示快死了),(表示快死了),,瞎子,,
|
|
||||||
(...),(...),,小蝉,,
|
|
||||||
c02_s03_敲门游戏,“(示例)理发上楼,看病上楼”,,???,,
|
|
||||||
(让玩家去寻找弹珠),(让玩家去寻找弹珠),,,,
|
|
||||||
(这不是我们说的弹珠),(这不是我们说的弹珠),,,,
|
|
||||||
把弹珠拿出来,把弹珠拿出来,,,,
|
|
||||||
你、你绝对不是第一次玩弹珠,你、你绝对不是第一次玩弹珠,,,,
|
|
||||||
这不可能...再来一次!,这不可能...再来一次!,,,,
|
|
||||||
我没输...你骗人!,我没输...你骗人!,,,,
|
|
||||||
这不可能!不不不...,这不可能!不不不...,,,,
|
|
||||||
我还有很多弹珠,玩到我赢为止!,我还有很多弹珠,玩到我赢为止!,,,,
|
|
||||||
先碰到边界你就输了!,先碰到边界你就输了!,,,,
|
|
||||||
(井边疯子对话),(井边疯子对话),,,,
|
|
||||||
(歌谣),(歌谣),,,,
|
|
||||||
(霸凌对话.),(霸凌对话.),,,,
|
|
||||||
(霸凌对话..),(霸凌对话..),,,,
|
|
||||||
(霸凌对话...),(霸凌对话...),,,,
|
|
||||||
c02_吕萍_玩具发光,“嗯?玩具在发光”,,吕萍,,
|
|
||||||
c02_s11_谢幕交谈1,(小蝉说话),,?,,
|
|
||||||
c02_s11_谢幕交谈2,(胖子 瞎子来打断),,?,,
|
|
||||||
c02_s11_谢幕交谈3,(告别),,?,,
|
|
||||||
真的假的?你钻进去啦,你这个体型进得去哒? [ID:],真的假的?你钻进去啦,你这个体型进得去哒? [ID:],,李氏,,
|
|
||||||
小声点,让人听见了倒惹麻烦。 [ID:],小声点,让人听见了倒惹麻烦。 [ID:],,癞子,,
|
|
||||||
那你说说,都看到什么啦? [ID:],那你说说,都看到什么啦? [ID:],,李氏,,
|
|
||||||
不好说,那里头弯弯绕绕的,我得找个时间再去看一眼。 [ID:],不好说,那里头弯弯绕绕的,我得找个时间再去看一眼。 [ID:],,癞子,,
|
|
||||||
对了,你改天撺个局,让瞎子和胖子一块来搓麻,我顺嘴问一道。 [ID:],对了,你改天撺个局,让瞎子和胖子一块来搓麻,我顺嘴问一道。 [ID:],,癞子,,
|
|
||||||
其余的,不要声张。 [ID:],其余的,不要声张。 [ID:],,癞子,,
|
|
||||||
知道了知道了。 [ID:],知道了知道了。 [ID:],,李氏,,
|
|
||||||
我小弟今天又咳血了,是不是...要不行了? [ID:],我小弟今天又咳血了,是不是...要不行了? [ID:],,李氏,,
|
|
||||||
死马当活马医吧,不行就找三楼那个看看。 [ID:],死马当活马医吧,不行就找三楼那个看看。 [ID:],,癞子,,
|
|
||||||
但大家都在传他们家是“那个”... [ID:],但大家都在传他们家是“那个”... [ID:],,李氏,,
|
|
||||||
西医谁请得起?难不成就任他这么病死吗? [ID:],西医谁请得起?难不成就任他这么病死吗? [ID:],,癞子,,
|
|
||||||
(叹气)这碗里连点油水也没有,前年的衣裳能装下两个我。 [ID:],(叹气)这碗里连点油水也没有,前年的衣裳能装下两个我。 [ID:],,李氏,,
|
|
||||||
想当年,咱们好歹也过了几年体面日子。 [ID:],想当年,咱们好歹也过了几年体面日子。 [ID:],,李氏,,
|
|
||||||
等胖子那肉铺开门,你趁晚上摸黑去,一句话也别说,敲六下门,三快三慢。 [ID:],等胖子那肉铺开门,你趁晚上摸黑去,一句话也别说,敲六下门,三快三慢。 [ID:],,癞子,,
|
|
||||||
我记着了。 [ID:],我记着了。 [ID:],,李氏,,
|
|
||||||
...谁在外面?! [ID:],...谁在外面?! [ID:],,李氏,,
|
|
||||||
小蝉,要是有天我死了,你会怎么办? [ID:],小蝉,要是有天我死了,你会怎么办? [ID:],,瞎子,,
|
|
||||||
...「死」是什么意思? [ID:],...「死」是什么意思? [ID:],,小蝉,,
|
|
||||||
每个人就像一个封起来的盒子,人死了,就是打开盒盖,把里面的灵魂放走了。 [ID:],每个人就像一个封起来的盒子,人死了,就是打开盒盖,把里面的灵魂放走了。 [ID:],,瞎子,,
|
|
||||||
然后呢?那个盒子怎么样了? [ID:],然后呢?那个盒子怎么样了? [ID:],,小蝉,,
|
|
||||||
一个空盒子而已,没人会在乎这个。 [ID:],一个空盒子而已,没人会在乎这个。 [ID:],,瞎子,,
|
|
||||||
...那你死了之后,也会变成空盒子吗?我可以住进空盒子里陪着你。 [ID:],...那你死了之后,也会变成空盒子吗?我可以住进空盒子里陪着你。 [ID:],,小蝉,,
|
|
||||||
你不明白。人死了,就意味着... [ID:],你不明白。人死了,就意味着... [ID:],,瞎子,,
|
|
||||||
什么盼头、执念,想见的人、想做的事都做不成了,什么都没有了。 [ID:],什么盼头、执念,想见的人、想做的事都做不成了,什么都没有了。 [ID:],,瞎子,,
|
|
||||||
投胎转世都是骗人的,我们手里能攥紧的只有眼前这一辈子。 [ID:],投胎转世都是骗人的,我们手里能攥紧的只有眼前这一辈子。 [ID:],,瞎子,,
|
|
||||||
这世界上只有一个你,也只有一个我。死了、灵魂跑远了,就再也没有了。 [ID:],这世界上只有一个你,也只有一个我。死了、灵魂跑远了,就再也没有了。 [ID:],,瞎子,,
|
|
||||||
听懂了吗? [ID:],听懂了吗? [ID:],,瞎子,,
|
|
||||||
... [ID:],... [ID:],,小蝉,,
|
|
||||||
(叹气)你还小,不需要知道这么多。 [ID:],(叹气)你还小,不需要知道这么多。 [ID:],,瞎子,,
|
|
||||||
...但是你不要死,爸爸。 [ID:],...但是你不要死,爸爸。 [ID:],,小蝉,,
|
|
||||||
生死哪由人。 [ID:],生死哪由人。 [ID:],,瞎子,,
|
|
||||||
走吧。 [ID:],走吧。 [ID:],,瞎子,,
|
|
||||||
理发二楼,看病三楼! [ID:],理发二楼,看病三楼! [ID:],,???,,
|
|
||||||
暗号!...嘁,不做生意赶紧滚! [ID:],暗号!...嘁,不做生意赶紧滚! [ID:],,???,,
|
|
||||||
大姐姐,等一下!你玩过打弹珠没有? [ID:],大姐姐,等一下!你玩过打弹珠没有? [ID:],,小男孩,,
|
|
||||||
你赢了的话,我们就认你当老大,听你的吩咐办事! [ID:],你赢了的话,我们就认你当老大,听你的吩咐办事! [ID:],,小男孩,,
|
|
||||||
你得有弹珠才能跟我们玩儿! [ID:],你得有弹珠才能跟我们玩儿! [ID:],,,,
|
|
||||||
把弹珠拿出来 [ID:],把弹珠拿出来 [ID:],,,,
|
|
||||||
你、你绝对不是第一次玩弹珠 [ID:],你、你绝对不是第一次玩弹珠 [ID:],,,,
|
|
||||||
这不可能...再来一次! [ID:],这不可能...再来一次! [ID:],,,,
|
|
||||||
我没输...你骗人! [ID:],我没输...你骗人! [ID:],,,,
|
|
||||||
这不可能!不不不... [ID:],这不可能!不不不... [ID:],,,,
|
|
||||||
我还有很多弹珠,玩到我赢为止! [ID:],我还有很多弹珠,玩到我赢为止! [ID:],,,,
|
|
||||||
先碰到边界你就输了! [ID:],先碰到边界你就输了! [ID:],,,,
|
|
||||||
囡囡看,月亮掉进水里喽! [ID:],囡囡看,月亮掉进水里喽! [ID:],,疯子,,
|
|
||||||
不对、不对,连月亮也骗我! [ID:],不对、不对,连月亮也骗我! [ID:],,疯子,,
|
|
||||||
月牙儿,不吉利,圆圆的,一块也不能缺... [ID:],月牙儿,不吉利,圆圆的,一块也不能缺... [ID:],,疯子,,
|
|
||||||
小姑娘,你认识我,对不对? [ID:],小姑娘,你认识我,对不对? [ID:],,小蝶,,
|
|
||||||
嗯。 [ID:],嗯。 [ID:],,小蝉,,
|
|
||||||
我能感觉到,从我踏进这里的那一刻,你就在盯着我。 [ID:],我能感觉到,从我踏进这里的那一刻,你就在盯着我。 [ID:],,小蝶,,
|
|
||||||
...你不记得我了。 [ID:],...你不记得我了。 [ID:],,小蝉,,
|
|
||||||
...我更好奇另一件事。 [ID:],...我更好奇另一件事。 [ID:],,小蝶,,
|
|
||||||
你...是怎么死的? [ID:],你...是怎么死的? [ID:],,小蝶,,
|
|
||||||
小蝉,该回家了。 [ID:],小蝉,该回家了。 [ID:],,瞎子,,
|
|
||||||
你胖叔叔带了鲜肉过来,要给咱们露一手呢。 [ID:],你胖叔叔带了鲜肉过来,要给咱们露一手呢。 [ID:],,瞎子,,
|
|
||||||
还不快点过来谢谢人家? [ID:],还不快点过来谢谢人家? [ID:],,瞎子,,
|
|
||||||
c02_芦昌路26,芦昌路26弄3号,,,,
|
|
||||||
c02_6偷听对话_李氏_1,真的假的?你钻进去啦,你这个体型进得去哒?,,李兰,,
|
|
||||||
c02_6偷听对话_癞子_1,小声点,让人听见了倒惹麻烦。,,王守义,,
|
|
||||||
c02_6偷听对话_李氏_2,那你说说,都看到什么啦?,,李兰,,
|
|
||||||
c02_6偷听对话_癞子_2,不好说,那里头弯弯绕绕的,我得找个时间再去看一眼。,,王守义,,
|
|
||||||
c02_6偷听对话_癞子_3,对了,你改天撺个局,让方启钊和胖子一块来搓麻,我顺嘴问一道。,,王守义,,
|
|
||||||
c02_6偷听对话_癞子_4,其余的,不要声张。,,王守义,,
|
|
||||||
c02_6偷听对话_李氏_3,知道了知道了。,,李兰,,
|
|
||||||
c02_6偷听对话_李氏_4,我小弟今天又咳血了,是不是...要不行了?,,李兰,,
|
|
||||||
c02_6偷听对话_癞子_5,死马当活马医吧,不行就找三楼那个看看。,,王守义,,
|
|
||||||
c02_6偷听对话_李氏_5,但大家都在传他们家是“那个”...,,李兰,,
|
|
||||||
c02_6偷听对话_癞子_6,西医谁请得起?难不成就任他这么病死吗?,,王守义,,
|
|
||||||
c02_6偷听对话_李氏_6,(叹气)这碗里连点油水也没有,前年的衣裳能装下两个我。,,李兰,,
|
|
||||||
c02_6偷听对话_李氏_7,想当年,咱们好歹也过了几年体面日子。,,李兰,,
|
|
||||||
c02_6偷听对话_癞子_7,等胖子那肉铺开门,你趁晚上摸黑去,一句话也别说,敲六下门,三快三慢。,,王守义,,
|
|
||||||
c02_6偷听对话_李氏_8,我记着了。,,李兰,,
|
|
||||||
c02_6偷听对话_李氏_9_a,...谁在外面?!,,李兰,,
|
|
||||||
c02_4瞎子_1,小蝉,要是有天我死了,你会怎么办?,,方启钊,,
|
|
||||||
c02_4小蝉_1,啊?,,方小蝉,,
|
|
||||||
c02_4小蝉_2,...「死」是什么意思?,,方小蝉,,
|
|
||||||
c02_4瞎子_2,每个人就像一个封起来的盒子,人死了,就是打开盒盖,把里面的灵魂放走了。,,方启钊,,
|
|
||||||
c02_4小蝉_3,然后呢?,,方小蝉,,
|
|
||||||
c02_4小蝉_4,那个盒子怎么样了?,,方小蝉,,
|
|
||||||
c02_4瞎子_3,一个空盒子而已,没人会在乎这个。,,方启钊,,
|
|
||||||
c02_4小蝉_5,...那你死了之后,也会变成空盒子吗?我可以住进空盒子里陪着你。,,方小蝉,,
|
|
||||||
c02_4瞎子_4,你不明白。人死了,就意味着...,,方启钊,,
|
|
||||||
c02_4瞎子_5,什么盼头、执念,想见的人、想做的事都做不成了,什么都没有了。,,方启钊,,
|
|
||||||
c02_4瞎子_6,投胎转世都是骗人的,我们手里能攥紧的只有眼前这一辈子。,,方启钊,,
|
|
||||||
c02_4瞎子_7,这世界上只有一个你,也只有一个我。死了、灵魂跑远了,就再也没有了。,,方启钊,,
|
|
||||||
c02_4瞎子_8,听懂了吗?,,方启钊,,
|
|
||||||
c02_4小蝉_6,...,,方小蝉,,
|
|
||||||
c02_4瞎子_9,你还小,不需要知道这么多。,,方启钊,,
|
|
||||||
c02_4小蝉_7,...但是你不要死,爸爸。,,方小蝉,,
|
|
||||||
c02_4瞎子_10,生死哪由人。,,方启钊,,
|
|
||||||
c02_4瞎子_11,走吧。,,方启钊,,
|
|
||||||
c02_11肉铺敲门_1,理发二楼,看病三楼!,,???,,
|
|
||||||
c02_11肉铺敲门_2,敲什么敲!,,???,,
|
|
||||||
c02_11肉铺敲门_3,不做生意赶紧滚!,,???,,
|
|
||||||
c02_5小男孩_1,大姐姐,等一下!你玩过打弹珠没有?,,小男孩,,
|
|
||||||
c02_5小男孩_2,你赢了的话,我们就认你当老大,听你的吩咐办事!,,小男孩,,
|
|
||||||
c02_5小男孩_3,你得有弹珠才能跟我们玩儿!,,,,
|
|
||||||
c02_弹珠游戏0,把弹珠拿出来,,,,
|
|
||||||
c02_弹珠游戏1,你、你绝对不是第一次玩弹珠,,,,
|
|
||||||
c02_弹珠游戏2,这不可能...再来一次!,,,,
|
|
||||||
c02_弹珠游戏3,我没输...你骗人!,,,,
|
|
||||||
c02_弹珠游戏4,这不可能!不不不...,,,,
|
|
||||||
c02_弹珠游戏5,我还有很多弹珠,玩到我赢为止!,,,,
|
|
||||||
c02_弹珠游戏6,先碰到边界你就输了!,,,,
|
|
||||||
下⾬了、打烊了、⼩脚⼩孩跳舞了 [ID:],下⾬了、打烊了、⼩脚⼩孩跳舞了 [ID:],,,,
|
|
||||||
摔倒了、哭⿐头、⼩脚上面出血了 [ID:],摔倒了、哭⿐头、⼩脚上面出血了 [ID:],,,,
|
|
||||||
哭⿐头、哭⿐头~⼩脚⼩孩哭⿐头... [ID:],哭⿐头、哭⿐头~⼩脚⼩孩哭⿐头... [ID:],,,,
|
|
||||||
c02_10小蝶_1,小姑娘,你认识我,对不对?,,吕萍,,
|
|
||||||
c02_10小蝉_1,嗯。,,方小蝉,,
|
|
||||||
c02_10小蝶_2,我能感觉到,从我踏进这里的那一刻,你就在盯着我。,,吕萍,,
|
|
||||||
c02_10小蝉_2,...你不记得我了。,,方小蝉,,
|
|
||||||
c02_10小蝶_3,...我更好奇另一件事。,,吕萍,,
|
|
||||||
c02_10小蝶_4,你...是怎么死的?,,吕萍,,
|
|
||||||
c02_10瞎子_1,小蝉,该回家了。,,方启钊,,
|
|
||||||
c02_10瞎子_2,你胖叔叔带了鲜肉过来,要给咱们露一手呢。,,方启钊,,
|
|
||||||
c02_10瞎子_3,还不快点过来谢谢人家?,,方启钊,,
|
|
||||||
|
|
@ -6,10 +6,10 @@ uid="uid://c3t4gt42ce5ep"
|
|||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
files=["res://asset/dialogue/c02.zh_CN.translation", "res://asset/dialogue/c02.en.translation"]
|
files=["res://asset/dialogue/c02.zh_CN.translation"]
|
||||||
|
|
||||||
source_file="res://asset/dialogue/c02.csv"
|
source_file="res://asset/dialogue/c02.csv"
|
||||||
dest_files=["res://asset/dialogue/c02.zh_CN.translation", "res://asset/dialogue/c02.en.translation"]
|
dest_files=["res://asset/dialogue/c02.zh_CN.translation"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
10
asset/dialogue/c03.csv
Normal file
10
asset/dialogue/c03.csv
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
keys,zh_CN,_character,_notes,_tags
|
||||||
|
"[[Hi|Hello|Howdy]], this is some dialogue.","[[Hi|Hello|Howdy]], this is some dialogue.",Nathan,,
|
||||||
|
Here are some choices.,Here are some choices.,Nathan,,
|
||||||
|
You picked the first one.,You picked the first one.,Nathan,,
|
||||||
|
First one,First one,(response),,
|
||||||
|
You picked the second one.,You picked the second one.,Nathan,,
|
||||||
|
Second one,Second one,(response),,
|
||||||
|
Start again,Start again,(response),,
|
||||||
|
End the conversation,End the conversation,(response),,
|
||||||
|
For more information see the online documentation.,For more information see the online documentation.,Nathan,,
|
|
17
asset/dialogue/c03.csv.import
Normal file
17
asset/dialogue/c03.csv.import
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://dotrunt82n8lh"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://asset/dialogue/c03.zh_CN.translation"]
|
||||||
|
|
||||||
|
source_file="res://asset/dialogue/c03.csv"
|
||||||
|
dest_files=["res://asset/dialogue/c03.zh_CN.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=true
|
||||||
|
delimiter=0
|
10
asset/dialogue/c04.csv
Normal file
10
asset/dialogue/c04.csv
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
keys,zh_CN,_character,_notes,_tags
|
||||||
|
"[[Hi|Hello|Howdy]], this is some dialogue.","[[Hi|Hello|Howdy]], this is some dialogue.",Nathan,,
|
||||||
|
Here are some choices.,Here are some choices.,Nathan,,
|
||||||
|
You picked the first one.,You picked the first one.,Nathan,,
|
||||||
|
First one,First one,(response),,
|
||||||
|
You picked the second one.,You picked the second one.,Nathan,,
|
||||||
|
Second one,Second one,(response),,
|
||||||
|
Start again,Start again,(response),,
|
||||||
|
End the conversation,End the conversation,(response),,
|
||||||
|
For more information see the online documentation.,For more information see the online documentation.,Nathan,,
|
|
17
asset/dialogue/c04.csv.import
Normal file
17
asset/dialogue/c04.csv.import
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://bsekbwj7yppxy"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://asset/dialogue/c04.zh_CN.translation"]
|
||||||
|
|
||||||
|
source_file="res://asset/dialogue/c04.csv"
|
||||||
|
dest_files=["res://asset/dialogue/c04.zh_CN.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=true
|
||||||
|
delimiter=0
|
10
asset/dialogue/c05.csv
Normal file
10
asset/dialogue/c05.csv
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
keys,zh_CN,_character,_notes,_tags
|
||||||
|
"[[Hi|Hello|Howdy]], this is some dialogue.","[[Hi|Hello|Howdy]], this is some dialogue.",Nathan,,
|
||||||
|
Here are some choices.,Here are some choices.,Nathan,,
|
||||||
|
You picked the first one.,You picked the first one.,Nathan,,
|
||||||
|
First one,First one,(response),,
|
||||||
|
You picked the second one.,You picked the second one.,Nathan,,
|
||||||
|
Second one,Second one,(response),,
|
||||||
|
Start again,Start again,(response),,
|
||||||
|
End the conversation,End the conversation,(response),,
|
||||||
|
For more information see the online documentation.,For more information see the online documentation.,Nathan,,
|
|
17
asset/dialogue/c05.csv.import
Normal file
17
asset/dialogue/c05.csv.import
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://boyrmh6olqp7r"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://asset/dialogue/c05.zh_CN.translation"]
|
||||||
|
|
||||||
|
source_file="res://asset/dialogue/c05.csv"
|
||||||
|
dest_files=["res://asset/dialogue/c05.zh_CN.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=true
|
||||||
|
delimiter=0
|
10
asset/dialogue/c06.csv
Normal file
10
asset/dialogue/c06.csv
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
keys,zh_CN,_character,_notes,_tags
|
||||||
|
"[[Hi|Hello|Howdy]], this is some dialogue.","[[Hi|Hello|Howdy]], this is some dialogue.",Nathan,,
|
||||||
|
Here are some choices.,Here are some choices.,Nathan,,
|
||||||
|
You picked the first one.,You picked the first one.,Nathan,,
|
||||||
|
First one,First one,(response),,
|
||||||
|
You picked the second one.,You picked the second one.,Nathan,,
|
||||||
|
Second one,Second one,(response),,
|
||||||
|
Start again,Start again,(response),,
|
||||||
|
End the conversation,End the conversation,(response),,
|
||||||
|
For more information see the online documentation.,For more information see the online documentation.,Nathan,,
|
|
17
asset/dialogue/c06.csv.import
Normal file
17
asset/dialogue/c06.csv.import
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://x3dat4m6fni0"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://asset/dialogue/c06.zh_CN.translation"]
|
||||||
|
|
||||||
|
source_file="res://asset/dialogue/c06.csv"
|
||||||
|
dest_files=["res://asset/dialogue/c06.zh_CN.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=true
|
||||||
|
delimiter=0
|
@ -1,20 +1,13 @@
|
|||||||
keys,zh_CN,_character,_notes,_tags,en
|
keys,zh_CN,_character,_notes,_tags
|
||||||
c01_信件全文,"小蝶:
|
c01_飘落的寻人启事1,【飘落的寻人启事文案】,,,
|
||||||
信件正文内容...
|
c01_飘落的寻人启事2,...,,,
|
||||||
落款",,,,
|
c01_飘落的寻人启事3,...,,,
|
||||||
t89c0f4a8de,x年,,,,
|
tdb119a3714,据闻奉贤县分水墩有两人染受鼠疫毙命,医官拟将死者尸骸解剖以观受病之原因及其情状,竟未得死者家属之同意,以该处风气闭塞,闻解剖之说,地方人民甚为惊骇,闻已有聚众滋闹之事,并闻医官已被人殴打,政府以防疫事宜关系紧要拟改令赴沪南区一带调查防疫事宜云。,,,
|
||||||
t356af5308e,下午一点,,,,
|
ta750647b12,《申报》,,,
|
||||||
t344c97cf2c,据闻奉贤县分水墩又有七人染受鼠疫,病状可怖,闻医官药治无用,免职。,,,,
|
t736cca4563,民国五年一月十三日,,,
|
||||||
公寓告示正文_1,公寓告示正文,,,,
|
c02_海报1,战胜北方鼠疫之二杰,,,
|
||||||
c02_保卫科花名册,花名册内容,,,,
|
c02_海报2,剪辮懸樑上偵探奇聞,,,
|
||||||
c01_飘落的寻人启事1,"【飘落的寻人启事文案】
|
c02_海报3,大舞台,,,
|
||||||
...",,,,
|
c02_海报4,二月初三夜,二等正厅,三等包厢,,,
|
||||||
tdb119a3714,据闻奉贤县分水墩有两人染受鼠疫毙命,医官拟将死者尸骸解剖以观受病之原因及其情状,竟未得死者家属之同意,以该处风气闭塞,闻解剖之说,地方人民甚为惊骇,闻已有聚众滋闹之事,并闻医官已被人殴打,政府以防疫事宜关系紧要拟改令赴沪南区一带调查防疫事宜云。,,,,
|
c02_保卫科花名册1,芦昌公寓居民登记簿(黄国栋记),,,
|
||||||
ta750647b12,《申报》,,,,
|
c02_保卫科花名册2,...,,,
|
||||||
t736cca4563,民国五年一月十三日,,,,
|
|
||||||
c02_海报1,战胜北方鼠疫之二杰,,,,
|
|
||||||
c02_海报2,剪辮懸樑上偵探奇聞,,,,
|
|
||||||
c02_海报3,大舞台,,,,
|
|
||||||
c02_海报4,二月初三夜,二等正厅,三等包厢,,,,
|
|
||||||
c02_保卫科花名册1,芦昌公寓居民登记簿(黄国栋记),,,,
|
|
||||||
c02_保卫科花名册2,...,,,,
|
|
||||||
|
|
@ -6,10 +6,10 @@ uid="uid://s5511k56a601"
|
|||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
files=["res://asset/dialogue/inspect_content.zh_CN.translation", "res://asset/dialogue/inspect_content.en.translation"]
|
files=["res://asset/dialogue/inspect_content.zh_CN.translation"]
|
||||||
|
|
||||||
source_file="res://asset/dialogue/inspect_content.csv"
|
source_file="res://asset/dialogue/inspect_content.csv"
|
||||||
dest_files=["res://asset/dialogue/inspect_content.zh_CN.translation", "res://asset/dialogue/inspect_content.en.translation"]
|
dest_files=["res://asset/dialogue/inspect_content.zh_CN.translation"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
~ c01_飘落的寻人启事
|
~ c01_飘落的寻人启事
|
||||||
【飘落的寻人启事文案】\n... [ID:c01_飘落的寻人启事1]
|
【飘落的寻人启事文案】 [ID:c01_飘落的寻人启事1]
|
||||||
|
... [ID:c01_飘落的寻人启事2]
|
||||||
|
... [ID:c01_飘落的寻人启事3]
|
||||||
=> END
|
=> END
|
||||||
|
|
||||||
~ c02_鼠疫海报
|
~ c02_鼠疫海报
|
||||||
|
@ -1,160 +1,109 @@
|
|||||||
keys,zh_CN,_character,_notes,_tags
|
keys,zh_CN,_character,_notes,_tags,zh_SH,en
|
||||||
说明文本,说明文本,,,
|
重要物品示例,重要物品示例,,,,,
|
||||||
ui_press_b,按 B 打开背包,,,
|
1,1,,,,,
|
||||||
5,5,,,
|
2,2,,,,,
|
||||||
院长的信...,院长的信...,,,
|
3,3,,,,,
|
||||||
prop_小鞋子,小鞋子,,,[#texture=c02/小鞋子.png]
|
4,4,,,,,
|
||||||
c02_绳子剪刀,绳子和剪刀,,,
|
index_新游戏,新游戏,,,,,New Game
|
||||||
c02_玩具缺脑袋,这个玩具缺了个脑袋,,,
|
index_继续游戏,继续游戏,,,,,Resume
|
||||||
c02_又是寻人启示,又是那张寻人启示,,,
|
index_退出游戏,退出游戏,,,,,Exit
|
||||||
c02_墙上的海报被撕掉了,墙上的海报被撕掉了,,,
|
setting_总音量,总音量,,,,,Main Volume
|
||||||
c02_井臭,井里有一股臭味,,,
|
setting_音效音量,音效音量,,,,,SFX Volume
|
||||||
c02_中药材,车上放了一些中药材,,,
|
setting_对话音量,对话音量,,,,,Dialogue Volume
|
||||||
c02_排队,排队的人堵住了上楼的路,,,
|
setting_语言,语言,,,,,Language
|
||||||
c02_不要出去,最好还是先不要出去,,,
|
setting_全屏游戏,全屏游戏,,,,,Full Screen
|
||||||
c02_太阳,太阳快落山了,,,
|
setting_窗口置顶,窗口置顶,,,,,Top Window
|
||||||
c02_民国六年1015,民国六年十月十五日,,,
|
setting_自动保存,自动保存,,,,,Auto Save
|
||||||
c02_一个洞,一个洞,里面好像还有空间,,,
|
setting_主界面,回到主界面,,,,,Back to Menu
|
||||||
c02_工具箱,工具箱,,,
|
setting_退出,保存并退出,,,,,Save & Exit
|
||||||
c02_找到有用的东西,应该能找到有用的东西,,,
|
setting_日志,打开日志,,,,,Open the Log
|
||||||
c02_公寓告示,公寓告示,,,
|
ui_秒,秒,,,,,S
|
||||||
c02_通往里间的门,通往里间的门,,,
|
ui_saved_all,已保存所有数据,,,,,All the data have been saved
|
||||||
c02_花名册,花名册,,,
|
ui_new_archive,已创建新存档,,,,,A new archive has been created
|
||||||
c02_罪,罪,,,
|
ui_auto_saved,自动保存成功,,,,,Auto save successful
|
||||||
c02_门上有什么东西,门上有什么东西,,,
|
ui_press_e,按 E 与场景互动,,,,,Press E to interact
|
||||||
c02_奠,奠,,,
|
ui_use_prop,按 E 使用道具,,,,,Press E to use prop
|
||||||
c02_寻夏小蝉,失踪的小孩名叫夏小蝉,,,
|
ui_important_item_update,重要物品已更新(按 B 打开背包),,,,,
|
||||||
c02_小猫干尸,小猫的尸体已经干了,,,
|
ui_press_shift,按住 Shift 奔跑,,,,,
|
||||||
c02_几块大洋,几块大洋,,,
|
input_拼凑信件,点击选择信件碎片,方向键移动,按 E 旋转,,,,,
|
||||||
c02_死老鼠,死掉的老鼠,,,
|
ui_获得,获得,,,,,
|
||||||
c02_石缝开花,石缝里开了几束花,,,
|
ui_退出,退出,,,,,
|
||||||
c02_石壁空间,石壁另一头好像还有空间,,,
|
ui_阅读,阅读,,,,,
|
||||||
c02_民国六年1221,民国六年十二月二十一日,,,
|
ui_检阅,检阅,,,,,
|
||||||
c02_患者感谢信,一些患者的感谢信,,,
|
ui_收起,收起,,,,,
|
||||||
c02_被撕掉的书,一本被撕掉的书,,,
|
ui_夜行船1,百岁光阴一梦蝶。,,,,,
|
||||||
c02_里面有什么东西,里面有什么东西,,,
|
ui_夜行船2,重回首往事堪嗟。,,,,,
|
||||||
c02_戏台上的诗,戏台上面刻了一首诗,,,
|
ui_夜行船3,今日春来。,,,,,
|
||||||
c02_锁开了,锁开了,,,
|
ui_夜行船4,今日春来,明朝花谢。,,,,,
|
||||||
c02_口袋里有东西,口袋里有东西,,,
|
ui_夜行船5,急罚盏夜阑灯灭。,,,,,
|
||||||
c02_雾太大,雾太大了,看不清路,,,
|
ui_夜行船6,夜行船,,,,,
|
||||||
c02_八音盒,是个八音盒,,,
|
prop_空手,空手,,,,,
|
||||||
c02_祝女儿早日康复,祝女儿早日康复,,,
|
prop_信碎片1,信碎片(一),,,[#texture=c01/信件左上.png],,
|
||||||
c02_图案一样,这图案和我手臂上的一摸一样,,,
|
prop_信碎片1_说明,浦育院院长秦阳,民国21年,11月20日,,,,,
|
||||||
index_新游戏,新游戏,,,
|
prop_信碎片2,信碎片(二),,,[#texture=c01/信件右上.png],,
|
||||||
index_继续游戏,继续游戏,,,
|
prop_银元,银元,,,[#texture=c01/银元.png],,
|
||||||
index_退出游戏,退出游戏,,,
|
prop_银元_说明,一枚“袁大头”银元,中華民國十年造。,,,,,
|
||||||
setting_总音量,总音量,,,
|
prop_院长的信,院长的信,,,[#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png],,
|
||||||
setting_音效音量,音效音量,,,
|
prop_院长的信_说明,院长的信...<br>1<br>2<br>3,,,,,
|
||||||
setting_对话音量,对话音量,,,
|
prop_火柴,火柴,,,[#texture=c02/火柴.png],,
|
||||||
setting_全屏游戏,全屏游戏,,,
|
prop_小猫玩具的脑袋,小猫玩具的脑袋,,,[#texture=c02/新小猫头.png],,
|
||||||
setting_窗口置顶,窗口置顶,,,
|
prop_无头小猫玩具,无头小猫玩具,,,[#texture=c02/新小猫身体.png],,
|
||||||
setting_自动保存,自动保存,,,
|
prop_小猫玩具完整,小猫玩具,,,[#texture=c02/新小猫全身.png],,
|
||||||
setting_主界面,回到主界面,,,
|
prop_撕下的照片上,撕下的照片(上),,,[#texture=c02/照片_上.png],,
|
||||||
setting_退出,保存并退出,,,
|
prop_老虎钳,老虎钳,,,[#texture=c02/老虎钳物品.png][#inspect=c02/老虎钳.png],,
|
||||||
setting_日志,打开日志,,,
|
prop_锡箔元宝,锡箔元宝,,,[#texture=c02/锡箔元宝.png],,
|
||||||
ui_秒,秒,,,
|
prop_小鞋子1,小鞋子1,,,[#texture=c02/小鞋子.png],,
|
||||||
ui_saved_all,已保存所有数据,,,
|
prop_小鞋子2,小鞋子2,,,[#texture=c02/小鞋子.png],,
|
||||||
ui_new_archive,已创建新存档,,,
|
prop_麻将,麻将,,,[#texture=c02/麻将.png],,
|
||||||
ui_auto_saved,自动保存成功,,,
|
prop_新鲜的肉,新鲜的肉,,,[#texture=c02/新鲜的肉.png],,
|
||||||
ui_press_e,按 E 与场景互动,,,
|
prop_弹珠,弹珠,,,[#texture=c02/弹珠.png],,
|
||||||
ui_use_prop,按 E 使用道具,,,
|
prop_木头人偶,木头人偶,,,[#texture=c02/小蝉人偶.png],,
|
||||||
ui_important_item_update,重要物品已更新(按 B 打开背包),,,
|
prop_一把香,一把香,,,[#texture=c02/一把香.png],,
|
||||||
ui_press_shift,按住 Shift 奔跑,,,
|
prop_2014钥匙,2014钥匙,,,[#texture=c02/1012钥匙物品.png],,
|
||||||
input_拼凑信件,点击选择信件碎片,方向键移动,按 E 旋转,,,
|
prop_重要物品示例,重要物品示例,,,[#texture=c01/银元.png],,
|
||||||
ui_获得,获得,,,
|
prop_1012钥匙,1012钥匙,,,[#texture=c02/1012钥匙物品.png][#inspect=c02/1012钥匙.png],,
|
||||||
ui_退出,退出,,,
|
prop_绳子,绳子,,,[#texture=c02/绳子物品.png][#inspect=c02/绳子.png],,
|
||||||
ui_阅读,阅读,,,
|
prop_3014旋转锁钥匙,3014旋转锁钥匙,,,[#texture=c02/3014旋转锁钥匙物品.png][#inspect=c02/3014旋转锁钥匙.png],,
|
||||||
ui_检阅,检阅,,,
|
prop_令牌,令牌,,,[#texture=c01/令牌物品.png][#inspect=c01/令牌.png],,
|
||||||
ui_收起,收起,,,
|
prop_装有灵魂的令牌,装有灵魂的令牌,,,[#texture=c01/装有灵魂的令牌物品.png][#inspect=c01/装有灵魂的令牌.png],,
|
||||||
ui_夜行船1,百岁光阴一梦蝶。,,,
|
c01_s05_检查院长房间,好像忘记了什么事情,再回去检查一遍吧。,,ID格式: prop_xx_说明,,,
|
||||||
ui_夜行船2,重回首往事堪嗟。,,,
|
c01_s07_需要报纸,书店还没开门。,,,,,
|
||||||
ui_夜行船3,今日春来。,,,
|
c01_s08_书店工作,老板交代的工作还没做完,不能偷懒。,,,,,
|
||||||
ui_夜行船4,今日春来,明朝花谢。,,,
|
c01_s08_书店工钱,这个月的工钱还没拿。,,,,,
|
||||||
ui_夜行船5,急罚盏夜阑灯灭。,,,
|
notes_纸条,纸条,,,,,
|
||||||
ui_夜行船6,夜行船,,,
|
notes_锁住了,锁住了,,,,,
|
||||||
prop_空手,空手,,,
|
notes_打不开,打不开,,,,,
|
||||||
prop_信碎片1,信碎片(一),,,[#texture=c01/信件左上.png]
|
notes_干掉的血迹,干掉的血迹,,,,,
|
||||||
prop_信碎片2,信碎片(二),,,[#texture=c01/信件右上.png]
|
notes_有什么东西,有什么东西,,,,,
|
||||||
prop_银元,银元,,,[#texture=c01/银元.png]
|
notes_无法触碰,无法触碰,,,,,
|
||||||
prop_院长的信,院长的信,,,[#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png]
|
notes_挂画,挂画,,,,,
|
||||||
prop_火柴,火柴,,,[#texture=c02/火柴.png]
|
notes_相框,相框,,,,,
|
||||||
prop_小猫玩具的脑袋,小猫玩具的脑袋,,,[#texture=c02/新小猫头.png]
|
notes_寻人启事,寻人启事,,,,,
|
||||||
prop_无头小猫玩具,无头小猫玩具,,,[#texture=c02/新小猫身体.png]
|
c01_鸡毛掸子,这是鸡毛掸子吗?,,,,,
|
||||||
prop_小猫玩具完整,小猫玩具,,,[#texture=c02/新小猫全身.png]
|
c01_院长书桌,桌上放着一本《圣经》。<br>「得著生命的,將要失喪生命...」,,,,,
|
||||||
prop_撕下的照片上,撕下的照片(上),,,[#texture=c02/照片_上.png]
|
c01_院长床,这本书已经看过了。<br>...那些句子是什么意思呢?,,,,,
|
||||||
prop_老虎钳,老虎钳,,,[#texture=c02/老虎钳物品.png][#inspect=c02/老虎钳.png]
|
c01_院长座钟,这西洋钟没坏的时候,走针会咔哒、咔哒地响...<br>停在申时三刻不动了。,,,,,
|
||||||
prop_锡箔元宝,锡箔元宝,,,[#texture=c02/锡箔元宝.png]
|
c01_倾斜的洋相片,哇啊,这张洋相片要掉下来了!<br>我得做点什么...,,,,,
|
||||||
prop_小鞋子1,小鞋子1,,,[#texture=c02/小鞋子.png]
|
c01_摆正的洋相片,这是院长的儿子吗?,,,,,
|
||||||
prop_小鞋子2,小鞋子2,,,[#texture=c02/小鞋子.png]
|
c01_s06_院长房间,这是院长的房间,,,,,
|
||||||
prop_麻将,麻将,,,[#texture=c02/麻将.png]
|
c01_s06_小朋友房间,这是其他小朋友的房间,,,,,
|
||||||
prop_新鲜的肉,新鲜的肉,,,[#texture=c02/新鲜的肉.png]
|
c01_s06_熟悉的墙画,墙上的画看起来好熟悉。<br>过去问问看吧,没准他们几个知道些什么。,,,,,
|
||||||
prop_弹珠,弹珠,,,[#texture=c02/弹珠.png]
|
c01_s06_四小孩对话结束,怪人、花、门...<br>他在找什么东西,或是什么人?,,,,,
|
||||||
prop_木头人偶,木头人偶,,,[#texture=c02/小蝉人偶.png]
|
c01_s07_钱碗,碗里只有一枚铜钱。,,,,,
|
||||||
prop_一把香,一把香,,,[#texture=c02/一把香.png]
|
c01_s07_获得报纸,这是什么?,,,,,
|
||||||
prop_2014钥匙,2014钥匙,,,[#texture=c02/1012钥匙物品.png]
|
c01_s07_书店展柜,院长说,读一百本书,就可以成为无所不能的大人。<br>如果我再大一些,没准可以求店长把我留下,我会干很多活,也能吃苦...,,,,,
|
||||||
prop_重要物品示例,重要物品示例,,,[#texture=c01/银元.png]
|
c01_s08_书架游戏完成,这些书都被老鼠啃坏了,连木头架子都没放过。,,,,,
|
||||||
prop_1012钥匙,1012钥匙,,,[#texture=c02/1012钥匙物品.png][#inspect=c02/1012钥匙.png]
|
c01_s08_获得袁大头后,工钱还在老地方。,,,,,
|
||||||
prop_绳子,绳子,,,[#texture=c02/绳子物品.png][#inspect=c02/绳子.png]
|
c02_小蝉寻人启事_脸部破碎,寻人启事...画像和字迹都看不清。,,,,,
|
||||||
prop_3014旋转锁钥匙,3014旋转锁钥匙,,,[#texture=c02/3014旋转锁钥匙物品.png][#inspect=c02/3014旋转锁钥匙.png]
|
c02_芦昌路26,芦昌路26弄3号,就是这里了。,,,,,
|
||||||
prop_令牌,令牌,,,[#texture=c01/令牌物品.png][#inspect=c01/令牌.png]
|
c02_冷飕飕的,冷飕飕的...,,,,,
|
||||||
prop_装有灵魂的令牌,装有灵魂的令牌,,,[#texture=c01/装有灵魂的令牌物品.png][#inspect=c01/装有灵魂的令牌.png]
|
c02_太暗了,太暗了,找找能照明的东西吧。,,,,,
|
||||||
prop_信碎片1_说明,浦育院院长秦阳,民国21年,11月20日,,ID格式: prop_xx_说明,
|
c02_陈旧的煤油灯,上了年头的煤油灯,似乎很久没用过了。,,,,,
|
||||||
prop_银元_说明,一枚“袁大头”银元,中華民國十年造。,,,
|
c02_使用煤油灯,呼,那股阴冷的感觉也消失了。,,,,,
|
||||||
prop_院长的信_说明,"院长的信...
|
c02_卫生宣传画,几张卫生宣传画,,,,,
|
||||||
1
|
c02_老鼠洞,一个老鼠洞<br>在这种楼里挺常见的,,,,,
|
||||||
2
|
c02_十几年前的报纸,十几年前的报纸,,,,,
|
||||||
3",,,
|
c02_一楼楼道被挡住,被挡住了,,,,,
|
||||||
重要物品示例,重要物品示例,,,
|
c02_火灾等待准备,还没准备好点火呢,,,,,
|
||||||
1,1,,,
|
小猫玩具发光,嗯?玩具在发光,,,,,
|
||||||
2,2,,,
|
c02_点火前阻止右移,没时间浪费了!想想办法救出小蝉...,,,,,
|
||||||
3,3,,,
|
|
||||||
4,4,,,
|
|
||||||
c01_s05_检查院长房间,好像忘记了什么事情,再回去检查一遍吧。,,,
|
|
||||||
c01_s07_需要报纸,书店还没开门。,,,
|
|
||||||
c01_s08_书店工作,老板交代的工作还没做完,不能偷懒。,,,
|
|
||||||
c01_s08_书店工钱,这个月的工钱还没拿。,,,
|
|
||||||
notes_纸条,纸条,,,
|
|
||||||
notes_锁住了,锁住了,,,
|
|
||||||
notes_打不开,打不开,,,
|
|
||||||
notes_干掉的血迹,干掉的血迹,,,
|
|
||||||
notes_有什么东西,有什么东西,,,
|
|
||||||
notes_无法触碰,无法触碰,,,
|
|
||||||
notes_挂画,挂画,,,
|
|
||||||
notes_相框,相框,,,
|
|
||||||
notes_寻人启事,寻人启事,,,
|
|
||||||
c01_鸡毛掸子,这是鸡毛掸子吗?,,,
|
|
||||||
c01_院长书桌,"桌上放着一本《圣经》。
|
|
||||||
「得著生命的,將要失喪生命...」",,,
|
|
||||||
c01_院长床,"这本书已经看过了。
|
|
||||||
...那些句子是什么意思呢?",,,
|
|
||||||
c01_院长座钟,"这西洋钟没坏的时候,走针会咔哒、咔哒地响...
|
|
||||||
停在申时三刻不动了。",,,
|
|
||||||
c01_倾斜的洋相片,"哇啊,这张洋相片要掉下来了!
|
|
||||||
我得做点什么...",,,
|
|
||||||
c01_摆正的洋相片,这是院长的儿子吗?,,,
|
|
||||||
c01_s06_院长房间,这是院长的房间,,,
|
|
||||||
c01_s06_小朋友房间,这是其他小朋友的房间,,,
|
|
||||||
c01_s06_熟悉的墙画,"墙上的画看起来好熟悉。
|
|
||||||
过去问问看吧,没准他们几个知道些什么。",,,
|
|
||||||
c01_s06_四小孩对话结束,"怪人、花、门...
|
|
||||||
他在找什么东西,或是什么人?",,,
|
|
||||||
c01_s07_钱碗,碗里只有一枚铜钱。,,,
|
|
||||||
c01_s07_获得报纸,这是什么?,,,
|
|
||||||
c01_s07_书店展柜,"院长说,读一百本书,就可以成为无所不能的大人。
|
|
||||||
如果我再大一些,没准可以求店长把我留下,我会干很多活,也能吃苦...",,,
|
|
||||||
c01_s08_书架游戏完成,这些书都被老鼠啃坏了,连木头架子都没放过。,,,
|
|
||||||
c01_s08_获得袁大头后,工钱还在老地方。,,,
|
|
||||||
c02_小蝉寻人启事_脸部破碎,寻人启事...画像和字迹都看不清。,,,
|
|
||||||
c02_芦昌路26,芦昌路26弄3号,就是这里了。,,,
|
|
||||||
c02_冷飕飕的,冷飕飕的...,,,
|
|
||||||
c02_太暗了,太暗了,找找能照明的东西吧。,,,
|
|
||||||
c02_陈旧的煤油灯,上了年头的煤油灯,似乎很久没用过了。,,,
|
|
||||||
c02_使用煤油灯,呼,那股阴冷的感觉也消失了。,,,
|
|
||||||
c02_卫生宣传画,几张卫生宣传画,,,
|
|
||||||
c02_老鼠洞,"一个老鼠洞
|
|
||||||
在这种楼里挺常见的",,,
|
|
||||||
c02_十几年前的报纸,十几年前的报纸,,,
|
|
||||||
c02_一楼楼道被挡住,被挡住了,,,
|
|
||||||
c02_火灾等待准备,还没准备好点火呢,,,
|
|
||||||
小猫玩具发光,嗯?玩具在发光,,,
|
|
||||||
c02_点火前阻止右移,没时间浪费了!想想办法救出小蝉...,,,
|
|
||||||
|
|
@ -6,10 +6,10 @@ uid="uid://hx4e4wd1tfeg"
|
|||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
files=["res://asset/dialogue/item_description.zh_CN.translation"]
|
files=["res://asset/dialogue/item_description.zh_CN.translation", "res://asset/dialogue/item_description.zh_SH.translation", "res://asset/dialogue/item_description.en.translation"]
|
||||||
|
|
||||||
source_file="res://asset/dialogue/item_description.csv"
|
source_file="res://asset/dialogue/item_description.csv"
|
||||||
dest_files=["res://asset/dialogue/item_description.zh_CN.translation"]
|
dest_files=["res://asset/dialogue/item_description.zh_CN.translation", "res://asset/dialogue/item_description.zh_SH.translation", "res://asset/dialogue/item_description.en.translation"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
总音量[ID:setting_总音量]
|
总音量[ID:setting_总音量]
|
||||||
音效音量[ID:setting_音效音量]
|
音效音量[ID:setting_音效音量]
|
||||||
对话音量[ID:setting_对话音量]
|
对话音量[ID:setting_对话音量]
|
||||||
|
语言[ID:setting_语言]
|
||||||
全屏游戏[ID:setting_全屏游戏]
|
全屏游戏[ID:setting_全屏游戏]
|
||||||
窗口置顶[ID:setting_窗口置顶]
|
窗口置顶[ID:setting_窗口置顶]
|
||||||
自动保存[ID:setting_自动保存]
|
自动保存[ID:setting_自动保存]
|
||||||
@ -46,9 +47,14 @@
|
|||||||
# texture 路径从 "res://asset/art/prop/" 之后算起
|
# texture 路径从 "res://asset/art/prop/" 之后算起
|
||||||
# c01
|
# c01
|
||||||
信碎片(一) [#texture=c01/信件左上.png] [ID:prop_信碎片1]
|
信碎片(一) [#texture=c01/信件左上.png] [ID:prop_信碎片1]
|
||||||
|
浦育院院长秦阳,民国21年,11月20日 [ID:prop_信碎片1_说明]
|
||||||
信碎片(二) [#texture=c01/信件右上.png] [ID:prop_信碎片2]
|
信碎片(二) [#texture=c01/信件右上.png] [ID:prop_信碎片2]
|
||||||
银元 [#texture=c01/银元.png] [ID:prop_银元]
|
银元 [#texture=c01/银元.png] [ID:prop_银元]
|
||||||
|
一枚“袁大头”银元,中華民國十年造。 [ID:prop_银元_说明]
|
||||||
|
|
||||||
|
# 重要物品
|
||||||
院长的信 [#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png] [ID:prop_院长的信]
|
院长的信 [#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png] [ID:prop_院长的信]
|
||||||
|
院长的信...<br>1<br>2<br>3 [ID:prop_院长的信_说明]
|
||||||
|
|
||||||
# c02
|
# c02
|
||||||
火柴 [#texture=c02/火柴.png] [ID:prop_火柴]
|
火柴 [#texture=c02/火柴.png] [ID:prop_火柴]
|
||||||
@ -89,25 +95,6 @@
|
|||||||
#浦育院院长秦阳,民国21年,11月20日 [ID:prop_信碎片1_说明]
|
#浦育院院长秦阳,民国21年,11月20日 [ID:prop_信碎片1_说明]
|
||||||
#=> END
|
#=> END
|
||||||
|
|
||||||
~ prop_信碎片1
|
|
||||||
浦育院院长秦阳,民国21年,11月20日 [ID:prop_信碎片1_说明]
|
|
||||||
=> END
|
|
||||||
|
|
||||||
~ prop_银元
|
|
||||||
一枚“袁大头”银元,中華民國十年造。 [ID:prop_银元_说明]
|
|
||||||
=> END
|
|
||||||
|
|
||||||
~ prop_院长的信
|
|
||||||
院长的信...\n1\n2\n3 [ID:prop_院长的信_说明]
|
|
||||||
=> END
|
|
||||||
|
|
||||||
~ prop_重要物品示例
|
|
||||||
重要物品示例
|
|
||||||
1
|
|
||||||
2
|
|
||||||
3
|
|
||||||
4
|
|
||||||
=> END
|
|
||||||
|
|
||||||
~ HoldingReason
|
~ HoldingReason
|
||||||
好像忘记了什么事情,再回去检查一遍吧。 [ID:c01_s05_检查院长房间]
|
好像忘记了什么事情,再回去检查一遍吧。 [ID:c01_s05_检查院长房间]
|
||||||
@ -129,21 +116,21 @@
|
|||||||
寻人启事 [ID:notes_寻人启事]
|
寻人启事 [ID:notes_寻人启事]
|
||||||
# c01-s05 院长房间
|
# c01-s05 院长房间
|
||||||
这是鸡毛掸子吗? [ID:c01_鸡毛掸子]
|
这是鸡毛掸子吗? [ID:c01_鸡毛掸子]
|
||||||
桌上放着一本《圣经》。\n「得著生命的,將要失喪生命...」 [ID:c01_院长书桌]
|
桌上放着一本《圣经》。<br>「得著生命的,將要失喪生命...」 [ID:c01_院长书桌]
|
||||||
这本书已经看过了。\n...那些句子是什么意思呢? [ID:c01_院长床]
|
这本书已经看过了。<br>...那些句子是什么意思呢? [ID:c01_院长床]
|
||||||
这西洋钟没坏的时候,走针会咔哒、咔哒地响...\n停在申时三刻不动了。 [ID:c01_院长座钟]
|
这西洋钟没坏的时候,走针会咔哒、咔哒地响...<br>停在申时三刻不动了。 [ID:c01_院长座钟]
|
||||||
哇啊,这张洋相片要掉下来了!\n我得做点什么... [ID:c01_倾斜的洋相片]
|
哇啊,这张洋相片要掉下来了!<br>我得做点什么... [ID:c01_倾斜的洋相片]
|
||||||
这是院长的儿子吗? [ID:c01_摆正的洋相片]
|
这是院长的儿子吗? [ID:c01_摆正的洋相片]
|
||||||
# c01-s06 院子
|
# c01-s06 院子
|
||||||
这是院长的房间 [ID:c01_s06_院长房间]
|
这是院长的房间 [ID:c01_s06_院长房间]
|
||||||
这是其他小朋友的房间 [ID:c01_s06_小朋友房间]
|
这是其他小朋友的房间 [ID:c01_s06_小朋友房间]
|
||||||
# 院子里四个小孩交谈结束后
|
# 院子里四个小孩交谈结束后
|
||||||
墙上的画看起来好熟悉。\n过去问问看吧,没准他们几个知道些什么。 [ID:c01_s06_熟悉的墙画]
|
墙上的画看起来好熟悉。<br>过去问问看吧,没准他们几个知道些什么。 [ID:c01_s06_熟悉的墙画]
|
||||||
怪人、花、门...\n他在找什么东西,或是什么人? [ID:c01_s06_四小孩对话结束]
|
怪人、花、门...<br>他在找什么东西,或是什么人? [ID:c01_s06_四小孩对话结束]
|
||||||
# c01-s07 书店外
|
# c01-s07 书店外
|
||||||
碗里只有一枚铜钱。 [ID:c01_s07_钱碗]
|
碗里只有一枚铜钱。 [ID:c01_s07_钱碗]
|
||||||
这是什么? [ID:c01_s07_获得报纸]
|
这是什么? [ID:c01_s07_获得报纸]
|
||||||
院长说,读一百本书,就可以成为无所不能的大人。\n如果我再大一些,没准可以求店长把我留下,我会干很多活,也能吃苦... [ID:c01_s07_书店展柜]
|
院长说,读一百本书,就可以成为无所不能的大人。<br>如果我再大一些,没准可以求店长把我留下,我会干很多活,也能吃苦... [ID:c01_s07_书店展柜]
|
||||||
# c01-s08 书店
|
# c01-s08 书店
|
||||||
这些书都被老鼠啃坏了,连木头架子都没放过。 [ID:c01_s08_书架游戏完成]
|
这些书都被老鼠啃坏了,连木头架子都没放过。 [ID:c01_s08_书架游戏完成]
|
||||||
工钱还在老地方。 [ID:c01_s08_获得袁大头后]
|
工钱还在老地方。 [ID:c01_s08_获得袁大头后]
|
||||||
@ -157,7 +144,7 @@
|
|||||||
上了年头的煤油灯,似乎很久没用过了。 [ID:c02_陈旧的煤油灯]
|
上了年头的煤油灯,似乎很久没用过了。 [ID:c02_陈旧的煤油灯]
|
||||||
呼,那股阴冷的感觉也消失了。 [ID:c02_使用煤油灯]
|
呼,那股阴冷的感觉也消失了。 [ID:c02_使用煤油灯]
|
||||||
几张卫生宣传画 [ID:c02_卫生宣传画]
|
几张卫生宣传画 [ID:c02_卫生宣传画]
|
||||||
一个老鼠洞\n在这种楼里挺常见的 [ID:c02_老鼠洞]
|
一个老鼠洞<br>在这种楼里挺常见的 [ID:c02_老鼠洞]
|
||||||
十几年前的报纸 [ID:c02_十几年前的报纸]
|
十几年前的报纸 [ID:c02_十几年前的报纸]
|
||||||
# c02 内侧楼道
|
# c02 内侧楼道
|
||||||
被挡住了 [ID:c02_一楼楼道被挡住]
|
被挡住了 [ID:c02_一楼楼道被挡住]
|
||||||
|
@ -1,15 +1,21 @@
|
|||||||
keys,zh_CN,en
|
keys,zh_CN
|
||||||
小蝶,小蝶,
|
老师,老师
|
||||||
陆仁,陆仁,
|
大胖,大胖
|
||||||
李氏,李氏,
|
孩子王,孩子王
|
||||||
方瞎子,方瞎子,
|
小肉圆,小肉圆
|
||||||
张胖子,张胖子,
|
小竹竿,小竹竿
|
||||||
小男孩,小男孩,
|
小胖孩,小胖孩
|
||||||
王癞子,王癞子,
|
监督小孩,监督小孩
|
||||||
小蝉,小蝉,
|
小丁,小丁
|
||||||
男孩,男孩,
|
蛋蛋,蛋蛋
|
||||||
雾,雾,
|
沫儿,沫儿
|
||||||
???,???,
|
陆仁,陆仁
|
||||||
老人,老人,
|
书店老板,书店老板
|
||||||
吕萍,吕萍,
|
车夫,车夫
|
||||||
车夫,车夫,
|
李兰,李兰
|
||||||
|
王守义,王守义
|
||||||
|
方启钊,方启钊
|
||||||
|
方小蝉,方小蝉
|
||||||
|
???,???
|
||||||
|
小男孩,小男孩
|
||||||
|
吕萍,吕萍
|
||||||
|
|
@ -6,10 +6,10 @@ uid="uid://d35gkoglqtk2q"
|
|||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
files=["res://asset/dialogue/names.zh_CN.translation", "res://asset/dialogue/names.en.translation"]
|
files=["res://asset/dialogue/names.zh_CN.translation"]
|
||||||
|
|
||||||
source_file="res://asset/dialogue/names.csv"
|
source_file="res://asset/dialogue/names.csv"
|
||||||
dest_files=["res://asset/dialogue/names.zh_CN.translation", "res://asset/dialogue/names.en.translation"]
|
dest_files=["res://asset/dialogue/names.zh_CN.translation"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
@ -1,28 +1,13 @@
|
|||||||
keys,zh_CN,_character,_notes,_tags,en
|
keys,zh_CN,_character,_notes,_tags
|
||||||
c01_s07_吉祥话1,(吉祥话文本)恭喜发财!,小孩甲,,,
|
c02_2疯子_1,出去...出去...!,???,,[#anonymous]
|
||||||
c01_s07_吉祥话2,(吉祥话文本)恭喜!,小孩乙,,,
|
c02_2疯子_2,前天是个小毛孩,今天又来了个女人,都是他们派来的探子、间谍,没安好心!,???,,[#anonymous]
|
||||||
c01_s12_书店外发钱,发钱了!发赏钱啦!,小孩,,,
|
c02_2疯子_3,这是我家,我的东西,我的宝贝,听到没有?!别吵了...都出去!,???,,[#anonymous]
|
||||||
瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,监督小孩,,,
|
c02_3疯子_1,囡囡看,月亮掉进水里喽!,???,,
|
||||||
不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,监督小孩,,,
|
c02_3疯子_2,不对、不对,连月亮也骗我!,???,,
|
||||||
儿孙坐在那金銮殿,荣华富贵顶上天!,儿孙坐在那金銮殿,荣华富贵顶上天!,监督小孩,,,
|
c02_3疯子_3,月牙儿,不吉利,圆圆的,一块也不能缺...,???,,
|
||||||
c02_张胖子_招呼吕萍5,“来来来,过来,过来”,张胖子,,[#anonymous],
|
你看见没有?这月亮够不够圆?,你看见没有?这月亮够不够圆?,???,,
|
||||||
c02_吕萍问方瞎子_2,“祸福在己,当自求;兴衰有数,莫强留”,方瞎子,,[#anonymous],
|
杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑...,杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑...,,,
|
||||||
c02_疯子赶主角_1,“(示例)走开走开!”,疯子,,,
|
扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽...一担挑啊,一担挑!,扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽...一担挑啊,一担挑!,,,
|
||||||
出去...出去...!,出去...出去...!,疯子,,[#anonymous],
|
我正找着那东西呢,你瞧见没有?,我正找着那东西呢,你瞧见没有?,,,
|
||||||
前天是个小毛孩,今天又来了个女人,都是他们派来的探子、间谍,没安好心!,前天是个小毛孩,今天又来了个女人,都是他们派来的探子、间谍,没安好心!,疯子,,[#anonymous],
|
什么东西?,什么东西?,小蝶,,
|
||||||
这是我家,我的东西,我的宝贝,听到没有?!别吵了...都出去!,这是我家,我的东西,我的宝贝,听到没有?!别吵了...都出去!,疯子,,[#anonymous],
|
找!找啊!一起找!,找!找啊!一起找!,???,,
|
||||||
囡囡看,月亮掉进水里喽! [ID:],囡囡看,月亮掉进水里喽! [ID:],疯子,,,
|
|
||||||
不对、不对,连月亮也骗我! [ID:],不对、不对,连月亮也骗我! [ID:],疯子,,,
|
|
||||||
月牙儿,不吉利,圆圆的,一块也不能缺... [ID:],月牙儿,不吉利,圆圆的,一块也不能缺... [ID:],疯子,,,
|
|
||||||
c02_2疯子_1,出去...出去...!,???,,[#anonymous],
|
|
||||||
c02_2疯子_2,前天是个小毛孩,今天又来了个女人,都是他们派来的探子、间谍,没安好心!,???,,[#anonymous],
|
|
||||||
c02_2疯子_3,这是我家,我的东西,我的宝贝,听到没有?!别吵了...都出去!,???,,[#anonymous],
|
|
||||||
c02_3疯子_1,囡囡看,月亮掉进水里喽!,???,,,
|
|
||||||
c02_3疯子_2,不对、不对,连月亮也骗我!,???,,,
|
|
||||||
c02_3疯子_3,月牙儿,不吉利,圆圆的,一块也不能缺...,???,,,
|
|
||||||
你看见没有?这月亮够不够圆?,你看见没有?这月亮够不够圆?,???,,,
|
|
||||||
杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑...,杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑...,,,,
|
|
||||||
扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽...一担挑啊,一担挑!,扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽...一担挑啊,一担挑!,,,,
|
|
||||||
我正找着那东西呢,你瞧见没有?,我正找着那东西呢,你瞧见没有?,,,,
|
|
||||||
什么东西?,什么东西?,小蝶,,,
|
|
||||||
找!找啊!一起找!,找!找啊!一起找!,???,,,
|
|
||||||
|
|
@ -6,10 +6,10 @@ uid="uid://4v8jvjst014y"
|
|||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
files=["res://asset/dialogue/npc.zh_CN.translation", "res://asset/dialogue/npc.en.translation"]
|
files=["res://asset/dialogue/npc.zh_CN.translation"]
|
||||||
|
|
||||||
source_file="res://asset/dialogue/npc.csv"
|
source_file="res://asset/dialogue/npc.csv"
|
||||||
dest_files=["res://asset/dialogue/npc.zh_CN.translation", "res://asset/dialogue/npc.en.translation"]
|
dest_files=["res://asset/dialogue/npc.zh_CN.translation"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
|
@ -60,3 +60,6 @@ signal auto_save_seconds_changed
|
|||||||
@export var db_master := 0.0
|
@export var db_master := 0.0
|
||||||
@export var db_dialog := 0.0
|
@export var db_dialog := 0.0
|
||||||
@export var db_game_sfx := 0.0
|
@export var db_game_sfx := 0.0
|
||||||
|
# language
|
||||||
|
# -1 null; 0 zh_CN; 1 zh_SH; 2 en
|
||||||
|
@export var language := 0
|
@ -200,7 +200,7 @@ func pop_os(lines := [], auto_freeze := true, auto_release := true):
|
|||||||
|
|
||||||
|
|
||||||
func pop_os_with_str(translation_key: String, auto_freeze := true, auto_release := true):
|
func pop_os_with_str(translation_key: String, auto_freeze := true, auto_release := true):
|
||||||
var msg = tr(translation_key)
|
var msg = tr(translation_key).replace("<br>", "\n")
|
||||||
var lines = await DialogueUtil.generate_lines(msg)
|
var lines = await DialogueUtil.generate_lines(msg)
|
||||||
SceneManager.pop_os(lines, auto_freeze, auto_release)
|
SceneManager.pop_os(lines, auto_freeze, auto_release)
|
||||||
|
|
||||||
|
@ -80,6 +80,7 @@ window/size/window_width_override=2256
|
|||||||
window/size/window_height_override=1264
|
window/size/window_height_override=1264
|
||||||
window/subwindows/embed_subwindows=false
|
window/subwindows/embed_subwindows=false
|
||||||
window/stretch/mode="canvas_items"
|
window/stretch/mode="canvas_items"
|
||||||
|
window/per_pixel_transparency/allowed=true
|
||||||
|
|
||||||
[editor_plugins]
|
[editor_plugins]
|
||||||
|
|
||||||
@ -174,7 +175,7 @@ space={
|
|||||||
|
|
||||||
[internationalization]
|
[internationalization]
|
||||||
|
|
||||||
locale/translations=PackedStringArray("res://asset/dialogue/c01.en.translation", "res://asset/dialogue/c02.en.translation", "res://asset/dialogue/item_description.en.translation", "res://asset/dialogue/names.en.translation", "res://asset/dialogue/inspect_content.en.translation", "res://asset/dialogue/npc.en.translation", "res://asset/dialogue/c01.zh_CN.translation", "res://asset/dialogue/c02.zh_CN.translation", "res://asset/dialogue/inspect_content.zh_CN.translation", "res://asset/dialogue/item_description.zh_CN.translation", "res://asset/dialogue/names.zh_CN.translation", "res://asset/dialogue/npc.zh_CN.translation")
|
locale/translations=PackedStringArray("res://asset/dialogue/c01.en.translation", "res://asset/dialogue/c02.en.translation", "res://asset/dialogue/item_description.en.translation", "res://asset/dialogue/names.en.translation", "res://asset/dialogue/inspect_content.en.translation", "res://asset/dialogue/npc.en.translation", "res://asset/dialogue/c01.zh_CN.translation", "res://asset/dialogue/c02.zh_CN.translation", "res://asset/dialogue/inspect_content.zh_CN.translation", "res://asset/dialogue/item_description.zh_CN.translation", "res://asset/dialogue/names.zh_CN.translation", "res://asset/dialogue/npc.zh_CN.translation", "res://asset/dialogue/c01.zh_SH.translation")
|
||||||
locale/translations_pot_files=PackedStringArray("res://asset/dialogue/item_description.dialogue", "res://asset/dialogue/c01.dialogue", "res://asset/dialogue/c02.dialogue", "res://asset/dialogue/inspect_content.dialogue", "res://asset/dialogue/npc.dialogue", "res://asset/dialogue/c03.dialogue", "res://asset/dialogue/c04.dialogue", "res://asset/dialogue/c05.dialogue", "res://asset/dialogue/c06.dialogue")
|
locale/translations_pot_files=PackedStringArray("res://asset/dialogue/item_description.dialogue", "res://asset/dialogue/c01.dialogue", "res://asset/dialogue/c02.dialogue", "res://asset/dialogue/inspect_content.dialogue", "res://asset/dialogue/npc.dialogue", "res://asset/dialogue/c03.dialogue", "res://asset/dialogue/c04.dialogue", "res://asset/dialogue/c05.dialogue", "res://asset/dialogue/c06.dialogue")
|
||||||
locale/test="zh-Hans"
|
locale/test="zh-Hans"
|
||||||
locale/fallback="zh"
|
locale/fallback="zh"
|
||||||
|
@ -91,7 +91,7 @@ func _on_interacted() -> void:
|
|||||||
# items 条目特殊处理,不使用标题
|
# items 条目特殊处理,不使用标题
|
||||||
if dialogue == "items":
|
if dialogue == "items":
|
||||||
title = "start"
|
title = "start"
|
||||||
var content = tr(note_key)
|
var content = tr(note_key).replace("<br>", "\n")
|
||||||
var text = "~ " + title + "\n" + content + "\n=> END"
|
var text = "~ " + title + "\n" + content + "\n=> END"
|
||||||
_res = DialogueManager.create_resource_from_text(text) as DialogueResource
|
_res = DialogueManager.create_resource_from_text(text) as DialogueResource
|
||||||
match mode:
|
match mode:
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
# @tool
|
# @tool
|
||||||
class_name AnimationRoot extends AnimationPlayer
|
class_name AnimationRoot extends AnimationPlayer
|
||||||
signal oneshot_animation_finished
|
|
||||||
|
|
||||||
# 在继承 AnimationRoot 的各场景内的脚本中,可以直接调用 DialogueResource
|
# 在继承 AnimationRoot 的各场景内的脚本中,可以直接调用 DialogueResource
|
||||||
var dialogue_c01 := preload("res://asset/dialogue/c01.dialogue") as DialogueResource
|
var dialogue_c01 := preload("res://asset/dialogue/c01.dialogue") as DialogueResource
|
||||||
@ -73,7 +72,6 @@ func _on_ready() -> void:
|
|||||||
func _oneshot_animation_finished(animation_name) -> void:
|
func _oneshot_animation_finished(animation_name) -> void:
|
||||||
if GlobalConfig.DEBUG:
|
if GlobalConfig.DEBUG:
|
||||||
print("oneshot_animation_finished:", animation_name)
|
print("oneshot_animation_finished:", animation_name)
|
||||||
oneshot_animation_finished.emit()
|
|
||||||
set_data("oneshot_animation_played", true)
|
set_data("oneshot_animation_played", true)
|
||||||
|
|
||||||
|
|
||||||
|
@ -15,13 +15,14 @@ func _default_data() -> Dictionary:
|
|||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
super._ready()
|
super._ready()
|
||||||
oneshot_animation_finished.connect(show_interact_help)
|
|
||||||
|
|
||||||
func intro_start():
|
func intro_start():
|
||||||
SceneManager.freeze_player(0)
|
SceneManager.freeze_player(0)
|
||||||
await animation_finished
|
await animation_finished
|
||||||
SceneManager.release_player()
|
SceneManager.release_player()
|
||||||
$"../DeployLayer/床".enabled = true
|
$"../DeployLayer/床".enabled = true
|
||||||
|
await get_tree().create_timer(1.0).timeout
|
||||||
|
show_interact_help()
|
||||||
|
|
||||||
func play_intro_dialogue():
|
func play_intro_dialogue():
|
||||||
# 直接使用 sfx,防止下方字幕与全屏文字重复
|
# 直接使用 sfx,防止下方字幕与全屏文字重复
|
||||||
@ -36,6 +37,7 @@ func _on_ground_ready() -> void:
|
|||||||
piano = $"../DeployLayer/钢琴"
|
piano = $"../DeployLayer/钢琴"
|
||||||
if data["oneshot_animation_played"]:
|
if data["oneshot_animation_played"]:
|
||||||
$"../DeployLayer/床".enabled = true
|
$"../DeployLayer/床".enabled = true
|
||||||
|
get_tree().create_timer(1.0).timeout.connect(show_interact_help)
|
||||||
# 画框是否已经正位
|
# 画框是否已经正位
|
||||||
data.frame_relocated = ambush.played and ambush.one_shot
|
data.frame_relocated = ambush.played and ambush.one_shot
|
||||||
# 禁用鸡毛掸子
|
# 禁用鸡毛掸子
|
||||||
|
@ -70,8 +70,11 @@ func _on_interacted() -> void:
|
|||||||
$SfxOpen.play()
|
$SfxOpen.play()
|
||||||
var inspect_texture = preload("res://asset/art/scene/c01/s07_书店外/纸片_正面.png")
|
var inspect_texture = preload("res://asset/art/scene/c01/s07_书店外/纸片_正面.png")
|
||||||
# SceneManager.get_inspector().pop_prop_inspection("", inspect_texture, true)
|
# SceneManager.get_inspector().pop_prop_inspection("", inspect_texture, true)
|
||||||
var note = tr("c01_飘落的寻人启事1")
|
# var note = tr("c01_飘落的寻人启事1")
|
||||||
SceneManager.get_inspector().pop_standard_inspection(inspect_texture, null, note, true)
|
var res = preload("res://asset/dialogue/inspect_content.dialogue")
|
||||||
|
var lines = await DialogueUtil.get_lines(res, "c01_飘落的寻人启事")
|
||||||
|
var note = DialogueUtil.concact_content_from_lines(lines)
|
||||||
|
SceneManager.get_inspector().pop_standard_inspection(inspect_texture, null, note, false)
|
||||||
|
|
||||||
|
|
||||||
func _set_current_x_as_interacted_x() -> void:
|
func _set_current_x_as_interacted_x() -> void:
|
||||||
|
@ -54,7 +54,7 @@ func _display_item(prop_key, button):
|
|||||||
button.icon = null
|
button.icon = null
|
||||||
# prop keys
|
# prop keys
|
||||||
var item_data = hud.items_dict[prop_key]
|
var item_data = hud.items_dict[prop_key]
|
||||||
var content = hud.important_items_dict[prop_key]
|
var content = hud.items_description_dict[prop_key]
|
||||||
content_text_edit.text = content
|
content_text_edit.text = content
|
||||||
texture_rect.texture = load(item_data.texture_path)
|
texture_rect.texture = load(item_data.texture_path)
|
||||||
|
|
||||||
|
@ -49,7 +49,7 @@ const PROP_CONTAINER_X = 130.0
|
|||||||
const PROP_CONTROL_X = 110.0
|
const PROP_CONTROL_X = 110.0
|
||||||
|
|
||||||
var items_dict := {}
|
var items_dict := {}
|
||||||
var important_items_dict = {}
|
var items_description_dict = {}
|
||||||
# 从配置文件加载 prop items
|
# 从配置文件加载 prop items
|
||||||
var item_config_res = preload("res://asset/dialogue/item_description.dialogue")
|
var item_config_res = preload("res://asset/dialogue/item_description.dialogue")
|
||||||
var path_prefix = "res://asset/art/prop/"
|
var path_prefix = "res://asset/art/prop/"
|
||||||
@ -125,28 +125,31 @@ func _load_items():
|
|||||||
if inspect_path:
|
if inspect_path:
|
||||||
item.inspect_path = path_prefix + inspect_path
|
item.inspect_path = path_prefix + inspect_path
|
||||||
items_dict[item.key] = item
|
items_dict[item.key] = item
|
||||||
# 检查是否是重要物品,如果是,则添加到 important_items_dict
|
# # 检查是否是重要物品,如果是,则添加到 items_description_dict
|
||||||
if item_config_res.titles.has(item.key):
|
items_description_dict[item.key] = tr(item.key + "_说明").replace("<br>", "\n")
|
||||||
var important_item_line_id = item_config_res.titles[item.key]
|
|
||||||
important_items_dict[item.key] = get_import_item_content(important_item_line_id)
|
# if item_config_res.titles.has(item.key):
|
||||||
|
# var important_item_line_id = item_config_res.titles[item.key]
|
||||||
|
# items_description_dict[item.key] = get_import_item_content(important_item_line_id)
|
||||||
if not current_line.has("next_id") or current_line.next_id == "end":
|
if not current_line.has("next_id") or current_line.next_id == "end":
|
||||||
break
|
break
|
||||||
current_line = item_config_res.lines[current_line.next_id]
|
current_line = item_config_res.lines[current_line.next_id]
|
||||||
|
|
||||||
|
|
||||||
func get_import_item_content(line_id) -> String:
|
# func get_import_item_content(line_id) -> String:
|
||||||
var current_line = item_config_res.lines[line_id]
|
# var current_line = item_config_res.lines[line_id]
|
||||||
var content = ""
|
# var content = ""
|
||||||
while current_line:
|
# while current_line:
|
||||||
if current_line.has("text"):
|
# if current_line.has("text"):
|
||||||
if current_line.has("translation_key"):
|
# if current_line.has("translation_key"):
|
||||||
content += tr(current_line.translation_key) + "\n"
|
# content += tr(current_line.translation_key) + "\n"
|
||||||
else:
|
# else:
|
||||||
content += current_line.text + "\n"
|
# content += current_line.text + "\n"
|
||||||
if not current_line.has("next_id") or current_line.next_id == "end":
|
# if not current_line.has("next_id") or current_line.next_id == "end":
|
||||||
break
|
# break
|
||||||
current_line = item_config_res.lines[current_line.next_id]
|
# current_line = item_config_res.lines[current_line.next_id]
|
||||||
return content
|
# content.replace("<br>", "\n")
|
||||||
|
# return content
|
||||||
|
|
||||||
|
|
||||||
func _load_from_archive() -> void:
|
func _load_from_archive() -> void:
|
||||||
|
@ -5,6 +5,7 @@ signal exited
|
|||||||
@onready var master_bus_slider = %HSliderMasterBus as HSlider
|
@onready var master_bus_slider = %HSliderMasterBus as HSlider
|
||||||
@onready var sfx_bus_slider = %HSliderSfxBus as HSlider
|
@onready var sfx_bus_slider = %HSliderSfxBus as HSlider
|
||||||
@onready var dialog_bus_slider = %HSliderDialogBus as HSlider
|
@onready var dialog_bus_slider = %HSliderDialogBus as HSlider
|
||||||
|
@onready var language_options = %OptionButtonLanguage as OptionButton
|
||||||
@onready var autosave_box = %AutoSaveCheckBox as CheckBox
|
@onready var autosave_box = %AutoSaveCheckBox as CheckBox
|
||||||
@onready var autosave_time_edit = %SaveTimeLineEdit as LineEdit
|
@onready var autosave_time_edit = %SaveTimeLineEdit as LineEdit
|
||||||
@onready var fullscreen_box = %FullscreenBox as CheckBox
|
@onready var fullscreen_box = %FullscreenBox as CheckBox
|
||||||
@ -33,6 +34,10 @@ func _ready():
|
|||||||
master_bus_slider.value_changed.connect(_on_master_bus_slider_value_changed)
|
master_bus_slider.value_changed.connect(_on_master_bus_slider_value_changed)
|
||||||
sfx_bus_slider.value_changed.connect(_on_sfx_bus_slider_value_changed)
|
sfx_bus_slider.value_changed.connect(_on_sfx_bus_slider_value_changed)
|
||||||
dialog_bus_slider.value_changed.connect(_on_dialog_bus_slider_value_changed)
|
dialog_bus_slider.value_changed.connect(_on_dialog_bus_slider_value_changed)
|
||||||
|
# language
|
||||||
|
language_options.selected = GlobalConfigManager.config.language
|
||||||
|
_on_language_options_selected(language_options.selected)
|
||||||
|
language_options.item_selected.connect(_on_language_options_selected)
|
||||||
# auto save
|
# auto save
|
||||||
autosave_box.button_pressed = GlobalConfigManager.config.auto_save_enabled
|
autosave_box.button_pressed = GlobalConfigManager.config.auto_save_enabled
|
||||||
autosave_time_edit.editable = GlobalConfigManager.config.auto_save_enabled
|
autosave_time_edit.editable = GlobalConfigManager.config.auto_save_enabled
|
||||||
@ -82,6 +87,22 @@ func _on_dialog_bus_slider_value_changed(value: float) -> void:
|
|||||||
GlobalConfigManager.config.db_dialog = db_value
|
GlobalConfigManager.config.db_dialog = db_value
|
||||||
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("dialog"), db_value)
|
AudioServer.set_bus_volume_db(AudioServer.get_bus_index("dialog"), db_value)
|
||||||
|
|
||||||
|
func _on_language_options_selected(id: int) -> void:
|
||||||
|
# -1 null; 0 zh_CN; 1 zh_SH; 2 en
|
||||||
|
var lang = ""
|
||||||
|
match id:
|
||||||
|
0:
|
||||||
|
lang = "zh_CN"
|
||||||
|
1:
|
||||||
|
lang = "zh_SH"
|
||||||
|
2:
|
||||||
|
lang = "en"
|
||||||
|
_:
|
||||||
|
lang = "zh_CN"
|
||||||
|
printerr("Unknown language id: ", id)
|
||||||
|
GlobalConfigManager.config.language = id
|
||||||
|
TranslationServer.set_locale(lang)
|
||||||
|
|
||||||
|
|
||||||
func _on_autosave_box_toggled(is_pressed: bool) -> void:
|
func _on_autosave_box_toggled(is_pressed: bool) -> void:
|
||||||
GlobalConfigManager.config.auto_save_enabled = is_pressed
|
GlobalConfigManager.config.auto_save_enabled = is_pressed
|
||||||
@ -122,7 +143,8 @@ func _on_index_btn_pressed() -> void:
|
|||||||
|
|
||||||
|
|
||||||
func _on_diary_btn_pressed() -> void:
|
func _on_diary_btn_pressed() -> void:
|
||||||
pass # Replace with function body.
|
SceneManager.show_bag()
|
||||||
|
exit_settings()
|
||||||
|
|
||||||
|
|
||||||
func _unhandled_key_input(event: InputEvent) -> void:
|
func _unhandled_key_input(event: InputEvent) -> void:
|
||||||
|
@ -82,6 +82,31 @@ value = 1.0
|
|||||||
[node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"]
|
[node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="HBoxContainer6" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HBoxContainer6"]
|
||||||
|
custom_minimum_size = Vector2(50, 0)
|
||||||
|
layout_mode = 2
|
||||||
|
text = "setting_语言"
|
||||||
|
|
||||||
|
[node name="OptionButtonLanguage" type="OptionButton" parent="PanelContainer/VBoxContainer/HBoxContainer6"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
selected = 0
|
||||||
|
allow_reselect = true
|
||||||
|
item_count = 3
|
||||||
|
popup/item_0/text = "普通话(简体)"
|
||||||
|
popup/item_0/id = 0
|
||||||
|
popup/item_1/text = "上海话(简体)"
|
||||||
|
popup/item_1/id = 1
|
||||||
|
popup/item_2/text = "English"
|
||||||
|
popup/item_2/id = 2
|
||||||
|
|
||||||
|
[node name="HSeparator4" type="HSeparator" parent="PanelContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
[node name="HBoxContainer4" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
|
[node name="HBoxContainer4" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 4
|
||||||
|
@ -1,5 +1,15 @@
|
|||||||
class_name DialogueUtil extends RefCounted
|
class_name DialogueUtil extends RefCounted
|
||||||
|
|
||||||
|
static func concact_content_from_lines(lines:=[]):
|
||||||
|
if lines.is_empty():
|
||||||
|
return ""
|
||||||
|
var content = ""
|
||||||
|
for i in range(len(lines) - 1):
|
||||||
|
var line = lines[i] as DialogueLine
|
||||||
|
content += TranslationServer.tr(line.translation_key) + "\n"
|
||||||
|
# last line without "\n"
|
||||||
|
content += TranslationServer.tr(lines[-1].translation_key)
|
||||||
|
return content
|
||||||
|
|
||||||
static func get_lines(res: DialogueResource, title: String) -> Array:
|
static func get_lines(res: DialogueResource, title: String) -> Array:
|
||||||
var lines = []
|
var lines = []
|
||||||
@ -17,3 +27,4 @@ static func generate_lines(content: String) -> Array:
|
|||||||
var text = "~ title\n" + content + "\n=> END"
|
var text = "~ title\n" + content + "\n=> END"
|
||||||
var res = DialogueManager.create_resource_from_text(text)
|
var res = DialogueManager.create_resource_from_text(text)
|
||||||
return await get_lines(res, "title")
|
return await get_lines(res, "title")
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user