diff --git a/scene/ground/ground.gd b/scene/ground/ground.gd index 03c6c255..beb188e9 100644 --- a/scene/ground/ground.gd +++ b/scene/ground/ground.gd @@ -72,9 +72,9 @@ func _ready() -> void: print("restarting: skip ground _ready()") return _validate_scene_name() - _set_camera_and_player_boundary() if Engine.is_editor_hint(): return + _set_camera_and_player_boundary() _setup_scene() _setup_runtime() _arrange_nodes_to_group(self)