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@ -11,12 +11,31 @@ For more information see the online documentation.,For more information see the
|
||||
(看病费用涨价,为了攒钱让小蝶上学,),(看病费用涨价,为了攒钱让小蝶上学,),陆仁,,
|
||||
(小蝶想请小蝉来家里吃饭,写了请柬),(小蝶想请小蝉来家里吃饭,写了请柬),小蝶,,
|
||||
(父母让小蝶去送请柬,顺便带肉回家做饭),(父母让小蝶去送请柬,顺便带肉回家做饭),陆仁,,
|
||||
棺材怪_1,好疼啊...,???,,
|
||||
棺材怪_2,我的儿啊,???,,
|
||||
棺材怪_3,求求你...,???,,
|
||||
c03_棺材怪_1,好疼啊...,???,,
|
||||
c03_棺材怪_2,我的儿啊,???,,
|
||||
c03_棺材怪_3,求求你...,???,,
|
||||
咱们看毛病的铜钱是不是要涨一涨了。,咱们看毛病的铜钱是不是要涨一涨了。,陆仁,,
|
||||
现在外头的东西一天一个价,哪一样事情覅用铜钱?小蝶也到了要读书的年纪... [ID:],现在外头的东西一天一个价,哪一样事情覅用铜钱?小蝶也到了要读书的年纪... [ID:],陆仁,,
|
||||
我们平头老百姓,总为以后打算的。 [ID:],我们平头老百姓,总为以后打算的。 [ID:],陆仁,,
|
||||
个么...爸爸,前头侬答应过我的可以让小蝉来屋里厢吃饭的事情,还作数伐? [ID:],个么...爸爸,前头侬答应过我的可以让小蝉来屋里厢吃饭的事情,还作数伐? [ID:],小小蝶,,
|
||||
作数,当然作数了。肉庄里的肉都订好了,就等着今朝去拿呢。 [ID:],作数,当然作数了。肉庄里的肉都订好了,就等着今朝去拿呢。 [ID:],陆仁,,
|
||||
侬不是帮人家写了请贴吗?送好请贴回来的时候记得把肉带回来,千万覅忘记掉。 [ID:],侬不是帮人家写了请贴吗?送好请贴回来的时候记得把肉带回来,千万覅忘记掉。 [ID:],陆仁,,
|
||||
有数!嘿嘿。 [ID:],有数!嘿嘿。 [ID:],小小蝶,,
|
||||
那个...方叔叔,小蝉在吗? [ID:],那个...方叔叔,小蝉在吗? [ID:],小小蝶,,
|
||||
咳咳,她,咳咳,不在。 [ID:],咳咳,她,咳咳,不在。 [ID:],瞎子,,
|
||||
她是生病了吗,好几天没见她了。 [ID:],她是生病了吗,好几天没见她了。 [ID:],小小蝶,,
|
||||
她... [ID:],她... [ID:],瞎子,,
|
||||
我挨家挨户地问啊,都说没看见她。 [ID:],我挨家挨户地问啊,都说没看见她。 [ID:],瞎子,,
|
||||
一个活生生的小孩子,就这么找不见了... [ID:],一个活生生的小孩子,就这么找不见了... [ID:],瞎子,,
|
||||
哪能嘎像的,像活过来了一样... [ID:],哪能嘎像的,像活过来了一样... [ID:],肉铺胖子,,
|
||||
册那!现在赎药还要多收铜钱啊?老板大概落了铜钱眼里去了! [ID:],册那!现在赎药还要多收铜钱啊?老板大概落了铜钱眼里去了! [ID:],李氏,,
|
||||
生活都做好了伐? [ID:],生活都做好了伐? [ID:],癞子,,
|
||||
好了么走了,搓麻将去了!张老板,三缺一! [ID:],好了么走了,搓麻将去了!张老板,三缺一! [ID:],癞子,,
|
||||
一天天就想刮我身上这点油水了! [ID:],一天天就想刮我身上这点油水了! [ID:],肉铺胖子,,
|
||||
唉,走,过过手念头过过手念头! [ID:],唉,走,过过手念头过过手念头! [ID:],肉铺胖子,,
|
||||
c03_理发店_癞子_8,我家那个昨天想拿推子给我剃头,差点给我开了瓢!,癞子,,
|
||||
c03_理发店_癞子_9,你瞅瞅,这么长一道血印子!唉呀...,癞子,,
|
||||
c03_理发店_瞎子_15,可不能这么说。,瞎子,,
|
||||
@ -29,7 +48,7 @@ c03_理发店_癞子_12,妇人家家的,不知道从哪打听到用男人的
|
||||
c03_理发店_癞子_13,...你听过这说法没有?,癞子,,
|
||||
c03_理发店_瞎子_19,我不懂医,不好乱说。,瞎子,,
|
||||
c03_理发店_癞子_14,最近街上也是彻底乱了套,那些人看见你留了“阴阳头”,就跟那闻着味儿的狗一样凑过来...,癞子,,
|
||||
c03_理发店_癞子_15,哦,瞧我这记性,忘了你眼神不好,不爱出门。,癞子,,
|
||||
c03_理发店_癞子_15,哦,瞧我这记性,忘了你眼神不好,不爱出门。,癞子,,[#wait=1.5]
|
||||
c03_理发店_小小蝶_5,方叔叔,我来找小蝉玩儿,她在屋里吗?,小小蝶,,
|
||||
c03_理发店_瞎子_20,她摔了一跤,还睡着呢,我喊她起来?,瞎子,,
|
||||
c03_理发店_小小蝶_6,不用不用,我在这等一会儿就行。,小小蝶,,
|
||||
@ -89,3 +108,74 @@ c03_理发店_小小蝶_7,谢谢方叔叔。,小小蝶,,
|
||||
我也得早点回去,没准小蝉今儿个能回来,我总惦记着回去看看。,我也得早点回去,没准小蝉今儿个能回来,我总惦记着回去看看。,瞎子,,
|
||||
天黑了,你们回去都小心着点。,天黑了,你们回去都小心着点。,李氏,,
|
||||
嘶...,嘶...,癞子,,
|
||||
侬叫我哪能相信伐子!,侬叫我哪能相信伐子!,李氏,,
|
||||
我阿弟只有十六岁,又不吃香烟不吃老酒不打牌,脾气也好,都讲他下趟老有出息的!,我阿弟只有十六岁,又不吃香烟不吃老酒不打牌,脾气也好,都讲他下趟老有出息的!,李氏,,
|
||||
哪能就、就...(哽咽、抽泣声),哪能就、就...(哽咽、抽泣声),李氏,,
|
||||
一开始小阿弟身体确实好了较关,吃的落困的着,帮老早差不多了。,一开始小阿弟身体确实好了较关,吃的落困的着,帮老早差不多了。,癞子,,
|
||||
结果开心了没几天,突然(了么生头)人就没了,连句闲话都没讲。,结果开心了没几天,突然(了么生头)人就没了,连句闲话都没讲。,癞子,,
|
||||
这就是人家说的“回光返照”(“回光返照”可用带重庆口音的普通话或直接普通话)。,这就是人家说的“回光返照”(“回光返照”可用带重庆口音的普通话或直接普通话)。,癞子,,
|
||||
毛病重的人要死之前精神头会的变好的,帮正常人差不多的,时间到了,就一脚去了。,毛病重的人要死之前精神头会的变好的,帮正常人差不多的,时间到了,就一脚去了。,癞子,,
|
||||
是不是这方子拿我们阿弟吃死掉了,我就讲好好叫的人哪能一记头就没了...,是不是这方子拿我们阿弟吃死掉了,我就讲好好叫的人哪能一记头就没了...,李氏,,
|
||||
要是平常时间,我肯定不会瞎讲八讲的。,要是平常时间,我肯定不会瞎讲八讲的。,瞎子,,
|
||||
不过看你们这副样子,我也就不瞒你们了。,不过看你们这副样子,我也就不瞒你们了。,瞎子,,
|
||||
去年子我算过一趟,你们阿弟的面相长寿的,照道理讲...不应该现在死呀。,去年子我算过一趟,你们阿弟的面相长寿的,照道理讲...不应该现在死呀。,瞎子,,
|
||||
覅让我知道是啥人,否则我就弄杀特他!,覅让我知道是啥人,否则我就弄杀特他!,李氏,,
|
||||
方大哥,(压低声音)阿哥,侬看出点啥了伐?,方大哥,(压低声音)阿哥,侬看出点啥了伐?,李氏,,
|
||||
这种事情就算我晓得,也不好教你们去害人的。,这种事情就算我晓得,也不好教你们去害人的。,瞎子,,
|
||||
你们好跑了,我还要去问问告示都贴完了伐,不够的闲话还要再写两张...,你们好跑了,我还要去问问告示都贴完了伐,不够的闲话还要再写两张...,瞎子,,
|
||||
咦?哪能没开门?不应该啊...,咦?哪能没开门?不应该啊...,陆仁,,
|
||||
张老板?张老板?,张老板?张老板?,陆仁,,
|
||||
...,...,陆仁,,
|
||||
算了,有可能人家办事去了,咱们过两天再来伐。,算了,有可能人家办事去了,咱们过两天再来伐。,陆仁,,
|
||||
老板就在店里厢呀。,老板就在店里厢呀。,小小蝶,,
|
||||
侬这孩子,啥人讲给你听的?,侬这孩子,啥人讲给你听的?,陆仁,,
|
||||
喏,是它讲的呀。,喏,是它讲的呀。,小小蝶,,
|
||||
侬要是不相信么,我现在就问问它,老板到底在啥地方...,侬要是不相信么,我现在就问问它,老板到底在啥地方...,小小蝶,,
|
||||
爸爸,它讲,它晓得小蝉在啥地方。,爸爸,它讲,它晓得小蝉在啥地方。,小小蝶,,
|
||||
侬覅、(深吸一口气)这种鬼出莫辩(句测老逼)的事情伐好瞎讲的,听到了伐!,侬覅、(深吸一口气)这种鬼出莫辩(句测老逼)的事情伐好瞎讲的,听到了伐!,陆仁,,
|
||||
c03_棺材怪_1,好疼啊...,???,,
|
||||
c03_棺材怪_2,我的儿啊,???,,
|
||||
c03_棺材怪_3,求求你...,???,,
|
||||
侬哪能又来了。,侬哪能又来了。,探子,,
|
||||
侬在看啥?,侬在看啥?,肉铺胖子,,
|
||||
看人家过河帮,吃力(撒度)了就算算加减法。,看人家过河帮,吃力(撒度)了就算算加减法。,探子,,
|
||||
格搭除了我们,啥还有其他人阿?,格搭除了我们,啥还有其他人阿?,肉铺胖子,,
|
||||
文开呀,人家都讲你港,讲的真的一点不错。,文开呀,人家都讲你港,讲的真的一点不错。,探子,,
|
||||
他们就是老早死在河帮里厢的人呀!,他们就是老早死在河帮里厢的人呀!,探子,,
|
||||
要不是你们拦了嘿,他们老早就跑掉了。,要不是你们拦了嘿,他们老早就跑掉了。,探子,,
|
||||
跑?跑到啥方去啊?,跑?跑到啥方去啊?,肉铺胖子,,
|
||||
跑到外地去,讲不定就死不掉了呢。,跑到外地去,讲不定就死不掉了呢。,探子,,
|
||||
...侬跟他们不一样。,...侬跟他们不一样。,肉铺胖子,,
|
||||
对额!想当初侬一记头就看出来我是细作。,对额!想当初侬一记头就看出来我是细作。,探子,,
|
||||
侬有点小聪明的,想拿我抓回去,也好吃顿饱饭。,侬有点小聪明的,想拿我抓回去,也好吃顿饱饭。,探子,,
|
||||
不过侬太年轻、人么又瘦,就这样一趟翻身的机会侬浪费掉了。,不过侬太年轻、人么又瘦,就这样一趟翻身的机会侬浪费掉了。,探子,,
|
||||
但是要我讲哦,最最重要的是啥东西侬晓得哇...,但是要我讲哦,最最重要的是啥东西侬晓得哇...,探子,,
|
||||
要讲就讲,别装模作样。,要讲就讲,别装模作样。,肉铺胖子,,
|
||||
侬跟他们一样,这条河帮你也过不过去的。,侬跟他们一样,这条河帮你也过不过去的。,探子,,
|
||||
作孽啊...,作孽啊...,探子,,
|
||||
喏,侬的玻璃弹子,我帮侬拿回来了。,喏,侬的玻璃弹子,我帮侬拿回来了。,小小蝶,,
|
||||
谢谢。,谢谢。,小蝉,,
|
||||
你的弹子老好看的,我从来没看到过这种样子的。,你的弹子老好看的,我从来没看到过这种样子的。,小小蝶,,
|
||||
...侬要欢喜,我就送给侬。,...侬要欢喜,我就送给侬。,小蝉,,
|
||||
谢谢侬,但是我(阿拉)爸不让我玩这个。,谢谢侬,但是我(阿拉)爸不让我玩这个。,小小蝶,,
|
||||
他老是讲小姑娘要文一点,要有小姑娘的样子,其实...我玻璃弹子打的比他们好的多呢。,他老是讲小姑娘要文一点,要有小姑娘的样子,其实...我玻璃弹子打的比他们好的多呢。,小小蝶,,
|
||||
...你(呐)爸爸呢?,...你(呐)爸爸呢?,小小蝶,,
|
||||
嗯...他蛮好的。,嗯...他蛮好的。,小蝉,,
|
||||
他管侬管的紧哇,是不是经常会的讲‘都是为了侬好’这种闲话啊?,他管侬管的紧哇,是不是经常会的讲‘都是为了侬好’这种闲话啊?,小小蝶,,
|
||||
有时候(辰光)会的,他蛮吓人的。,有时候(辰光)会的,他蛮吓人的。,小蝉,,
|
||||
我、我不想惹(za)他不开心。,我、我不想惹(za)他不开心。,小蝉,,
|
||||
还是当大人好。等我们长大了,就没人再讲咱们是一懂不懂的小朋友了。,还是当大人好。等我们长大了,就没人再讲咱们是一懂不懂的小朋友了。,小小蝶,,
|
||||
到那个时候,我欢喜撒就组撒、伐想组就伐组,彻底解放了!,到那个时候,我欢喜撒就组撒、伐想组就伐组,彻底解放了!,小小蝶,,
|
||||
真好啊。,真好啊。,小蝉,,
|
||||
诶,我马上就要过生日了!侬想...咦,妈妈,侬哪能来了?,诶,我马上就要过生日了!侬想...咦,妈妈,侬哪能来了?,小小蝶,,
|
||||
那个,这是我刚刚认识的好朋友,她叫、她叫...,那个,这是我刚刚认识的好朋友,她叫、她叫...,小小蝶,,
|
||||
我叫方小蝉。,我叫方小蝉。,小蝉,,
|
||||
阿姨,你们是伐是要回起吃饭啦,我爸爸...等些阿要叫我回起了。,阿姨,你们是伐是要回起吃饭啦,我爸爸...等些阿要叫我回起了。,小蝉,,
|
||||
再、再见。,再、再见。,小蝉,,
|
||||
我要是还活着…就能拉你起来了,我要是还活着…就能拉你起来了,小蝉,,
|
||||
方小蝉?我好像…想起你是谁了…,方小蝉?我好像…想起你是谁了…,小蝶,,
|
||||
嗯…那你可以…离开这里了吗?,嗯…那你可以…离开这里了吗?,小蝉,,
|
||||
是否答应小蝉离开这里?,是否答应小蝉离开这里?,,,
|
||||
是,是,(response),,
|
||||
否,否,(response),,
|
||||
你…为什么要…诶?,你…为什么要…诶?,小蝶,,
|
||||
|
|
@ -192,6 +192,12 @@
|
||||
陆仁: 侬覅、(深吸一口气)这种鬼出莫辩(句测老逼)的事情伐好瞎讲的,听到了伐!
|
||||
=> END
|
||||
|
||||
~ c03_棺材怪
|
||||
# 不使用字幕
|
||||
???: 好疼啊... [ID:c03_棺材怪_1]
|
||||
???: 我的儿啊 [ID:c03_棺材怪_2]
|
||||
???: 求求你... [ID:c03_棺材怪_3]
|
||||
=> END
|
||||
|
||||
~ c03_胖子游戏对白
|
||||
探子: 侬哪能又来了。
|
||||
|
@ -1 +0,0 @@
|
||||
keys,zh_CN,_character,_notes,_tags
|
|
@ -1,17 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="csv_translation"
|
||||
type="Translation"
|
||||
uid="uid://biw8l6b4d3v3j"
|
||||
|
||||
[deps]
|
||||
|
||||
files=["res://asset/dialogue/event_stage.zh_CN.translation"]
|
||||
|
||||
source_file="res://asset/dialogue/event_stage.csv"
|
||||
dest_files=["res://asset/dialogue/event_stage.zh_CN.translation"]
|
||||
|
||||
[params]
|
||||
|
||||
compress=true
|
||||
delimiter=0
|
@ -15,6 +15,7 @@ c03_s01_meat_put: 0:初始化 1:已放肉
|
||||
c03_invite_xchan_supper: 0:初始化 1:已偷听_需邀请 2:完成邀请_待交互小猫 3:已交互小猫 4:已拿钥匙
|
||||
# 理发店剪辫子
|
||||
c03_s03_laizi_braid: 0:初始化 1:已剪下辫子 2:演出结束
|
||||
c03_s03_laizi_breath: 0:初始化 1:划伤_呼吸结束
|
||||
# 二楼瞎子偷听&挡路纸人
|
||||
c03_f2_madman_runaway: 0:初始化 1:跑开_纸人挡路 2:消除纸人
|
||||
c03_invite_xchan_supper=4 & c03_s03_laizi_braid=2 -> c03_f2_madman_runaway=2
|
||||
|
@ -109,14 +109,14 @@ prop_一把香,一把香,,,[#texture=c03/一把香.png],,Bundle of Incense
|
||||
prop_一把香_说明,三炷细香捆成一束,香头微微发黑,散发着淡淡的檀木气息,,,,,
|
||||
prop_麻将2,麻将(二),,,[#texture=c03/麻将2.png][#inspect=c03/ux_麻将2.png],,
|
||||
prop_麻将2_说明,上面的幺鸡图是鸟和鸡的组合,幺字在南方的方言中有一的意思,,,,,
|
||||
prop_一碗浆糊,一碗浆糊,,,[#texture=c03/一碗浆糊.png][#inspect=c03/ux_一碗浆糊.png],,
|
||||
prop_一碗浆糊_说明,用面粉调制的黏糊糊的浆液,表面已经结了一层薄膜,,,,,
|
||||
prop_浆糊,一碗浆糊,,,[#texture=c03/一碗浆糊.png][#inspect=c03/ux_一碗浆糊.png],,
|
||||
prop_浆糊_说明,用面粉调制的黏糊糊的浆液,表面已经结了一层薄膜,,,,,
|
||||
prop_纸舌头,纸舌头,,,[#texture=c03/下半部的舌头.png][#inspect=c03/ux_下半部的舌头.png],,
|
||||
prop_纸舌头_说明,用红纸剪成的舌头形状,边缘参差不齐,像是匆忙剪下的,,,,,
|
||||
prop_刀把,刀把,,,[#texture=c03/刀把.png][#inspect=c03/ux_刀把.png],,
|
||||
prop_刀把_说明,木质刀柄,表面磨得发亮,刀身不知去向,,,,,
|
||||
prop_剪下的辫子,剪下的辫子,,,[#texture=c03/剪下的辫子.png][#inspect=c03/ux_剪下的辫子.png],,
|
||||
prop_剪下的辫子_说明,王守义的辫子,是他极其宝贝之物,油亮浓密,没生虱子,,,,,
|
||||
prop_辫子,剪下的辫子,,,[#texture=c03/剪下的辫子.png][#inspect=c03/ux_剪下的辫子.png],,
|
||||
prop_辫子_说明,王守义的辫子,是他极其宝贝之物,油亮浓密,没生虱子,,,,,
|
||||
prop_纸铜钱1,纸铜钱,,,[#texture=c03/纸铜钱1.png][#inspect=c03/ux_纸铜钱1.png],,
|
||||
prop_纸铜钱1_说明,用黄纸剪成的圆形铜钱,中间有方孔,做工颇为精细,,,,,
|
||||
prop_2个纸铜钱,一对纸铜钱,,,[#texture=c03/2个纸铜钱.png],,
|
||||
|
|
@ -44,7 +44,6 @@
|
||||
按 E 可与场景互动 [ID:ui_center_notify_press_e_to_interact]
|
||||
按 Q 可退出 [ID:ui_center_notify_press_q_to_exit]
|
||||
按 E 使用道具 [ID:ui_center_notify_use_prop]
|
||||
需要剪刀 [ID:ui_center_notify_lack_of_scissor]
|
||||
按 N 查看线索笔记 [ID:ui_center_notify_check_note]
|
||||
按 B 查看重要物品 [ID:ui_center_notify_check_bag]
|
||||
右键点击可检阅道具 [ID:ui_center_notify_right_click_prop]
|
||||
@ -56,6 +55,7 @@
|
||||
点击选择信件碎片,方向键移动,E 旋碎片转,Q 退出 [ID:input_拼凑信件]
|
||||
点击书本可选中或交换,Q 退出 [ID:input_书架游戏]
|
||||
# c03
|
||||
需要剪刀 [ID:ui_center_notify_lack_of_scissor]
|
||||
还缺一块麻将 [ID:input_麻将游戏_麻将不足]
|
||||
取出「三筒」开启整理 [ID:input_麻将整理游戏_开始方式]
|
||||
依次点击两块麻将可进行交换 [ID:input_麻将游戏_交换规则]
|
||||
@ -133,14 +133,14 @@
|
||||
三炷细香捆成一束,香头微微发黑,散发着淡淡的檀木气息 [ID:prop_一把香_说明]
|
||||
麻将(二) [#texture=c03/麻将2.png] [#inspect=c03/ux_麻将2.png] [ID:prop_麻将2]
|
||||
上面的幺鸡图是鸟和鸡的组合,幺字在南方的方言中有一的意思 [ID:prop_麻将2_说明]
|
||||
一碗浆糊 [#texture=c03/一碗浆糊.png] [#inspect=c03/ux_一碗浆糊.png] [ID:prop_一碗浆糊]
|
||||
用面粉调制的黏糊糊的浆液,表面已经结了一层薄膜 [ID:prop_一碗浆糊_说明]
|
||||
一碗浆糊 [#texture=c03/一碗浆糊.png] [#inspect=c03/ux_一碗浆糊.png] [ID:prop_浆糊]
|
||||
用面粉调制的黏糊糊的浆液,表面已经结了一层薄膜 [ID:prop_浆糊_说明]
|
||||
纸舌头 [#texture=c03/下半部的舌头.png][#inspect=c03/ux_下半部的舌头.png] [ID:prop_纸舌头]
|
||||
用红纸剪成的舌头形状,边缘参差不齐,像是匆忙剪下的 [ID:prop_纸舌头_说明]
|
||||
刀把 [#texture=c03/刀把.png][#inspect=c03/ux_刀把.png] [ID:prop_刀把]
|
||||
木质刀柄,表面磨得发亮,刀身不知去向 [ID:prop_刀把_说明]
|
||||
剪下的辫子 [#texture=c03/剪下的辫子.png][#inspect=c03/ux_剪下的辫子.png] [ID:prop_剪下的辫子]
|
||||
王守义的辫子,是他极其宝贝之物,油亮浓密,没生虱子 [ID:prop_剪下的辫子_说明]
|
||||
剪下的辫子 [#texture=c03/剪下的辫子.png][#inspect=c03/ux_剪下的辫子.png] [ID:prop_辫子]
|
||||
王守义的辫子,是他极其宝贝之物,油亮浓密,没生虱子 [ID:prop_辫子_说明]
|
||||
纸铜钱 [#texture=c03/纸铜钱1.png][#inspect=c03/ux_纸铜钱1.png] [ID:prop_纸铜钱1]
|
||||
用黄纸剪成的圆形铜钱,中间有方孔,做工颇为精细 [ID:prop_纸铜钱1_说明]
|
||||
一对纸铜钱 [#texture=c03/2个纸铜钱.png] [ID:prop_2个纸铜钱]
|
||||
|
@ -8,4 +8,5 @@
|
||||
[resource]
|
||||
script = ExtResource("1_xb1uk")
|
||||
audios = Array[AudioStream]([ExtResource("1_2gs13"), ExtResource("2_rf711"), ExtResource("3_xgf5m")])
|
||||
db = 0
|
||||
metadata/_custom_type_script = "uid://bgxi2pq6x5d88"
|
||||
|
@ -156,7 +156,7 @@ func _create_script():
|
||||
if len(chapter) != 3 or len(section) != 3:
|
||||
printerr("[Event2D] ground scene_name error: %s" % ground.scene_name)
|
||||
return
|
||||
var file_name = section + "_" + name.to_snake_case() + ".gd"
|
||||
var file_name = section + "_" + name.replace("Event2D", "Event").to_snake_case() + ".gd"
|
||||
var path = script_root_dir + chapter + "/" + file_name
|
||||
if FileAccess.file_exists(path):
|
||||
print("file exists, reattach the script to node: %s" % path)
|
||||
|
@ -8,7 +8,7 @@ class_name EventBinder extends Node
|
||||
updater_event = val
|
||||
if is_node_ready() and Engine.is_editor_hint():
|
||||
_auto_memo()
|
||||
@export_enum("enabler", "shower", "opener") var updater_mode := "enabler":
|
||||
@export_enum("enabler", "unfreezer", "player", "shower", "opener") var updater_mode := "enabler":
|
||||
set(val):
|
||||
if updater_mode != val:
|
||||
updater_mode = val
|
||||
@ -121,6 +121,16 @@ func _update_binding_state(stage: int):
|
||||
# check updater_mode
|
||||
if updater_mode == "enabler":
|
||||
parent.enabled = updater_status
|
||||
elif updater_mode == "unfreezer":
|
||||
parent.set("freezing", not updater_status)
|
||||
elif updater_mode == "player":
|
||||
if updater_status:
|
||||
parent.play()
|
||||
else:
|
||||
if parent is Sfx2D:
|
||||
parent.easing_kill()
|
||||
else:
|
||||
parent.stop()
|
||||
elif updater_mode == "opener":
|
||||
# open portal
|
||||
parent.status = "opened" if updater_status else "locked"
|
||||
@ -204,6 +214,10 @@ func _auto_memo() -> void:
|
||||
memo_str += "显示"
|
||||
elif updater_mode == "enabler":
|
||||
memo_str += "启用"
|
||||
elif updater_mode == "unfreezer":
|
||||
memo_str += "解冻"
|
||||
elif updater_mode == "player":
|
||||
memo_str += "播放"
|
||||
elif updater_mode == "opener":
|
||||
memo_str += "打开"
|
||||
else:
|
||||
|
@ -70,6 +70,9 @@ func global_play() -> void:
|
||||
|
||||
|
||||
func easing_kill(duration: float = 2.0) -> Tween:
|
||||
timer.stop()
|
||||
if not playing:
|
||||
return
|
||||
# stop with easing
|
||||
var tween = create_tween()
|
||||
tween.bind_node(self)
|
||||
|
@ -125,7 +125,11 @@ func _display_paper_man(play_sfx := true):
|
||||
# paper_man.enabled = true
|
||||
if play_sfx:
|
||||
paper_man.get_node("Sfx").play()
|
||||
paper_man.get_node("wall/CollisionShape2D").disabled = false
|
||||
# 第一章阻挡,第二章不阻挡并且左右镜像
|
||||
if 2 <= EventManager.get_chapter_stage():
|
||||
paper_man.flip_h = false
|
||||
else:
|
||||
paper_man.get_node("wall/CollisionShape2D").disabled = true
|
||||
|
||||
|
||||
func _on_try_exit():
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=99 format=3 uid="uid://djc2uaefhmu7"]
|
||||
[gd_scene load_steps=100 format=3 uid="uid://djc2uaefhmu7"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_0dylx"]
|
||||
[ext_resource type="Script" uid="uid://dsp5plrdkrsd7" path="res://scene/ground/scene/c02/s03_院子.gd" id="2_dt5aj"]
|
||||
@ -73,6 +73,7 @@
|
||||
[ext_resource type="SpriteFrames" uid="uid://vadgcpixpkj1" path="res://asset/art/gif/c03_一楼胖李癞/c03_一楼胖李癞_frames.tres" id="66_deuom"]
|
||||
[ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="67_h2lyo"]
|
||||
[ext_resource type="Script" uid="uid://cts4fvgir2lur" path="res://scene/ground/script/c02/s03_event_2d第二章结束井边演出.gd" id="72_18q2p"]
|
||||
[ext_resource type="Script" uid="uid://bkkiyk5jkdw4d" path="res://manager/event_manager/event2d.gd" id="73_lt8c0"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_rt2lh"]
|
||||
length = 0.001
|
||||
@ -788,7 +789,7 @@ one_shot_max_times = 3
|
||||
disable_prop_after_interacted = true
|
||||
prop_key = "prop_3个纸铜钱"
|
||||
prop_key2 = "prop_药方"
|
||||
prop_key3 = "prop_剪下的辫子"
|
||||
prop_key3 = "prop_辫子"
|
||||
|
||||
[node name="Closeup抓药游戏" parent="Ground/DeployLayer/Event2D抓药游戏/药车_老板" instance=ExtResource("23_81juy")]
|
||||
position = Vector2(1058, 30)
|
||||
@ -1206,7 +1207,7 @@ position = Vector2(1964, -209)
|
||||
[node name="Pickable浆糊" parent="Ground/DeployLayer" index="36" instance=ExtResource("7_em2ma")]
|
||||
position = Vector2(774, 64)
|
||||
texture = ExtResource("64_deuom")
|
||||
prop_key = "prop_一碗浆糊"
|
||||
prop_key = "prop_浆糊"
|
||||
|
||||
[node name="EventBinder" type="Node" parent="Ground/DeployLayer/Pickable浆糊"]
|
||||
script = ExtResource("12_2b6vx")
|
||||
@ -1303,6 +1304,45 @@ animation = &"小婵呼吸"
|
||||
script = ExtResource("67_h2lyo")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="Event2D第二章_纸人" type="Node2D" parent="Ground/DeployLayer" index="39"]
|
||||
script = ExtResource("73_lt8c0")
|
||||
event_name = &"current_chapter_stage"
|
||||
event_stages = Array[int]([3])
|
||||
metadata/_custom_type_script = "uid://bkkiyk5jkdw4d"
|
||||
|
||||
[node name="排队常人" type="Sprite2D" parent="Ground/DeployLayer/Event2D第二章_纸人"]
|
||||
visible = false
|
||||
light_mask = 5
|
||||
z_index = 4
|
||||
position = Vector2(1227.5, -119)
|
||||
texture = ExtResource("18_crgo6")
|
||||
centered = false
|
||||
|
||||
[node name="EventBinder" type="Node" parent="Ground/DeployLayer/Event2D第二章_纸人/排队常人"]
|
||||
script = ExtResource("12_2b6vx")
|
||||
updater_event = &"c03_drug_game"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
updater_stages = Array[int]([0])
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="排队纸人" type="Sprite2D" parent="Ground/DeployLayer/Event2D第二章_纸人"]
|
||||
visible = false
|
||||
light_mask = 5
|
||||
z_index = 4
|
||||
position = Vector2(1227.5, -119)
|
||||
texture = ExtResource("19_vddfx")
|
||||
centered = false
|
||||
|
||||
[node name="EventBinder" type="Node" parent="Ground/DeployLayer/Event2D第二章_纸人/排队纸人"]
|
||||
script = ExtResource("12_2b6vx")
|
||||
updater_event = &"c03_drug_game"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
updater_stage_mode = "exclude"
|
||||
updater_stages = Array[int]([0])
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/AmbientLayer" index="0"]
|
||||
light_mask = 4
|
||||
position = Vector2(2189, -142)
|
||||
|
@ -43,7 +43,6 @@ func _on_ground_ready() -> void:
|
||||
煤油灯.lighted.connect(_gaslight_up, CONNECT_ONE_SHOT)
|
||||
else:
|
||||
closeup洋糕点.enabled = true
|
||||
|
||||
if ambush小猫挠墙.played:
|
||||
ambush小猫挠墙.visible = false
|
||||
pickable李癞钥匙.visible = true
|
||||
|
@ -1,9 +1,10 @@
|
||||
[gd_scene load_steps=37 format=3 uid="uid://ctwy1ubhm68la"]
|
||||
[gd_scene load_steps=38 format=3 uid="uid://ctwy1ubhm68la"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_jad6f"]
|
||||
[ext_resource type="Script" uid="uid://tk4wg0i4payx" path="res://scene/ground/scene/c03/s02_瞎子新卧室.gd" id="2_y504i"]
|
||||
[ext_resource type="AudioStream" uid="uid://6gttowdwmado" path="res://asset/audio/sfx/环境音/第一章/房间内部场景1.ogg" id="3_5cqb4"]
|
||||
[ext_resource type="Texture2D" uid="uid://vc2hn6t5bedg" path="res://asset/art/scene/c03/s02_瞎子新卧室/bg_瞎子新卧室.png" id="4_hehhg"]
|
||||
[ext_resource type="AudioStream" uid="uid://d3yc0gbgivrjb" path="res://asset/audio/sfx/交互/第二章/sfx瞎子卧室灰姑.ogg" id="5_5cqb4"]
|
||||
[ext_resource type="Texture2D" uid="uid://7ay1ttob8qwm" path="res://asset/art/scene/c02/s08_瞎子卧室/e_床板.png" id="5_xifhb"]
|
||||
[ext_resource type="Texture2D" uid="uid://bgtxwxerl2dxh" path="res://asset/art/scene/c02/s08_瞎子卧室/十字架.png" id="6_hehhg"]
|
||||
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="6_jad6f"]
|
||||
@ -329,7 +330,8 @@ sprite_frames = ExtResource("10_2hv3f")
|
||||
animation = &"姑散开"
|
||||
autoplay = "姑呼吸帧"
|
||||
|
||||
[node name="Sfx老鼠精" type="AudioStreamPlayer" parent="Ground/DeployLayer/Event2D偷听陆仁对话后"]
|
||||
[node name="Sfx灰姑出场" type="AudioStreamPlayer" parent="Ground/DeployLayer/Event2D偷听陆仁对话后"]
|
||||
stream = ExtResource("5_5cqb4")
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("23_qq2pn")
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
@ -1,14 +1,17 @@
|
||||
[gd_scene load_steps=23 format=3 uid="uid://bsqt2c061fmin"]
|
||||
[gd_scene load_steps=26 format=3 uid="uid://bsqt2c061fmin"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_40yjl"]
|
||||
[ext_resource type="Script" uid="uid://cim5bqm2nayls" path="res://scene/ground/scene/c03/s03_瞎子理发店.gd" id="2_irgvj"]
|
||||
[ext_resource type="AudioStream" uid="uid://b2mudqvq1dmng" path="res://asset/audio/sfx/环境音/白噪音/白噪声房间里1.ogg" id="3_o1s27"]
|
||||
[ext_resource type="Texture2D" uid="uid://lglbxvvwsybj" path="res://asset/art/scene/c03/s03_瞎子理发店/bg_瞎子理发店.png" id="4_40yjl"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_ikkg3"]
|
||||
[ext_resource type="PackedScene" uid="uid://bq1ngudr2hnkg" path="res://scene/entity/audio/sfx2d.tscn" id="5_cdaxx"]
|
||||
[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="5_d40x1"]
|
||||
[ext_resource type="Texture2D" uid="uid://7ujobcsjdm4r" path="res://asset/art/scene/c03/s03_瞎子理发店/fg_理发店前景.png" id="5_irgvj"]
|
||||
[ext_resource type="PackedScene" uid="uid://bnoqhovb0wjem" path="res://scene/ground/script/c03/s03_closeup镜子特写.tscn" id="6_j7tjd"]
|
||||
[ext_resource type="AudioStream" uid="uid://mff0udi3glb4" path="res://asset/audio/sfx/交互/第一章/瞎子房间癞子呼吸.ogg" id="6_xevnq"]
|
||||
[ext_resource type="Texture2D" uid="uid://0p78wjtm30rm" path="res://asset/art/scene/c03/s03_瞎子理发店/e_理发店剪贴画报.png" id="7_dcuy3"]
|
||||
[ext_resource type="Script" uid="uid://0wjaho6qkg6s" path="res://manager/event_manager/event_binder.gd" id="7_xevnq"]
|
||||
[ext_resource type="PackedScene" uid="uid://dohvkxfdmcrw4" path="res://scene/ground/script/c03/s03_刮海报_理发店.tscn" id="8_xtr6o"]
|
||||
[ext_resource type="PackedScene" uid="uid://d320nw5yrmvjo" path="res://scene/ground/script/c03/s03_closeup癞子纸人.tscn" id="9_4imwu"]
|
||||
[ext_resource type="Texture2D" uid="uid://bv5vcrdqwtlm3" path="res://asset/art/scene/c03/s03_瞎子理发店/癞子纸人.png" id="9_bdtls"]
|
||||
@ -48,6 +51,21 @@ mode = "场景背景音"
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="Sfx2d癞子呼吸声" parent="Ground/AnimationPlayer" index="1" instance=ExtResource("5_cdaxx")]
|
||||
position = Vector2(343, 42)
|
||||
stream = ExtResource("6_xevnq")
|
||||
volume_db = -4.0
|
||||
max_distance = 1000.0
|
||||
attenuation = 3.0
|
||||
loop = true
|
||||
|
||||
[node name="EventBinder" type="Node" parent="Ground/AnimationPlayer/Sfx2d癞子呼吸声"]
|
||||
script = ExtResource("7_xevnq")
|
||||
updater_event = &"c03_s03_laizi_breath"
|
||||
updater_mode = "player"
|
||||
updater_stages = Array[int]([0])
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
position = Vector2(9, 0)
|
||||
@ -189,6 +207,7 @@ offset = Vector2(0, -11)
|
||||
points = PackedVector2Array(35, 151, 541, 151)
|
||||
|
||||
[node name="DirectionalLight2D" parent="Ground" index="8"]
|
||||
visible = false
|
||||
energy = 0.85
|
||||
blend_mode = 1
|
||||
|
||||
|
@ -14,7 +14,6 @@ func _ready() -> void:
|
||||
|
||||
|
||||
#region node_reference
|
||||
var pickable药方: Pickable2D
|
||||
var closeup李氏纸人: Closeup2D
|
||||
var closeup麻将出千游戏: Closeup2D
|
||||
var closeup整理麻将游戏: Closeup2D
|
||||
@ -23,7 +22,6 @@ var closeup整理麻将游戏: Closeup2D
|
||||
|
||||
# 读取设置变量名
|
||||
func _setup_node_reference() -> void:
|
||||
pickable药方 = $"../DeployLayer/Pickable药方"
|
||||
closeup李氏纸人 = $"../DeployLayer/Closeup李氏纸人"
|
||||
closeup麻将出千游戏 = $"../DeployLayer/Closeup麻将出千游戏"
|
||||
closeup整理麻将游戏 = $"../DeployLayer/Closeup整理麻将游戏"
|
||||
@ -41,11 +39,6 @@ func _on_ground_ready() -> void:
|
||||
SceneManager.toggle_hud_display(false)
|
||||
closeup整理麻将游戏.exit.connect(_on_exit_sort_mahjong_game)
|
||||
closeup麻将出千游戏.exit.connect(_on_exit_cheat_mahjong_game)
|
||||
pickable药方.triggered.connect(_on_spec_picked, CONNECT_ONE_SHOT)
|
||||
|
||||
|
||||
func _on_spec_picked() -> void:
|
||||
EventManager.set_stage("c03_drug_game", 1)
|
||||
|
||||
|
||||
func _on_exit_sort_mahjong_game(arg) -> void:
|
||||
@ -61,3 +54,8 @@ func _on_exit_cheat_mahjong_game(arg) -> void:
|
||||
EventManager.set_stage_if_greater("c03_mahjong_game", 3)
|
||||
EventManager.set_stage_if_greater("c03_li_paperwoman", 1)
|
||||
closeup麻将出千游戏.enabled = false
|
||||
|
||||
# 招魂幡
|
||||
func on_spirit_flag_interacted() -> void:
|
||||
$"../DeployLayer/Event李氏纸人相关/招魂幡".play()
|
||||
$"Sfx招魂幡".play(2.3)
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=27 format=3 uid="uid://c7c88hg2cl1j7"]
|
||||
[gd_scene load_steps=30 format=3 uid="uid://c7c88hg2cl1j7"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_byh4s"]
|
||||
[ext_resource type="Script" uid="uid://byw2swgt783oa" path="res://scene/ground/scene/c03/s04_李癞房间.gd" id="2_vjibx"]
|
||||
@ -7,22 +7,25 @@
|
||||
[ext_resource type="Script" uid="uid://0wjaho6qkg6s" path="res://manager/event_manager/event_binder.gd" id="4_35fjj"]
|
||||
[ext_resource type="Texture2D" uid="uid://08xrgv7s4m4b" path="res://asset/art/scene/c03/s04_李癞房间/bg_癞子房间.png" id="4_byh4s"]
|
||||
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="5_4efpk"]
|
||||
[ext_resource type="AudioStream" uid="uid://c68e38rel4xrs" path="res://asset/audio/sfx/交互/序章/sfx_鬼差出场.ogg" id="5_7jj1o"]
|
||||
[ext_resource type="Texture2D" uid="uid://bdtccpvbl7e7b" path="res://asset/art/scene/c03/s04_李癞房间/fg_李癞房间前景.png" id="5_vjibx"]
|
||||
[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="6_dbkw8"]
|
||||
[ext_resource type="PackedScene" uid="uid://n75766ui6udi" path="res://scene/ground/script/c03/s04_closeup整理麻将游戏.tscn" id="7_jmyby"]
|
||||
[ext_resource type="PackedScene" uid="uid://cua3uqy4btxqn" path="res://scene/ground/script/c03/s04_closeup麻将出千游戏.tscn" id="8_jmyby"]
|
||||
[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="9_m8bf2"]
|
||||
[ext_resource type="PackedScene" uid="uid://t61o0vpm0e11" path="res://scene/ground/script/c03/s04_closeup李氏纸人.tscn" id="10_o2w5q"]
|
||||
[ext_resource type="Script" uid="uid://bbfyvhhhcdet8" path="res://scene/ground/script/c03/s04_event_2d香炉.gd" id="11_4umel"]
|
||||
[ext_resource type="Script" uid="uid://bbfyvhhhcdet8" path="res://scene/ground/script/c03/s04_event_李氏纸人相关.gd" id="11_4umel"]
|
||||
[ext_resource type="Texture2D" uid="uid://p7eeml2vadvc" path="res://asset/art/scene/c03/s04_李癞房间/李氏纸人.png" id="11_7d7lv"]
|
||||
[ext_resource type="Texture2D" uid="uid://cwrq3g5rd5i3t" path="res://asset/art/scene/c03/s04_李癞房间/花圈_无支撑.png" id="12_r0k7c"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://cmvr3lbwe3h7p" path="res://asset/art/gif/c03_特写与游戏动画/c03_特写与游戏动画_frames.tres" id="14_27fnr"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1o30ess5p0ev" path="res://asset/art/scene/c03/s04_李癞房间/纸钱.png" id="14_ueha8"]
|
||||
[ext_resource type="Texture2D" uid="uid://wtifvyytbb4t" path="res://asset/art/scene/c03/s04_李癞房间/招魂幡静态.png" id="15_r0k7c"]
|
||||
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="14_vgq24"]
|
||||
[ext_resource type="Texture2D" uid="uid://diimwy2vwda4i" path="res://asset/art/scene/c03/s04_李癞房间/丧事柜子部件.png" id="16_4umel"]
|
||||
[ext_resource type="PackedScene" uid="uid://bq1ngudr2hnkg" path="res://scene/entity/audio/sfx2d.tscn" id="16_drhpr"]
|
||||
[ext_resource type="AudioStream" uid="uid://qvy062jtmtbn" path="res://asset/audio/mixkit/mixkit-man-coughing-2224.ogg" id="17_tk48j"]
|
||||
[ext_resource type="AudioStream" uid="uid://copg4yfv32fgn" path="res://asset/audio/mixkit/mixkit-man-coughing-loud-2222.ogg" id="18_q7jtk"]
|
||||
[ext_resource type="AudioStream" uid="uid://cvp1j6211ghtj" path="res://asset/audio/mixkit/mixkit-sick-male-cough-2225.ogg" id="19_27fnr"]
|
||||
[ext_resource type="AudioStream" uid="uid://bkbs5hwxuou4r" path="res://asset/audio/sfx/交互/第二章/李氏纸人呼吸.ogg" id="20_27fnr"]
|
||||
[ext_resource type="PackedScene" uid="uid://b6ymfeft65wof" path="res://scene/ground/script/c03/s04_closeup柜子.tscn" id="23_q7jtk"]
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
@ -57,6 +60,12 @@ mode = "场景背景音"
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="Sfx招魂幡" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="1"]
|
||||
stream = ExtResource("5_7jj1o")
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_0jb1q")
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
texture = ExtResource("4_byh4s")
|
||||
@ -94,33 +103,41 @@ enabled = false
|
||||
position = Vector2(537, 55)
|
||||
prop_key = "prop_2013钥匙"
|
||||
|
||||
[node name="Event2D给药完成" type="Node2D" parent="Ground/DeployLayer" index="6"]
|
||||
[node name="Event李氏纸人相关" type="Node2D" parent="Ground/DeployLayer" index="6"]
|
||||
script = ExtResource("11_4umel")
|
||||
event_name = &"c03_li_paperwoman"
|
||||
event_stages = Array[int]([3])
|
||||
metadata/_custom_type_script = "uid://bkkiyk5jkdw4d"
|
||||
|
||||
[node name="Pickable香" parent="Ground/DeployLayer/Event2D给药完成" instance=ExtResource("9_m8bf2")]
|
||||
position = Vector2(62, 31)
|
||||
[node name="Pickable香" parent="Ground/DeployLayer/Event李氏纸人相关" instance=ExtResource("9_m8bf2")]
|
||||
position = Vector2(47, 29)
|
||||
prop_key = "prop_一把香"
|
||||
|
||||
[node name="花圈" type="Sprite2D" parent="Ground/DeployLayer/Event2D给药完成"]
|
||||
[node name="花圈" type="Sprite2D" parent="Ground/DeployLayer/Event李氏纸人相关"]
|
||||
position = Vector2(404, -33)
|
||||
texture = ExtResource("12_r0k7c")
|
||||
|
||||
[node name="纸钱" type="Sprite2D" parent="Ground/DeployLayer/Event2D给药完成"]
|
||||
[node name="纸钱" type="Sprite2D" parent="Ground/DeployLayer/Event李氏纸人相关"]
|
||||
position = Vector2(316, 105)
|
||||
texture = ExtResource("14_ueha8")
|
||||
|
||||
[node name="招魂幡静态" type="Sprite2D" parent="Ground/DeployLayer/Event2D给药完成"]
|
||||
position = Vector2(191, 10)
|
||||
texture = ExtResource("15_r0k7c")
|
||||
[node name="招魂幡" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event李氏纸人相关"]
|
||||
position = Vector2(183, 10)
|
||||
sprite_frames = ExtResource("14_27fnr")
|
||||
animation = &"招魂幡"
|
||||
|
||||
[node name="丧事柜子部件" type="Sprite2D" parent="Ground/DeployLayer/Event2D给药完成"]
|
||||
[node name="Ambush招魂幡" parent="Ground/DeployLayer/Event李氏纸人相关/招魂幡" instance=ExtResource("14_vgq24")]
|
||||
position = Vector2(10, 19)
|
||||
trigger_mode = "interact"
|
||||
one_shot = false
|
||||
cooldown_time = 2.0
|
||||
hook_method = "on_spirit_flag_interacted"
|
||||
|
||||
[node name="丧事柜子部件" type="Sprite2D" parent="Ground/DeployLayer/Event李氏纸人相关"]
|
||||
position = Vector2(64, 46)
|
||||
texture = ExtResource("16_4umel")
|
||||
|
||||
[node name="Sfx2d咳嗽声" parent="Ground/DeployLayer/Event2D给药完成" instance=ExtResource("16_drhpr")]
|
||||
[node name="Sfx2d咳嗽声" parent="Ground/DeployLayer/Event李氏纸人相关" instance=ExtResource("16_drhpr")]
|
||||
position = Vector2(-16, 17)
|
||||
stream = SubResource("AudioStreamRandomizer_vgq24")
|
||||
volume_db = -4.0
|
||||
@ -130,6 +147,15 @@ attenuation = 3.0
|
||||
loop = true
|
||||
loop_round_time = 10.0
|
||||
|
||||
[node name="Sfx2d纸人呼吸声" parent="Ground/DeployLayer/Event李氏纸人相关" instance=ExtResource("16_drhpr")]
|
||||
position = Vector2(372, 18)
|
||||
stream = ExtResource("20_27fnr")
|
||||
volume_db = 10.0
|
||||
autoplay = false
|
||||
max_distance = 1000.0
|
||||
attenuation = 3.0
|
||||
loop = true
|
||||
|
||||
[node name="Closeup李氏纸人" parent="Ground/DeployLayer" index="7" instance=ExtResource("6_dbkw8")]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(372, 40)
|
||||
@ -143,17 +169,12 @@ updater_event = &"c03_li_paperwoman"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
updater_stage_mode = "exclude"
|
||||
updater_stages = Array[int]([0, 3])
|
||||
updater_stages = Array[int]([0])
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="Pickable药方" parent="Ground/DeployLayer" index="8" instance=ExtResource("9_m8bf2")]
|
||||
[node name="Closeup柜子" parent="Ground/DeployLayer" index="8" instance=ExtResource("6_dbkw8")]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(76, 42)
|
||||
prop_key = "prop_药方"
|
||||
|
||||
[node name="Closeup柜子" parent="Ground/DeployLayer" index="9" instance=ExtResource("6_dbkw8")]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(104, 41)
|
||||
position = Vector2(64, 45)
|
||||
packed_scene = ExtResource("23_q7jtk")
|
||||
sign_mark_offset = Vector2(0, -11.02)
|
||||
|
||||
|
@ -26,7 +26,10 @@ func _setup_node_reference() -> void:
|
||||
func _on_ground_ready() -> void:
|
||||
closeup绞肉机.exit.connect(_on_grinder_exited)
|
||||
# c03_meat_grinder: 0:初始化 1:已装转盘 2:绞肉机演出 3:演出结束
|
||||
if EventManager.get_stage("c03_meat_grinder") == 2:
|
||||
var grinder_stage = EventManager.get_stage("c03_meat_grinder")
|
||||
if grinder_stage == 1:
|
||||
_setup_monster()
|
||||
elif grinder_stage == 2:
|
||||
# 进入演出
|
||||
var portal_2_x = $"../DeployLayer/portal_2".global_position.x
|
||||
SceneManager.get_player().global_position.x = portal_2_x
|
||||
@ -40,14 +43,19 @@ func _on_grinder_exited(_arg) -> void:
|
||||
await Util.wait(1.0)
|
||||
SceneManager.dizzy_effect(3.0)
|
||||
SceneManager.player_action(17, true)
|
||||
Util.timer(1.0, _setup_monster)
|
||||
await SceneManager.get_player().animation_finished
|
||||
var monster = $"../DeployLayer/棺材怪切肉"
|
||||
monster.show()
|
||||
monster.play()
|
||||
await Util.wait(3.0)
|
||||
SceneManager.unlock_player()
|
||||
SceneManager.get_ground_loader().transition_to_scene("c03_s10", "left")
|
||||
|
||||
|
||||
func _setup_monster() -> void:
|
||||
var monster = $"../DeployLayer/棺材怪切肉"
|
||||
monster.show()
|
||||
monster.play()
|
||||
|
||||
|
||||
func _grinder_show() -> void:
|
||||
# 胖子从屠宰间桌子左侧的上方掉落,站起看向右侧
|
||||
# 镜头移动至桌子,棺材怪正在切桌上的肉块,桌面右边放着绞肉机。
|
||||
|
@ -78,7 +78,7 @@ status = "locked"
|
||||
prop_key = "prop_符纸钥匙"
|
||||
|
||||
[node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("6_t8dkf")]
|
||||
position = Vector2(316, 34)
|
||||
position = Vector2(419, 34)
|
||||
debug_note = "胖子游戏结束,回到绞肉机前"
|
||||
portal_name = "2"
|
||||
|
||||
@ -127,7 +127,7 @@ metadata/_custom_type_script = "uid://dt8cfnm2og4h"
|
||||
|
||||
[node name="Closeup绞肉机" parent="Ground/DeployLayer" index="7" instance=ExtResource("14_48a3r")]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(316, 21)
|
||||
position = Vector2(419, 21)
|
||||
packed_scene = ExtResource("15_48a3r")
|
||||
quit_closeup_on_cancel = false
|
||||
on_display_hide_hud = null
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=20 format=3 uid="uid://dfln301xllqpn"]
|
||||
[gd_scene load_steps=22 format=3 uid="uid://dfln301xllqpn"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_8vqn6"]
|
||||
[ext_resource type="Script" uid="uid://dxt2u1jajrm1g" path="res://scene/ground/scene/c03/s09_棺材房.gd" id="2_8vqn6"]
|
||||
@ -14,8 +14,10 @@
|
||||
[ext_resource type="SpriteFrames" uid="uid://cvjl0m6b5oc6f" path="res://asset/art/gif/c03_棺材怪/c03_棺材怪_frames.tres" id="9_mpel5"]
|
||||
[ext_resource type="Script" uid="uid://wapo47a1oddf" path="res://scene/entity/audio/sfx2d.gd" id="10_htuhx"]
|
||||
[ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="10_t7o3d"]
|
||||
[ext_resource type="AudioStream" uid="uid://cfsx6yqrw5gp4" path="res://asset/audio/sfx/交互/第二章/棺材怪呼吸.ogg" id="11_qr48f"]
|
||||
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="13_alans"]
|
||||
[ext_resource type="Texture2D" uid="uid://d3rl4pyal4bao" path="res://asset/art/scene/c03/s09_棺材房/角落胖子干尸.png" id="14_htuhx"]
|
||||
[ext_resource type="Texture2D" uid="uid://cylsq5cvhlp18" path="res://asset/art/tool/point_light.png" id="15_rcrkk"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_htuhx"]
|
||||
length = 0.001
|
||||
@ -79,16 +81,12 @@ position = Vector2(420, 56)
|
||||
sign_mark_offset = Vector2(27.55, 0)
|
||||
action = 3
|
||||
|
||||
[node name="Closeup棺材特写" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_tmrc4")]
|
||||
position = Vector2(338, 54)
|
||||
texture = ExtResource("7_kdfpp")
|
||||
packed_scene = ExtResource("7_klnhf")
|
||||
sign_mark_offset = Vector2(0, -21.53)
|
||||
collision_width_and_x = Vector2(100.52, 0)
|
||||
[node name="呼吸声跟随" type="RemoteTransform2D" parent="Ground/DeployLayer" index="4"]
|
||||
position = Vector2(338, 47)
|
||||
|
||||
[node name="Sfx2D棺材呼吸声Closeup" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/Closeup棺材特写"]
|
||||
[node name="Sfx2D棺材呼吸声" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/呼吸声跟随"]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("9_alans")
|
||||
stream = ExtResource("11_qr48f")
|
||||
autoplay = true
|
||||
max_distance = 1000.0
|
||||
attenuation = 2.0
|
||||
@ -96,24 +94,22 @@ bus = &"game_sfx"
|
||||
script = ExtResource("10_htuhx")
|
||||
metadata/_custom_type_script = "uid://wapo47a1oddf"
|
||||
|
||||
[node name="Pro棺材怪" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="5"]
|
||||
position = Vector2(519, -89)
|
||||
[node name="Closeup棺材特写" parent="Ground/DeployLayer" index="5" instance=ExtResource("6_tmrc4")]
|
||||
position = Vector2(338, 54)
|
||||
texture = ExtResource("7_kdfpp")
|
||||
packed_scene = ExtResource("7_klnhf")
|
||||
sign_mark_offset = Vector2(0, -21.53)
|
||||
collision_width_and_x = Vector2(100.52, 0)
|
||||
|
||||
[node name="Pro棺材怪" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="6"]
|
||||
light_mask = 3
|
||||
position = Vector2(650, -76)
|
||||
sprite_frames = ExtResource("9_mpel5")
|
||||
animation = &"墙上呼吸帧"
|
||||
autoplay = "爬墙循环动画"
|
||||
script = ExtResource("10_t7o3d")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="Sfx2D棺材呼吸声Monster" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/Pro棺材怪"]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(15, -22)
|
||||
stream = ExtResource("9_alans")
|
||||
max_distance = 1000.0
|
||||
attenuation = 2.0
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("10_htuhx")
|
||||
metadata/_custom_type_script = "uid://wapo47a1oddf"
|
||||
|
||||
[node name="Sfx2D棺材怪移动声" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/Pro棺材怪"]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(15, -22)
|
||||
@ -124,20 +120,30 @@ bus = &"game_sfx"
|
||||
script = ExtResource("10_htuhx")
|
||||
metadata/_custom_type_script = "uid://wapo47a1oddf"
|
||||
|
||||
[node name="Pro棺材怪2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="6"]
|
||||
position = Vector2(122, 20)
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Pro棺材怪"]
|
||||
position = Vector2(-19, -27)
|
||||
range_item_cull_mask = 2
|
||||
texture = ExtResource("15_rcrkk")
|
||||
|
||||
[node name="Pro棺材怪2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="7"]
|
||||
light_mask = 3
|
||||
sprite_frames = ExtResource("9_mpel5")
|
||||
animation = &"棺材怪受惊"
|
||||
autoplay = "爬墙循环动画"
|
||||
frame = 1
|
||||
autoplay = "棺材怪受惊"
|
||||
flip_h = true
|
||||
script = ExtResource("10_t7o3d")
|
||||
autostart = false
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="Ambush棺材怪消失" parent="Ground/DeployLayer/Pro棺材怪2" instance=ExtResource("13_alans")]
|
||||
position = Vector2(121, 40)
|
||||
enabled = false
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Pro棺材怪2"]
|
||||
position = Vector2(-20, 4)
|
||||
range_item_cull_mask = 2
|
||||
texture = ExtResource("15_rcrkk")
|
||||
|
||||
[node name="MainPlayer" parent="Ground" index="5"]
|
||||
position = Vector2(325, 98)
|
||||
catty_light_energy = 0.5
|
||||
|
@ -159,7 +159,7 @@ scale = Vector2(1.5, 1.5)
|
||||
sprite_frames = ExtResource("17_novpu")
|
||||
animation = &"小手"
|
||||
autoplay = "小手"
|
||||
frame_progress = 0.32264
|
||||
frame_progress = 0.309503
|
||||
speed_scale = 0.85
|
||||
|
||||
[node name="河里的手2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="10"]
|
||||
|
@ -30,7 +30,7 @@ func _on_ground_ready(_ground: Ground2D):
|
||||
closeup.exit.connect(_on_closeup_exit)
|
||||
|
||||
|
||||
func _on_closeup_exit(win := false) -> void:
|
||||
func _on_closeup_exit(win = false) -> void:
|
||||
if win:
|
||||
# 完成抓药游戏
|
||||
EventManager.set_stage_if_greater("c03_drug_game", 2)
|
||||
|
@ -21,6 +21,7 @@ func _ready() -> void:
|
||||
SceneManager.pop_center_notification("ui_left_mouse_shave")
|
||||
if exit_on_shaven_fulfilled:
|
||||
shaven_fulfilled.connect(exit.emit.bind(true))
|
||||
%"Draggable纸钱".picked.connect(GlobalFunctor.c03_get_paper_coin)
|
||||
|
||||
|
||||
var exiting = false
|
||||
|
@ -39,10 +39,10 @@ func _on_ground_ready(_ground: Ground2D):
|
||||
if the_blind.animation == "瞎子_抽烟":
|
||||
await the_blind.animation_finished
|
||||
# Part2: 下半段对话2&灯忽闪
|
||||
DialogueManager.show_dialogue_balloon(c03_dialogue, "c03_s02_邀请小蝉与瞎子对话2")
|
||||
animation_player.play("light_flipping")
|
||||
# TODO
|
||||
SceneManager.pop_debug_dialog_info("音效", "老鼠叫声+悉悉索索老鼠走路钻洞声")
|
||||
$"Sfx灰姑出场".play()
|
||||
DialogueManager.show_dialogue_balloon(c03_dialogue, "c03_s02_邀请小蝉与瞎子对话2")
|
||||
await DialogueManager.dialogue_ended
|
||||
# TODO
|
||||
# Part3: 瞎子咳嗽
|
||||
|
@ -65,10 +65,9 @@ func _try_interact() -> void:
|
||||
await Util.wait(0.5)
|
||||
# 飞针
|
||||
$AnimationPlayer.play("cutting_overhead")
|
||||
EventManager.set_stage_if_greater("c03_s03_laizi_breath", 1)
|
||||
# 抖动
|
||||
Util.shake_layer(self, 0.3)
|
||||
# TODO
|
||||
SceneManager.pop_debug_dialog_info("音效", "使用剪刀(惊悚)")
|
||||
$"头".hide()
|
||||
await Util.wait(5.0)
|
||||
$"后脑勺".show()
|
||||
@ -90,7 +89,7 @@ func _braid_cutting_show() -> void:
|
||||
$"头".hide()
|
||||
$"头受伤".hide()
|
||||
$"后脑勺".hide()
|
||||
# SceneManager.enable_prop_item("prop_剪下的辫子")
|
||||
# SceneManager.enable_prop_item("prop_辫子")
|
||||
await Util.wait(2.0)
|
||||
$AnimationPlayer.play("light_and_canvas_flipping")
|
||||
await Util.wait(1.5)
|
||||
|
@ -17,11 +17,11 @@ func _ready() -> void:
|
||||
SceneManager.dizzy_effect(3.0)
|
||||
await Util.wait(3.3)
|
||||
await SceneManager.pop_os_with_str("c03_s03_演出结束")
|
||||
SceneManager.enable_prop_item("prop_剪下的辫子")
|
||||
SceneManager.enable_prop_item("prop_辫子")
|
||||
SceneManager.unlock_player()
|
||||
)
|
||||
EventManager.set_stage("c03_s03_laizi_braid", 2)
|
||||
SceneManager.enable_prop_item_silently("prop_剪下的辫子")
|
||||
SceneManager.enable_prop_item_silently("prop_辫子")
|
||||
await Util.wait(0.6)
|
||||
exit.emit(true)
|
||||
|
||||
|
@ -2,6 +2,7 @@ extends CanvasLayer
|
||||
|
||||
@onready var bg = $BG as TextureRect
|
||||
@onready var rope_with_mahjong = $"Draggable2D麻绳" as Draggable2D
|
||||
@onready var dusted_face = $"BG灰尘脸" as Control
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
@ -9,6 +10,7 @@ func _ready() -> void:
|
||||
var mahjong_picked = ArchiveManager.get_global_value("c03_s03_mahjong_picked")
|
||||
if mahjong_picked:
|
||||
rope_with_mahjong.queue_free()
|
||||
dusted_face.hide()
|
||||
else:
|
||||
rope_with_mahjong.picked.connect(_on_btn_pressed, CONNECT_ONE_SHOT)
|
||||
|
||||
@ -17,3 +19,10 @@ func _on_btn_pressed(_arg):
|
||||
ArchiveManager.set_global_entry("c03_s03_mahjong_picked", true)
|
||||
SceneManager.enable_prop_item("prop_麻将2")
|
||||
rope_with_mahjong.queue_free()
|
||||
await SceneManager.get_inspector().quit_and_hidden
|
||||
# TODO 诡异小孩声
|
||||
SceneManager.pop_debug_dialog_info("音效", "诡异小孩声")
|
||||
$"Sfx诡异小孩声".play()
|
||||
var tween := create_tween()
|
||||
tween.tween_interval(1.5)
|
||||
tween.tween_property(dusted_face, "modulate:a", 0.0, 1.5)
|
||||
|
@ -1,7 +1,9 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://bnoqhovb0wjem"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://bnoqhovb0wjem"]
|
||||
|
||||
[ext_resource type="Script" path="res://scene/ground/script/c03/s03_closeup镜子特写.gd" id="1_l7eke"]
|
||||
[ext_resource type="Script" uid="uid://xyswrst2qvnv" path="res://scene/ground/script/c03/s03_closeup镜子特写.gd" id="1_l7eke"]
|
||||
[ext_resource type="Texture2D" uid="uid://cv43fc0yphoyh" path="res://asset/art/scene/c03/s03_瞎子理发店/ux_镜子特写_脸.png" id="2_h11vl"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="2_x88e4"]
|
||||
[ext_resource type="Texture2D" uid="uid://47bswjbnegh6" path="res://asset/art/scene/c03/s03_瞎子理发店/ux_镜子特写_浮现前.png" id="3_l7eke"]
|
||||
[ext_resource type="PackedScene" uid="uid://bg7oictr1wgex" path="res://scene/little_game/general/draggable.tscn" id="4_pmhbo"]
|
||||
[ext_resource type="Texture2D" uid="uid://dri7gy7janvim" path="res://asset/art/scene/c03/s03_瞎子理发店/ux_镜子特写_红绳麻将.png" id="5_l7eke"]
|
||||
[ext_resource type="Texture2D" uid="uid://gan7qq0i7uiw" path="res://asset/art/scene/c03/s03_瞎子理发店/ux_镜子遮罩.png" id="5_pmhbo"]
|
||||
@ -9,6 +11,11 @@
|
||||
[node name="Closeup镜子特写" type="CanvasLayer"]
|
||||
script = ExtResource("1_l7eke")
|
||||
|
||||
[node name="Sfx诡异小孩声" type="AudioStreamPlayer" parent="."]
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("2_x88e4")
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BG" type="TextureRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
@ -17,6 +24,15 @@ grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("2_h11vl")
|
||||
|
||||
[node name="BG灰尘脸" type="TextureRect" parent="."]
|
||||
unique_name_in_owner = true
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("3_l7eke")
|
||||
|
||||
[node name="Draggable2D麻绳" parent="." instance=ExtResource("4_pmhbo")]
|
||||
position = Vector2(122, 78)
|
||||
act_as_button = true
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=27 format=3 uid="uid://dohvkxfdmcrw4"]
|
||||
[gd_scene load_steps=26 format=3 uid="uid://dohvkxfdmcrw4"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d31fc1bolhwlf" path="res://scene/ground/script/c02/刮海报.gd" id="1_pdoaa"]
|
||||
[ext_resource type="Script" uid="uid://bagqdqsd0b4fy" path="res://scene/ground/script/c03/鬼母子游戏.gd" id="2_86fqw"]
|
||||
@ -6,6 +6,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://bg7oictr1wgex" path="res://scene/little_game/general/draggable.tscn" id="3_86fqw"]
|
||||
[ext_resource type="Texture2D" uid="uid://cbql1i4hblmt1" path="res://asset/art/ui/遮罩/inspect特写通用遮罩.png" id="4_cir1h"]
|
||||
[ext_resource type="PackedScene" uid="uid://bvnclp341hxoh" path="res://scene/entity/ux/刮刮乐.tscn" id="5_edyi3"]
|
||||
[ext_resource type="Texture2D" uid="uid://vyuf0wekr1lq" path="res://asset/art/scene/c03/s03_瞎子理发店/癞子特写/纸钱1.png" id="6_b7rxv"]
|
||||
[ext_resource type="AudioStream" uid="uid://bomvnle4oh1ol" path="res://asset/audio/sfx/交互/第一章/sfx_折纸.ogg" id="6_dyn3c"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="7_8ty36"]
|
||||
[ext_resource type="AudioStream" uid="uid://bisi1i5u4yyql" path="res://asset/audio/effect/impact/impactPlank_medium_003.ogg" id="8_6jvn1"]
|
||||
@ -13,11 +14,9 @@
|
||||
[ext_resource type="AudioStream" uid="uid://7ak57qrf38im" path="res://asset/audio/effect/impact/impactBell_heavy_001.ogg" id="9_s7g11"]
|
||||
[ext_resource type="Texture2D" uid="uid://w3ht3dr5ovsw" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/2背.png" id="10_pilu4"]
|
||||
[ext_resource type="Texture2D" uid="uid://cx3kcrqpjt55x" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/3背.png" id="11_6jvn1"]
|
||||
[ext_resource type="Texture2D" uid="uid://fgafxxahidbk" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/4背.png" id="12_s7g11"]
|
||||
[ext_resource type="Texture2D" uid="uid://dc1yq5hnho25q" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/4正.png" id="12_b7rxv"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://cmvr3lbwe3h7p" path="res://asset/art/gif/c03_特写与游戏动画/c03_特写与游戏动画_frames.tres" id="14_s7g11"]
|
||||
[ext_resource type="PackedScene" uid="uid://bkk1rxx36ghrl" path="res://scene/entity/ux/hover_light_click_area.tscn" id="15_3uuyc"]
|
||||
[ext_resource type="Texture2D" uid="uid://bqodfve8iavgv" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/e_剪刀.png" id="16_go12c"]
|
||||
[ext_resource type="Texture2D" uid="uid://boc0hof5p6sjs" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/l_剪刀.png" id="16_ikyli"]
|
||||
[ext_resource type="Texture2D" uid="uid://cstd74y5811u3" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/l_舌头.png" id="17_682sk"]
|
||||
[ext_resource type="Script" uid="uid://0wjaho6qkg6s" path="res://manager/event_manager/event_binder.gd" id="17_dhl8m"]
|
||||
[ext_resource type="Texture2D" uid="uid://csu41qqgeqqhl" path="res://asset/art/scene/c03/s03_瞎子理发店/鬼母子神/e_舌头.png" id="19_puk8y"]
|
||||
@ -107,11 +106,18 @@ shape = SubResource("CapsuleShape2D_3uuyc")
|
||||
position = Vector2(437, 206)
|
||||
act_as_button = true
|
||||
freezing = true
|
||||
texture = ExtResource("12_s7g11")
|
||||
texture = ExtResource("12_b7rxv")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="鬼母子游戏/kid4"]
|
||||
shape = SubResource("CapsuleShape2D_ikyli")
|
||||
|
||||
[node name="EventBinder" type="Node" parent="鬼母子游戏/kid4"]
|
||||
script = ExtResource("17_dhl8m")
|
||||
updater_event = &"c03_s03_papercoin3"
|
||||
updater_mode = "unfreezer"
|
||||
updater_ease_duration = 0.0
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="倒塌" type="AnimatedSprite2D" parent="鬼母子游戏"]
|
||||
visible = false
|
||||
sprite_frames = ExtResource("14_s7g11")
|
||||
@ -142,8 +148,6 @@ polygon = PackedVector2Array(-49, -10, -49, -2.8, -38, 3.2, -38, 5.1, 5.1, 3, 13
|
||||
|
||||
[node name="EventBinder" type="Node" parent="鬼母子游戏/倒塌/Props/纸舌头"]
|
||||
script = ExtResource("17_dhl8m")
|
||||
memo = "c03_hariti_tongue=[0] 时,显示: [纸舌头]
|
||||
[纸舌头] interacted 时: c03_hariti_tongue=1(greater)"
|
||||
updater_event = &"c03_hariti_tongue"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
@ -152,36 +156,25 @@ trigger_event = &"c03_hariti_tongue"
|
||||
trigger_mode = "interacted"
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="剪刀" parent="鬼母子游戏/倒塌/Props" instance=ExtResource("15_3uuyc")]
|
||||
[node name="Draggable纸钱" parent="." instance=ExtResource("3_86fqw")]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(364, 248)
|
||||
position = Vector2(438, 221)
|
||||
act_as_button = true
|
||||
texture = ExtResource("6_b7rxv")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="鬼母子游戏/倒塌/Props/剪刀"]
|
||||
position = Vector2(-55, -19)
|
||||
texture = ExtResource("16_go12c")
|
||||
centered = false
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="鬼母子游戏/倒塌/Props/剪刀"]
|
||||
position = Vector2(-1, 1)
|
||||
range_layer_max = 10
|
||||
texture = ExtResource("16_ikyli")
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="鬼母子游戏/倒塌/Props/剪刀"]
|
||||
visible = false
|
||||
polygon = PackedVector2Array(4, -25, -10, -25, -14, -13.4, -14, -8.4, -37.5, 1, -41.6, 1, -50.6, 7, -53, 7, -56, 11, -57.2, 11, -58.3, 13.2, -55, 17.6, -55, 20.3, -38.7, 18, -34.7, 18, -8, 8.4, -5.7, 8, 7.3, 18, 35.6, 18, 44.6, 12, 47.1, 12, 54.1, 1, 56.5, 1, 54, -10.4, 54, -12.8, 43, -23.8, 43, -25, 29.4, -25, 27, -21.8, 1.4, -18, 4, -23.6)
|
||||
|
||||
[node name="EventBinder" type="Node" parent="鬼母子游戏/倒塌/Props/剪刀"]
|
||||
[node name="EventBinder" type="Node" parent="Draggable纸钱"]
|
||||
script = ExtResource("17_dhl8m")
|
||||
memo = "c03_hariti_scissor=[0] 时,显示: [剪刀]
|
||||
[剪刀] interacted 时: c03_hariti_scissor=1(greater)"
|
||||
updater_event = &"c03_hariti_scissor"
|
||||
updater_event = &"c03_s03_papercoin3"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
updater_stages = Array[int]([0])
|
||||
trigger_event = &"c03_hariti_scissor"
|
||||
trigger_mode = "interacted"
|
||||
trigger_event = &"c03_s03_papercoin3"
|
||||
trigger_mode = "picked"
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Draggable纸钱"]
|
||||
polygon = PackedVector2Array(13, -30, -9.5, -30, -19.5, -25, -22.1, -25, -30, -12.2, -30, 14.1, -25, 21.6, -25, 24.3, -12, 30, 13.7, 30, 21.6, 25, 24.2, 25, 30, 14.5, 30, -11, 26, -17.6, 26, -20, 13, -29)
|
||||
|
||||
[node name="遮罩" type="TextureRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
|
@ -31,12 +31,19 @@ var success = false
|
||||
func _ready() -> void:
|
||||
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
|
||||
_toggle_activation_for_all(false)
|
||||
if EventManager.get_stage("c03_mahjong_game") == 0 and not SceneManager.has_prop("prop_麻将2"):
|
||||
%"12".visible = false
|
||||
SceneManager.pop_center_notification("input_麻将游戏_麻将不足")
|
||||
await Util.wait(3.0)
|
||||
exit.emit(false)
|
||||
return
|
||||
if EventManager.get_stage("c03_mahjong_game") == 0:
|
||||
var all_ready = true
|
||||
if not SceneManager.has_prop("prop_麻将"):
|
||||
all_ready = false
|
||||
%"12".visible = false
|
||||
if not SceneManager.has_prop("prop_麻将2"):
|
||||
all_ready = false
|
||||
%"13".visible = false
|
||||
if not all_ready:
|
||||
SceneManager.pop_center_notification("input_麻将游戏_麻将不足")
|
||||
await Util.wait(3.0)
|
||||
exit.emit(false)
|
||||
return
|
||||
# 游戏一开始就收起玩家麻将道具,设置 c03_mahjong_game 为 1
|
||||
EventManager.set_stage_if_greater("c03_mahjong_game", 1)
|
||||
SceneManager.disable_prop_item("prop_麻将")
|
||||
@ -129,8 +136,10 @@ func _check_if_success() -> void:
|
||||
# 下一阶段
|
||||
SceneManager.enable_important_item("prop_两个麻将", false)
|
||||
EventManager.set_stage_if_greater("c03_mahjong_game", 2)
|
||||
DialogueManager.show_dialogue_balloon(c03_dialog, "c03_s04_整理麻将游戏0")
|
||||
await Util.wait(1.0)
|
||||
animation_player.play("take_to_the_desk")
|
||||
await Util.wait(1.5)
|
||||
DialogueManager.show_dialogue_balloon(c03_dialog, "c03_s04_整理麻将游戏0")
|
||||
await DialogueManager.dialogue_ended
|
||||
$"Sfx黑屏转场".global_play()
|
||||
if animation_player.is_playing():
|
||||
|
@ -12,11 +12,12 @@ func _ready() -> void:
|
||||
# c03_li_paperwoman: 0:初始化隐藏 1:显示纸人 2:纸舌头完成 3:给药完成
|
||||
current_stage = EventManager.get_stage("c03_li_paperwoman")
|
||||
if current_stage == 1:
|
||||
await Util.wait(1.0)
|
||||
await Util.wait(0.5)
|
||||
SceneManager.pop_center_notification("ui_center_notify_c03纸人浆糊舌头")
|
||||
if current_stage == 2:
|
||||
if current_stage >= 2:
|
||||
$"断舌头粘完整".show()
|
||||
await Util.wait(1.0)
|
||||
if current_stage == 2:
|
||||
await Util.wait(0.5)
|
||||
SceneManager.pop_center_notification("ui_center_notify_c03纸人求药")
|
||||
|
||||
var paste_used := false
|
||||
@ -31,7 +32,7 @@ func _unhandled_input(event: InputEvent) -> void:
|
||||
var prop_hud = SceneManager.get_prop_hud()
|
||||
if current_stage == 1:
|
||||
if not paste_used:
|
||||
if prop == "prop_一碗浆糊":
|
||||
if prop == "prop_浆糊":
|
||||
$"Sfx使用浆糊".play()
|
||||
paste_used = true
|
||||
var sprite = $"断舌头涂胶水"
|
||||
@ -48,11 +49,11 @@ func _unhandled_input(event: InputEvent) -> void:
|
||||
sprite.show()
|
||||
sprite.modulate.a = 0.0
|
||||
create_tween().tween_property(sprite, "modulate:a", 1.0, 1.0)
|
||||
animation_player.play("give_coin")
|
||||
animation_player.play("give_scissor")
|
||||
await animation_player.animation_finished
|
||||
# 浆糊可以用两次
|
||||
SceneManager.disable_prop_item("prop_纸舌头")
|
||||
GlobalFunctor.c03_get_paper_coin()
|
||||
SceneManager.enable_prop_item("prop_剪刀")
|
||||
EventManager.set_stage_if_greater("c03_li_paperwoman", 2)
|
||||
current_stage = 2
|
||||
animation_player.play("RESET")
|
||||
|
@ -11,18 +11,18 @@
|
||||
[ext_resource type="AudioStream" uid="uid://bb6xofiqjvid8" path="res://asset/audio/sfx/UI/关闭报纸.ogg" id="6_40v3c"]
|
||||
[ext_resource type="Texture2D" uid="uid://wch8wpokpwy" path="res://asset/art/scene/c03/s04_李癞房间/李氏特写/要东西.png" id="6_qqxug"]
|
||||
[ext_resource type="AudioStream" uid="uid://c3qonrtdjnmau" path="res://asset/audio/sfx/UI/纸声.ogg" id="7_lqbuh"]
|
||||
[ext_resource type="Texture2D" uid="uid://g2jlyvf718h" path="res://asset/art/prop/c03/纸铜钱1.png" id="7_vcv6g"]
|
||||
[ext_resource type="AudioStream" uid="uid://dph8v3v5mq1xl" path="res://asset/audio/sfx/交互/sfx_交互失败.ogg" id="8_3m4i6"]
|
||||
[ext_resource type="Texture2D" uid="uid://sreapb4mhlu8" path="res://asset/art/scene/c03/s04_李癞房间/李氏特写/断舌头.png" id="10_ncmgt"]
|
||||
[ext_resource type="Texture2D" uid="uid://dyaknn88pri7g" path="res://asset/art/scene/c03/s04_李癞房间/李氏特写/断舌头涂胶水.png" id="11_klpdo"]
|
||||
[ext_resource type="Texture2D" uid="uid://cquvr5fjd3vlu" path="res://asset/art/scene/c03/s04_李癞房间/李氏特写/胶水(合并).png" id="12_022we"]
|
||||
[ext_resource type="Texture2D" uid="uid://b7ic8ih5ahiw2" path="res://asset/art/prop/c03/缠着符咒的剪刀.png" id="12_dwx4w"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_2nb82"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("给纸钱的手:position")
|
||||
tracks/0/path = NodePath("给剪刀的手:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
@ -44,22 +44,6 @@ tracks/1/keys = {
|
||||
"values": [Vector2(126, 405)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_022we"]
|
||||
resource_name = "give_coin"
|
||||
length = 2.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("给纸钱的手:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(425, 379), Vector2(423, 247)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_klpdo"]
|
||||
resource_name = "give_key"
|
||||
length = 2.0
|
||||
@ -76,11 +60,27 @@ tracks/0/keys = {
|
||||
"values": [Vector2(126, 405), Vector2(103, 212)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_022we"]
|
||||
resource_name = "give_scissor"
|
||||
length = 2.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("给剪刀的手:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(425, 379), Vector2(423, 247)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dwx4w"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_2nb82"),
|
||||
&"give_coin": SubResource("Animation_022we"),
|
||||
&"give_key": SubResource("Animation_klpdo")
|
||||
&"give_key": SubResource("Animation_klpdo"),
|
||||
&"give_scissor": SubResource("Animation_022we")
|
||||
}
|
||||
|
||||
[node name="Closeup李氏纸人" type="CanvasLayer"]
|
||||
@ -138,21 +138,22 @@ position = Vector2(126, 405)
|
||||
texture = ExtResource("5_vcv6g")
|
||||
|
||||
[node name="钥匙" type="Sprite2D" parent="给钥匙的手"]
|
||||
position = Vector2(12, -2)
|
||||
position = Vector2(14, 0)
|
||||
rotation = -2.12894
|
||||
scale = Vector2(0.5, 0.5)
|
||||
skew = 0.0698132
|
||||
texture = ExtResource("5_ncmgt")
|
||||
|
||||
[node name="给纸钱的手" type="Sprite2D" parent="."]
|
||||
[node name="给剪刀的手" type="Sprite2D" parent="."]
|
||||
position = Vector2(425, 379)
|
||||
texture = ExtResource("6_qqxug")
|
||||
|
||||
[node name="纸钱" type="Sprite2D" parent="给纸钱的手"]
|
||||
position = Vector2(-16, -11)
|
||||
scale = Vector2(0.5, 0.5)
|
||||
skew = 0.136136
|
||||
texture = ExtResource("7_vcv6g")
|
||||
[node name="剪刀" type="Sprite2D" parent="给剪刀的手"]
|
||||
position = Vector2(-9, -13)
|
||||
rotation = -0.316255
|
||||
scale = Vector2(0.59, 0.52)
|
||||
skew = -0.366519
|
||||
texture = ExtResource("12_dwx4w")
|
||||
|
||||
[node name="断舌头" type="Sprite2D" parent="."]
|
||||
position = Vector2(280, 175)
|
||||
|
@ -3,12 +3,33 @@ extends CanvasLayer
|
||||
@warning_ignore("unused_signal")
|
||||
signal exit(arg)
|
||||
|
||||
@onready var drug_spec
|
||||
@onready var bowl
|
||||
@onready var pic = %"Hover照片"
|
||||
@onready var pic_label = %"照片文字"
|
||||
@onready var drug_spec = %"Hover药方"
|
||||
@onready var mahjong = %"Hover麻将"
|
||||
|
||||
func _ready() -> void:
|
||||
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
|
||||
mahjong.interacted.connect(_on_majhong_interacted, CONNECT_ONE_SHOT)
|
||||
drug_spec.interacted.connect(_on_drug_spec_interacted, CONNECT_ONE_SHOT)
|
||||
pic.interacted.connect(_on_pic_interacted, CONNECT_ONE_SHOT)
|
||||
|
||||
# TODO 拿药方后,启动 drug game
|
||||
|
||||
func _on_majhong_interacted() -> void:
|
||||
SceneManager.enable_prop_item("prop_麻将")
|
||||
|
||||
func _on_drug_spec_interacted() -> void:
|
||||
SceneManager.enable_prop_item("prop_药方")
|
||||
# 拿药方后,启动 drug game
|
||||
EventManager.set_stage("c03_drug_game", 1)
|
||||
|
||||
func _on_pic_interacted() -> void:
|
||||
pic.freezing = true
|
||||
pic_label.show()
|
||||
|
||||
func _unhandled_input(event: InputEvent) -> void:
|
||||
if pic_label.visible:
|
||||
if event.is_action_pressed("cancel"):
|
||||
get_viewport().set_input_as_handled()
|
||||
pic.freezing = false
|
||||
pic_label.hide()
|
@ -1,13 +1,16 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://b6ymfeft65wof"]
|
||||
[gd_scene load_steps=12 format=3 uid="uid://b6ymfeft65wof"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bp23kh1gi3asj" path="res://scene/ground/script/c03/s04_closeup柜子.gd" id="1_2ow0y"]
|
||||
[ext_resource type="Texture2D" uid="uid://dluphta2op6kq" path="res://asset/art/scene/c03/s04_李癞房间/柜子特写/背景.png" id="2_rmoey"]
|
||||
[ext_resource type="Texture2D" uid="uid://cy1jly6cetwms" path="res://asset/art/scene/c03/s04_李癞房间/柜子特写/图层 11.png" id="3_ard2c"]
|
||||
[ext_resource type="Texture2D" uid="uid://dylb3p5sijet1" path="res://asset/art/scene/c03/s04_李癞房间/柜子特写/李弟照片.png" id="3_d7uum"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxaonpvi5g0xv" path="res://asset/art/scene/c03/s04_李癞房间/柜子特写/药方.png" id="5_rmoey"]
|
||||
[ext_resource type="Script" uid="uid://0wjaho6qkg6s" path="res://manager/event_manager/event_binder.gd" id="6_rmoey"]
|
||||
[ext_resource type="Texture2D" uid="uid://dpo1lwepl0jaf" path="res://asset/art/scene/c03/s04_李癞房间/柜子特写/碗.png" id="7_qfnr1"]
|
||||
[ext_resource type="PackedScene" uid="uid://bkk1rxx36ghrl" path="res://scene/entity/ux/hover_light_click_area.tscn" id="8_kxw4a"]
|
||||
[ext_resource type="Texture2D" uid="uid://f186lvt5y2ql" path="res://asset/art/ui/遮罩/inspect背景遮罩.png" id="9_ard2c"]
|
||||
[ext_resource type="Texture2D" uid="uid://doclbaxmuy2v0" path="res://asset/art/scene/c03/s04_李癞房间/柜子特写/麻将.png" id="9_gdtfm"]
|
||||
[ext_resource type="Script" uid="uid://dpocj5al0rvai" path="res://ui/text_helper.gd" id="10_qfnr1"]
|
||||
|
||||
[node name="Closeup柜子" type="CanvasLayer"]
|
||||
script = ExtResource("1_2ow0y")
|
||||
@ -20,12 +23,35 @@ grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("2_rmoey")
|
||||
|
||||
[node name="照片" type="Sprite2D" parent="."]
|
||||
position = Vector2(281, 80)
|
||||
[node name="Hover照片" parent="." instance=ExtResource("8_kxw4a")]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(295, 63)
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hover照片"]
|
||||
polygon = PackedVector2Array(125.5, 59, 125.5, 46, 124.5, 46, 124.5, -59, -125.5, -59, -125.5, 59)
|
||||
|
||||
[node name="照片" type="Sprite2D" parent="Hover照片"]
|
||||
light_mask = 33
|
||||
texture = ExtResource("3_d7uum")
|
||||
|
||||
[node name="EventBinder" type="Node" parent="Hover照片"]
|
||||
script = ExtResource("6_rmoey")
|
||||
updater_event = &"c03_li_paperwoman"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
updater_stages = Array[int]([3, 4])
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Hover照片"]
|
||||
light_mask = 33
|
||||
energy = 2.0
|
||||
range_layer_max = 10
|
||||
range_item_cull_mask = 32
|
||||
texture = ExtResource("3_d7uum")
|
||||
|
||||
[node name="Hover药方" parent="." instance=ExtResource("8_kxw4a")]
|
||||
position = Vector2(442, 181)
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(436, 197)
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hover药方"]
|
||||
polygon = PackedVector2Array(95.5, -70.5, -17.3, -70.5, -18.6, -68.5, -19.9, -68.5, -22.5, -60.8, -22.5, -58.2, -45.6, -23.5, -46.8, -23.5, -53.5, -7.9, -53.5, -5, -69.5, 22, -69.5, 23.8, -90.5, 56.9, -90.5, 58.4, -95.2, 61.5, -95.5, 70.5, 38.9, 70.5, 43.1, 67.5, 46.6, 67.5, 62.6, 43.5, 64, 43.5, 95.5, -54.3)
|
||||
@ -39,11 +65,22 @@ range_layer_max = 10
|
||||
range_item_cull_mask = 2
|
||||
texture = ExtResource("5_rmoey")
|
||||
|
||||
[node name="EventBinder" type="Node" parent="Hover药方"]
|
||||
script = ExtResource("6_rmoey")
|
||||
updater_event = &"c03_s04_counter_drug_spec"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
updater_stages = Array[int]([0])
|
||||
trigger_event = &"c03_s04_counter_drug_spec"
|
||||
trigger_mode = "interacted"
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="碗" type="Sprite2D" parent="."]
|
||||
position = Vector2(229, 187)
|
||||
position = Vector2(236, 186)
|
||||
texture = ExtResource("7_qfnr1")
|
||||
|
||||
[node name="Hover麻将" parent="碗" instance=ExtResource("8_kxw4a")]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(-69, -40)
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="碗/Hover麻将"]
|
||||
@ -59,6 +96,29 @@ range_layer_max = 10
|
||||
range_item_cull_mask = 2
|
||||
texture = ExtResource("9_gdtfm")
|
||||
|
||||
[node name="EventBinder" type="Node" parent="碗/Hover麻将"]
|
||||
script = ExtResource("6_rmoey")
|
||||
updater_event = &"c03_s04_counter_mahjong"
|
||||
updater_mode = "shower"
|
||||
updater_ease_duration = 0.0
|
||||
updater_stages = Array[int]([0])
|
||||
trigger_event = &"c03_s04_counter_mahjong"
|
||||
trigger_mode = "interacted"
|
||||
metadata/_custom_type_script = "uid://0wjaho6qkg6s"
|
||||
|
||||
[node name="照片文字" type="Sprite2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
texture = ExtResource("9_ard2c")
|
||||
centered = false
|
||||
offset = Vector2(0, 38)
|
||||
|
||||
[node name="Label" type="Label" parent="照片文字"]
|
||||
offset_right = 40.0
|
||||
offset_bottom = 14.0
|
||||
script = ExtResource("10_qfnr1")
|
||||
translation_key = "c03_s04_柜子照片"
|
||||
|
||||
[node name="遮罩" type="TextureRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
|
@ -15,9 +15,11 @@ func _on_global_stage_updated(e: StringName, s: int) -> void:
|
||||
super._on_global_stage_updated(e, s)
|
||||
|
||||
@onready var sfx_cough = $"Sfx2d咳嗽声" as Sfx2D
|
||||
@onready var sfx_breath = $"Sfx2d纸人呼吸声" as Sfx2D
|
||||
|
||||
func _on_ground_ready(_ground: Ground2D) -> void:
|
||||
if stage != 3:
|
||||
_setup_by_stage()
|
||||
if stage < 3:
|
||||
Util.timer(3.0, sfx_cough.play)
|
||||
|
||||
|
||||
@ -26,5 +28,13 @@ func _on_pre_stage_updated() -> void:
|
||||
|
||||
|
||||
func _on_stage_updated() -> void:
|
||||
_setup_by_stage()
|
||||
|
||||
|
||||
func _setup_by_stage() -> void:
|
||||
if stage >= 2:
|
||||
# 纸人呼吸声
|
||||
sfx_breath.play()
|
||||
|
||||
if stage == 3:
|
||||
sfx_cough.stop()
|
||||
sfx_cough.easing_kill()
|
@ -43,6 +43,7 @@ func _on_key_area_shaven(progress: float):
|
||||
|
||||
func _setup_on_shaven_finished() -> void:
|
||||
flyer.queue_free()
|
||||
hole_btn.disabled = false
|
||||
|
||||
|
||||
func _on_hole_pressed() -> void:
|
||||
|
@ -37,6 +37,7 @@ offset_left = 266.0
|
||||
offset_top = 124.0
|
||||
offset_right = 316.0
|
||||
offset_bottom = 174.0
|
||||
disabled = true
|
||||
texture_normal = ExtResource("5_4bab5")
|
||||
texture_pressed = ExtResource("5_0hj6x")
|
||||
texture_hover = ExtResource("5_0hj6x")
|
||||
|
@ -5,24 +5,26 @@ var freezing := true:
|
||||
set(val):
|
||||
freezing = val
|
||||
for i in range(1, 5):
|
||||
get_node("kid" + str(i)).freezing = val
|
||||
var node = get_node("kid" + str(i))
|
||||
# 注意 4 号 kid 的 freeze 状态取决于 c03_s03_papercoin3
|
||||
if i == 4 and EventManager.get_stage("c03_papercoin3") != 1:
|
||||
node.freezing = true
|
||||
else:
|
||||
node.freezing = val
|
||||
|
||||
var _state_map = ["背", "右", "正", "左"]
|
||||
# 0背 1右 2正 3左
|
||||
var states: Array = [0, 0, 0, 0]:
|
||||
var states: Array = [0, 0, 0, 2]:
|
||||
set(val):
|
||||
if not val or len(val) != 4:
|
||||
val = [0, 0, 0, 0]
|
||||
val = [0, 0, 0, 2]
|
||||
states = val
|
||||
ArchiveManager.set_global_entry("c03_s03_hariti_states", states)
|
||||
|
||||
# 2正 1右 3左 0背
|
||||
var success_states: Array = [2, 1, 3, 0]
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
# 道具
|
||||
$"倒塌/Props/剪刀".interacted.connect(SceneManager.enable_prop_item.bind("prop_剪刀"))
|
||||
$"倒塌/Props/纸舌头".interacted.connect(SceneManager.enable_prop_item.bind("prop_纸舌头"))
|
||||
|
||||
$"../刮刮乐".visible = true
|
||||
@ -41,6 +43,7 @@ func _ready() -> void:
|
||||
for i in range(1, 5):
|
||||
get_node("kid" + str(i)).picked.connect(_on_picked.bind(i))
|
||||
|
||||
|
||||
func _on_shaven_fulfilled():
|
||||
get_node("../刮刮乐").queue_free()
|
||||
freezing = false
|
||||
|
@ -126,6 +126,13 @@ func _ready() -> void:
|
||||
mouse_exited.connect(_on_mouse_exited)
|
||||
|
||||
|
||||
func _notification(what: int) -> void:
|
||||
if what == NOTIFICATION_TRANSLATION_CHANGED and is_node_ready():
|
||||
_load_items_config_to_dict("ImportantPropItems")
|
||||
_load_items_config_to_dict("PropItems")
|
||||
_reload_cache_and_realign_display()
|
||||
|
||||
|
||||
func _load_items_config_to_dict(title: String):
|
||||
if not item_config_res or not item_config_res.titles.has(title):
|
||||
return
|
||||
|
@ -29,7 +29,7 @@ var items_translation = preload("uid://c1x5bqwulamey") as Translation
|
||||
|
||||
func refresh():
|
||||
if property_name:
|
||||
if inspect_title:
|
||||
if not inspect_title.is_empty():
|
||||
set(property_name, _get_tr_content())
|
||||
elif translation_key:
|
||||
var msg = tr(translation_key)
|
||||
@ -44,11 +44,6 @@ func refresh():
|
||||
set(property_name, msg)
|
||||
|
||||
|
||||
func _notification(what: int) -> void:
|
||||
if what == NOTIFICATION_TRANSLATION_CHANGED:
|
||||
refresh()
|
||||
|
||||
|
||||
func _get_tr_content():
|
||||
if inspect_title == "":
|
||||
return ""
|
||||
@ -61,3 +56,8 @@ func _get_tr_content():
|
||||
inspection_note += tr(line.get("translation_key")) + "\n"
|
||||
line_id = line.get("next_id")
|
||||
return inspection_note
|
||||
|
||||
|
||||
func _notification(what: int) -> void:
|
||||
if what == NOTIFICATION_TRANSLATION_CHANGED:
|
||||
refresh()
|
||||
|