update .godot cache

This commit is contained in:
cakipaul 2025-06-18 11:30:36 +08:00
parent 2c1fc163f9
commit 779ac49d2f
3 changed files with 6 additions and 92 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=40 format=3 uid="uid://cp8d3ag5nbjq0"]
[gd_scene load_steps=28 format=3 uid="uid://cp8d3ag5nbjq0"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_6w6et"]
[ext_resource type="Script" uid="uid://dydpmjpcvt3v1" path="res://scene/ground/scene/c02/s05_animation.gd" id="2_70lf6"]
@ -17,11 +17,9 @@
[ext_resource type="PackedScene" uid="uid://cw3q5pvciumil" path="res://scene/entity/interactable.tscn" id="13_uj0pt"]
[ext_resource type="Texture2D" uid="uid://c3wytxnirtx27" path="res://asset/art/scene/c02/s05_一楼内侧楼道/血迹(一楼内侧楼道).png" id="14_s2g5k"]
[ext_resource type="Texture2D" uid="uid://bpqcq0a0ffhlr" path="res://asset/art/scene/c02/s05_一楼内侧楼道/打开的通道.png" id="15_s2g5k"]
[ext_resource type="Texture2D" path="res://asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画-(肉被取走)/0.png" id="17_2x1us"]
[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="17_aofps"]
[ext_resource type="SpriteFrames" uid="uid://cvwdqa8gyqj4g" path="res://asset/art/gif/c02_老鼠拖肉/c02_老鼠拖肉_frames.tres" id="17_bk7rf"]
[ext_resource type="Texture2D" uid="uid://d1etd7hr23rir" path="res://asset/art/scene/c02/s05_一楼内侧楼道/掉落的肉.png" id="18_bk7rf"]
[ext_resource type="Texture2D" path="res://asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画-(肉被取走)/1.png" id="18_heq1x"]
[ext_resource type="Texture2D" path="res://asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画-(肉被取走)/2.png" id="19_laquj"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_n48fn"]
@ -56,87 +54,6 @@ height = 10
fill = 1
fill_from = Vector2(0.5, 0.5)
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_67st2"]
load_path = "res://.godot/imported/0.png-2ca45260e18e542db87d9fe0489089dc.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_4c54f"]
load_path = "res://.godot/imported/1.png-eb0749b8d0522a5ac77693002c48beb3.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_7mq0m"]
load_path = "res://.godot/imported/2.png-f883e5b4f344d3a9895bc66d0de286c8.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_4k6pw"]
load_path = "res://.godot/imported/3.png-e166c059e8bd5b57fbe895ae076c0e07.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_iylo4"]
load_path = "res://.godot/imported/4.png-e5ef6a38793cd2007affbc7b4c83ce31.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_74b3r"]
load_path = "res://.godot/imported/5.png-7953c5a72d2b7a46a377c648ff42fd0e.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_23jkv"]
load_path = "res://.godot/imported/0.png-2e8e3f18ac08c30dbdddf781ca1aaba2.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_dp68c"]
load_path = "res://.godot/imported/1.png-48ca500d02727dc28529e22ebe250c99.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_kguso"]
load_path = "res://.godot/imported/2.png-2f6e0010be62f40714d3118ff3cd8338.ctex"
[sub_resource type="SpriteFrames" id="SpriteFrames_w2war"]
animations = [{
"frames": [{
"duration": 6.0,
"texture": SubResource("CompressedTexture2D_67st2")
}, {
"duration": 6.0,
"texture": SubResource("CompressedTexture2D_4c54f")
}, {
"duration": 6.0,
"texture": SubResource("CompressedTexture2D_7mq0m")
}, {
"duration": 6.0,
"texture": SubResource("CompressedTexture2D_4k6pw")
}, {
"duration": 6.0,
"texture": SubResource("CompressedTexture2D_iylo4")
}, {
"duration": 6.0,
"texture": SubResource("CompressedTexture2D_74b3r")
}],
"loop": true,
"name": &"奇怪的肉被拖进去动画",
"speed": 30.0
}, {
"frames": [{
"duration": 4.2,
"texture": SubResource("CompressedTexture2D_23jkv")
}, {
"duration": 4.2,
"texture": SubResource("CompressedTexture2D_dp68c")
}, {
"duration": 4.2,
"texture": SubResource("CompressedTexture2D_kguso")
}],
"loop": true,
"name": &"老鼠被黏住动画",
"speed": 30.0
}, {
"frames": [{
"duration": 3.0,
"texture": ExtResource("17_2x1us")
}, {
"duration": 3.0,
"texture": ExtResource("18_heq1x")
}, {
"duration": 3.0,
"texture": ExtResource("19_laquj")
}],
"loop": true,
"name": &"老鼠被黏住动画-(肉被取走)",
"speed": 30.0
}]
[node name="S05" type="Node2D"]
metadata/_edit_horizontal_guides_ = [98.0]
@ -275,7 +192,7 @@ position = Vector2(-1, 17)
texture = ExtResource("14_s2g5k")
[node name="老鼠叼肉" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="11"]
sprite_frames = SubResource("SpriteFrames_w2war")
sprite_frames = ExtResource("17_bk7rf")
animation = &"奇怪的肉被拖进去动画"
[node name="Pickable掉落的肉" parent="Ground/DeployLayer" index="12" instance=ExtResource("17_aofps")]

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://trkypc4gox20"]
[gd_scene load_steps=8 format=3 uid="uid://trkypc4gox20"]
[ext_resource type="Script" uid="uid://bica4jcy2w6ta" path="res://scene/ground/script/c02/水盆特写.gd" id="1_qtddk"]
[ext_resource type="Texture2D" uid="uid://oiswtv7jqcqy" path="res://asset/art/scene/c02/s06_二楼楼道/ux_水盆特写.png" id="2_h4mql"]
@ -7,9 +7,6 @@
[ext_resource type="Texture2D" uid="uid://s1c6gytu0gbx" path="res://asset/art/scene/c02/s06_二楼楼道/ux_水盆波纹.png" id="3_rdtwt"]
[ext_resource type="Shader" uid="uid://hxcx4sbqtniu" path="res://asset/shader/ripple.gdshader" id="4_qtddk"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_qtddk"]
load_path = "res://.godot/imported/ux_水盆波纹.png-4d0811c21e738add0239f8c61fc87db4.ctex"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_31ty5"]
shader = ExtResource("4_qtddk")
shader_parameter/frequency = 8.0
@ -17,7 +14,7 @@ shader_parameter/amplitude = 2.0
shader_parameter/ripple_rate = 5.0
shader_parameter/wave_amplitude = 0.05
shader_parameter/wave_frequency = 4.0
shader_parameter/boarder = SubResource("CompressedTexture2D_qtddk")
shader_parameter/boarder = ExtResource("3_rdtwt")
shader_parameter/offset = Vector2(0, 0)
[node name="水盆特写" type="CanvasLayer"]

View File

@ -128,5 +128,5 @@ unique_name_in_owner = true
light_mask = 9
scale = Vector2(0.5, 0.5)
sprite_frames = ExtResource("2_3w63u")
animation = &"c02_吕萍_匍匐起身蹲着窥视"
animation = &"c00_吕萍_idle_right"
offset = Vector2(0, -100)