猫鼠游戏 bgm
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934b6ca360
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@ -121,6 +121,7 @@ func game_intro() -> void:
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func _game_counting_down(_res = null):
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$"Sfx猫鼠游戏".play()
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SceneManager.release_player()
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# 重置镜头
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SceneManager.focus_player_and_reset_zoom(2.5)
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@ -273,6 +274,7 @@ func game_restart():
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ground_loader.toggle_mask(false, Color.BLACK, 1.0)
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await get_tree().create_timer(1.0).timeout
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SceneManager.release_player()
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$"Sfx猫鼠游戏".set("parameters/switch_to_clip", "Intro")
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await get_tree().create_timer(2.0).timeout
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_kids_start_run()
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@ -77,20 +77,21 @@ _data = {
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clip_count = 2
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clip_0/name = &"Intro"
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clip_0/stream = ExtResource("6_lxxek")
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clip_0/auto_advance = 0
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clip_0/auto_advance = 1
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clip_0/next_clip = 1
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clip_1/name = &"Loop"
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clip_1/stream = ExtResource("7_phfqg")
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clip_1/auto_advance = 0
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_transitions = {
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Vector2i(0, 1): {
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"fade_beats": 1.0,
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"fade_mode": 4,
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"fade_mode": 0,
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"from_time": 0,
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"to_time": 1
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},
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Vector2i(1, 1): {
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"fade_beats": 1.0,
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"fade_mode": 4,
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"fade_mode": 0,
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"from_time": 0,
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"to_time": 1
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}
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@ -101,11 +102,11 @@ size = Vector2(20, 50)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ceat6"]
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resource_local_to_scene = true
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size = Vector2(10, 70)
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size = Vector2(25, 70)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7cdhx"]
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resource_local_to_scene = true
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size = Vector2(30, 70)
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size = Vector2(25, 70)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_jw18h"]
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noise_type = 2
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@ -172,6 +173,7 @@ loop = true
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[node name="Sfx猫鼠游戏" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="2"]
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stream = SubResource("AudioStreamInteractive_af0pm")
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volume_db = -17.0
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bus = &"game_sfx"
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script = ExtResource("8_1g8pi")
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mode = "BGM"
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@ -727,7 +729,7 @@ offset = Vector2(0, -159)
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[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
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points = PackedVector2Array(37, 150, 4000, 150)
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[node name="DirectionalLight2D" parent="Ground" index="8"]
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[node name="DirectionalLight2D" parent="Ground" index="7"]
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visible = false
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[node name="书店外" type="Node2D" parent="Ground"]
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