From 7210fc86a6f67b388cd93cd0d285f8aea774ce53 Mon Sep 17 00:00:00 2001 From: cakipaul Date: Thu, 26 Jun 2025 02:03:21 +0800 Subject: [PATCH] =?UTF-8?q?=E7=8C=AB=E9=BC=A0=E6=B8=B8=E6=88=8F=20bgm?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scene/ground/scene/c01/s06_animation.gd | 2 ++ scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn | 14 ++++++++------ 2 files changed, 10 insertions(+), 6 deletions(-) diff --git a/scene/ground/scene/c01/s06_animation.gd b/scene/ground/scene/c01/s06_animation.gd index 5a69ae48..3782526b 100644 --- a/scene/ground/scene/c01/s06_animation.gd +++ b/scene/ground/scene/c01/s06_animation.gd @@ -121,6 +121,7 @@ func game_intro() -> void: func _game_counting_down(_res = null): + $"Sfx猫鼠游戏".play() SceneManager.release_player() # 重置镜头 SceneManager.focus_player_and_reset_zoom(2.5) @@ -273,6 +274,7 @@ func game_restart(): ground_loader.toggle_mask(false, Color.BLACK, 1.0) await get_tree().create_timer(1.0).timeout SceneManager.release_player() + $"Sfx猫鼠游戏".set("parameters/switch_to_clip", "Intro") await get_tree().create_timer(2.0).timeout _kids_start_run() diff --git a/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn b/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn index 41860c03..a9f427de 100644 --- a/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn +++ b/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn @@ -77,20 +77,21 @@ _data = { clip_count = 2 clip_0/name = &"Intro" clip_0/stream = ExtResource("6_lxxek") -clip_0/auto_advance = 0 +clip_0/auto_advance = 1 +clip_0/next_clip = 1 clip_1/name = &"Loop" clip_1/stream = ExtResource("7_phfqg") clip_1/auto_advance = 0 _transitions = { Vector2i(0, 1): { "fade_beats": 1.0, -"fade_mode": 4, +"fade_mode": 0, "from_time": 0, "to_time": 1 }, Vector2i(1, 1): { "fade_beats": 1.0, -"fade_mode": 4, +"fade_mode": 0, "from_time": 0, "to_time": 1 } @@ -101,11 +102,11 @@ size = Vector2(20, 50) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ceat6"] resource_local_to_scene = true -size = Vector2(10, 70) +size = Vector2(25, 70) [sub_resource type="RectangleShape2D" id="RectangleShape2D_7cdhx"] resource_local_to_scene = true -size = Vector2(30, 70) +size = Vector2(25, 70) [sub_resource type="FastNoiseLite" id="FastNoiseLite_jw18h"] noise_type = 2 @@ -172,6 +173,7 @@ loop = true [node name="Sfx猫鼠游戏" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="2"] stream = SubResource("AudioStreamInteractive_af0pm") +volume_db = -17.0 bus = &"game_sfx" script = ExtResource("8_1g8pi") mode = "BGM" @@ -727,7 +729,7 @@ offset = Vector2(0, -159) [node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"] points = PackedVector2Array(37, 150, 4000, 150) -[node name="DirectionalLight2D" parent="Ground" index="8"] +[node name="DirectionalLight2D" parent="Ground" index="7"] visible = false [node name="书店外" type="Node2D" parent="Ground"]