hotfix
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d0ae1d1f71
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@ -37,8 +37,8 @@ application/modify_resources=true
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application/icon="uid://cxgwspjv16j7m"
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application/console_wrapper_icon="uid://cxgwspjv16j7m"
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application/icon_interpolation=4
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application/file_version="0.1.0.0"
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application/product_version="0.1.0.0"
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application/file_version="0.2.0.0"
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application/product_version="0.2.0.0"
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application/company_name="包包丁"
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application/product_name="衔蝶"
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application/file_description="衔蝶"
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@ -85,4 +85,4 @@ signal auto_save_seconds_changed
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@export var caption := 0
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# 最大范围为 10 秒,精度 0.1
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@export var os_wait_time := 3.0
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@export var os_auto_end := true
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@export var os_auto_end := true
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@ -21,7 +21,7 @@ var timer: Timer
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func _ready() -> void:
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bus = &"game_sfx"
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process_mode = Node.PROCESS_MODE_PAUSABLE
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process_mode = Node.PROCESS_MODE_INHERIT
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if Engine.is_editor_hint():
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return
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timer = Timer.new()
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@ -388,6 +388,3 @@ func _parse_node(ground_node, node:Node, existing_vars:Dictionary, code_lines:Pa
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var path = self.get_path_to(node).get_concatenated_names()
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# closeup花名册 = $"../DeployLayer/Closeup花名册"
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code_lines.insert(func_line_id + 1, "\t" + var_name +" = $\"" + path +"\"")
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@ -701,7 +701,6 @@ scale = Vector2(0.333, 0.333)
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texture = ExtResource("3_3r1q2")
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[node name="Sfx2D座钟滴答" type="AudioStreamPlayer2D" parent="Ground/BGSprite2D" index="0"]
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process_mode = 1
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position = Vector2(939.94, 372.372)
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scale = Vector2(3.003, 3.003)
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stream = ExtResource("5_sluu3")
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