第三章部分场景
This commit is contained in:
parent
d542f8ae0b
commit
6887dcb840
@ -54,6 +54,8 @@ func ground_archive(scene_name := current_scene) -> GroundArchive:
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if not scene_name:
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printerr("getting GroundArchive: scene_name is null")
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return null
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# 共享 ground archive
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scene_name = GroundLoader.replace_scene_by_chapter(scene_name)
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if not ground_archives.has(scene_name):
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var g = GroundArchive.new()
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g.scene_name = scene_name
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@ -48,12 +48,19 @@ const GROUND_SCENE_PATH_DICT: Dictionary[String, Dictionary] = {
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"c03_s13": {"path": "uid://b1elo74u56fap", "name": "院子II"},
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"c03_s14": {"path": "uid://dtu1ou7prh07o", "name": "二楼II"},
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"c04_s01": {"path": "uid://drjnu33pga6i5", "name": "父母房间"},
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"c04_s02": {"path": "uid://4dog18klgvv6", "name": "二楼III"},
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"c04_s03": {"path": "uid://cdqkn0de1skvq", "name": "院子III"},
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"c04_s04": {"path": "uid://bykwiuj02tcxa", "name": "鬼打墙"},
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"c04_s05": {"path": "uid://cmbg3y18btteg", "name": "客厅"},
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"c04_s06": {"path": "uid://dgcxqcu5k6tvt", "name": "小蝶房间"},
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"c04_s07": {"path": "uid://b6cfu5rs88pql", "name": "佛堂"},
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}
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# 注意: 共享 ground archive
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# scene_name -> { chapter -> scene_name}
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const TRANSPORT_REPLACEMENT_DICT: Dictionary[String, Dictionary] = {
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"c02_s03": {3: "c03_s13", 4: "c03_s13", 5: "c03_s13", 6: "c03_s13"},
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"c02_s06": {3: "c03_s14", 4: "c03_s14", 5: "c03_s14", 6: "c03_s14"},
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"c02_s03": {3: "c03_s13", 4: "c04_s03", 5: "c04_s03", 6: "c04_s03"},
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"c02_s06": {3: "c03_s14", 4: "c04_s02", 5: "c04_s02", 6: "c04_s02"},
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}
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# Exports
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@ -130,7 +137,7 @@ func _load_save() -> void:
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if archive.entrance_portal:
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entrance_portal = archive.entrance_portal
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static func get_ground_scene_uid(scene_name: String) -> String:
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if GROUND_SCENE_PATH_DICT.has(scene_name):
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return GROUND_SCENE_PATH_DICT[scene_name]["path"]
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@ -168,12 +175,13 @@ func toggle_mask(
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return tween
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func _replace_scene_by_chapter(scene_name: String) -> String:
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static func replace_scene_by_chapter(scene_name: String) -> String:
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if TRANSPORT_REPLACEMENT_DICT.has(scene_name):
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var chapter := EventManager.get_chapter_stage()
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if TRANSPORT_REPLACEMENT_DICT[scene_name].has(chapter):
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var replaced = TRANSPORT_REPLACEMENT_DICT[scene_name][chapter]
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prints("GroundLoader _replace_scene_by_chapter: replaced", scene_name, "with", replaced)
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if GlobalConfig.DEBUG:
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prints("GroundLoader replace_scene_by_chapter: replaced", scene_name, "with", replaced)
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return replaced
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return scene_name
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@ -182,7 +190,7 @@ func transition_to_scene(
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scene_name: String, portal: String, wait_time := DEFAULT_TRANSITION_TIME, color := Color.BLACK
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) -> void:
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# 检查 TRANSPORT_REPLACEMENT_DICT
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scene_name = _replace_scene_by_chapter(scene_name)
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scene_name = replace_scene_by_chapter(scene_name)
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if not GROUND_SCENE_PATH_DICT.has(scene_name):
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print("Scene not found: " + scene_name)
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return
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26
scene/ground/scene/c04/s01_父母房间.gd
Normal file
26
scene/ground/scene/c04/s01_父母房间.gd
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@ -0,0 +1,26 @@
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@tool
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extends AnimationRoot
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# 覆盖该方法
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func _default_data() -> Dictionary:
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return {}
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func _ready() -> void:
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super._ready()
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if Engine.is_editor_hint():
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return
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#region node_reference
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#endregion
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# 读取设置变量名
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func _setup_node_reference() -> void:
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pass
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func _on_ground_ready() -> void:
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pass
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1
scene/ground/scene/c04/s01_父母房间.gd.uid
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1
scene/ground/scene/c04/s01_父母房间.gd.uid
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@ -0,0 +1 @@
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uid://bkbngux0ije3l
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@ -1,11 +1,11 @@
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[gd_scene load_steps=8 format=3 uid="uid://drjnu33pga6i5"]
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[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_36j8f"]
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[ext_resource type="Script" uid="uid://cs4ddcjq81c1d" path="res://scene/ground/scene/c03/s10_胖子游戏1.gd" id="2_1k73c"]
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[ext_resource type="Script" uid="uid://bkbngux0ije3l" path="res://scene/ground/scene/c04/s01_父母房间.gd" id="2_1k73c"]
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[ext_resource type="AudioStream" uid="uid://b2mudqvq1dmng" path="res://asset/audio/sfx/环境音/白噪音/白噪声房间里1.ogg" id="3_qpvng"]
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[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_4fsci"]
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[ext_resource type="Texture2D" uid="uid://b1g6hxg1tjp1u" path="res://asset/art/scene/c03/s09_棺材房/bg_棺材房背景.png" id="5_7tx46"]
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[ext_resource type="Texture2D" uid="uid://bmny5bvenexwe" path="res://asset/art/scene/c03/s09_棺材房/fg_棺材房前景.png" id="6_4wcdy"]
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[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="5_173ya"]
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[ext_resource type="PackedScene" uid="uid://8chvwh72yan1" path="res://scene/ground/script/c03/s09_closeup九宫格游戏.tscn" id="6_1k73c"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
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@ -36,17 +36,19 @@ metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
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[node name="BGSprite2D" parent="Ground" index="2"]
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light_mask = 5
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position = Vector2(52, 0)
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texture = ExtResource("5_7tx46")
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offset = Vector2(0, -158)
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[node name="portal_left" parent="Ground/DeployLayer" index="0"]
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position = Vector2(120, 8)
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position = Vector2(39, 19)
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target_scene = "c03_s01"
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target_portal = "1"
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status = "opened"
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[node name="portal_right" parent="Ground/DeployLayer" index="1"]
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position = Vector2(543, 6)
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position = Vector2(522, 25)
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[node name="Closeup九宫格游戏" parent="Ground/DeployLayer" index="2" instance=ExtResource("5_173ya")]
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packed_scene = ExtResource("6_1k73c")
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[node name="MainPlayer" parent="Ground" index="5"]
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position = Vector2(63, 95)
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@ -54,24 +56,17 @@ catty_light_energy = 0.5
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player_movement_rect = Rect2(80, -158, 394, 316)
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facing_direction = Vector2(1, 0)
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[node name="CameraFocusMarker" parent="Ground" index="6"]
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limit_left = 0
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limit_top = -158
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limit_right = 564
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limit_bottom = 158
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[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
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position = Vector2(27, 0)
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scale = Vector2(1.1, 1.1)
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texture = ExtResource("6_4wcdy")
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offset = Vector2(0, -147)
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[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
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points = PackedVector2Array(80, 150, 474, 151)
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points = PackedVector2Array(20, 150, 547, 151)
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[node name="DirectionalLight2D" parent="Ground" index="8"]
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visible = false
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energy = 0.85
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energy = 0.8
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blend_mode = 1
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[editable path="Ground"]
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26
scene/ground/scene/c04/s02_二楼III.gd
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scene/ground/scene/c04/s02_二楼III.gd
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@ -0,0 +1,26 @@
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@tool
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extends AnimationRoot
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# 覆盖该方法
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func _default_data() -> Dictionary:
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return {}
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func _ready() -> void:
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super._ready()
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if Engine.is_editor_hint():
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return
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#region node_reference
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#endregion
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# 读取设置变量名
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func _setup_node_reference() -> void:
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pass
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func _on_ground_ready() -> void:
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pass
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1
scene/ground/scene/c04/s02_二楼III.gd.uid
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1
scene/ground/scene/c04/s02_二楼III.gd.uid
Normal file
@ -0,0 +1 @@
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uid://b424kphhn6g5a
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scene/ground/scene/c04/s02_二楼III.tscn
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367
scene/ground/scene/c04/s02_二楼III.tscn
Normal file
@ -0,0 +1,367 @@
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[gd_scene load_steps=27 format=3 uid="uid://4dog18klgvv6"]
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[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_xtv72"]
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[ext_resource type="Script" uid="uid://b424kphhn6g5a" path="res://scene/ground/scene/c04/s02_二楼III.gd" id="2_mlwuu"]
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[ext_resource type="AudioStream" uid="uid://6oc0cgc3mbqb" path="res://asset/audio/sfx/环境音/白噪音/白噪声楼道2.ogg" id="3_ktes1"]
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[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_wru8x"]
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[ext_resource type="Texture2D" uid="uid://6ol2om68cd1q" path="res://asset/art/scene/c02/s06_二楼楼道/bg_背景.png" id="5_s8qp2"]
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[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="6_8vx6m"]
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[ext_resource type="Texture2D" uid="uid://cylsq5cvhlp18" path="res://asset/art/tool/point_light.png" id="16_2n8me"]
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[ext_resource type="Texture2D" uid="uid://bp84w8keuelyj" path="res://asset/art/scene/c02/s10_空房间/e_蜡烛-sheet.png" id="17_wqhyy"]
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[ext_resource type="Texture2D" uid="uid://1pr32tkx4ttl" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_煤油灯座.png" id="21_5m5ma"]
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[ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="22_pbf41"]
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[ext_resource type="Texture2D" uid="uid://0x7cl2cmcs6l" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕2.png" id="23_4asme"]
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[ext_resource type="Texture2D" uid="uid://b78jbthcfkod7" path="res://asset/art/scene/c02/s03_公寓一楼院子/地面物品反光/地反光3.png" id="24_lmx6g"]
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[ext_resource type="Texture2D" uid="uid://d33jmss6vlhk7" path="res://asset/art/scene/c02/s03_公寓一楼院子/地面物品反光/地反光2.png" id="25_ll48w"]
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[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="26_23r33"]
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[ext_resource type="PackedScene" uid="uid://trkypc4gox20" path="res://scene/ground/script/c02/水盆特写.tscn" id="27_av070"]
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[ext_resource type="Texture2D" uid="uid://crev0svowqla" path="res://asset/art/scene/c02/s06_二楼楼道/fg_前景.png" id="34_hso0f"]
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[sub_resource type="Animation" id="Animation_k01ve"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("DirectionalLight2D:energy")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.9]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MainPlayer:hide_sprite")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("MainPlayer:visible")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="Animation_lh55k"]
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resource_name = "c02_final_show_end"
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length = 12.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("MainPlayer:hide_sprite")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 3.8),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MainPlayer:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="Animation_ciatp"]
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resource_name = "c02_final_show_join"
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length = 12.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("DirectionalLight2D:energy")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 12.1, 12.5),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [1.0, 1.0, 0.9]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("MainPlayer:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="Animation" id="Animation_p6da7"]
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resource_name = "疯子撞墙"
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length = 6.0
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
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_data = {
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&"RESET": SubResource("Animation_k01ve"),
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&"c02_final_show_end": SubResource("Animation_lh55k"),
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&"c02_final_show_join": SubResource("Animation_ciatp"),
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&"疯子撞墙": SubResource("Animation_p6da7")
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}
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[sub_resource type="AtlasTexture" id="AtlasTexture_chbaa"]
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atlas = ExtResource("17_wqhyy")
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region = Rect2(0, 0, 6, 14)
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[sub_resource type="AtlasTexture" id="AtlasTexture_th1ek"]
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atlas = ExtResource("17_wqhyy")
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region = Rect2(6, 0, 6, 14)
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[sub_resource type="AtlasTexture" id="AtlasTexture_to1d1"]
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atlas = ExtResource("17_wqhyy")
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region = Rect2(12, 0, 6, 14)
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[sub_resource type="AtlasTexture" id="AtlasTexture_nx6jy"]
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atlas = ExtResource("17_wqhyy")
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region = Rect2(18, 0, 6, 14)
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[sub_resource type="SpriteFrames" id="SpriteFrames_lipxo"]
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animations = [{
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"frames": [{
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"duration": 3.0,
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"texture": SubResource("AtlasTexture_chbaa")
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}, {
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"duration": 3.0,
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"texture": SubResource("AtlasTexture_th1ek")
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}, {
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"duration": 3.0,
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"texture": SubResource("AtlasTexture_to1d1")
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}, {
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"duration": 3.0,
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"texture": SubResource("AtlasTexture_nx6jy")
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}],
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"loop": true,
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"name": &"default",
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"speed": 10.0
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}]
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[node name="S02" type="Node2D"]
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metadata/_edit_horizontal_guides_ = [-12.0, 95.0]
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metadata/_edit_vertical_guides_ = [24.0]
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[node name="Ground" parent="." instance=ExtResource("1_xtv72")]
|
||||
scene_name = "c04_s02"
|
||||
player_y = 60
|
||||
|
||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_k01ve")
|
||||
}
|
||||
script = ExtResource("2_mlwuu")
|
||||
|
||||
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
|
||||
process_mode = 1
|
||||
stream = ExtResource("3_ktes1")
|
||||
volume_db = -5.0
|
||||
autoplay = true
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_wru8x")
|
||||
mode = "场景背景音"
|
||||
"循环播放" = true
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
position = Vector2(0, -2)
|
||||
texture = ExtResource("5_s8qp2")
|
||||
|
||||
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
||||
position = Vector2(33, 8)
|
||||
target_scene = "c02_s07"
|
||||
target_portal = "1"
|
||||
|
||||
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
|
||||
position = Vector2(873, 15)
|
||||
|
||||
[node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("6_8vx6m")]
|
||||
position = Vector2(108, 14)
|
||||
debug_note = "瞎子卧室"
|
||||
enabled = false
|
||||
portal_name = "1"
|
||||
target_scene = "c03_s02"
|
||||
target_portal = "1"
|
||||
status = "opened"
|
||||
|
||||
[node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("6_8vx6m")]
|
||||
position = Vector2(222, 14)
|
||||
debug_note = "瞎子理发店"
|
||||
enabled = false
|
||||
portal_name = "2"
|
||||
target_scene = "c03_s03"
|
||||
target_portal = "left"
|
||||
status = "opened"
|
||||
|
||||
[node name="portal_3" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_8vx6m")]
|
||||
position = Vector2(798, 17)
|
||||
debug_note = "上三楼"
|
||||
portal_name = "3"
|
||||
target_scene = "c03_s01"
|
||||
target_portal = "right"
|
||||
|
||||
[node name="portal_4" parent="Ground/DeployLayer" index="5" instance=ExtResource("6_8vx6m")]
|
||||
position = Vector2(554, 7)
|
||||
debug_note = "胖子房间"
|
||||
enabled = false
|
||||
portal_name = "4"
|
||||
target_scene = "c03_s06"
|
||||
target_portal = "left"
|
||||
status = "locked"
|
||||
prop_key = "prop_2013钥匙"
|
||||
|
||||
[node name="楼梯蜡烛" type="Node2D" parent="Ground/DeployLayer" index="6"]
|
||||
|
||||
[node name="小蜡烛PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/楼梯蜡烛"]
|
||||
position = Vector2(777.8, -48.2)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("16_2n8me")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛" type="AnimatedSprite2D" parent="Ground/DeployLayer/楼梯蜡烛/小蜡烛PointLight2D"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(0, 12.8172)
|
||||
sprite_frames = SubResource("SpriteFrames_lipxo")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D2" type="PointLight2D" parent="Ground/DeployLayer/楼梯蜡烛"]
|
||||
position = Vector2(823, -18.8172)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("16_2n8me")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛2" type="AnimatedSprite2D" parent="Ground/DeployLayer/楼梯蜡烛/小蜡烛PointLight2D2"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(0, 12.8172)
|
||||
sprite_frames = SubResource("SpriteFrames_lipxo")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D3" type="PointLight2D" parent="Ground/DeployLayer/楼梯蜡烛"]
|
||||
position = Vector2(774, -9.8172)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("16_2n8me")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛3" type="AnimatedSprite2D" parent="Ground/DeployLayer/楼梯蜡烛/小蜡烛PointLight2D3"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(0, 12.8172)
|
||||
sprite_frames = SubResource("SpriteFrames_lipxo")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D4" type="PointLight2D" parent="Ground/DeployLayer/楼梯蜡烛"]
|
||||
position = Vector2(824, 43.1828)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("16_2n8me")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛4" type="AnimatedSprite2D" parent="Ground/DeployLayer/楼梯蜡烛/小蜡烛PointLight2D4"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(0, 12.8172)
|
||||
sprite_frames = SubResource("SpriteFrames_lipxo")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="煤油灯" type="Sprite2D" parent="Ground/DeployLayer" index="7"]
|
||||
position = Vector2(613, 1)
|
||||
texture = ExtResource("21_5m5ma")
|
||||
|
||||
[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯"]
|
||||
position = Vector2(4.5, -28)
|
||||
scale = Vector2(0.3, 0.3)
|
||||
sprite_frames = ExtResource("22_pbf41")
|
||||
animation = &"火苗"
|
||||
autoplay = "火苗"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯"]
|
||||
position = Vector2(11, -17)
|
||||
color = Color(1, 0.882353, 0.705882, 1)
|
||||
energy = 1.5
|
||||
texture = ExtResource("23_4asme")
|
||||
|
||||
[node name="地面光" type="PointLight2D" parent="Ground/DeployLayer/煤油灯"]
|
||||
position = Vector2(12, 5)
|
||||
energy = 0.3
|
||||
range_item_cull_mask = 4
|
||||
texture = ExtResource("24_lmx6g")
|
||||
|
||||
[node name="煤油灯2" type="Sprite2D" parent="Ground/DeployLayer" index="8"]
|
||||
position = Vector2(321, 1)
|
||||
texture = ExtResource("21_5m5ma")
|
||||
|
||||
[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯2"]
|
||||
position = Vector2(4.5, -28)
|
||||
scale = Vector2(0.3, 0.3)
|
||||
sprite_frames = ExtResource("22_pbf41")
|
||||
animation = &"火苗"
|
||||
autoplay = "火苗"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯2"]
|
||||
position = Vector2(11, -17)
|
||||
color = Color(1, 0.882353, 0.705882, 1)
|
||||
energy = 1.5
|
||||
texture = ExtResource("23_4asme")
|
||||
|
||||
[node name="地面光" type="PointLight2D" parent="Ground/DeployLayer/煤油灯2"]
|
||||
position = Vector2(12, 5)
|
||||
range_item_cull_mask = 4
|
||||
texture = ExtResource("25_ll48w")
|
||||
|
||||
[node name="Closeup水盆" parent="Ground/DeployLayer" index="9" instance=ExtResource("26_23r33")]
|
||||
position = Vector2(289, 16)
|
||||
packed_scene = ExtResource("27_av070")
|
||||
on_display_hide_hud = true
|
||||
|
||||
[node name="MainPlayer" parent="Ground" index="5"]
|
||||
position = Vector2(49, 98)
|
||||
catty_light_energy = 0.5
|
||||
player_movement_rect = Rect2(26, -158, 874, 316)
|
||||
facing_direction = Vector2(1, 0)
|
||||
|
||||
[node name="CameraFocusMarker" parent="Ground" index="6"]
|
||||
limit_right = 927
|
||||
|
||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||
position = Vector2(0, -5)
|
||||
scale = Vector2(1.1, 1.1)
|
||||
texture = ExtResource("34_hso0f")
|
||||
|
||||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||||
points = PackedVector2Array(26, 150, 900, 150)
|
||||
|
||||
[node name="DirectionalLight2D" parent="Ground" index="8"]
|
||||
visible = false
|
||||
energy = 0.9
|
||||
blend_mode = 1
|
||||
|
||||
[editable path="Ground"]
|
26
scene/ground/scene/c04/s03_院子III.gd
Normal file
26
scene/ground/scene/c04/s03_院子III.gd
Normal file
@ -0,0 +1,26 @@
|
||||
@tool
|
||||
extends AnimationRoot
|
||||
|
||||
|
||||
# 覆盖该方法
|
||||
func _default_data() -> Dictionary:
|
||||
return {}
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
super._ready()
|
||||
if Engine.is_editor_hint():
|
||||
return
|
||||
|
||||
|
||||
#region node_reference
|
||||
#endregion
|
||||
|
||||
|
||||
# 读取设置变量名
|
||||
func _setup_node_reference() -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _on_ground_ready() -> void:
|
||||
pass
|
1
scene/ground/scene/c04/s03_院子III.gd.uid
Normal file
1
scene/ground/scene/c04/s03_院子III.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://c73e8fq4bnea8
|
356
scene/ground/scene/c04/s03_院子III.tscn
Normal file
356
scene/ground/scene/c04/s03_院子III.tscn
Normal file
@ -0,0 +1,356 @@
|
||||
[gd_scene load_steps=35 format=3 uid="uid://cdqkn0de1skvq"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_8m6tj"]
|
||||
[ext_resource type="Script" uid="uid://c73e8fq4bnea8" path="res://scene/ground/scene/c04/s03_院子III.gd" id="2_uvt38"]
|
||||
[ext_resource type="AudioStream" uid="uid://d0ef0felylt8d" path="res://asset/audio/sfx/环境音/第一章/氛围不受欢迎的存在.ogg" id="3_uwcpb"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_7jvn5"]
|
||||
[ext_resource type="Texture2D" uid="uid://b3odt4ojsvu5n" path="res://asset/art/scene/c02/s03_公寓一楼院子/bg_一楼.png" id="6_c5kib"]
|
||||
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="7_gik0a"]
|
||||
[ext_resource type="Texture2D" uid="uid://diuh52qo2o6pa" path="res://asset/art/scene/c02/s03_公寓一楼院子/f_院子内墙上文字与柜子痕迹.png" id="9_ks08q"]
|
||||
[ext_resource type="Texture2D" uid="uid://c0enojekent6s" path="res://asset/art/scene/c02/杂物/e_灯笼.png" id="10_mdh6y"]
|
||||
[ext_resource type="Texture2D" uid="uid://bgpf35bhrkl86" path="res://asset/art/scene/c02/s03_公寓一楼院子/铁门/打开 底层.png" id="11_ho6ao"]
|
||||
[ext_resource type="Texture2D" uid="uid://1pr32tkx4ttl" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_煤油灯座.png" id="12_yan8q"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="13_7h3j3"]
|
||||
[ext_resource type="Texture2D" uid="uid://0x7cl2cmcs6l" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕2.png" id="14_cmren"]
|
||||
[ext_resource type="Texture2D" uid="uid://cj0ie1ahfaam" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕5.png" id="15_8fwna"]
|
||||
[ext_resource type="Texture2D" uid="uid://bcc7ni57tohwb" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕6.png" id="16_681ti"]
|
||||
[ext_resource type="Texture2D" uid="uid://dy55syw4my0qo" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_水井.png" id="17_r1qtu"]
|
||||
[ext_resource type="Texture2D" uid="uid://d0mrgm6ot3vee" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_药车.png" id="18_52gc0"]
|
||||
[ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="20_lulug"]
|
||||
[ext_resource type="AudioStream" uid="uid://c68e38rel4xrs" path="res://asset/audio/sfx/交互/序章/sfx_鬼差出场.ogg" id="21_wmh11"]
|
||||
[ext_resource type="AudioStream" uid="uid://c5rgfl6ub4chw" path="res://asset/audio/sfx/交互/序章/sfx_鬼差擦肩而过.ogg" id="23_oc3p0"]
|
||||
[ext_resource type="Texture2D" uid="uid://cylsq5cvhlp18" path="res://asset/art/tool/point_light.png" id="24_rwjt0"]
|
||||
[ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="28_547cm"]
|
||||
[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="30_dqha4"]
|
||||
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="34_xasi1"]
|
||||
[ext_resource type="PackedScene" uid="uid://drq7ul1eikypv" path="res://scene/ground/script/c02/井特写.tscn" id="37_p80g7"]
|
||||
[ext_resource type="Script" uid="uid://b5to0url3t7h4" path="res://scene/ground/script/c02/s03_event李氏给药完成.gd" id="56_db47s"]
|
||||
[ext_resource type="Texture2D" uid="uid://bjdy0o0qngukl" path="res://asset/art/scene/c03/s00_院子与其他/e_运尸车.png" id="57_l5nts"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://cmvr3lbwe3h7p" path="res://asset/art/gif/c03_特写与游戏动画/c03_特写与游戏动画_frames.tres" id="58_rkqn1"]
|
||||
[ext_resource type="Texture2D" uid="uid://dooaferyy44rs" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_前侧楼梯.png" id="68_antfa"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_rt2lh"]
|
||||
length = 0.001
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_iyaiw"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_rt2lh")
|
||||
}
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_plfv5"]
|
||||
offsets = PackedFloat32Array(0, 0.799373, 1)
|
||||
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_kyfht"]
|
||||
gradient = SubResource("Gradient_plfv5")
|
||||
width = 70
|
||||
height = 120
|
||||
fill = 1
|
||||
fill_from = Vector2(0.5, 0.465812)
|
||||
fill_to = Vector2(1, 1)
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_em2ma"]
|
||||
offsets = PackedFloat32Array(0.00928382, 0.681698, 1)
|
||||
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_plfv5"]
|
||||
gradient = SubResource("Gradient_em2ma")
|
||||
width = 500
|
||||
height = 1000
|
||||
fill = 1
|
||||
fill_from = Vector2(0.5, 0.495726)
|
||||
fill_to = Vector2(1, 1)
|
||||
|
||||
[node name="S03" type="Node2D"]
|
||||
metadata/_edit_horizontal_guides_ = [94.0]
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_8m6tj")]
|
||||
scene_name = "c04_s03"
|
||||
player_y = 65
|
||||
|
||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_iyaiw")
|
||||
}
|
||||
script = ExtResource("2_uvt38")
|
||||
|
||||
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
|
||||
process_mode = 1
|
||||
stream = ExtResource("3_uwcpb")
|
||||
volume_db = -12.0
|
||||
autoplay = true
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_7jvn5")
|
||||
mode = "场景背景音"
|
||||
"循环播放" = true
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
texture = ExtResource("6_c5kib")
|
||||
|
||||
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
||||
position = Vector2(25, 11)
|
||||
target_scene = "c02_s02"
|
||||
target_portal = "right"
|
||||
|
||||
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
|
||||
position = Vector2(2286, 16)
|
||||
|
||||
[node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("7_gik0a")]
|
||||
position = Vector2(200, 10)
|
||||
debug_note = "1012保卫科"
|
||||
portal_name = "1"
|
||||
target_scene = "c02_s04"
|
||||
target_portal = "left"
|
||||
status = "opened"
|
||||
|
||||
[node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("7_gik0a")]
|
||||
position = Vector2(928, 7)
|
||||
debug_note = "一楼内侧过道
|
||||
"
|
||||
portal_name = "2"
|
||||
target_scene = "c02_s05"
|
||||
target_portal = "left"
|
||||
|
||||
[node name="portal_5" parent="Ground/DeployLayer" index="4" instance=ExtResource("7_gik0a")]
|
||||
position = Vector2(1937, 18)
|
||||
debug_note = "李氏癞子房间"
|
||||
portal_name = "5"
|
||||
target_scene = "c03_s04"
|
||||
target_portal = "1"
|
||||
status = "opened"
|
||||
prop_key = "prop_1015钥匙"
|
||||
|
||||
[node name="禁火等墙面文字" type="Sprite2D" parent="Ground/DeployLayer" index="5"]
|
||||
position = Vector2(955, 5)
|
||||
texture = ExtResource("9_ks08q")
|
||||
|
||||
[node name="灯笼" type="Node2D" parent="Ground/DeployLayer" index="6"]
|
||||
|
||||
[node name="灯笼" type="Sprite2D" parent="Ground/DeployLayer/灯笼"]
|
||||
position = Vector2(1644, -86)
|
||||
texture = ExtResource("10_mdh6y")
|
||||
|
||||
[node name="自亮" type="PointLight2D" parent="Ground/DeployLayer/灯笼/灯笼"]
|
||||
visible = false
|
||||
energy = 0.5
|
||||
texture = ExtResource("10_mdh6y")
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/灯笼/灯笼"]
|
||||
position = Vector2(0, 56)
|
||||
color = Color(1, 0.0980392, 0, 1)
|
||||
energy = 0.7
|
||||
texture = SubResource("GradientTexture2D_kyfht")
|
||||
texture_scale = 2.2
|
||||
|
||||
[node name="灯笼2" type="Sprite2D" parent="Ground/DeployLayer/灯笼"]
|
||||
position = Vector2(1166, -94)
|
||||
texture = ExtResource("10_mdh6y")
|
||||
|
||||
[node name="自亮" type="PointLight2D" parent="Ground/DeployLayer/灯笼/灯笼2"]
|
||||
visible = false
|
||||
energy = 0.5
|
||||
texture = ExtResource("10_mdh6y")
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/灯笼/灯笼2"]
|
||||
position = Vector2(0, 49)
|
||||
color = Color(1, 0.0980392, 0, 1)
|
||||
energy = 0.7
|
||||
texture = SubResource("GradientTexture2D_kyfht")
|
||||
texture_scale = 2.2
|
||||
|
||||
[node name="灯笼3" type="Sprite2D" parent="Ground/DeployLayer/灯笼"]
|
||||
position = Vector2(1764, -86)
|
||||
texture = ExtResource("10_mdh6y")
|
||||
|
||||
[node name="自亮" type="PointLight2D" parent="Ground/DeployLayer/灯笼/灯笼3"]
|
||||
visible = false
|
||||
energy = 0.5
|
||||
texture = ExtResource("10_mdh6y")
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/灯笼/灯笼3"]
|
||||
position = Vector2(0, 55)
|
||||
color = Color(1, 0.0980392, 0, 1)
|
||||
energy = 0.7
|
||||
texture = SubResource("GradientTexture2D_kyfht")
|
||||
texture_scale = 2.2
|
||||
|
||||
[node name="铁门" type="Sprite2D" parent="Ground/DeployLayer" index="7"]
|
||||
light_mask = 5
|
||||
position = Vector2(1222, 28)
|
||||
texture = ExtResource("11_ho6ao")
|
||||
|
||||
[node name="煤油灯" type="Sprite2D" parent="Ground/DeployLayer" index="8"]
|
||||
position = Vector2(293, 13)
|
||||
texture = ExtResource("12_yan8q")
|
||||
|
||||
[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯"]
|
||||
position = Vector2(4.5, -28)
|
||||
scale = Vector2(0.3, 0.3)
|
||||
sprite_frames = ExtResource("13_7h3j3")
|
||||
animation = &"火苗"
|
||||
autoplay = "火苗"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯"]
|
||||
position = Vector2(11, -17)
|
||||
color = Color(1, 0.882353, 0.705882, 1)
|
||||
energy = 2.0
|
||||
blend_mode = 2
|
||||
texture = ExtResource("14_cmren")
|
||||
|
||||
[node name="煤油灯2" type="Sprite2D" parent="Ground/DeployLayer" index="9"]
|
||||
position = Vector2(605, 13)
|
||||
texture = ExtResource("12_yan8q")
|
||||
|
||||
[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯2"]
|
||||
position = Vector2(4.5, -28)
|
||||
scale = Vector2(0.3, 0.3)
|
||||
sprite_frames = ExtResource("13_7h3j3")
|
||||
animation = &"火苗"
|
||||
autoplay = "火苗"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯2"]
|
||||
position = Vector2(11, -17)
|
||||
color = Color(1, 0.882353, 0.705882, 1)
|
||||
energy = 2.0
|
||||
blend_mode = 2
|
||||
texture = ExtResource("15_8fwna")
|
||||
|
||||
[node name="煤油灯3" type="Sprite2D" parent="Ground/DeployLayer" index="10"]
|
||||
position = Vector2(854, 13)
|
||||
texture = ExtResource("12_yan8q")
|
||||
|
||||
[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯3"]
|
||||
position = Vector2(4.5, -28)
|
||||
scale = Vector2(0.3, 0.3)
|
||||
sprite_frames = ExtResource("13_7h3j3")
|
||||
animation = &"火苗"
|
||||
autoplay = "火苗"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯3"]
|
||||
position = Vector2(11, -17)
|
||||
color = Color(1, 0.882353, 0.705882, 1)
|
||||
energy = 2.0
|
||||
blend_mode = 2
|
||||
texture = ExtResource("16_681ti")
|
||||
|
||||
[node name="井" type="Sprite2D" parent="Ground/DeployLayer" index="11"]
|
||||
self_modulate = Color(0.739288, 0.739288, 0.739288, 1)
|
||||
light_mask = 5
|
||||
z_index = 10
|
||||
position = Vector2(2062, 60)
|
||||
texture = ExtResource("17_r1qtu")
|
||||
|
||||
[node name="药车" type="Sprite2D" parent="Ground/DeployLayer" index="12"]
|
||||
light_mask = 5
|
||||
z_index = 11
|
||||
position = Vector2(1025, 27)
|
||||
texture = ExtResource("18_52gc0")
|
||||
|
||||
[node name="Closeup井" parent="Ground/DeployLayer" index="13" instance=ExtResource("30_dqha4")]
|
||||
z_index = 6
|
||||
position = Vector2(2063, 50)
|
||||
packed_scene = ExtResource("37_p80g7")
|
||||
on_display_hide_hud = true
|
||||
action_key = 3
|
||||
|
||||
[node name="Event2D李氏给药完成" type="Node2D" parent="Ground/DeployLayer" index="14"]
|
||||
position = Vector2(1858, 24)
|
||||
script = ExtResource("56_db47s")
|
||||
event_name = &"c03_li_paperwoman"
|
||||
event_stages = Array[int]([4, 5])
|
||||
pre_event_name = &"current_chapter_stage"
|
||||
pre_event_stages = Array[int]([3, 4, 5])
|
||||
metadata/_custom_type_script = "uid://bkkiyk5jkdw4d"
|
||||
|
||||
[node name="Sfx招魂幡" type="AudioStreamPlayer" parent="Ground/DeployLayer/Event2D李氏给药完成"]
|
||||
stream = ExtResource("21_wmh11")
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_7jvn5")
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="Sfx招魂幡鬼影擦肩" type="AudioStreamPlayer" parent="Ground/DeployLayer/Event2D李氏给药完成"]
|
||||
stream = ExtResource("23_oc3p0")
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_7jvn5")
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="运尸车" type="Sprite2D" parent="Ground/DeployLayer/Event2D李氏给药完成"]
|
||||
position = Vector2(-22, 25)
|
||||
texture = ExtResource("57_l5nts")
|
||||
|
||||
[node name="Ambush招魂幡" parent="Ground/DeployLayer/Event2D李氏给药完成" instance=ExtResource("34_xasi1")]
|
||||
position = Vector2(-124, -10)
|
||||
trigger_mode = "interact"
|
||||
one_shot = false
|
||||
cooldown_time = 2.0
|
||||
|
||||
[node name="招魂幡" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event2D李氏给药完成"]
|
||||
position = Vector2(-134, -29)
|
||||
sprite_frames = ExtResource("58_rkqn1")
|
||||
animation = &"招魂幡"
|
||||
|
||||
[node name="鬼差吸魂" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event2D李氏给药完成"]
|
||||
visible = false
|
||||
position = Vector2(34, -20)
|
||||
sprite_frames = ExtResource("58_rkqn1")
|
||||
animation = &"鬼差吸魂"
|
||||
autoplay = "鬼差吸魂"
|
||||
flip_h = true
|
||||
script = ExtResource("28_547cm")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Event2D李氏给药完成/鬼差吸魂"]
|
||||
position = Vector2(12, -2)
|
||||
color = Color(1, 0, 0, 1)
|
||||
energy = 2.62
|
||||
texture = ExtResource("24_rwjt0")
|
||||
|
||||
[node name="Note李癞_奠" parent="Ground/DeployLayer/Event2D李氏给药完成" instance=ExtResource("20_lulug")]
|
||||
position = Vector2(79, -50)
|
||||
title_filter = "c03"
|
||||
note_key = "c03_s04_奠"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/AmbientLayer" index="0"]
|
||||
light_mask = 4
|
||||
position = Vector2(2189, -142)
|
||||
rotation = 0.496352
|
||||
energy = 1.2
|
||||
range_item_cull_mask = 4
|
||||
texture = SubResource("GradientTexture2D_plfv5")
|
||||
|
||||
[node name="MainPlayer" parent="Ground" index="5"]
|
||||
position = Vector2(913, 93)
|
||||
player_movement_rect = Rect2(17, -158, 2233, 316)
|
||||
facing_direction = Vector2(-1, -1)
|
||||
|
||||
[node name="CameraFocusMarker" parent="Ground" index="6"]
|
||||
limit_right = 2380
|
||||
|
||||
[node name="BGParallaxLayer" parent="Ground/ParallaxForeground" index="0"]
|
||||
use_parent_material = true
|
||||
|
||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||
position = Vector2(-88, -7)
|
||||
scale = Vector2(1.08, 1.08)
|
||||
|
||||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||||
points = PackedVector2Array(17, 150, 2250, 150)
|
||||
|
||||
[node name="DirectionalLight2D" parent="Ground" index="8"]
|
||||
visible = false
|
||||
energy = 0.6
|
||||
blend_mode = 1
|
||||
|
||||
[node name="UIPointLight2D" parent="Ground" index="10"]
|
||||
position = Vector2(7051, 6)
|
||||
|
||||
[node name="楼梯" type="Sprite2D" parent="Ground"]
|
||||
light_mask = 0
|
||||
z_index = 20
|
||||
position = Vector2(1393.5, 0)
|
||||
texture = ExtResource("68_antfa")
|
||||
|
||||
[editable path="Ground"]
|
26
scene/ground/scene/c04/s04_鬼打墙.gd
Normal file
26
scene/ground/scene/c04/s04_鬼打墙.gd
Normal file
@ -0,0 +1,26 @@
|
||||
@tool
|
||||
extends AnimationRoot
|
||||
|
||||
|
||||
# 覆盖该方法
|
||||
func _default_data() -> Dictionary:
|
||||
return {}
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
super._ready()
|
||||
if Engine.is_editor_hint():
|
||||
return
|
||||
|
||||
|
||||
#region node_reference
|
||||
#endregion
|
||||
|
||||
|
||||
# 读取设置变量名
|
||||
func _setup_node_reference() -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _on_ground_ready() -> void:
|
||||
pass
|
1
scene/ground/scene/c04/s04_鬼打墙.gd.uid
Normal file
1
scene/ground/scene/c04/s04_鬼打墙.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://dxu4ss0r68f5d
|
182
scene/ground/scene/c04/s04_鬼打墙.tscn
Normal file
182
scene/ground/scene/c04/s04_鬼打墙.tscn
Normal file
@ -0,0 +1,182 @@
|
||||
[gd_scene load_steps=15 format=3 uid="uid://bykwiuj02tcxa"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_q48aa"]
|
||||
[ext_resource type="Script" uid="uid://dxu4ss0r68f5d" path="res://scene/ground/scene/c04/s04_鬼打墙.gd" id="2_vek4i"]
|
||||
[ext_resource type="AudioStream" uid="uid://6oc0cgc3mbqb" path="res://asset/audio/sfx/环境音/白噪音/白噪声楼道2.ogg" id="3_ka5ik"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_ynt5w"]
|
||||
[ext_resource type="Texture2D" uid="uid://cpjd3dqri51fq" path="res://asset/art/scene/c03/s01_三楼/bg_三楼走廊.png" id="5_lwq75"]
|
||||
[ext_resource type="Texture2D" uid="uid://bp84w8keuelyj" path="res://asset/art/scene/c02/s10_空房间/e_蜡烛-sheet.png" id="11_t03n4"]
|
||||
[ext_resource type="Texture2D" uid="uid://cylsq5cvhlp18" path="res://asset/art/tool/point_light.png" id="12_vt3n2"]
|
||||
[ext_resource type="Texture2D" uid="uid://djoft6600kly6" path="res://asset/art/scene/c03/s01_三楼/fg_前景.png" id="20_k8fkv"]
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_chbaa"]
|
||||
atlas = ExtResource("11_t03n4")
|
||||
region = Rect2(0, 0, 6, 14)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_th1ek"]
|
||||
atlas = ExtResource("11_t03n4")
|
||||
region = Rect2(6, 0, 6, 14)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_to1d1"]
|
||||
atlas = ExtResource("11_t03n4")
|
||||
region = Rect2(12, 0, 6, 14)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nx6jy"]
|
||||
atlas = ExtResource("11_t03n4")
|
||||
region = Rect2(18, 0, 6, 14)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_w4rk2"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 3.0,
|
||||
"texture": SubResource("AtlasTexture_chbaa")
|
||||
}, {
|
||||
"duration": 3.0,
|
||||
"texture": SubResource("AtlasTexture_th1ek")
|
||||
}, {
|
||||
"duration": 3.0,
|
||||
"texture": SubResource("AtlasTexture_to1d1")
|
||||
}, {
|
||||
"duration": 3.0,
|
||||
"texture": SubResource("AtlasTexture_nx6jy")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[node name="S04" type="Node2D"]
|
||||
metadata/_edit_horizontal_guides_ = [98.0]
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_q48aa")]
|
||||
scene_name = "c04_s04"
|
||||
player_y = 60
|
||||
|
||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_k01ve")
|
||||
}
|
||||
script = ExtResource("2_vek4i")
|
||||
|
||||
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
|
||||
process_mode = 1
|
||||
stream = ExtResource("3_ka5ik")
|
||||
volume_db = -5.0
|
||||
autoplay = true
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_ynt5w")
|
||||
mode = "场景背景音"
|
||||
"循环播放" = true
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
position = Vector2(0, -24)
|
||||
texture = ExtResource("5_lwq75")
|
||||
offset = Vector2(0, -155)
|
||||
|
||||
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
||||
position = Vector2(34, 8)
|
||||
|
||||
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
|
||||
position = Vector2(697, 18)
|
||||
target_scene = "c02_s06"
|
||||
target_portal = "3"
|
||||
|
||||
[node name="小蜡烛系列" type="Node2D" parent="Ground/DeployLayer" index="2"]
|
||||
position = Vector2(0, 6)
|
||||
|
||||
[node name="小蜡烛" type="AnimatedSprite2D" parent="Ground/DeployLayer/小蜡烛系列"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(680, 48)
|
||||
sprite_frames = SubResource("SpriteFrames_w4rk2")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/小蜡烛系列/小蜡烛"]
|
||||
position = Vector2(0, -12.8172)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("12_vt3n2")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛2" type="AnimatedSprite2D" parent="Ground/DeployLayer/小蜡烛系列"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(585, 51)
|
||||
sprite_frames = SubResource("SpriteFrames_w4rk2")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/小蜡烛系列/小蜡烛2"]
|
||||
position = Vector2(0, -12.8172)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("12_vt3n2")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛3" type="AnimatedSprite2D" parent="Ground/DeployLayer/小蜡烛系列"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(283, -3)
|
||||
sprite_frames = SubResource("SpriteFrames_w4rk2")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/小蜡烛系列/小蜡烛3"]
|
||||
position = Vector2(0, -12.8172)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("12_vt3n2")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛4" type="AnimatedSprite2D" parent="Ground/DeployLayer/小蜡烛系列"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(106, 4)
|
||||
sprite_frames = SubResource("SpriteFrames_w4rk2")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/小蜡烛系列/小蜡烛4"]
|
||||
position = Vector2(0, -12.8172)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("12_vt3n2")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="小蜡烛5" type="AnimatedSprite2D" parent="Ground/DeployLayer/小蜡烛系列"]
|
||||
self_modulate = Color(0.611765, 0.611765, 0.611765, 1)
|
||||
position = Vector2(223, -49)
|
||||
sprite_frames = SubResource("SpriteFrames_w4rk2")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="小蜡烛PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/小蜡烛系列/小蜡烛5"]
|
||||
position = Vector2(0, -12.8172)
|
||||
color = Color(0.999971, 0.912551, 0.842208, 1)
|
||||
energy = 1.2
|
||||
blend_mode = 2
|
||||
texture = ExtResource("12_vt3n2")
|
||||
texture_scale = 0.3
|
||||
|
||||
[node name="MainPlayer" parent="Ground" index="5"]
|
||||
position = Vector2(34, 98)
|
||||
catty_light_energy = 0.5
|
||||
player_movement_rect = Rect2(30, -158, 693, 316)
|
||||
facing_direction = Vector2(1, 0)
|
||||
|
||||
[node name="CameraFocusMarker" parent="Ground" index="6"]
|
||||
limit_right = 749
|
||||
|
||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||
texture = ExtResource("20_k8fkv")
|
||||
|
||||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||||
points = PackedVector2Array(30, 151, 723, 150)
|
||||
|
||||
[node name="DirectionalLight2D" parent="Ground" index="8"]
|
||||
visible = false
|
||||
energy = 0.8
|
||||
blend_mode = 1
|
||||
|
||||
[editable path="Ground"]
|
26
scene/ground/scene/c04/s05_客厅.gd
Normal file
26
scene/ground/scene/c04/s05_客厅.gd
Normal file
@ -0,0 +1,26 @@
|
||||
@tool
|
||||
extends AnimationRoot
|
||||
|
||||
|
||||
# 覆盖该方法
|
||||
func _default_data() -> Dictionary:
|
||||
return {}
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
super._ready()
|
||||
if Engine.is_editor_hint():
|
||||
return
|
||||
|
||||
|
||||
#region node_reference
|
||||
#endregion
|
||||
|
||||
|
||||
# 读取设置变量名
|
||||
func _setup_node_reference() -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _on_ground_ready() -> void:
|
||||
pass
|
1
scene/ground/scene/c04/s05_客厅.gd.uid
Normal file
1
scene/ground/scene/c04/s05_客厅.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://idbsci4bneuc
|
67
scene/ground/scene/c04/s05_客厅.tscn
Normal file
67
scene/ground/scene/c04/s05_客厅.tscn
Normal file
@ -0,0 +1,67 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cmbg3y18btteg"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_sugsn"]
|
||||
[ext_resource type="Script" uid="uid://idbsci4bneuc" path="res://scene/ground/scene/c04/s05_客厅.gd" id="2_sugsn"]
|
||||
[ext_resource type="AudioStream" uid="uid://b2mudqvq1dmng" path="res://asset/audio/sfx/环境音/白噪音/白噪声房间里1.ogg" id="3_t7lp3"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_62vrq"]
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
|
||||
[node name="S05" type="Node2D"]
|
||||
metadata/_edit_horizontal_guides_ = [-627.0]
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_sugsn")]
|
||||
scene_name = "c04_s05"
|
||||
player_y = 60
|
||||
|
||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_k01ve")
|
||||
}
|
||||
script = ExtResource("2_sugsn")
|
||||
|
||||
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
|
||||
stream = ExtResource("3_t7lp3")
|
||||
volume_db = -5.0
|
||||
autoplay = true
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_62vrq")
|
||||
mode = "场景背景音"
|
||||
"循环播放" = true
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
position = Vector2(52, 0)
|
||||
offset = Vector2(0, -158)
|
||||
|
||||
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
||||
position = Vector2(39, 19)
|
||||
target_scene = "c03_s01"
|
||||
target_portal = "1"
|
||||
status = "opened"
|
||||
|
||||
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
|
||||
position = Vector2(522, 25)
|
||||
|
||||
[node name="MainPlayer" parent="Ground" index="5"]
|
||||
position = Vector2(63, 95)
|
||||
catty_light_energy = 0.5
|
||||
player_movement_rect = Rect2(80, -158, 394, 316)
|
||||
facing_direction = Vector2(1, 0)
|
||||
|
||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||
position = Vector2(27, 0)
|
||||
scale = Vector2(1.1, 1.1)
|
||||
offset = Vector2(0, -147)
|
||||
|
||||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||||
points = PackedVector2Array(20, 150, 547, 151)
|
||||
|
||||
[node name="DirectionalLight2D" parent="Ground" index="8"]
|
||||
visible = false
|
||||
energy = 0.8
|
||||
blend_mode = 1
|
||||
|
||||
[editable path="Ground"]
|
26
scene/ground/scene/c04/s06_小蝶房间.gd
Normal file
26
scene/ground/scene/c04/s06_小蝶房间.gd
Normal file
@ -0,0 +1,26 @@
|
||||
@tool
|
||||
extends AnimationRoot
|
||||
|
||||
|
||||
# 覆盖该方法
|
||||
func _default_data() -> Dictionary:
|
||||
return {}
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
super._ready()
|
||||
if Engine.is_editor_hint():
|
||||
return
|
||||
|
||||
|
||||
#region node_reference
|
||||
#endregion
|
||||
|
||||
|
||||
# 读取设置变量名
|
||||
func _setup_node_reference() -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _on_ground_ready() -> void:
|
||||
pass
|
1
scene/ground/scene/c04/s06_小蝶房间.gd.uid
Normal file
1
scene/ground/scene/c04/s06_小蝶房间.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://btnilpqjbdksp
|
67
scene/ground/scene/c04/s06_小蝶房间.tscn
Normal file
67
scene/ground/scene/c04/s06_小蝶房间.tscn
Normal file
@ -0,0 +1,67 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://dgcxqcu5k6tvt"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_18ge5"]
|
||||
[ext_resource type="Script" uid="uid://btnilpqjbdksp" path="res://scene/ground/scene/c04/s06_小蝶房间.gd" id="2_18ge5"]
|
||||
[ext_resource type="AudioStream" uid="uid://b2mudqvq1dmng" path="res://asset/audio/sfx/环境音/白噪音/白噪声房间里1.ogg" id="3_ccr25"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_ypwo5"]
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
|
||||
[node name="S06" type="Node2D"]
|
||||
metadata/_edit_horizontal_guides_ = [-627.0]
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_18ge5")]
|
||||
scene_name = "c04_s06"
|
||||
player_y = 60
|
||||
|
||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_k01ve")
|
||||
}
|
||||
script = ExtResource("2_18ge5")
|
||||
|
||||
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
|
||||
stream = ExtResource("3_ccr25")
|
||||
volume_db = -5.0
|
||||
autoplay = true
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_ypwo5")
|
||||
mode = "场景背景音"
|
||||
"循环播放" = true
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
position = Vector2(52, 0)
|
||||
offset = Vector2(0, -158)
|
||||
|
||||
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
||||
position = Vector2(39, 19)
|
||||
target_scene = "c03_s01"
|
||||
target_portal = "1"
|
||||
status = "opened"
|
||||
|
||||
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
|
||||
position = Vector2(522, 25)
|
||||
|
||||
[node name="MainPlayer" parent="Ground" index="5"]
|
||||
position = Vector2(63, 95)
|
||||
catty_light_energy = 0.5
|
||||
player_movement_rect = Rect2(80, -158, 394, 316)
|
||||
facing_direction = Vector2(1, 0)
|
||||
|
||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||
position = Vector2(27, 0)
|
||||
scale = Vector2(1.1, 1.1)
|
||||
offset = Vector2(0, -147)
|
||||
|
||||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||||
points = PackedVector2Array(20, 150, 547, 151)
|
||||
|
||||
[node name="DirectionalLight2D" parent="Ground" index="8"]
|
||||
visible = false
|
||||
energy = 0.8
|
||||
blend_mode = 1
|
||||
|
||||
[editable path="Ground"]
|
26
scene/ground/scene/c04/s07_佛堂.gd
Normal file
26
scene/ground/scene/c04/s07_佛堂.gd
Normal file
@ -0,0 +1,26 @@
|
||||
@tool
|
||||
extends AnimationRoot
|
||||
|
||||
|
||||
# 覆盖该方法
|
||||
func _default_data() -> Dictionary:
|
||||
return {}
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
super._ready()
|
||||
if Engine.is_editor_hint():
|
||||
return
|
||||
|
||||
|
||||
#region node_reference
|
||||
#endregion
|
||||
|
||||
|
||||
# 读取设置变量名
|
||||
func _setup_node_reference() -> void:
|
||||
pass
|
||||
|
||||
|
||||
func _on_ground_ready() -> void:
|
||||
pass
|
1
scene/ground/scene/c04/s07_佛堂.gd.uid
Normal file
1
scene/ground/scene/c04/s07_佛堂.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://bj0s5kvlf7dnk
|
67
scene/ground/scene/c04/s07_佛堂.tscn
Normal file
67
scene/ground/scene/c04/s07_佛堂.tscn
Normal file
@ -0,0 +1,67 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://b6cfu5rs88pql"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_54u5c"]
|
||||
[ext_resource type="Script" uid="uid://bj0s5kvlf7dnk" path="res://scene/ground/scene/c04/s07_佛堂.gd" id="2_54u5c"]
|
||||
[ext_resource type="AudioStream" uid="uid://b2mudqvq1dmng" path="res://asset/audio/sfx/环境音/白噪音/白噪声房间里1.ogg" id="3_36k7s"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_qgaoq"]
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
|
||||
[node name="S06" type="Node2D"]
|
||||
metadata/_edit_horizontal_guides_ = [-627.0]
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_54u5c")]
|
||||
scene_name = "c04_s06"
|
||||
player_y = 60
|
||||
|
||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_k01ve")
|
||||
}
|
||||
script = ExtResource("2_54u5c")
|
||||
|
||||
[node name="Sfx背景音" type="AudioStreamPlayer" parent="Ground/AnimationPlayer" index="0"]
|
||||
stream = ExtResource("3_36k7s")
|
||||
volume_db = -5.0
|
||||
autoplay = true
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_qgaoq")
|
||||
mode = "场景背景音"
|
||||
"循环播放" = true
|
||||
"感应玩家操作" = false
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||
light_mask = 5
|
||||
position = Vector2(52, 0)
|
||||
offset = Vector2(0, -158)
|
||||
|
||||
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
||||
position = Vector2(39, 19)
|
||||
target_scene = "c03_s01"
|
||||
target_portal = "1"
|
||||
status = "opened"
|
||||
|
||||
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
|
||||
position = Vector2(522, 25)
|
||||
|
||||
[node name="MainPlayer" parent="Ground" index="5"]
|
||||
position = Vector2(63, 95)
|
||||
catty_light_energy = 0.5
|
||||
player_movement_rect = Rect2(80, -158, 394, 316)
|
||||
facing_direction = Vector2(1, 0)
|
||||
|
||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||
position = Vector2(27, 0)
|
||||
scale = Vector2(1.1, 1.1)
|
||||
offset = Vector2(0, -147)
|
||||
|
||||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||||
points = PackedVector2Array(20, 150, 547, 151)
|
||||
|
||||
[node name="DirectionalLight2D" parent="Ground" index="8"]
|
||||
visible = false
|
||||
energy = 0.8
|
||||
blend_mode = 1
|
||||
|
||||
[editable path="Ground"]
|
7
scene/ground/script/c03/s09_closeup九宫格游戏.gd
Normal file
7
scene/ground/script/c03/s09_closeup九宫格游戏.gd
Normal file
@ -0,0 +1,7 @@
|
||||
extends CanvasLayer
|
||||
|
||||
@warning_ignore("unused_signal")
|
||||
signal exit(arg)
|
||||
|
||||
func _ready() -> void:
|
||||
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
|
1
scene/ground/script/c03/s09_closeup九宫格游戏.gd.uid
Normal file
1
scene/ground/script/c03/s09_closeup九宫格游戏.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://csf5gkqbbbo64
|
73
scene/ground/script/c03/s09_closeup九宫格游戏.tscn
Normal file
73
scene/ground/script/c03/s09_closeup九宫格游戏.tscn
Normal file
@ -0,0 +1,73 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://8chvwh72yan1"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://csf5gkqbbbo64" path="res://scene/ground/script/c03/s09_closeup九宫格游戏.gd" id="1_5lbo3"]
|
||||
[ext_resource type="Texture2D" uid="uid://cbql1i4hblmt1" path="res://asset/art/ui/遮罩/inspect特写通用遮罩.png" id="2_v1yto"]
|
||||
|
||||
[node name="Closeup九宫格游戏" type="CanvasLayer"]
|
||||
script = ExtResource("1_5lbo3")
|
||||
|
||||
[node name="BG" type="TextureRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="GridContainer" type="GridContainer" parent="."]
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -124.0
|
||||
offset_top = -124.0
|
||||
offset_right = 124.0
|
||||
offset_bottom = 124.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
columns = 3
|
||||
|
||||
[node name="B1" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B2" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B3" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B4" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B5" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B6" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B7" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B8" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="B9" type="TextureButton" parent="GridContainer"]
|
||||
custom_minimum_size = Vector2(70, 70)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="遮罩" type="TextureRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
texture = ExtResource("2_v1yto")
|
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Block a user