更新疯子撞墙与瞎子房间演出等
This commit is contained in:
parent
b78d2c80ce
commit
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@ -1,4 +1,4 @@
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[gd_resource type="SpriteFrames" load_steps=19 format=3 uid="uid://c8dl7c68f1yb0"]
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[gd_resource type="SpriteFrames" load_steps=17 format=3 uid="uid://c8dl7c68f1yb0"]
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[ext_resource type="Texture2D" uid="uid://c0a8gd6jo2ov3" path="res://asset/art/gif/c02_二楼/疯子跑动/0.png" id="1_63k7g"]
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[ext_resource type="Texture2D" uid="uid://c0a8gd6jo2ov3" path="res://asset/art/gif/c02_二楼/疯子跑动/0.png" id="1_63k7g"]
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[ext_resource type="Texture2D" uid="uid://b1c1c3i0yw2ec" path="res://asset/art/gif/c02_二楼/疯子撞墙/0.png" id="1_hj708"]
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[ext_resource type="Texture2D" uid="uid://b1c1c3i0yw2ec" path="res://asset/art/gif/c02_二楼/疯子撞墙/0.png" id="1_hj708"]
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@ -14,8 +14,6 @@
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[ext_resource type="Texture2D" uid="uid://cni6i40kn1b8b" path="res://asset/art/gif/c02_二楼/疯子撞墙/7.png" id="8_mvc2t"]
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[ext_resource type="Texture2D" uid="uid://cni6i40kn1b8b" path="res://asset/art/gif/c02_二楼/疯子撞墙/7.png" id="8_mvc2t"]
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[ext_resource type="Texture2D" uid="uid://ci2r63i3a6l6h" path="res://asset/art/gif/c02_二楼/疯子撞墙/8.png" id="9_dko4h"]
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[ext_resource type="Texture2D" uid="uid://ci2r63i3a6l6h" path="res://asset/art/gif/c02_二楼/疯子撞墙/8.png" id="9_dko4h"]
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[ext_resource type="Texture2D" uid="uid://blcgp2qwfjn3b" path="res://asset/art/gif/c02_二楼/疯子撞墙/9.png" id="10_rxt3q"]
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[ext_resource type="Texture2D" uid="uid://blcgp2qwfjn3b" path="res://asset/art/gif/c02_二楼/疯子撞墙/9.png" id="10_rxt3q"]
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[ext_resource type="Texture2D" uid="uid://ctw3thae0tvfw" path="res://asset/art/gif/c02_二楼/疯子跪下/0.png" id="15_dko4h"]
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[ext_resource type="Texture2D" uid="uid://djgrd7y0vvvh4" path="res://asset/art/gif/c02_二楼/疯子跪下/1.png" id="16_rxt3q"]
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[ext_resource type="Texture2D" uid="uid://ccdpsykfnhik8" path="res://asset/art/gif/c02_二楼/疯子跪下/2.png" id="17_7v1rg"]
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[ext_resource type="Texture2D" uid="uid://ccdpsykfnhik8" path="res://asset/art/gif/c02_二楼/疯子跪下/2.png" id="17_7v1rg"]
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[ext_resource type="Texture2D" uid="uid://8g5rukqap3w8" path="res://asset/art/gif/c02_二楼/疯子跪下/3.png" id="18_ox23s"]
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[ext_resource type="Texture2D" uid="uid://8g5rukqap3w8" path="res://asset/art/gif/c02_二楼/疯子跪下/3.png" id="18_ox23s"]
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@ -75,12 +73,6 @@ animations = [{
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}, {
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}, {
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"frames": [{
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"frames": [{
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"duration": 3.0,
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"duration": 3.0,
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"texture": ExtResource("15_dko4h")
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}, {
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"duration": 3.0,
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"texture": ExtResource("16_rxt3q")
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}, {
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"duration": 3.0,
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"texture": ExtResource("17_7v1rg")
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"texture": ExtResource("17_7v1rg")
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}, {
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}, {
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"duration": 3.0,
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"duration": 3.0,
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11
asset/dialogue/c06.dialogue
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11
asset/dialogue/c06.dialogue
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@ -0,0 +1,11 @@
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~ this_is_a_node_title
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Nathan: [[Hi|Hello|Howdy]], this is some dialogue.
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Nathan: Here are some choices.
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- First one
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Nathan: You picked the first one.
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- Second one
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Nathan: You picked the second one.
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- Start again => this_is_a_node_title
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- End the conversation => END
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Nathan: For more information see the online documentation.
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=> END
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15
asset/dialogue/c06.dialogue.import
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15
asset/dialogue/c06.dialogue.import
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@ -0,0 +1,15 @@
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[remap]
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importer="dialogue_manager_compiler_14"
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type="Resource"
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uid="uid://c1bkhblw88ls0"
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path="res://.godot/imported/c06.dialogue-f47fb4a55575ee069ed7231cadcef83f.tres"
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[deps]
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source_file="res://asset/dialogue/c06.dialogue"
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dest_files=["res://.godot/imported/c06.dialogue-f47fb4a55575ee069ed7231cadcef83f.tres"]
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[params]
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defaults=true
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@ -5,10 +5,16 @@ c01_信件全文,"小蝶:
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t89c0f4a8de,x年,,,,
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t89c0f4a8de,x年,,,,
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t356af5308e,下午一点,,,,
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t356af5308e,下午一点,,,,
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t344c97cf2c,据闻奉贤县分水墩又有七人染受鼠疫,病状可怖,闻医官药治无用,免职。,,,,
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t344c97cf2c,据闻奉贤县分水墩又有七人染受鼠疫,病状可怖,闻医官药治无用,免职。,,,,
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tdb119a3714,有地方人称鼠疫为妖邪作祟,甚为惊骇,一时人心惶惶,竟有聚众滋闹之事,政府以防疫事宜关系紧要,拟赴分水墩一带调查防疫事宜云。,,,,
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公寓告示正文_1,公寓告示正文,,,,
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c02_保卫科花名册,花名册内容,,,,
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c01_飘落的寻人启事1,"【飘落的寻人启事文案】
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...",,,,
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tdb119a3714,据闻奉贤县分水墩有两人染受鼠疫毙命,医官拟将死者尸骸解剖以观受病之原因及其情状,竟未得死者家属之同意,以该处风气闭塞,闻解剖之说,地方人民甚为惊骇,闻已有聚众滋闹之事,并闻医官已被人殴打,政府以防疫事宜关系紧要拟改令赴沪南区一带调查防疫事宜云。,,,,
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ta750647b12,《申报》,,,,
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ta750647b12,《申报》,,,,
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t736cca4563,民国五年一月十三日,,,,
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t736cca4563,民国五年一月十三日,,,,
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公寓告示正文_1,公寓告示正文,,,,
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c02_海报1,战胜北方鼠疫之二杰,,,,
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c02_海报1,海报1内容,,,,
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c02_海报2,剪辮懸樑上偵探奇聞,,,,
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c02_海报2,海报2内容,,,,
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c02_海报3,大舞台,,,,
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c02_保卫科花名册,花名册内容,,,,
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c02_海报4,二月初三夜,二等正厅,三等包厢,,,,
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c02_保卫科花名册1,芦昌公寓居民登记簿(黄国栋记),,,,
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c02_保卫科花名册2,...,,,,
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@ -1,5 +1,5 @@
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~ c01_飘落的寻人启事
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~ c01_飘落的寻人启事
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寻人启事 [ID:c01_飘落的寻人启事1]
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【飘落的寻人启事文案】\n... [ID:c01_飘落的寻人启事1]
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=> END
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=> END
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~ c02_鼠疫海报
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~ c02_鼠疫海报
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@ -2450,7 +2450,7 @@ animations = [{
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"duration": 1.0,
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"duration": 1.0,
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"texture": ExtResource("141_7m3gv")
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"texture": ExtResource("141_7m3gv")
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}],
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}],
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"loop": true,
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"loop": false,
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"name": &"c02_吕萍_匍匐起身蹲着窥视",
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"name": &"c02_吕萍_匍匐起身蹲着窥视",
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"speed": 7.0
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"speed": 7.0
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}, {
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}, {
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@ -175,7 +175,7 @@ space={
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[internationalization]
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[internationalization]
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locale/translations=PackedStringArray("res://asset/dialogue/c01.en.translation", "res://asset/dialogue/c02.en.translation", "res://asset/dialogue/item_description.en.translation", "res://asset/dialogue/names.en.translation", "res://asset/dialogue/inspect_content.en.translation", "res://asset/dialogue/npc.en.translation", "res://asset/dialogue/c01.zh_CN.translation", "res://asset/dialogue/c02.zh_CN.translation", "res://asset/dialogue/inspect_content.zh_CN.translation", "res://asset/dialogue/item_description.zh_CN.translation", "res://asset/dialogue/names.zh_CN.translation", "res://asset/dialogue/npc.zh_CN.translation")
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locale/translations=PackedStringArray("res://asset/dialogue/c01.en.translation", "res://asset/dialogue/c02.en.translation", "res://asset/dialogue/item_description.en.translation", "res://asset/dialogue/names.en.translation", "res://asset/dialogue/inspect_content.en.translation", "res://asset/dialogue/npc.en.translation", "res://asset/dialogue/c01.zh_CN.translation", "res://asset/dialogue/c02.zh_CN.translation", "res://asset/dialogue/inspect_content.zh_CN.translation", "res://asset/dialogue/item_description.zh_CN.translation", "res://asset/dialogue/names.zh_CN.translation", "res://asset/dialogue/npc.zh_CN.translation")
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locale/translations_pot_files=PackedStringArray("res://asset/dialogue/item_description.dialogue", "res://asset/dialogue/c01.dialogue", "res://asset/dialogue/c02.dialogue", "res://asset/dialogue/inspect_content.dialogue", "res://asset/dialogue/npc.dialogue", "res://asset/dialogue/c03.dialogue", "res://asset/dialogue/c04.dialogue", "res://asset/dialogue/c05.dialogue")
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locale/translations_pot_files=PackedStringArray("res://asset/dialogue/item_description.dialogue", "res://asset/dialogue/c01.dialogue", "res://asset/dialogue/c02.dialogue", "res://asset/dialogue/inspect_content.dialogue", "res://asset/dialogue/npc.dialogue", "res://asset/dialogue/c03.dialogue", "res://asset/dialogue/c04.dialogue", "res://asset/dialogue/c05.dialogue", "res://asset/dialogue/c06.dialogue")
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locale/test="zh-Hans"
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locale/test="zh-Hans"
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locale/fallback="zh"
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locale/fallback="zh"
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@ -199,6 +199,7 @@ locale/fallback="zh"
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[rendering]
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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textures/canvas_textures/default_texture_filter=0
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viewport/transparent_background=true
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[statistics]
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[statistics]
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@ -21,7 +21,7 @@ signal triggered
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var hook_animation = ""
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var hook_animation = ""
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@export var lock_player_on_playing_dialogue = true
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@export var lock_player_on_playing_dialogue = true
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@export var hook_os_key := ""
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@export var hook_os_key := ""
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@export_enum("c01", "c02", "c03", "c04", "c05") var hook_dialogue_res = "c01":
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@export_enum("c01", "c02", "c03", "c04", "c05", "c06") var hook_dialogue_res = "c01":
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set(val):
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set(val):
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hook_dialogue_res = val
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hook_dialogue_res = val
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match val:
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match val:
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dialogue_res = dialogue_c04
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dialogue_res = dialogue_c04
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"c05":
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"c05":
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dialogue_res = dialogue_c05
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dialogue_res = dialogue_c05
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"c06":
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dialogue_res = dialogue_c06
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if is_node_ready() and Engine.is_editor_hint():
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if is_node_ready() and Engine.is_editor_hint():
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notify_property_list_changed()
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notify_property_list_changed()
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var hook_dialogue_title := ""
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var hook_dialogue_title := ""
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@ -45,6 +47,7 @@ var dialogue_c02 = preload("res://asset/dialogue/c02.dialogue")
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var dialogue_c03 = preload("res://asset/dialogue/c03.dialogue")
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var dialogue_c03 = preload("res://asset/dialogue/c03.dialogue")
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var dialogue_c04 = preload("res://asset/dialogue/c04.dialogue")
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var dialogue_c04 = preload("res://asset/dialogue/c04.dialogue")
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var dialogue_c05 = preload("res://asset/dialogue/c05.dialogue")
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var dialogue_c05 = preload("res://asset/dialogue/c05.dialogue")
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var dialogue_c06 = preload("res://asset/dialogue/c06.dialogue")
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var dialogue_res = dialogue_c01
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var dialogue_res = dialogue_c01
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var played_time := 0.0
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var played_time := 0.0
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@ -13,7 +13,7 @@ enum { STATUS_NORAML, STATUS_TRANSITIONING, STATUS_INSPECTING_COVER, STATUS_INSP
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# @export var entity_name: String = ""
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# @export var entity_name: String = ""
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@export var content_centered: bool = false
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@export var content_centered: bool = false
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@export var texture_cover: Texture2D
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@export var texture_cover: Texture2D
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@export_enum("none", "c01", "c02", "c03", "c04", "c05") var editor_filter := "none":
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@export_enum("none", "c01", "c02", "c03", "c04", "c05", "c06") var editor_filter := "none":
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set(val):
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set(val):
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editor_filter = val
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editor_filter = val
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if is_node_ready() and Engine.is_editor_hint():
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if is_node_ready() and Engine.is_editor_hint():
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sign_mark.enabled = val
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sign_mark.enabled = val
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@export var action := 4 #3为none; 4为lookup_wall; 之后为其他动作,请参考 PlayerAnimationConfig
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@export var action := 4 #3为none; 4为lookup_wall; 之后为其他动作,请参考 PlayerAnimationConfig
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@export_enum("os", "ballon") var mode = "os"
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@export_enum("os", "ballon") var mode = "os"
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@export_enum("items", "c01", "c02", "c03", "c04", "c05") var dialogue := "items":
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@export_enum("items", "c01", "c02", "c03", "c04", "c05", "c06") var dialogue := "items":
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set(val):
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set(val):
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dialogue = val
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dialogue = val
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match dialogue:
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match dialogue:
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dialogue_res = dialogue_c04
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dialogue_res = dialogue_c04
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"c05":
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"c05":
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dialogue_res = dialogue_c05
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dialogue_res = dialogue_c05
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"c06":
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dialogue_res = dialogue_c06
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if is_node_ready() and Engine.is_editor_hint():
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if is_node_ready() and Engine.is_editor_hint():
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notify_property_list_changed()
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notify_property_list_changed()
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var note_key := ""
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var note_key := ""
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@ -45,6 +47,7 @@ var dialogue_c02 = preload("res://asset/dialogue/c02.dialogue")
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var dialogue_c03 = preload("res://asset/dialogue/c03.dialogue")
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var dialogue_c03 = preload("res://asset/dialogue/c03.dialogue")
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var dialogue_c04 = preload("res://asset/dialogue/c04.dialogue")
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var dialogue_c04 = preload("res://asset/dialogue/c04.dialogue")
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var dialogue_c05 = preload("res://asset/dialogue/c05.dialogue")
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var dialogue_c05 = preload("res://asset/dialogue/c05.dialogue")
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var dialogue_c06 = preload("res://asset/dialogue/c06.dialogue")
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var dialogue_res = dialogue_items
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var dialogue_res = dialogue_items
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var interacting = false
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var interacting = false
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[ext_resource type="Texture2D" uid="uid://6vh5m2p3v0t3" path="res://asset/art/scene/c01/s07_书店外/e_纸钱.png" id="1_hsa64"]
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[ext_resource type="Texture2D" uid="uid://6vh5m2p3v0t3" path="res://asset/art/scene/c01/s07_书店外/e_纸钱.png" id="1_hsa64"]
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[sub_resource type="Gradient" id="Gradient_rwi0m"]
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[sub_resource type="Gradient" id="Gradient_rwi0m"]
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offsets = PackedFloat32Array(0, 0.99, 1)
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colors = PackedColorArray(0.856067, 0.856067, 0.856067, 1, 1, 1, 1, 1)
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colors = PackedColorArray(1, 1, 1, 0.466667, 1, 1, 1, 0.965333, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_5cty7"]
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_5cty7"]
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gradient = SubResource("Gradient_rwi0m")
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gradient = SubResource("Gradient_rwi0m")
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@ -8,6 +8,7 @@ var dialogue_c02 := preload("res://asset/dialogue/c02.dialogue") as DialogueReso
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var dialogue_c03 := preload("res://asset/dialogue/c03.dialogue") as DialogueResource
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var dialogue_c03 := preload("res://asset/dialogue/c03.dialogue") as DialogueResource
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var dialogue_c04 := preload("res://asset/dialogue/c04.dialogue") as DialogueResource
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var dialogue_c04 := preload("res://asset/dialogue/c04.dialogue") as DialogueResource
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var dialogue_c05 := preload("res://asset/dialogue/c05.dialogue") as DialogueResource
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var dialogue_c05 := preload("res://asset/dialogue/c05.dialogue") as DialogueResource
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var dialogue_c06 := preload("res://asset/dialogue/c06.dialogue") as DialogueResource
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@export var data = {
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@export var data = {
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# 首次进入场景时触发
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# 首次进入场景时触发
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@ -144,7 +144,7 @@ bus = &"game_sfx"
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script = ExtResource("10_1tspp")
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script = ExtResource("10_1tspp")
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[node name="飘动的寻人启事" parent="Ground/DeployLayer" index="6" instance=ExtResource("11_pwu7i")]
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[node name="飘动的寻人启事" parent="Ground/DeployLayer" index="6" instance=ExtResource("11_pwu7i")]
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z_index = 1
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z_index = 6
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position = Vector2(1021, -48)
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position = Vector2(1021, -48)
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|
|
||||||
[node name="陆仁舞刀" parent="Ground/DeployLayer" index="7" instance=ExtResource("14_ct084")]
|
[node name="陆仁舞刀" parent="Ground/DeployLayer" index="7" instance=ExtResource("14_ct084")]
|
||||||
|
@ -62,6 +62,9 @@ func _on_ground_ready() -> void:
|
|||||||
madman_npc.visible = true
|
madman_npc.visible = true
|
||||||
madman_npc.get_node("StaticBody2D/CollisionShape2D").disabled = false
|
madman_npc.get_node("StaticBody2D/CollisionShape2D").disabled = false
|
||||||
|
|
||||||
|
if ArchiveManager.get_global_value("c02_the_blind_room_entered"):
|
||||||
|
_setup_mourning_couplet()
|
||||||
|
|
||||||
bully_layer = $"../DeployLayer/霸凌"
|
bully_layer = $"../DeployLayer/霸凌"
|
||||||
burning_layer = $"../DeployLayer/火灾"
|
burning_layer = $"../DeployLayer/火灾"
|
||||||
|
|
||||||
@ -109,6 +112,9 @@ func cg_end() -> void:
|
|||||||
func _on_gate_interacted() -> void:
|
func _on_gate_interacted() -> void:
|
||||||
gate.get_node("Wall/CollisionShape2D").disabled = true
|
gate.get_node("Wall/CollisionShape2D").disabled = true
|
||||||
|
|
||||||
|
func _setup_mourning_couplet() -> void:
|
||||||
|
# TODO 奠字
|
||||||
|
pass
|
||||||
|
|
||||||
func eavesdrop() -> void:
|
func eavesdrop() -> void:
|
||||||
if ArchiveManager.get_global_value("c02_eavesdrop_finished", false):
|
if ArchiveManager.get_global_value("c02_eavesdrop_finished", false):
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=67 format=3 uid="uid://djc2uaefhmu7"]
|
[gd_scene load_steps=65 format=3 uid="uid://djc2uaefhmu7"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_0dylx"]
|
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_0dylx"]
|
||||||
[ext_resource type="Script" uid="uid://dsp5plrdkrsd7" path="res://scene/ground/scene/c02/s03_animation.gd" id="2_dt5aj"]
|
[ext_resource type="Script" uid="uid://dsp5plrdkrsd7" path="res://scene/ground/scene/c02/s03_animation.gd" id="2_dt5aj"]
|
||||||
@ -12,7 +12,6 @@
|
|||||||
[ext_resource type="Texture2D" uid="uid://bs8bdad5ak0m0" path="res://asset/art/scene/c02/s03_公寓一楼院子/铁门/关闭状态.png" id="7_gd6xp"]
|
[ext_resource type="Texture2D" uid="uid://bs8bdad5ak0m0" path="res://asset/art/scene/c02/s03_公寓一楼院子/铁门/关闭状态.png" id="7_gd6xp"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cjmsn0saowwbo" path="res://asset/art/scene/c02/s03_公寓一楼院子/小鞋子2特写.png" id="8_plfv5"]
|
[ext_resource type="Texture2D" uid="uid://cjmsn0saowwbo" path="res://asset/art/scene/c02/s03_公寓一楼院子/小鞋子2特写.png" id="8_plfv5"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cw3q5pvciumil" path="res://scene/entity/interactable.tscn" id="8_xt8j0"]
|
[ext_resource type="PackedScene" uid="uid://cw3q5pvciumil" path="res://scene/entity/interactable.tscn" id="8_xt8j0"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b343nvvbtpglb" path="res://asset/art/ui/互动提示符/ui 像素版_纯白.png" id="9_c36u3"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://bgpf35bhrkl86" path="res://asset/art/scene/c02/s03_公寓一楼院子/铁门/打开 底层.png" id="9_liq0c"]
|
[ext_resource type="Texture2D" uid="uid://bgpf35bhrkl86" path="res://asset/art/scene/c02/s03_公寓一楼院子/铁门/打开 底层.png" id="9_liq0c"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="10_jme4f"]
|
[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="10_jme4f"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dooaferyy44rs" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_前侧楼梯.png" id="10_ud2jg"]
|
[ext_resource type="Texture2D" uid="uid://dooaferyy44rs" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_前侧楼梯.png" id="10_ud2jg"]
|
||||||
@ -228,10 +227,6 @@ _data = {
|
|||||||
&"镜头上下运动": SubResource("Animation_7ey5t")
|
&"镜头上下运动": SubResource("Animation_7ey5t")
|
||||||
}
|
}
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0o4rt"]
|
|
||||||
atlas = ExtResource("9_c36u3")
|
|
||||||
region = Rect2(498, 555, 51, 54)
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_er6ob"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_er6ob"]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
size = Vector2(40, 70)
|
size = Vector2(40, 70)
|
||||||
@ -389,7 +384,6 @@ texture = ExtResource("6_1tart")
|
|||||||
[node name="Interactable铁门" parent="Ground/DeployLayer" index="8" instance=ExtResource("8_xt8j0")]
|
[node name="Interactable铁门" parent="Ground/DeployLayer" index="8" instance=ExtResource("8_xt8j0")]
|
||||||
position = Vector2(1212, 28)
|
position = Vector2(1212, 28)
|
||||||
texture = ExtResource("7_gd6xp")
|
texture = ExtResource("7_gd6xp")
|
||||||
matched_sign_texture = SubResource("AtlasTexture_0o4rt")
|
|
||||||
interacted_texture = ExtResource("9_liq0c")
|
interacted_texture = ExtResource("9_liq0c")
|
||||||
prop_key = "prop_老虎钳"
|
prop_key = "prop_老虎钳"
|
||||||
|
|
||||||
|
@ -61,16 +61,13 @@ func _on_mice_hole_interacted():
|
|||||||
ArchiveManager.set_global_entry("c02_mouse_follow_player", false)
|
ArchiveManager.set_global_entry("c02_mouse_follow_player", false)
|
||||||
$"../DeployLayer/自动跟随的老鼠".flush_right_and_disable()
|
$"../DeployLayer/自动跟随的老鼠".flush_right_and_disable()
|
||||||
|
|
||||||
SceneManager.pop_debug_dialog_info("美术", "疯子从左侧过来撞墙")
|
|
||||||
var sprite = $"../DeployLayer/疯子撞墙"
|
var sprite = $"../DeployLayer/疯子撞墙"
|
||||||
sprite.visible = true
|
sprite.play("疯子跑动")
|
||||||
sprite.play("疯子撞墙")
|
play("疯子撞墙")
|
||||||
await get_tree().create_timer(5.0).timeout
|
SceneManager.pop_debug_dialog_info("音效", "待补充撞墙音效")
|
||||||
|
|
||||||
|
|
||||||
SceneManager.release_player()
|
SceneManager.release_player()
|
||||||
|
|
||||||
|
|
||||||
func boys_ball_game() -> void:
|
func boys_ball_game() -> void:
|
||||||
# 0:默认 1:寻找弹珠(老虎钳可以换弹珠) 2:给出弹珠 3:游戏结束
|
# 0:默认 1:寻找弹珠(老虎钳可以换弹珠) 2:给出弹珠 3:游戏结束
|
||||||
var stage = ArchiveManager.get_global_value("c02_ball_game_stage", 0)
|
var stage = ArchiveManager.get_global_value("c02_ball_game_stage", 0)
|
||||||
|
@ -1,8 +1,10 @@
|
|||||||
[gd_scene load_steps=24 format=3 uid="uid://cootarwb44vvh"]
|
[gd_scene load_steps=27 format=3 uid="uid://cootarwb44vvh"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_qkymk"]
|
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_qkymk"]
|
||||||
[ext_resource type="Script" uid="uid://cbt0ubygchxvv" path="res://scene/ground/scene/c02/s06_animation.gd" id="2_4dg6u"]
|
[ext_resource type="Script" uid="uid://cbt0ubygchxvv" path="res://scene/ground/scene/c02/s06_animation.gd" id="2_4dg6u"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://c85t6stvytvjn" path="res://scene/entity/general/sfx.tscn" id="3_djvme"]
|
||||||
[ext_resource type="Texture2D" uid="uid://6ol2om68cd1q" path="res://asset/art/scene/c02/s06_二楼楼道/bg_背景.png" id="3_och2w"]
|
[ext_resource type="Texture2D" uid="uid://6ol2om68cd1q" path="res://asset/art/scene/c02/s06_二楼楼道/bg_背景.png" id="3_och2w"]
|
||||||
|
[ext_resource type="AudioStream" uid="uid://ce3p55nnts4v5" path="res://asset/audio/effect/action/cloth2.ogg" id="4_58e26"]
|
||||||
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_haidv"]
|
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_haidv"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="5_3p5ta"]
|
[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="5_3p5ta"]
|
||||||
[ext_resource type="Texture2D" uid="uid://crev0svowqla" path="res://asset/art/scene/c02/s06_二楼楼道/前景.png" id="5_26mqt"]
|
[ext_resource type="Texture2D" uid="uid://crev0svowqla" path="res://asset/art/scene/c02/s06_二楼楼道/前景.png" id="5_26mqt"]
|
||||||
@ -93,6 +95,54 @@ tracks/5/keys = {
|
|||||||
"update": 0,
|
"update": 0,
|
||||||
"values": [2.0]
|
"values": [2.0]
|
||||||
}
|
}
|
||||||
|
tracks/6/type = "value"
|
||||||
|
tracks/6/imported = false
|
||||||
|
tracks/6/enabled = true
|
||||||
|
tracks/6/path = NodePath("DeployLayer/疯子撞墙:visible")
|
||||||
|
tracks/6/interp = 1
|
||||||
|
tracks/6/loop_wrap = true
|
||||||
|
tracks/6/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [false]
|
||||||
|
}
|
||||||
|
tracks/7/type = "value"
|
||||||
|
tracks/7/imported = false
|
||||||
|
tracks/7/enabled = true
|
||||||
|
tracks/7/path = NodePath("DeployLayer/疯子撞墙:position")
|
||||||
|
tracks/7/interp = 1
|
||||||
|
tracks/7/loop_wrap = true
|
||||||
|
tracks/7/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(221, 4)]
|
||||||
|
}
|
||||||
|
tracks/8/type = "value"
|
||||||
|
tracks/8/imported = false
|
||||||
|
tracks/8/enabled = true
|
||||||
|
tracks/8/path = NodePath("DeployLayer/疯子撞墙:animation")
|
||||||
|
tracks/8/interp = 1
|
||||||
|
tracks/8/loop_wrap = true
|
||||||
|
tracks/8/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [&"疯子跑动"]
|
||||||
|
}
|
||||||
|
tracks/9/type = "value"
|
||||||
|
tracks/9/imported = false
|
||||||
|
tracks/9/enabled = true
|
||||||
|
tracks/9/path = NodePath("AnimationPlayer/疯子撞墙Sfx:playing")
|
||||||
|
tracks/9/interp = 1
|
||||||
|
tracks/9/loop_wrap = true
|
||||||
|
tracks/9/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [false]
|
||||||
|
}
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_ciatp"]
|
[sub_resource type="Animation" id="Animation_ciatp"]
|
||||||
resource_name = "c02_final_show"
|
resource_name = "c02_final_show"
|
||||||
@ -184,10 +234,63 @@ tracks/6/keys = {
|
|||||||
"values": [0.0, 2.0]
|
"values": [0.0, 2.0]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id="Animation_p6da7"]
|
||||||
|
resource_name = "疯子撞墙"
|
||||||
|
length = 6.0
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/path = NodePath("DeployLayer/疯子撞墙:visible")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [true]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/path = NodePath("DeployLayer/疯子撞墙:position")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PackedFloat32Array(0, 3.66667),
|
||||||
|
"transitions": PackedFloat32Array(1, 1),
|
||||||
|
"update": 0,
|
||||||
|
"values": [Vector2(221, 0), Vector2(600, 0)]
|
||||||
|
}
|
||||||
|
tracks/2/type = "value"
|
||||||
|
tracks/2/imported = false
|
||||||
|
tracks/2/enabled = true
|
||||||
|
tracks/2/path = NodePath("DeployLayer/疯子撞墙:animation")
|
||||||
|
tracks/2/interp = 1
|
||||||
|
tracks/2/loop_wrap = true
|
||||||
|
tracks/2/keys = {
|
||||||
|
"times": PackedFloat32Array(3.66667),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [&"疯子跪下"]
|
||||||
|
}
|
||||||
|
tracks/3/type = "value"
|
||||||
|
tracks/3/imported = false
|
||||||
|
tracks/3/enabled = true
|
||||||
|
tracks/3/path = NodePath("AnimationPlayer/疯子撞墙Sfx:playing")
|
||||||
|
tracks/3/interp = 1
|
||||||
|
tracks/3/loop_wrap = true
|
||||||
|
tracks/3/keys = {
|
||||||
|
"times": PackedFloat32Array(3.46667),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
|
||||||
|
"values": [true]
|
||||||
|
}
|
||||||
|
|
||||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||||
_data = {
|
_data = {
|
||||||
&"RESET": SubResource("Animation_k01ve"),
|
&"RESET": SubResource("Animation_k01ve"),
|
||||||
&"c02_final_show": SubResource("Animation_ciatp")
|
&"c02_final_show": SubResource("Animation_ciatp"),
|
||||||
|
&"疯子撞墙": SubResource("Animation_p6da7")
|
||||||
}
|
}
|
||||||
|
|
||||||
[sub_resource type="Gradient" id="Gradient_och2w"]
|
[sub_resource type="Gradient" id="Gradient_och2w"]
|
||||||
@ -219,6 +322,10 @@ data = {
|
|||||||
}
|
}
|
||||||
oneshot_animation = ""
|
oneshot_animation = ""
|
||||||
|
|
||||||
|
[node name="疯子撞墙Sfx" parent="Ground/AnimationPlayer" index="0" instance=ExtResource("3_djvme")]
|
||||||
|
stream = ExtResource("4_58e26")
|
||||||
|
file = ""
|
||||||
|
|
||||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||||
light_mask = 5
|
light_mask = 5
|
||||||
position = Vector2(0, -2)
|
position = Vector2(0, -2)
|
||||||
@ -284,17 +391,9 @@ sprite_frames = ExtResource("10_och2w")
|
|||||||
animation = &"疯子跑动"
|
animation = &"疯子跑动"
|
||||||
autostart = false
|
autostart = false
|
||||||
action_configs = Array[Dictionary]([{
|
action_configs = Array[Dictionary]([{
|
||||||
"animation_intro": &"疯子跑动",
|
|
||||||
&"animation_next": "疯子跪下",
|
|
||||||
&"intro_loop": 9
|
|
||||||
}, {
|
|
||||||
"animation_intro": "疯子跪下",
|
"animation_intro": "疯子跪下",
|
||||||
&"animation_next": "疯子撞墙"
|
&"animation_next": "疯子撞墙"
|
||||||
}])
|
}])
|
||||||
move_configs = Array[Dictionary]([{
|
|
||||||
"animation": "疯子跑动",
|
|
||||||
"velocity": Vector2(120, 0)
|
|
||||||
}])
|
|
||||||
|
|
||||||
[node name="Ambush三男孩" parent="Ground/DeployLayer" index="9" instance=ExtResource("14_k01ve")]
|
[node name="Ambush三男孩" parent="Ground/DeployLayer" index="9" instance=ExtResource("14_k01ve")]
|
||||||
visible = false
|
visible = false
|
||||||
@ -361,8 +460,9 @@ texture = ExtResource("5_26mqt")
|
|||||||
points = PackedVector2Array(37, 150, 900, 150)
|
points = PackedVector2Array(37, 150, 900, 150)
|
||||||
|
|
||||||
[node name="DirectionalLight2D" parent="Ground" index="9"]
|
[node name="DirectionalLight2D" parent="Ground" index="9"]
|
||||||
visible = false
|
|
||||||
energy = 0.9
|
energy = 0.9
|
||||||
blend_mode = 1
|
blend_mode = 1
|
||||||
|
|
||||||
|
[connection signal="finished" from="Ground/AnimationPlayer/疯子撞墙Sfx" to="Ground/AnimationPlayer/疯子撞墙Sfx" method="play"]
|
||||||
|
|
||||||
[editable path="Ground"]
|
[editable path="Ground"]
|
||||||
|
@ -4,7 +4,7 @@ extends AnimationRoot
|
|||||||
|
|
||||||
# 覆盖该方法
|
# 覆盖该方法
|
||||||
func _default_data() -> Dictionary:
|
func _default_data() -> Dictionary:
|
||||||
return {}
|
return {"hole_interacted_times": 0}
|
||||||
|
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
@ -13,26 +13,65 @@ func _ready() -> void:
|
|||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
var light: DirectionalLight2D
|
var color_mask: ColorRect
|
||||||
|
|
||||||
|
|
||||||
func _on_ground_ready() -> void:
|
func _on_ground_ready() -> void:
|
||||||
light = $"../DirectionalLight2D"
|
color_mask = $"../BGSprite2D/ColorMask"
|
||||||
if $"../DeployLayer/Ambush出隧道".played:
|
# 0默认 1拿了麻将 2偷听结束 3已爬出
|
||||||
|
if data.hole_interacted_times >= 3:
|
||||||
setup_rect_after_entered()
|
setup_rect_after_entered()
|
||||||
else:
|
else:
|
||||||
# 如果没有出隧道,则设置镜头右侧 limit + 500
|
color_mask.color.a = 1.0
|
||||||
SceneManager.get_camera_marker().limit_right += 500
|
# # 如果没有出隧道,则设置镜头右侧 limit + 500
|
||||||
|
# SceneManager.get_camera_marker().limit_right += 500
|
||||||
|
|
||||||
|
|
||||||
|
var interacting = false
|
||||||
|
|
||||||
|
|
||||||
|
func hole_interacted():
|
||||||
|
if interacting:
|
||||||
|
return
|
||||||
|
interacting = true
|
||||||
|
# 第一次获得麻将,第二次偷听,第三次出去
|
||||||
|
var times = data["hole_interacted_times"]
|
||||||
|
set_data("hole_interacted_times", times + 1)
|
||||||
|
if GlobalConfig.DEBUG:
|
||||||
|
print("hole_interacted_times=", times)
|
||||||
|
interacting = false
|
||||||
|
if times == 0:
|
||||||
|
SceneManager.enable_prop_item("prop_麻将")
|
||||||
|
elif times == 1:
|
||||||
|
eavesdrop_start()
|
||||||
|
else:
|
||||||
|
enter_room()
|
||||||
|
|
||||||
|
|
||||||
func eavesdrop_start() -> void:
|
func eavesdrop_start() -> void:
|
||||||
play("偷听瞎子小蝉对话")
|
SceneManager.freeze_player(0, 5)
|
||||||
SceneManager.freeze_player(0)
|
var sprite = $"../DeployLayer/瞎子小蝉对话" as AnimatedSprite2D
|
||||||
DialogueManager.show_dialogue_balloon(dialogue_c02, "c02_05_瞎子与小蝉")
|
sprite.visible = true
|
||||||
|
sprite.play()
|
||||||
|
# 偷听动作
|
||||||
func eavesdrop_end() -> void:
|
await get_tree().create_timer(2.0).timeout
|
||||||
|
# 动作后先出声音
|
||||||
|
DialogueManager.show_dialogue_balloon(
|
||||||
|
dialogue_c02, "c02_05_瞎子与小蝉"
|
||||||
|
)
|
||||||
|
var tween = create_tween()
|
||||||
|
tween.tween_property(color_mask, "color:a", 0.0, 6.0)
|
||||||
|
# 运镜查看
|
||||||
|
var camera = SceneManager.get_camera_marker()
|
||||||
|
tween.parallel().tween_property(camera, "force_offset", Vector2(-450, 0), 4.0)
|
||||||
|
await DialogueManager.dialogue_ended
|
||||||
|
tween = create_tween()
|
||||||
|
tween.tween_property(camera, "force_offset", Vector2(0, 0), 4.0)
|
||||||
|
tween.parallel().tween_property(color_mask, "color:a", 1.0, 2.0)
|
||||||
|
await tween.finished
|
||||||
|
sprite.visible = false
|
||||||
SceneManager.release_player()
|
SceneManager.release_player()
|
||||||
|
interacting = false
|
||||||
|
|
||||||
|
|
||||||
var room_camera_r_limit = 550
|
var room_camera_r_limit = 550
|
||||||
@ -40,32 +79,33 @@ var room_camera_r_limit = 550
|
|||||||
|
|
||||||
# 钻出隧道,进入房间
|
# 钻出隧道,进入房间
|
||||||
func enter_room() -> void:
|
func enter_room() -> void:
|
||||||
|
ArchiveManager.set_global_entry("c02_the_blind_room_entered", true)
|
||||||
|
var player = SceneManager.get_player() as MainPlayer
|
||||||
|
var player_x = 513.0
|
||||||
|
SceneManager.freeze_player(0)
|
||||||
var camera = SceneManager.get_camera_marker()
|
var camera = SceneManager.get_camera_marker()
|
||||||
var tween = create_tween()
|
var tween = create_tween()
|
||||||
# 镜头右侧 limit 设置到 room_camera_r_limit
|
# 镜头右侧 limit 设置到 room_camera_r_limit
|
||||||
tween.tween_property(camera, "limit_right", room_camera_r_limit, 1.5)
|
tween.tween_property(camera, "limit_right", room_camera_r_limit, 1.5)
|
||||||
# 关闭黑暗效果
|
# 关闭黑暗效果
|
||||||
tween.parallel().tween_property(light, "energy", 0.0, 2.0)
|
tween.parallel().tween_property(color_mask, "color:a", 0.0, 2.0)
|
||||||
|
# 光源跟随丝滑移动
|
||||||
SceneManager.freeze_player(0)
|
tween.parallel().tween_property(player, "position:x", player_x, 2.0)
|
||||||
var player = SceneManager.get_player() as MainPlayer
|
player.hide_sprite = true
|
||||||
player.visible = false
|
|
||||||
var sprite = $"../DeployLayer/吕萍钻出" as AnimatedSprite2D
|
var sprite = $"../DeployLayer/吕萍钻出" as AnimatedSprite2D
|
||||||
sprite.visible = true
|
sprite.visible = true
|
||||||
sprite.frame = 0
|
sprite.frame = 0
|
||||||
sprite.play()
|
sprite.play()
|
||||||
await sprite.animation_finished
|
await tween.finished
|
||||||
sprite.visible = false
|
player.position.x = player_x
|
||||||
player.position.x = 513.0
|
|
||||||
setup_rect_after_entered()
|
setup_rect_after_entered()
|
||||||
player.visible = true
|
sprite.visible = false
|
||||||
|
player.hide_sprite = false
|
||||||
SceneManager.release_player()
|
SceneManager.release_player()
|
||||||
#
|
interacting = false
|
||||||
ArchiveManager.set_global_entry("c02_the_blind_room_entered", true)
|
|
||||||
|
|
||||||
|
|
||||||
func setup_rect_after_entered() -> void:
|
func setup_rect_after_entered() -> void:
|
||||||
light.energy = 0.0
|
|
||||||
var player = SceneManager.get_player() as MainPlayer
|
var player = SceneManager.get_player() as MainPlayer
|
||||||
player.character = "吕萍"
|
player.character = "吕萍"
|
||||||
SceneManager.get_ground().player_y = 70
|
SceneManager.get_ground().player_y = 70
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=21 format=3 uid="uid://ce2vyyg2reg52"]
|
[gd_scene load_steps=15 format=3 uid="uid://ce2vyyg2reg52"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_judx3"]
|
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_judx3"]
|
||||||
[ext_resource type="Script" uid="uid://hbbgymjs5xte" path="res://scene/ground/scene/c02/s08_animation.gd" id="2_m4uw8"]
|
[ext_resource type="Script" uid="uid://hbbgymjs5xte" path="res://scene/ground/scene/c02/s08_animation.gd" id="2_m4uw8"]
|
||||||
@ -6,11 +6,6 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_1ws4i"]
|
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_1ws4i"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b2o75ahjqq0yg" path="res://asset/art/临时草稿/瞎子小蝉谈话.png" id="4_f7817"]
|
[ext_resource type="Texture2D" uid="uid://b2o75ahjqq0yg" path="res://asset/art/临时草稿/瞎子小蝉谈话.png" id="4_f7817"]
|
||||||
[ext_resource type="Texture2D" uid="uid://vqyhgyka3sfo" path="res://asset/art/scene/c02/s08_瞎子卧室/瞎子卧室前景.png" id="4_gx8oy"]
|
[ext_resource type="Texture2D" uid="uid://vqyhgyka3sfo" path="res://asset/art/scene/c02/s08_瞎子卧室/瞎子卧室前景.png" id="4_gx8oy"]
|
||||||
[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="5_f7817"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://b86f85kunqpeb" path="res://asset/art/prop/c02/麻将.png" id="6_u7aew"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="7_rn30l"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ch6uf4qi1i0h2" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕3.png" id="8_f6mma"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dtmd13ktss5hk" path="res://asset/art/scene/c02/s03_公寓一楼院子/地面物品反光/地反光5.png" id="9_bp5fr"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="10_f6mma"]
|
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="10_f6mma"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="11_kwj7c"]
|
[ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="11_kwj7c"]
|
||||||
[ext_resource type="SpriteFrames" uid="uid://j5lpwxe8woew" path="res://asset/art/scene/c02/s02_大门过道/火苗.gif" id="12_t3h08"]
|
[ext_resource type="SpriteFrames" uid="uid://j5lpwxe8woew" path="res://asset/art/scene/c02/s02_大门过道/火苗.gif" id="12_t3h08"]
|
||||||
@ -42,53 +37,22 @@ tracks/1/keys = {
|
|||||||
"update": 0,
|
"update": 0,
|
||||||
"values": [Vector2(0, 0)]
|
"values": [Vector2(0, 0)]
|
||||||
}
|
}
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_gx8oy"]
|
|
||||||
resource_name = "偷听瞎子小蝉对话"
|
|
||||||
length = 15.0
|
|
||||||
tracks/0/type = "method"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath("AnimationPlayer")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(9.03333),
|
|
||||||
"transitions": PackedFloat32Array(1),
|
|
||||||
"values": [{
|
|
||||||
"args": [],
|
|
||||||
"method": &"eavesdrop_end"
|
|
||||||
}]
|
|
||||||
}
|
|
||||||
tracks/1/type = "value"
|
|
||||||
tracks/1/imported = false
|
|
||||||
tracks/1/enabled = true
|
|
||||||
tracks/1/path = NodePath("DeployLayer/瞎子小蝉对话:visible")
|
|
||||||
tracks/1/interp = 1
|
|
||||||
tracks/1/loop_wrap = true
|
|
||||||
tracks/1/keys = {
|
|
||||||
"times": PackedFloat32Array(0.166667, 10.8),
|
|
||||||
"transitions": PackedFloat32Array(1, 1),
|
|
||||||
"update": 1,
|
|
||||||
"values": [true, false]
|
|
||||||
}
|
|
||||||
tracks/2/type = "value"
|
tracks/2/type = "value"
|
||||||
tracks/2/imported = false
|
tracks/2/imported = false
|
||||||
tracks/2/enabled = true
|
tracks/2/enabled = true
|
||||||
tracks/2/path = NodePath("CameraFocusMarker:force_offset")
|
tracks/2/path = NodePath("BGSprite2D/ColorMask:color")
|
||||||
tracks/2/interp = 1
|
tracks/2/interp = 1
|
||||||
tracks/2/loop_wrap = true
|
tracks/2/loop_wrap = true
|
||||||
tracks/2/keys = {
|
tracks/2/keys = {
|
||||||
"times": PackedFloat32Array(0, 2.3, 7.6, 9.86667),
|
"times": PackedFloat32Array(0),
|
||||||
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
"transitions": PackedFloat32Array(1),
|
||||||
"update": 0,
|
"update": 0,
|
||||||
"values": [Vector2(0, 0), Vector2(-500, 0), Vector2(-500, 0), Vector2(0, 0)]
|
"values": [Color(0, 0, 0, 0)]
|
||||||
}
|
}
|
||||||
|
|
||||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_f7817"]
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_f7817"]
|
||||||
_data = {
|
_data = {
|
||||||
&"RESET": SubResource("Animation_f6mma"),
|
&"RESET": SubResource("Animation_f6mma")
|
||||||
&"偷听瞎子小蝉对话": SubResource("Animation_gx8oy")
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id="SpriteFrames_u7aew"]
|
[sub_resource type="SpriteFrames" id="SpriteFrames_u7aew"]
|
||||||
@ -102,7 +66,7 @@ animations = [{
|
|||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}]
|
}]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_t3h08"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_kwj7c"]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
size = Vector2(10, 70)
|
size = Vector2(10, 70)
|
||||||
|
|
||||||
@ -111,17 +75,30 @@ size = Vector2(10, 70)
|
|||||||
[node name="Ground" parent="." instance=ExtResource("1_judx3")]
|
[node name="Ground" parent="." instance=ExtResource("1_judx3")]
|
||||||
scene_name = "c02_s08"
|
scene_name = "c02_s08"
|
||||||
default_portal = "right"
|
default_portal = "right"
|
||||||
|
footstep_type = "crawling"
|
||||||
|
|
||||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||||
libraries = {
|
libraries = {
|
||||||
&"": SubResource("AnimationLibrary_f7817")
|
&"": SubResource("AnimationLibrary_f7817")
|
||||||
}
|
}
|
||||||
script = ExtResource("2_m4uw8")
|
script = ExtResource("2_m4uw8")
|
||||||
|
data = {
|
||||||
|
"hole_interacted_times": 0,
|
||||||
|
"oneshot_animation_played": false
|
||||||
|
}
|
||||||
oneshot_animation = ""
|
oneshot_animation = ""
|
||||||
|
|
||||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||||
texture = ExtResource("3_iares")
|
texture = ExtResource("3_iares")
|
||||||
|
|
||||||
|
[node name="ColorMask" type="ColorRect" parent="Ground/BGSprite2D" index="0"]
|
||||||
|
z_index = 10
|
||||||
|
offset_left = -63.0
|
||||||
|
offset_top = -135.0
|
||||||
|
offset_right = 537.0
|
||||||
|
offset_bottom = 165.0
|
||||||
|
color = Color(0, 0, 0, 0)
|
||||||
|
|
||||||
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
|
||||||
position = Vector2(66, 17)
|
position = Vector2(66, 17)
|
||||||
target_scene = "c02_s06"
|
target_scene = "c02_s06"
|
||||||
@ -162,40 +139,23 @@ scale = Vector2(0.3, 0.3)
|
|||||||
sprite_frames = ExtResource("12_t3h08")
|
sprite_frames = ExtResource("12_t3h08")
|
||||||
animation = &"gif"
|
animation = &"gif"
|
||||||
|
|
||||||
[node name="Pickable麻将" parent="Ground/DeployLayer" index="4" instance=ExtResource("5_f7817")]
|
[node name="Ambush偷听" parent="Ground/DeployLayer" index="4" instance=ExtResource("10_f6mma")]
|
||||||
position = Vector2(442, 78)
|
position = Vector2(571, 28)
|
||||||
prop_key = "prop_麻将"
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Ground/DeployLayer/Pickable麻将"]
|
|
||||||
rotation = -0.862373
|
|
||||||
scale = Vector2(0.2, 0.2)
|
|
||||||
texture = ExtResource("6_u7aew")
|
|
||||||
|
|
||||||
[node name="煤油灯" parent="Ground/DeployLayer" index="5" instance=ExtResource("7_rn30l")]
|
|
||||||
position = Vector2(168, 34)
|
|
||||||
hide_texture = true
|
|
||||||
gaslight_texture = ExtResource("8_f6mma")
|
|
||||||
ground_light_texture = ExtResource("9_bp5fr")
|
|
||||||
|
|
||||||
[node name="Ambush出隧道" parent="Ground/DeployLayer" index="6" instance=ExtResource("10_f6mma")]
|
|
||||||
position = Vector2(555, 55)
|
|
||||||
trigger_mode = "interact"
|
trigger_mode = "interact"
|
||||||
hook_method = "enter_room"
|
one_shot = false
|
||||||
|
hook_method = "hole_interacted"
|
||||||
|
|
||||||
[node name="Sign" parent="Ground/DeployLayer/Ambush出隧道" index="0"]
|
[node name="Sign" parent="Ground/DeployLayer/Ambush偷听" index="0"]
|
||||||
light_mask = 5
|
offset_left = -17.0
|
||||||
|
offset_top = 5.0
|
||||||
|
offset_right = -17.0
|
||||||
|
offset_bottom = 5.0
|
||||||
|
display_sign = true
|
||||||
|
|
||||||
[node name="Sprite2D" parent="Ground/DeployLayer/Ambush出隧道/Sign/TextureContainer" index="0"]
|
[node name="CollisionShape2D" parent="Ground/DeployLayer/Ambush偷听/Area2D" index="0"]
|
||||||
light_mask = 0
|
shape = SubResource("RectangleShape2D_kwj7c")
|
||||||
|
|
||||||
[node name="CollisionShape2D" parent="Ground/DeployLayer/Ambush出隧道/Area2D" index="0"]
|
[node name="吕萍钻出" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="5"]
|
||||||
shape = SubResource("RectangleShape2D_t3h08")
|
|
||||||
|
|
||||||
[node name="Ambush偷听" parent="Ground/DeployLayer" index="7" instance=ExtResource("10_f6mma")]
|
|
||||||
position = Vector2(619, 59)
|
|
||||||
hook_method = "eavesdrop_start"
|
|
||||||
|
|
||||||
[node name="吕萍钻出" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="8"]
|
|
||||||
visible = false
|
visible = false
|
||||||
position = Vector2(534, 0)
|
position = Vector2(534, 0)
|
||||||
sprite_frames = ExtResource("13_t3h08")
|
sprite_frames = ExtResource("13_t3h08")
|
||||||
@ -213,12 +173,11 @@ position = Vector2(11, 148)
|
|||||||
texture = ExtResource("4_gx8oy")
|
texture = ExtResource("4_gx8oy")
|
||||||
|
|
||||||
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
[node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"]
|
||||||
points = PackedVector2Array(560, 150, 690, 150)
|
points = PackedVector2Array(580, 150, 690, 150)
|
||||||
|
|
||||||
[node name="DirectionalLight2D" parent="Ground" index="9"]
|
[node name="DirectionalLight2D" parent="Ground" index="9"]
|
||||||
energy = 0.9
|
energy = 0.9
|
||||||
blend_mode = 1
|
blend_mode = 1
|
||||||
|
|
||||||
[editable path="Ground"]
|
[editable path="Ground"]
|
||||||
[editable path="Ground/DeployLayer/Ambush出隧道"]
|
[editable path="Ground/DeployLayer/Ambush偷听"]
|
||||||
[editable path="Ground/DeployLayer/Ambush出隧道/Sign"]
|
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
[gd_scene load_steps=15 format=3 uid="uid://ryups1dnwdto"]
|
[gd_scene load_steps=16 format=3 uid="uid://ryups1dnwdto"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_o0m5w"]
|
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_o0m5w"]
|
||||||
[ext_resource type="Script" uid="uid://beqnywn1dlnax" path="res://scene/ground/scene/c02/s09_animation.gd" id="2_34a6f"]
|
[ext_resource type="Script" uid="uid://beqnywn1dlnax" path="res://scene/ground/scene/c02/s09_animation.gd" id="2_34a6f"]
|
||||||
[ext_resource type="Texture2D" uid="uid://rfhf4usybjdc" path="res://asset/art/scene/c02/s09_裂缝/红色场景/背景.png" id="3_6xql4"]
|
[ext_resource type="Texture2D" uid="uid://rfhf4usybjdc" path="res://asset/art/scene/c02/s09_裂缝/红色场景/背景.png" id="3_6xql4"]
|
||||||
|
[ext_resource type="Resource" uid="uid://c1bkhblw88ls0" path="res://asset/dialogue/c06.dialogue" id="3_bio82"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cbvf6bfjprl8t" path="res://asset/art/scene/c02/s09_裂缝/红色场景/大麻绳.png" id="4_34a6f"]
|
[ext_resource type="Texture2D" uid="uid://cbvf6bfjprl8t" path="res://asset/art/scene/c02/s09_裂缝/红色场景/大麻绳.png" id="4_34a6f"]
|
||||||
[ext_resource type="Texture2D" uid="uid://ddcburr57lb75" path="res://asset/art/scene/c02/旧版/s12_1014诡异版/bg_衔接阴影.png" id="5_5ow41"]
|
[ext_resource type="Texture2D" uid="uid://ddcburr57lb75" path="res://asset/art/scene/c02/旧版/s12_1014诡异版/bg_衔接阴影.png" id="5_5ow41"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cufmquyduq804" path="res://asset/art/scene/c02/s09_裂缝/红色场景/小床上.png" id="5_nmucy"]
|
[ext_resource type="Texture2D" uid="uid://cufmquyduq804" path="res://asset/art/scene/c02/s09_裂缝/红色场景/小床上.png" id="5_nmucy"]
|
||||||
@ -40,9 +41,11 @@ animations = [{
|
|||||||
[node name="Ground" parent="." instance=ExtResource("1_o0m5w")]
|
[node name="Ground" parent="." instance=ExtResource("1_o0m5w")]
|
||||||
scene_name = "c02_s09"
|
scene_name = "c02_s09"
|
||||||
default_portal = "right"
|
default_portal = "right"
|
||||||
|
footstep_type = "crawling"
|
||||||
|
|
||||||
[node name="AnimationPlayer" parent="Ground" index="0"]
|
[node name="AnimationPlayer" parent="Ground" index="0"]
|
||||||
script = ExtResource("2_34a6f")
|
script = ExtResource("2_34a6f")
|
||||||
|
data = ExtResource("3_bio82")
|
||||||
oneshot_animation = ""
|
oneshot_animation = ""
|
||||||
|
|
||||||
[node name="BGSprite2D" parent="Ground" index="2"]
|
[node name="BGSprite2D" parent="Ground" index="2"]
|
||||||
|
@ -36,7 +36,7 @@ func _ready() -> void:
|
|||||||
continue
|
continue
|
||||||
flowers.append(f)
|
flowers.append(f)
|
||||||
if f.global_position.y > 98: #98 玩家
|
if f.global_position.y > 98: #98 玩家
|
||||||
f.z_index = 6
|
f.z_index = 7
|
||||||
elif f.global_position.y > 88: # 背景小孩
|
elif f.global_position.y > 88: # 背景小孩
|
||||||
f.z_index = 1
|
f.z_index = 1
|
||||||
|
|
||||||
|
@ -69,7 +69,9 @@ func _on_interacted() -> void:
|
|||||||
_set_current_x_as_interacted_x()
|
_set_current_x_as_interacted_x()
|
||||||
$SfxOpen.play()
|
$SfxOpen.play()
|
||||||
var inspect_texture = preload("res://asset/art/scene/c01/s07_书店外/纸片_正面.png")
|
var inspect_texture = preload("res://asset/art/scene/c01/s07_书店外/纸片_正面.png")
|
||||||
SceneManager.get_inspector().pop_prop_inspection("", inspect_texture, true)
|
# SceneManager.get_inspector().pop_prop_inspection("", inspect_texture, true)
|
||||||
|
var note = tr("c01_飘落的寻人启事1")
|
||||||
|
SceneManager.get_inspector().pop_standard_inspection(inspect_texture, null, note, true)
|
||||||
|
|
||||||
|
|
||||||
func _set_current_x_as_interacted_x() -> void:
|
func _set_current_x_as_interacted_x() -> void:
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
[gd_scene load_steps=10 format=3 uid="uid://cn1ypquvs07wx"]
|
[gd_scene load_steps=9 format=3 uid="uid://cn1ypquvs07wx"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://bm5qxyu84rd3e" path="res://scene/ground/script/c01/s12_飘动的寻人启事.gd" id="1_like6"]
|
[ext_resource type="Script" uid="uid://bm5qxyu84rd3e" path="res://scene/ground/script/c01/s12_飘动的寻人启事.gd" id="1_like6"]
|
||||||
[ext_resource type="Shader" uid="uid://dksa483a8v7g4" path="res://asset/shader/rotation_displacement_vertex.gdshader" id="2_2w1m2"]
|
[ext_resource type="Shader" uid="uid://dksa483a8v7g4" path="res://asset/shader/rotation_displacement_vertex.gdshader" id="2_2w1m2"]
|
||||||
[ext_resource type="AudioStream" uid="uid://duxo1jopqqf0q" path="res://asset/audio/sfx/交互/序章/04_书店内_移动书本.wav" id="2_ycl7d"]
|
[ext_resource type="AudioStream" uid="uid://duxo1jopqqf0q" path="res://asset/audio/sfx/交互/序章/04_书店内_移动书本.wav" id="2_ycl7d"]
|
||||||
[ext_resource type="Texture2D" uid="uid://bul7j3lqvlxp7" path="res://asset/art/scene/c01/s07_书店外/纸片_正面.png" id="3_dl751"]
|
[ext_resource type="Texture2D" uid="uid://bul7j3lqvlxp7" path="res://asset/art/scene/c01/s07_书店外/纸片_正面.png" id="3_dl751"]
|
||||||
[ext_resource type="PackedScene" uid="uid://c4tipnj1cr1j3" path="res://scene/entity/ux/sign.tscn" id="4_5dshd"]
|
[ext_resource type="PackedScene" uid="uid://c4tipnj1cr1j3" path="res://scene/entity/ux/sign.tscn" id="4_5dshd"]
|
||||||
[ext_resource type="Texture2D" uid="uid://b343nvvbtpglb" path="res://asset/art/ui/互动提示符/ui 像素版_纯白.png" id="5_tf5lq"]
|
[ext_resource type="Texture2D" uid="uid://gui0ubwlwoi0" path="res://asset/art/ui/action_mark/UI手.png" id="6_ycl7d"]
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q4vn8"]
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_q4vn8"]
|
||||||
shader = ExtResource("2_2w1m2")
|
shader = ExtResource("2_2w1m2")
|
||||||
@ -13,10 +13,6 @@ shader_parameter/center = Vector2(25, 25)
|
|||||||
shader_parameter/amplitude = 0.15
|
shader_parameter/amplitude = 0.15
|
||||||
shader_parameter/frequency = 1.5
|
shader_parameter/frequency = 1.5
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_lhyxr"]
|
|
||||||
atlas = ExtResource("5_tf5lq")
|
|
||||||
region = Rect2(498, 555, 51, 54)
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_btxl6"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_btxl6"]
|
||||||
size = Vector2(20, 10)
|
size = Vector2(20, 10)
|
||||||
|
|
||||||
@ -43,8 +39,8 @@ offset_right = 4.0
|
|||||||
offset_bottom = 11.0
|
offset_bottom = 11.0
|
||||||
|
|
||||||
[node name="Sprite2D" parent="Node2D/Sign/TextureContainer" index="0"]
|
[node name="Sprite2D" parent="Node2D/Sign/TextureContainer" index="0"]
|
||||||
position = Vector2(-25, -162.5)
|
position = Vector2(-50, -250)
|
||||||
texture = SubResource("AtlasTexture_lhyxr")
|
texture = ExtResource("6_ycl7d")
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="Node2D"]
|
[node name="Area2D" type="Area2D" parent="Node2D"]
|
||||||
|
|
||||||
|
@ -53,6 +53,7 @@ var ANIMATION_CONFIG = {
|
|||||||
MOVEMENT_IDLE: [&"c02_吕萍_爬行_idle_l", &"c02_吕萍_爬行_idle_r"],
|
MOVEMENT_IDLE: [&"c02_吕萍_爬行_idle_l", &"c02_吕萍_爬行_idle_r"],
|
||||||
MOVEMENT_WALKING: [&"c02_吕萍_爬行_left", &"c02_吕萍_爬行_right"],
|
MOVEMENT_WALKING: [&"c02_吕萍_爬行_left", &"c02_吕萍_爬行_right"],
|
||||||
MOVEMENT_RUNNING: [&"c02_吕萍_爬行_left", &"c02_吕萍_爬行_right"],
|
MOVEMENT_RUNNING: [&"c02_吕萍_爬行_left", &"c02_吕萍_爬行_right"],
|
||||||
|
5: [&"c02_吕萍_匍匐起身蹲着窥视", Vector2.ONE, Vector2(0, -37)],
|
||||||
},
|
},
|
||||||
"吕萍带小猫":
|
"吕萍带小猫":
|
||||||
{
|
{
|
||||||
|
@ -72,7 +72,7 @@ func _blink_label(init := true):
|
|||||||
blinking_tween.tween_property(tip_label, "modulate:a", 0.5, 1.0)
|
blinking_tween.tween_property(tip_label, "modulate:a", 0.5, 1.0)
|
||||||
blinking_tween.tween_callback(_blink_label.bind(true))
|
blinking_tween.tween_callback(_blink_label.bind(true))
|
||||||
|
|
||||||
|
# 如果没有 notes_texture,自动使用黑色遮罩
|
||||||
func pop_standard_inspection(cover_texture, notes_texture, inspection_note, centered := false):
|
func pop_standard_inspection(cover_texture, notes_texture, inspection_note, centered := false):
|
||||||
if centered:
|
if centered:
|
||||||
content_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
|
content_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
|
||||||
|
Loading…
Reference in New Issue
Block a user