调整:瞎子小蝶对话呼吸帧脚底浮动;盒子猫楼道标识过高;黄包车起初晃动效果不明显
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 6.9 KiB After Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.6 KiB |
@ -29,9 +29,9 @@ func _on_ground_ready() -> void:
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var camera = SceneManager.get_camera_marker()
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camera.limit_top = -1000
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camera.limit_bottom = 158
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await Util.wait(1.0)
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await SceneManager.ground_start
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# 相机抖动
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camera.shake_camera()
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camera.shake_camera(6.0, 1.5)
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# 不显示玩家,锁定玩家移动
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SceneManager.lock_player()
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main_character = $"../DeployLayer/车夫与吕萍"
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