hot fix
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@ -60,6 +60,8 @@ func _on_interacted():
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func _debug_check_player_pos():
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if not Engine.is_editor_hint():
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return
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var ground = EditorInterface.get_edited_scene_root().get_node("Ground") as Ground2D
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if use_x_only:
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ground.replace_player_to_portal = true
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