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@ -2,16 +2,16 @@
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|
||||||
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|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://asset/art/gif/c01_书店外街道/陆仁收刀后呼吸/4.png"
|
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||||||
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|
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|
|
||||||
[params]
|
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|
||||||
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BIN
asset/art/scene/c01/s06_孤儿院长廊围墙/bg_院子长背景.png
Executable file → Normal file
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BIN
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@ -25,19 +25,22 @@ c01_老人喂食_3,“吃饱了......就会帮我找......”,,老人,,
|
|||||||
c01_老人喂食_4,“帮我找到我的孩子......”,,老人,,
|
c01_老人喂食_4,“帮我找到我的孩子......”,,老人,,
|
||||||
c01_在这儿吗,“在这儿吗......”,,,,
|
c01_在这儿吗,“在这儿吗......”,,,,
|
||||||
c01_s08_书店老板任务,(台词设计:安排⼯作,整理书架,有封寄给玩家的信,放在柜台上),,书店老板,,
|
c01_s08_书店老板任务,(台词设计:安排⼯作,整理书架,有封寄给玩家的信,放在柜台上),,书店老板,,
|
||||||
c01_s06_走廊前对话1,昨天认的字,现在全忘了?,,老师,# note,
|
c01_s06_对话3_1,画完了没有?你小子咋比秤砣还沉!,,胖小孩,猫鼠游戏前,与跟班2(同乡)的对话,
|
||||||
|
c01_s06_对话3_2,快了、快了。,,残疾小孩,,
|
||||||
|
...后面看不清了。,...后面看不清了。,,???,# note,
|
||||||
|
c01_s06_走廊前对话1,昨天认的字,现在全忘了?,,老师,,
|
||||||
c01_s06_走廊前对话2,(唉呀)黄鱼脑子!,,老师,,
|
c01_s06_走廊前对话2,(唉呀)黄鱼脑子!,,老师,,
|
||||||
|
画完了没有?你小子咋比秤砣还沉!,画完了没有?你小子咋比秤砣还沉!,,胖小孩,,
|
||||||
|
快了、快了。,快了、快了。,,残疾小孩,,
|
||||||
|
这是个啥?黑乎乎的,旁边还有两朵花。,这是个啥?黑乎乎的,旁边还有两朵花。,,跟班甲,,
|
||||||
|
非也,非也。谁规定神仙不能长成这样的?,非也,非也。谁规定神仙不能长成这样的?,,残疾小孩,,
|
||||||
|
呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,,胖小孩,,
|
||||||
嘶,总觉得好像在哪见过……,嘶,总觉得好像在哪见过……,,跟班乙,,
|
嘶,总觉得好像在哪见过……,嘶,总觉得好像在哪见过……,,跟班乙,,
|
||||||
这画是六指儿画的,你问他去!,这画是六指儿画的,你问他去!,,跟班甲,,
|
这画是六指儿画的,你问他去!,这画是六指儿画的,你问他去!,,跟班甲,,
|
||||||
我知道什么?知道也不能告诉你!,我知道什么?知道也不能告诉你!,,残疾小孩,,
|
我知道什么?知道也不能告诉你!,我知道什么?知道也不能告诉你!,,残疾小孩,,
|
||||||
还有,以后别叫我六指儿!,还有,以后别叫我六指儿!,,残疾小孩,,
|
还有,以后别叫我六指儿!,还有,以后别叫我六指儿!,,残疾小孩,,
|
||||||
那个怪人是最近才出现的,总是透过门缝往院子里头看。,那个怪人是最近才出现的,总是透过门缝往院子里头看。,,跟班乙,,
|
那个怪人是最近才出现的,总是透过门缝往院子里头看。,那个怪人是最近才出现的,总是透过门缝往院子里头看。,,跟班乙,,
|
||||||
搞得大家都不去墙根底下玩儿了,真晦气。,搞得大家都不去墙根底下玩儿了,真晦气。,,跟班乙,,
|
搞得大家都不去墙根底下玩儿了,真晦气。,搞得大家都不去墙根底下玩儿了,真晦气。,,跟班乙,,
|
||||||
c01_s06_对话3_1,画完了没有?你小子咋比秤砣还沉!,,胖小孩,猫鼠游戏前,与跟班2(同乡)的对话,
|
|
||||||
c01_s06_对话3_2,快了、快了。,,残疾小孩,,
|
|
||||||
这是个啥?黑乎乎的,旁边还有两朵花。,这是个啥?黑乎乎的,旁边还有两朵花。,,跟班甲,,
|
|
||||||
非也,非也。谁规定神仙不能长成这样的?,非也,非也。谁规定神仙不能长成这样的?,,残疾小孩,,
|
|
||||||
呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,呸,神仙要是真长得这么丑,老子以后都倒立撒尿!,,胖小孩,,
|
|
||||||
c01_s06_谈论鬼差1,站住!,,胖小孩,,
|
c01_s06_谈论鬼差1,站住!,,胖小孩,,
|
||||||
c01_s06_谈论鬼差2,我们可没让你走!,,胖小孩,,
|
c01_s06_谈论鬼差2,我们可没让你走!,,胖小孩,,
|
||||||
c01_s06_谈论鬼差3,我们玩游戏还差个人,就你了,吕萍。,,残疾小孩,,
|
c01_s06_谈论鬼差3,我们玩游戏还差个人,就你了,吕萍。,,残疾小孩,,
|
||||||
@ -49,9 +52,9 @@ c01_s06_谈论鬼差8,倒数三个数,你要是被抓到了,我们就请你
|
|||||||
c01_s06_猫鼠游戏1,三!,,小胖孩,,[#wait=2]
|
c01_s06_猫鼠游戏1,三!,,小胖孩,,[#wait=2]
|
||||||
c01_s06_猫鼠游戏2,二!,,小胖孩,,[#wait=0.5]
|
c01_s06_猫鼠游戏2,二!,,小胖孩,,[#wait=0.5]
|
||||||
c01_s06_猫鼠游戏3,一!,,小胖孩,,[#wait=3]
|
c01_s06_猫鼠游戏3,一!,,小胖孩,,[#wait=3]
|
||||||
瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,,监督小孩,,
|
瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……,,???,,
|
||||||
不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,,监督小孩,,
|
不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!,,???,,
|
||||||
儿孙坐在那金銮殿,荣华富贵顶上天!,儿孙坐在那金銮殿,荣华富贵顶上天!,,监督小孩,,
|
儿孙坐在那金銮殿,荣华富贵顶上天!,儿孙坐在那金銮殿,荣华富贵顶上天!,,???,,
|
||||||
您、您行行好,给点...,您、您行行好,给点...,,小孩甲,,
|
您、您行行好,给点...,您、您行行好,给点...,,小孩甲,,
|
||||||
祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,,小孩乙,,
|
祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,,小孩乙,,
|
||||||
宾安哗在,有才有财!,宾安哗在,有才有财!,,小孩丙,,
|
宾安哗在,有才有财!,宾安哗在,有才有财!,,小孩丙,,
|
||||||
|
|
@ -34,14 +34,23 @@
|
|||||||
跟班甲: 这是个啥?黑乎乎的,旁边还有两朵花。
|
跟班甲: 这是个啥?黑乎乎的,旁边还有两朵花。
|
||||||
残疾小孩: 非也,非也。谁规定神仙不能长成这样的?
|
残疾小孩: 非也,非也。谁规定神仙不能长成这样的?
|
||||||
胖小孩: 呸,神仙要是真长得这么丑,老子以后都倒立撒尿!
|
胖小孩: 呸,神仙要是真长得这么丑,老子以后都倒立撒尿!
|
||||||
跟班乙: 嘶,总觉得好像在哪见过……
|
跟班乙: 嘶,总觉得好像在哪见过...
|
||||||
|
=> END
|
||||||
|
|
||||||
|
~ c01_s06_四个小孩_对话1
|
||||||
跟班甲: 这画是六指儿画的,你问他去!
|
跟班甲: 这画是六指儿画的,你问他去!
|
||||||
残疾小孩: 我知道什么?知道也不能告诉你!
|
=> END
|
||||||
残疾小孩: 还有,以后别叫我六指儿!
|
|
||||||
|
~ c01_s06_四个小孩_对话2
|
||||||
跟班乙: 那个怪人是最近才出现的,总是透过门缝往院子里头看。
|
跟班乙: 那个怪人是最近才出现的,总是透过门缝往院子里头看。
|
||||||
跟班乙: 搞得大家都不去墙根底下玩儿了,真晦气。
|
跟班乙: 搞得大家都不去墙根底下玩儿了,真晦气。
|
||||||
=> END
|
=> END
|
||||||
|
|
||||||
|
~ c01_s06_四个小孩_对话3
|
||||||
|
残疾小孩: 我知道什么?知道也不能告诉你!
|
||||||
|
残疾小孩: 还有,以后别叫我六指儿!
|
||||||
|
=> END
|
||||||
|
|
||||||
~ c01_s06_谈论鬼差与猫鼠游戏
|
~ c01_s06_谈论鬼差与猫鼠游戏
|
||||||
胖小孩: 站住! [ID:c01_s06_谈论鬼差1]
|
胖小孩: 站住! [ID:c01_s06_谈论鬼差1]
|
||||||
胖小孩: 我们可没让你走! [ID:c01_s06_谈论鬼差2]
|
胖小孩: 我们可没让你走! [ID:c01_s06_谈论鬼差2]
|
||||||
@ -54,16 +63,16 @@
|
|||||||
=> END
|
=> END
|
||||||
|
|
||||||
~ c01_s06_猫鼠游戏
|
~ c01_s06_猫鼠游戏
|
||||||
小胖孩: 三! [#wait=2] [ID:c01_s06_猫鼠游戏1]
|
小胖孩: 三! [#wait=0.5] [ID:c01_s06_猫鼠游戏1]
|
||||||
小胖孩: 二! [#wait=0.5] [ID:c01_s06_猫鼠游戏2]
|
小胖孩: 二! [#wait=0.5] [ID:c01_s06_猫鼠游戏2]
|
||||||
小胖孩: 一! [#wait=3] [ID:c01_s06_猫鼠游戏3]
|
小胖孩: 一! [#wait=2] [ID:c01_s06_猫鼠游戏3]
|
||||||
=> END
|
=> END
|
||||||
|
|
||||||
|
|
||||||
~ c01_s07_监督小孩吉祥话
|
~ c01_s07_监督小孩吉祥话
|
||||||
监督小孩: 瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……
|
???: 瞧一瞧,看一看,动动各位的发财手,老爷夫人别急走,什么把戏咱都有……
|
||||||
监督小孩: 不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!
|
???: 不要千、不要万,只求一顿温饱饭,又集福、又集善,亲戚儿孙中状元!
|
||||||
监督小孩: 儿孙坐在那金銮殿,荣华富贵顶上天!
|
???: 儿孙坐在那金銮殿,荣华富贵顶上天!
|
||||||
=> END
|
=> END
|
||||||
|
|
||||||
~ c01_s07_小孩吉祥话1
|
~ c01_s07_小孩吉祥话1
|
||||||
|
@ -3,10 +3,6 @@ x年 [ID:t89c0f4a8de]
|
|||||||
下午一点 [ID:t356af5308e]
|
下午一点 [ID:t356af5308e]
|
||||||
=> END
|
=> END
|
||||||
|
|
||||||
~ c01_信件全文
|
|
||||||
小蝶:\n信件正文内容...\n落款 [ID:c01_信件全文]
|
|
||||||
=> END
|
|
||||||
|
|
||||||
~ c02_鼠疫海报
|
~ c02_鼠疫海报
|
||||||
据闻奉贤县分水墩又有七人染受鼠疫,病状可怖,闻医官药治无用,免职。 [ID:t344c97cf2c]
|
据闻奉贤县分水墩又有七人染受鼠疫,病状可怖,闻医官药治无用,免职。 [ID:t344c97cf2c]
|
||||||
有地方人称鼠疫为妖邪作祟,甚为惊骇,一时人心惶惶,竟有聚众滋闹之事,政府以防疫事宜关系紧要,拟赴分水墩一带调查防疫事宜云。 [ID:tdb119a3714]
|
有地方人称鼠疫为妖邪作祟,甚为惊骇,一时人心惶惶,竟有聚众滋闹之事,政府以防疫事宜关系紧要,拟赴分水墩一带调查防疫事宜云。 [ID:tdb119a3714]
|
||||||
|
@ -2,6 +2,7 @@ keys,zh_CN,_character,_notes,_tags
|
|||||||
说明文本,说明文本,,,
|
说明文本,说明文本,,,
|
||||||
ui_press_b,按 B 打开背包,,,
|
ui_press_b,按 B 打开背包,,,
|
||||||
5,5,,,
|
5,5,,,
|
||||||
|
院长的信...,院长的信...,,,
|
||||||
index_新游戏,新游戏,,,
|
index_新游戏,新游戏,,,
|
||||||
index_继续游戏,继续游戏,,,
|
index_继续游戏,继续游戏,,,
|
||||||
index_退出游戏,退出游戏,,,
|
index_退出游戏,退出游戏,,,
|
||||||
@ -37,7 +38,7 @@ prop_空手,空手,,,
|
|||||||
prop_信碎片1,信碎片(一),,,[#texture=c01/信件左上.png]
|
prop_信碎片1,信碎片(一),,,[#texture=c01/信件左上.png]
|
||||||
prop_信碎片2,信碎片(二),,,[#texture=c01/信件右上.png]
|
prop_信碎片2,信碎片(二),,,[#texture=c01/信件右上.png]
|
||||||
prop_银元,银元,,,[#texture=c01/银元.png]
|
prop_银元,银元,,,[#texture=c01/银元.png]
|
||||||
prop_院长的信,院长的信,,,[#texture=c01/院长的信.png]
|
prop_院长的信,院长的信,,,[#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png]
|
||||||
prop_重要物品示例,重要物品示例,,,[#texture=c01/银元.png]
|
prop_重要物品示例,重要物品示例,,,[#texture=c01/银元.png]
|
||||||
prop_令牌,令牌,,,[#texture=c01/令牌物品.png][#inspect=c01/令牌.png]
|
prop_令牌,令牌,,,[#texture=c01/令牌物品.png][#inspect=c01/令牌.png]
|
||||||
prop_装有灵魂的令牌,装有灵魂的令牌,,,[#texture=c01/装有灵魂的令牌物品.png][#inspect=c01/装有灵魂的令牌.png]
|
prop_装有灵魂的令牌,装有灵魂的令牌,,,[#texture=c01/装有灵魂的令牌物品.png][#inspect=c01/装有灵魂的令牌.png]
|
||||||
@ -50,11 +51,14 @@ prop_3014旋转锁钥匙,3014旋转锁钥匙,,,[#texture=c02/3014旋转锁钥匙
|
|||||||
prop_小猫玩具完整,小猫玩具,,,[#texture=c02/小猫玩具完整物品.png][#inspect=c02/小猫玩具完整.png]
|
prop_小猫玩具完整,小猫玩具,,,[#texture=c02/小猫玩具完整物品.png][#inspect=c02/小猫玩具完整.png]
|
||||||
prop_信碎片1_说明,浦育院院长秦阳,民国21年,11月20日,,ID格式: prop_xx_说明,
|
prop_信碎片1_说明,浦育院院长秦阳,民国21年,11月20日,,ID格式: prop_xx_说明,
|
||||||
prop_银元_说明,一枚“袁大头”银元,中華民國十年造。,,,
|
prop_银元_说明,一枚“袁大头”银元,中華民國十年造。,,,
|
||||||
院长的信...,院长的信...,,,
|
prop_院长的信_说明,"院长的信...
|
||||||
|
1
|
||||||
|
2
|
||||||
|
3",,,
|
||||||
|
重要物品示例,重要物品示例,,,
|
||||||
1,1,,,
|
1,1,,,
|
||||||
2,2,,,
|
2,2,,,
|
||||||
3,3,,,
|
3,3,,,
|
||||||
重要物品示例,重要物品示例,,,
|
|
||||||
4,4,,,
|
4,4,,,
|
||||||
c01_s05_检查院长房间,好像忘记了什么事情,再回去检查一遍吧。,,,
|
c01_s05_检查院长房间,好像忘记了什么事情,再回去检查一遍吧。,,,
|
||||||
c01_s07_需要报纸,书店还没开门。,,,
|
c01_s07_需要报纸,书店还没开门。,,,
|
||||||
@ -83,6 +87,8 @@ c01_s06_院长房间,这是院长的房间,,,
|
|||||||
c01_s06_小朋友房间,这是其他小朋友的房间,,,
|
c01_s06_小朋友房间,这是其他小朋友的房间,,,
|
||||||
c01_s06_熟悉的墙画,"墙上的画看起来好熟悉。
|
c01_s06_熟悉的墙画,"墙上的画看起来好熟悉。
|
||||||
过去问问看吧,没准他们几个知道些什么。",,,
|
过去问问看吧,没准他们几个知道些什么。",,,
|
||||||
|
c01_s06_四小孩对话结束,"怪人、花、门...
|
||||||
|
他在找什么东西,或是什么人?",,,
|
||||||
c01_s07_钱碗,碗里只有一枚铜钱。,,,
|
c01_s07_钱碗,碗里只有一枚铜钱。,,,
|
||||||
c01_s07_获得报纸,这是什么?,,,
|
c01_s07_获得报纸,这是什么?,,,
|
||||||
c01_s07_书店展柜,"院长说,读一百本书,就可以成为无所不能的大人。
|
c01_s07_书店展柜,"院长说,读一百本书,就可以成为无所不能的大人。
|
||||||
|
|
@ -48,7 +48,7 @@
|
|||||||
信碎片(一) [#texture=c01/信件左上.png] [ID:prop_信碎片1]
|
信碎片(一) [#texture=c01/信件左上.png] [ID:prop_信碎片1]
|
||||||
信碎片(二) [#texture=c01/信件右上.png] [ID:prop_信碎片2]
|
信碎片(二) [#texture=c01/信件右上.png] [ID:prop_信碎片2]
|
||||||
银元 [#texture=c01/银元.png] [ID:prop_银元]
|
银元 [#texture=c01/银元.png] [ID:prop_银元]
|
||||||
院长的信 [#texture=c01/院长的信.png] [ID:prop_院长的信]
|
院长的信 [#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png] [ID:prop_院长的信]
|
||||||
重要物品示例 [#texture=c01/银元.png] [ID:prop_重要物品示例]
|
重要物品示例 [#texture=c01/银元.png] [ID:prop_重要物品示例]
|
||||||
|
|
||||||
令牌 [#texture=c01/令牌物品.png][#inspect=c01/令牌.png] [ID:prop_令牌]
|
令牌 [#texture=c01/令牌物品.png][#inspect=c01/令牌.png] [ID:prop_令牌]
|
||||||
@ -77,10 +77,7 @@
|
|||||||
=> END
|
=> END
|
||||||
|
|
||||||
~ prop_院长的信
|
~ prop_院长的信
|
||||||
院长的信...
|
院长的信...\n1\n2\n3 [ID:prop_院长的信_说明]
|
||||||
1
|
|
||||||
2
|
|
||||||
3
|
|
||||||
=> END
|
=> END
|
||||||
|
|
||||||
~ prop_重要物品示例
|
~ prop_重要物品示例
|
||||||
@ -121,6 +118,7 @@
|
|||||||
这是其他小朋友的房间 [ID:c01_s06_小朋友房间]
|
这是其他小朋友的房间 [ID:c01_s06_小朋友房间]
|
||||||
# 院子里四个小孩交谈结束后
|
# 院子里四个小孩交谈结束后
|
||||||
墙上的画看起来好熟悉。\n过去问问看吧,没准他们几个知道些什么。 [ID:c01_s06_熟悉的墙画]
|
墙上的画看起来好熟悉。\n过去问问看吧,没准他们几个知道些什么。 [ID:c01_s06_熟悉的墙画]
|
||||||
|
怪人、花、门...\n他在找什么东西,或是什么人? [ID:c01_s06_四小孩对话结束]
|
||||||
# c01-s07 书店外
|
# c01-s07 书店外
|
||||||
碗里只有一枚铜钱。 [ID:c01_s07_钱碗]
|
碗里只有一枚铜钱。 [ID:c01_s07_钱碗]
|
||||||
这是什么? [ID:c01_s07_获得报纸]
|
这是什么? [ID:c01_s07_获得报纸]
|
||||||
|
@ -1324,85 +1324,85 @@ animations = [{
|
|||||||
"speed": 30.0
|
"speed": 30.0
|
||||||
}, {
|
}, {
|
||||||
"frames": [{
|
"frames": [{
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("184_tsskx")
|
"texture": ExtResource("184_tsskx")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("185_adpbv")
|
"texture": ExtResource("185_adpbv")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("186_xaqjo")
|
"texture": ExtResource("186_xaqjo")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("187_exmgj")
|
"texture": ExtResource("187_exmgj")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("188_glo3y")
|
"texture": ExtResource("188_glo3y")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("189_y86r8")
|
"texture": ExtResource("189_y86r8")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("190_16mpc")
|
"texture": ExtResource("190_16mpc")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("191_0ssab")
|
"texture": ExtResource("191_0ssab")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("192_moer7")
|
"texture": ExtResource("192_moer7")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("193_6xoj6")
|
"texture": ExtResource("193_6xoj6")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("194_n7qvh")
|
"texture": ExtResource("194_n7qvh")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("195_077om")
|
"texture": ExtResource("195_077om")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("196_b6i75")
|
"texture": ExtResource("196_b6i75")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("197_2um7t")
|
"texture": ExtResource("197_2um7t")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("198_iimum")
|
"texture": ExtResource("198_iimum")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("199_u2jno")
|
"texture": ExtResource("199_u2jno")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("200_13qfd")
|
"texture": ExtResource("200_13qfd")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("201_a0f2d")
|
"texture": ExtResource("201_a0f2d")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("202_ypwpj")
|
"texture": ExtResource("202_ypwpj")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("203_3qf2e")
|
"texture": ExtResource("203_3qf2e")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("204_ktwt1")
|
"texture": ExtResource("204_ktwt1")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("205_2v3u4")
|
"texture": ExtResource("205_2v3u4")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("206_dlydb")
|
"texture": ExtResource("206_dlydb")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("207_xewty")
|
"texture": ExtResource("207_xewty")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("208_yjsfv")
|
"texture": ExtResource("208_yjsfv")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("209_253oi")
|
"texture": ExtResource("209_253oi")
|
||||||
}, {
|
}, {
|
||||||
"duration": 9.0,
|
"duration": 15.0,
|
||||||
"texture": ExtResource("210_mlkjm")
|
"texture": ExtResource("210_mlkjm")
|
||||||
}],
|
}],
|
||||||
"loop": false,
|
"loop": false,
|
||||||
|
@ -9,10 +9,10 @@ const RES_FILE_FORMAT = ".tres"
|
|||||||
## layers
|
## layers
|
||||||
const CANVAS_LAYER_SETTINGS = 30
|
const CANVAS_LAYER_SETTINGS = 30
|
||||||
const CANVAS_LAYER_BAG = 25
|
const CANVAS_LAYER_BAG = 25
|
||||||
|
const CANVAS_LAYER_DIALOG = 23
|
||||||
const CANVAS_LAYER_UI = 22
|
const CANVAS_LAYER_UI = 22
|
||||||
const CANVAS_LAYER_PROP_INSPECTOR = 21
|
const CANVAS_LAYER_PROP_INSPECTOR = 20
|
||||||
const CANVAS_LAYER_GROUND_MASK = 14
|
const CANVAS_LAYER_GROUND_MASK = 14
|
||||||
const CANVAS_LAYER_DIALOG = 12
|
|
||||||
const CANVAS_LAYER_SHADING = 10
|
const CANVAS_LAYER_SHADING = 10
|
||||||
const CANVAS_LAYER_LITTLE_GAME = 5
|
const CANVAS_LAYER_LITTLE_GAME = 5
|
||||||
const CANVAS_LAYER_FG = 2
|
const CANVAS_LAYER_FG = 2
|
||||||
|
@ -56,7 +56,7 @@ MarginContainer/constants/margin_top = 15
|
|||||||
Panel/styles/panel = SubResource("StyleBoxEmpty_jydvi")
|
Panel/styles/panel = SubResource("StyleBoxEmpty_jydvi")
|
||||||
|
|
||||||
[node name="Balloon" type="CanvasLayer"]
|
[node name="Balloon" type="CanvasLayer"]
|
||||||
layer = 12
|
layer = 100
|
||||||
script = ExtResource("1_jfh0c")
|
script = ExtResource("1_jfh0c")
|
||||||
metadata/_edit_vertical_guides_ = [-78.0]
|
metadata/_edit_vertical_guides_ = [-78.0]
|
||||||
metadata/_edit_horizontal_guides_ = [276.0]
|
metadata/_edit_horizontal_guides_ = [276.0]
|
||||||
|
@ -71,19 +71,23 @@ func _on_ground_ready() -> void:
|
|||||||
|
|
||||||
piano.interacted.connect(_on_piano_interacted)
|
piano.interacted.connect(_on_piano_interacted)
|
||||||
|
|
||||||
|
|
||||||
|
var intro_dialog_played = false
|
||||||
|
|
||||||
func _on_bed_reading_frame_changed():
|
func _on_bed_reading_frame_changed():
|
||||||
if bed_reading.animation == "c01_小小蝶_床上看书":
|
if bed_reading.animation == "c01_小小蝶_床上看书":
|
||||||
if bed_reading.frame == 5:
|
if bed_reading.frame == 5 and not intro_dialog_played:
|
||||||
|
intro_dialog_played = true
|
||||||
DialogueManager.show_dialogue_balloon(dialogue_c01, "c01_s05_院长房间_开场")
|
DialogueManager.show_dialogue_balloon(dialogue_c01, "c01_s05_院长房间_开场")
|
||||||
elif bed_reading.frame == 10:
|
elif bed_reading.frame == 10:
|
||||||
# 播放结束,0.5s 后释放角色
|
# 播放结束,0.5s 后释放角色
|
||||||
get_tree().create_timer(0.5).timeout.connect(SceneManager.release_player)
|
get_tree().create_timer(0.5).timeout.connect(SceneManager.release_player)
|
||||||
|
$"../DeployLayer/床".enabled = true
|
||||||
|
|
||||||
func _on_note_read():
|
func _on_note_read():
|
||||||
frame.enabled = false
|
frame.enabled = false
|
||||||
# 稍加延时后显示鸡毛掸子
|
# 稍加延时后显示鸡毛掸子
|
||||||
get_tree().create_timer(1.0).timeout.connect(func(): ambush.enabled = true)
|
get_tree().create_timer(4.5).timeout.connect(func(): ambush.enabled = true)
|
||||||
|
|
||||||
|
|
||||||
func _on_ambush_triggered():
|
func _on_ambush_triggered():
|
||||||
|
@ -606,6 +606,7 @@ default_texture = ExtResource("4_gdhoy")
|
|||||||
[node name="床" parent="Ground/DeployLayer" index="2" instance=ExtResource("10_18v0g")]
|
[node name="床" parent="Ground/DeployLayer" index="2" instance=ExtResource("10_18v0g")]
|
||||||
position = Vector2(84, 50)
|
position = Vector2(84, 50)
|
||||||
texture = ExtResource("7_xakd0")
|
texture = ExtResource("7_xakd0")
|
||||||
|
enabled = false
|
||||||
title_filter = "c01"
|
title_filter = "c01"
|
||||||
note_key = "c01_院长床"
|
note_key = "c01_院长床"
|
||||||
|
|
||||||
|
@ -101,6 +101,10 @@ func pre_game_os_finished():
|
|||||||
SceneManager.release_player()
|
SceneManager.release_player()
|
||||||
|
|
||||||
func game_intro() -> void:
|
func game_intro() -> void:
|
||||||
|
standing_kid1.get_node("对话1ambush").enabled = false
|
||||||
|
standing_kid2.get_node("对话2ambush").enabled = false
|
||||||
|
game_kid.get_node("对话3ambush").enabled = false
|
||||||
|
|
||||||
# 禁用猫鼠游戏开始 ambush 检测
|
# 禁用猫鼠游戏开始 ambush 检测
|
||||||
cat_rat_game_start_ambush.enabled = false
|
cat_rat_game_start_ambush.enabled = false
|
||||||
var camera = SceneManager.get_camera_marker() as CameraFocusMarker
|
var camera = SceneManager.get_camera_marker() as CameraFocusMarker
|
||||||
@ -136,6 +140,33 @@ func _game_counting_down(_res = null):
|
|||||||
cat.visible = true
|
cat.visible = true
|
||||||
cat.play("【墙上黑猫】跑步")
|
cat.play("【墙上黑猫】跑步")
|
||||||
|
|
||||||
|
# 与小孩 1 对话
|
||||||
|
func talk1():
|
||||||
|
_on_talked()
|
||||||
|
|
||||||
|
# 与小孩 2 对话
|
||||||
|
func talk2():
|
||||||
|
_on_talked()
|
||||||
|
|
||||||
|
# 与残疾小孩对话
|
||||||
|
func talk3():
|
||||||
|
_on_talked()
|
||||||
|
|
||||||
|
# 玩家与三个小孩的互动计数
|
||||||
|
var talk_count := 0
|
||||||
|
|
||||||
|
func _on_talked():
|
||||||
|
talk_count += 1
|
||||||
|
if talk_count == 3:
|
||||||
|
# 三个小孩都对话完毕
|
||||||
|
await DialogueManager.dialogue_ended
|
||||||
|
SceneManager.freeze_player(0)
|
||||||
|
await get_tree().create_timer(1.0).timeout
|
||||||
|
var lines = await DialogueUtil.generate_lines(tr("c01_s06_四小孩对话结束"))
|
||||||
|
var player = SceneManager.get_player() as MainPlayer
|
||||||
|
player.pop_os(lines)
|
||||||
|
player.os_finished.connect(SceneManager.release_player, CONNECT_ONE_SHOT)
|
||||||
|
|
||||||
|
|
||||||
var kid_run_tween
|
var kid_run_tween
|
||||||
|
|
||||||
|
@ -340,6 +340,13 @@ enabled = false
|
|||||||
[node name="CollisionShape2D" parent="Ground/DeployLayer/【站立小孩-1】/猫鼠游戏重置ambush/Area2D" index="0"]
|
[node name="CollisionShape2D" parent="Ground/DeployLayer/【站立小孩-1】/猫鼠游戏重置ambush/Area2D" index="0"]
|
||||||
shape = SubResource("RectangleShape2D_7cdhx")
|
shape = SubResource("RectangleShape2D_7cdhx")
|
||||||
|
|
||||||
|
[node name="对话1ambush" parent="Ground/DeployLayer/【站立小孩-1】" instance=ExtResource("11_tudob")]
|
||||||
|
position = Vector2(0, 51)
|
||||||
|
trigger_mode = "interact"
|
||||||
|
freeze_time = 1.0
|
||||||
|
hook_dialogue_title = "c01_s06_四个小孩_对话1"
|
||||||
|
hook_method = "talk1"
|
||||||
|
|
||||||
[node name="【站立小孩-2】" parent="Ground/DeployLayer" index="15" instance=ExtResource("8_ouldg")]
|
[node name="【站立小孩-2】" parent="Ground/DeployLayer" index="15" instance=ExtResource("8_ouldg")]
|
||||||
z_index = 10
|
z_index = 10
|
||||||
position = Vector2(1505, 19)
|
position = Vector2(1505, 19)
|
||||||
@ -378,6 +385,13 @@ collision_mask = 64
|
|||||||
[node name="CollisionShape2D" parent="Ground/DeployLayer/【站立小孩-2】/桌椅ambush2/Area2D" index="0"]
|
[node name="CollisionShape2D" parent="Ground/DeployLayer/【站立小孩-2】/桌椅ambush2/Area2D" index="0"]
|
||||||
shape = SubResource("RectangleShape2D_ceat6")
|
shape = SubResource("RectangleShape2D_ceat6")
|
||||||
|
|
||||||
|
[node name="对话2ambush" parent="Ground/DeployLayer/【站立小孩-2】" instance=ExtResource("11_tudob")]
|
||||||
|
position = Vector2(2, 39)
|
||||||
|
trigger_mode = "interact"
|
||||||
|
freeze_time = 1.0
|
||||||
|
hook_dialogue_title = "c01_s06_四个小孩_对话2"
|
||||||
|
hook_method = "talk2"
|
||||||
|
|
||||||
[node name="【墙上黑猫】" parent="Ground/DeployLayer" index="16" instance=ExtResource("8_ouldg")]
|
[node name="【墙上黑猫】" parent="Ground/DeployLayer" index="16" instance=ExtResource("8_ouldg")]
|
||||||
position = Vector2(1453, -14)
|
position = Vector2(1453, -14)
|
||||||
scale = Vector2(0.8, 0.8)
|
scale = Vector2(0.8, 0.8)
|
||||||
@ -439,7 +453,6 @@ z_as_relative = false
|
|||||||
position = Vector2(-23, 1)
|
position = Vector2(-23, 1)
|
||||||
sprite_frames = ExtResource("7_dsj2r")
|
sprite_frames = ExtResource("7_dsj2r")
|
||||||
animation = &"【单残疾小孩】爬行"
|
animation = &"【单残疾小孩】爬行"
|
||||||
autoplay = "【单残疾小孩】爬行"
|
|
||||||
autostart = false
|
autostart = false
|
||||||
move_configs = Array[Dictionary]([{
|
move_configs = Array[Dictionary]([{
|
||||||
"animation": &"【单残疾小孩】爬行",
|
"animation": &"【单残疾小孩】爬行",
|
||||||
@ -473,6 +486,13 @@ enabled = false
|
|||||||
[node name="CollisionShape2D" parent="Ground/DeployLayer/【胖小孩背着残疾小孩】/【单残疾小孩】/猫鼠游戏失败ambush/Area2D" index="0"]
|
[node name="CollisionShape2D" parent="Ground/DeployLayer/【胖小孩背着残疾小孩】/【单残疾小孩】/猫鼠游戏失败ambush/Area2D" index="0"]
|
||||||
shape = SubResource("RectangleShape2D_7cdhx")
|
shape = SubResource("RectangleShape2D_7cdhx")
|
||||||
|
|
||||||
|
[node name="对话3ambush" parent="Ground/DeployLayer/【胖小孩背着残疾小孩】" instance=ExtResource("11_tudob")]
|
||||||
|
position = Vector2(-4, 41)
|
||||||
|
trigger_mode = "interact"
|
||||||
|
freeze_time = 1.0
|
||||||
|
hook_dialogue_title = "c01_s06_四个小孩_对话3"
|
||||||
|
hook_method = "talk3"
|
||||||
|
|
||||||
[node name="猫鼠游戏胜利ambush" parent="Ground/DeployLayer" index="19" instance=ExtResource("11_tudob")]
|
[node name="猫鼠游戏胜利ambush" parent="Ground/DeployLayer" index="19" instance=ExtResource("11_tudob")]
|
||||||
position = Vector2(4546, 45)
|
position = Vector2(4546, 45)
|
||||||
one_shot = false
|
one_shot = false
|
||||||
@ -496,7 +516,6 @@ offset = Vector2(601.5, -0.5)
|
|||||||
[node name="MainPlayer" parent="Ground" index="5"]
|
[node name="MainPlayer" parent="Ground" index="5"]
|
||||||
modulate = Color(0.931897, 0.931897, 0.931897, 1)
|
modulate = Color(0.931897, 0.931897, 0.931897, 1)
|
||||||
position = Vector2(1575, 91)
|
position = Vector2(1575, 91)
|
||||||
character = "小小蝶"
|
|
||||||
|
|
||||||
[node name="院长凳子" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"]
|
[node name="院长凳子" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"]
|
||||||
position = Vector2(34, 3)
|
position = Vector2(34, 3)
|
||||||
|
@ -16,12 +16,14 @@ func _ready() -> void:
|
|||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
var luren
|
||||||
var fog
|
var fog
|
||||||
var seller
|
var seller
|
||||||
var ambush_seller: Ambush2D
|
var ambush_seller: Ambush2D
|
||||||
|
|
||||||
|
|
||||||
func _on_ground_ready() -> void:
|
func _on_ground_ready() -> void:
|
||||||
|
luren = $"../DeployLayer/陆仁舞刀" as ProAnimatedSprite2D
|
||||||
fog = $"../DeployLayer/portal_1/Fog" as Fog2D
|
fog = $"../DeployLayer/portal_1/Fog" as Fog2D
|
||||||
if data.fog_disappeared:
|
if data.fog_disappeared:
|
||||||
# 雾已经消失,直接隐藏
|
# 雾已经消失,直接隐藏
|
||||||
@ -45,6 +47,18 @@ func _on_ground_ready() -> void:
|
|||||||
bookstore_portal.before_pre_transport_wait.connect(_knock_door)
|
bookstore_portal.before_pre_transport_wait.connect(_knock_door)
|
||||||
|
|
||||||
|
|
||||||
|
func greetings_ambush() -> void:
|
||||||
|
(luren.sprite_frames as SpriteFrames).set_animation_loop("陆仁舞刀-黄昏带红缨", false)
|
||||||
|
luren.animation_finished.connect(_on_luren_animation_finished, CONNECT_ONE_SHOT)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_luren_animation_finished() -> void:
|
||||||
|
luren.play("陆仁收刀")
|
||||||
|
# luren.offset = Vector2(-9.5, -0.5)
|
||||||
|
luren.offset = Vector2(-19, -1)
|
||||||
|
$"../DeployLayer/其余小孩/Note吉祥话4".enabled = true
|
||||||
|
|
||||||
|
|
||||||
func _knock_door():
|
func _knock_door():
|
||||||
# 6 号动作:敲门
|
# 6 号动作:敲门
|
||||||
SceneManager.freeze_player(3.5, 6)
|
SceneManager.freeze_player(3.5, 6)
|
||||||
@ -58,7 +72,7 @@ func _on_fog_disappear() -> void:
|
|||||||
SceneManager.pop_center_texture(chapter_title)
|
SceneManager.pop_center_texture(chapter_title)
|
||||||
fog.tween_fog(0, Color.TRANSPARENT, Fog2D.FOG_OFFSET_DEFAULT, 15.0, true)
|
fog.tween_fog(0, Color.TRANSPARENT, Fog2D.FOG_OFFSET_DEFAULT, 15.0, true)
|
||||||
# await get_tree().create_timer(5.0).timeout
|
# await get_tree().create_timer(5.0).timeout
|
||||||
|
|
||||||
|
|
||||||
func seller_interacted():
|
func seller_interacted():
|
||||||
$"../DeployLayer/portal_2".holding = false
|
$"../DeployLayer/portal_2".holding = false
|
||||||
|
@ -132,11 +132,15 @@ character_name = "小孩甲"
|
|||||||
anonymous = false
|
anonymous = false
|
||||||
height = -10.0
|
height = -10.0
|
||||||
|
|
||||||
[node name="陆仁舞刀" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="7"]
|
[node name="陆仁舞刀" parent="Ground/DeployLayer" index="7" instance=ExtResource("9_slaub")]
|
||||||
position = Vector2(1028, 1)
|
position = Vector2(970, 4)
|
||||||
sprite_frames = ExtResource("6_thm8f")
|
sprite_frames = ExtResource("6_thm8f")
|
||||||
animation = &"陆仁舞刀-黄昏带红缨"
|
animation = &"陆仁舞刀-黄昏带红缨"
|
||||||
autoplay = "陆仁舞刀-黄昏带红缨"
|
autoplay = "陆仁舞刀-黄昏带红缨"
|
||||||
|
action_configs = Array[Dictionary]([{
|
||||||
|
"animation_intro": "陆仁收刀",
|
||||||
|
&"animation_next": "陆仁收刀后呼吸"
|
||||||
|
}])
|
||||||
|
|
||||||
[node name="其余小孩" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="8"]
|
[node name="其余小孩" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="8"]
|
||||||
position = Vector2(1160, 7)
|
position = Vector2(1160, 7)
|
||||||
@ -145,9 +149,11 @@ animation = &"杂戏团黄昏-其余小孩"
|
|||||||
autoplay = "杂戏团黄昏-其余小孩"
|
autoplay = "杂戏团黄昏-其余小孩"
|
||||||
|
|
||||||
[node name="Ambush监督小孩" parent="Ground/DeployLayer/其余小孩" instance=ExtResource("9_f61dl")]
|
[node name="Ambush监督小孩" parent="Ground/DeployLayer/其余小孩" instance=ExtResource("9_f61dl")]
|
||||||
position = Vector2(-117, 65)
|
position = Vector2(-255, 63)
|
||||||
freeze_time = 1.0
|
freeze_time = 0.1
|
||||||
|
lock_player_on_playing_dialogue = false
|
||||||
hook_dialogue_title = "c01_s07_监督小孩吉祥话"
|
hook_dialogue_title = "c01_s07_监督小孩吉祥话"
|
||||||
|
hook_method = "greetings_ambush"
|
||||||
|
|
||||||
[node name="Note吉祥话1" parent="Ground/DeployLayer/其余小孩" instance=ExtResource("5_3pha1")]
|
[node name="Note吉祥话1" parent="Ground/DeployLayer/其余小孩" instance=ExtResource("5_3pha1")]
|
||||||
position = Vector2(-41, 63)
|
position = Vector2(-41, 63)
|
||||||
@ -171,8 +177,8 @@ title_filter = "c01"
|
|||||||
note_key = "c01_s07_小孩吉祥话3"
|
note_key = "c01_s07_小孩吉祥话3"
|
||||||
|
|
||||||
[node name="Note吉祥话4" parent="Ground/DeployLayer/其余小孩" instance=ExtResource("5_3pha1")]
|
[node name="Note吉祥话4" parent="Ground/DeployLayer/其余小孩" instance=ExtResource("5_3pha1")]
|
||||||
visible = false
|
position = Vector2(-203, 46)
|
||||||
position = Vector2(-209, 51)
|
enabled = false
|
||||||
mode = "ballon"
|
mode = "ballon"
|
||||||
dialogue = "c01"
|
dialogue = "c01"
|
||||||
title_filter = "c01"
|
title_filter = "c01"
|
||||||
|
@ -135,7 +135,6 @@ offset = Vector2(317, 0)
|
|||||||
|
|
||||||
[node name="MainPlayer" parent="Ground" index="5"]
|
[node name="MainPlayer" parent="Ground" index="5"]
|
||||||
position = Vector2(437, 98)
|
position = Vector2(437, 98)
|
||||||
character = "小小蝶"
|
|
||||||
|
|
||||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||||
position = Vector2(-1, 22)
|
position = Vector2(-1, 22)
|
||||||
|
@ -181,6 +181,7 @@ target_scene = "c02_s01"
|
|||||||
[node name="车夫与吕萍" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="2"]
|
[node name="车夫与吕萍" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="2"]
|
||||||
z_index = 5
|
z_index = 5
|
||||||
position = Vector2(157, 68)
|
position = Vector2(157, 68)
|
||||||
|
scale = Vector2(0.9, 0.9)
|
||||||
sprite_frames = ExtResource("7_wo6md")
|
sprite_frames = ExtResource("7_wo6md")
|
||||||
animation = &"车夫静止"
|
animation = &"车夫静止"
|
||||||
autoplay = "车夫静止"
|
autoplay = "车夫静止"
|
||||||
|
@ -139,7 +139,7 @@ hook_method = "player_been_catched"
|
|||||||
|
|
||||||
[node name="飘动的寻人启事" parent="Ground/DeployLayer" index="6" instance=ExtResource("11_pwu7i")]
|
[node name="飘动的寻人启事" parent="Ground/DeployLayer" index="6" instance=ExtResource("11_pwu7i")]
|
||||||
z_index = 1
|
z_index = 1
|
||||||
position = Vector2(943, -51)
|
position = Vector2(1021, -48)
|
||||||
|
|
||||||
[node name="陆仁舞刀" parent="Ground/DeployLayer" index="7" instance=ExtResource("14_ct084")]
|
[node name="陆仁舞刀" parent="Ground/DeployLayer" index="7" instance=ExtResource("14_ct084")]
|
||||||
position = Vector2(1748, 10)
|
position = Vector2(1748, 10)
|
||||||
@ -271,7 +271,6 @@ texture = ExtResource("17_nta2f")
|
|||||||
|
|
||||||
[node name="MainPlayer" parent="Ground" index="5"]
|
[node name="MainPlayer" parent="Ground" index="5"]
|
||||||
position = Vector2(41, 98)
|
position = Vector2(41, 98)
|
||||||
character = "小小蝶"
|
|
||||||
|
|
||||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||||
texture = null
|
texture = null
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
@tool
|
@tool
|
||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
@export var velocity := 0.15
|
|
||||||
@export var area_size := Vector2(500, 150):
|
@export var area_size := Vector2(500, 150):
|
||||||
set(val):
|
set(val):
|
||||||
area_size = val
|
area_size = val
|
||||||
@ -15,9 +14,9 @@ extends Node2D
|
|||||||
@onready var remote_sprite := %Sprite2D
|
@onready var remote_sprite := %Sprite2D
|
||||||
@onready var sign_mark := %Sign as Sign
|
@onready var sign_mark := %Sign as Sign
|
||||||
|
|
||||||
|
var velocity := 2.0
|
||||||
var interacted_x = -10000
|
var interacted_x = -10000
|
||||||
|
|
||||||
|
|
||||||
func _draw() -> void:
|
func _draw() -> void:
|
||||||
if Engine.is_editor_hint():
|
if Engine.is_editor_hint():
|
||||||
# draw gizmo
|
# draw gizmo
|
||||||
@ -31,7 +30,7 @@ func _draw() -> void:
|
|||||||
|
|
||||||
|
|
||||||
# 最多保持 4 个点; 先生成两个在左侧,再生成两个在右侧,然后再回到左侧,以此循环,形成左右摇摆的闭合路径
|
# 最多保持 4 个点; 先生成两个在左侧,再生成两个在右侧,然后再回到左侧,以此循环,形成左右摇摆的闭合路径
|
||||||
var bezier_points = [Vector2(0, 0), Vector2(150, 20), Vector2(250, 40), Vector2(350, 60), Vector2(400, 80), Vector2(300, 100), Vector2(250, 120), Vector2(160, 130), Vector2(120, 140), Vector2(60, 150), Vector2(0, 150)]
|
var bezier_points = [Vector2(300, 0), Vector2(400, 20), Vector2(350, 40), Vector2(300, 60), Vector2(250, 80), Vector2(200, 100), Vector2(150, 120), Vector2(100, 140), Vector2(60, 150), Vector2(0, 150)]
|
||||||
var current_position = Vector2.ZERO
|
var current_position = Vector2.ZERO
|
||||||
var weight := 0.0
|
var weight := 0.0
|
||||||
|
|
||||||
|
@ -22,7 +22,6 @@ size = Vector2(20, 10)
|
|||||||
[node name="飘动的寻人启事" type="Node2D"]
|
[node name="飘动的寻人启事" type="Node2D"]
|
||||||
position = Vector2(43, 96)
|
position = Vector2(43, 96)
|
||||||
script = ExtResource("1_like6")
|
script = ExtResource("1_like6")
|
||||||
velocity = 0.5
|
|
||||||
|
|
||||||
[node name="Node2D" type="Node2D" parent="."]
|
[node name="Node2D" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
@ -29,7 +29,6 @@ func _ready() -> void:
|
|||||||
_display_selected()
|
_display_selected()
|
||||||
content_rect.modulate.a = 0.0
|
content_rect.modulate.a = 0.0
|
||||||
content_rect.visible = true
|
content_rect.visible = true
|
||||||
# %Label.text = tr("c01_信件全文")
|
|
||||||
SceneManager.pop_center_notification(tr("input_拼凑信件"))
|
SceneManager.pop_center_notification(tr("input_拼凑信件"))
|
||||||
|
|
||||||
|
|
||||||
@ -136,6 +135,9 @@ func _post_success():
|
|||||||
# var tween = create_tween()
|
# var tween = create_tween()
|
||||||
# tween.tween_property(content_rect, "modulate:a", 1.0, 1.0)
|
# tween.tween_property(content_rect, "modulate:a", 1.0, 1.0)
|
||||||
SceneManager.pop_center_notification(tr("ui_important_item_update"))
|
SceneManager.pop_center_notification(tr("ui_important_item_update"))
|
||||||
|
var texture = preload("res://asset/art/prop/c01/院长的信.png")
|
||||||
|
var inspector = SceneManager.get_inspector()
|
||||||
|
inspector.pop_standard_inspection(texture, null, tr("prop_院长的信_说明"))
|
||||||
SceneManager.enable_important_item("prop_院长的信")
|
SceneManager.enable_important_item("prop_院长的信")
|
||||||
# 1s 后退出
|
# 1s 后退出
|
||||||
await get_tree().create_timer(1.0).timeout
|
await get_tree().create_timer(1.0).timeout
|
||||||
|
@ -6,8 +6,7 @@
|
|||||||
|
|
||||||
[sub_resource type="LabelSettings" id="LabelSettings_ycsas"]
|
[sub_resource type="LabelSettings" id="LabelSettings_ycsas"]
|
||||||
font = ExtResource("2_eh7gu")
|
font = ExtResource("2_eh7gu")
|
||||||
font_size = 20
|
outline_size = 4
|
||||||
outline_size = 5
|
|
||||||
outline_color = Color(0.184314, 0.12549, 0.141176, 1)
|
outline_color = Color(0.184314, 0.12549, 0.141176, 1)
|
||||||
|
|
||||||
[node name="Notification" type="Control"]
|
[node name="Notification" type="Control"]
|
||||||
|
@ -28,8 +28,8 @@ modulate_color = Color(0.996078, 0.92549, 0.85098, 0.733333)
|
|||||||
z_index = 5
|
z_index = 5
|
||||||
collision_mask = 2
|
collision_mask = 2
|
||||||
script = ExtResource("1_3a78y")
|
script = ExtResource("1_3a78y")
|
||||||
|
character = "小小蝶"
|
||||||
running_locked = true
|
running_locked = true
|
||||||
debug_freeze = 4
|
|
||||||
metadata/_edit_vertical_guides_ = [-120.0]
|
metadata/_edit_vertical_guides_ = [-120.0]
|
||||||
metadata/_edit_horizontal_guides_ = [-9.0]
|
metadata/_edit_horizontal_guides_ = [-9.0]
|
||||||
|
|
||||||
@ -45,8 +45,8 @@ shape = SubResource("RectangleShape2D_fno82")
|
|||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 0
|
anchors_preset = 0
|
||||||
offset_top = -120.0
|
offset_top = -70.0
|
||||||
offset_bottom = -120.0
|
offset_bottom = -70.0
|
||||||
mouse_filter = 2
|
mouse_filter = 2
|
||||||
|
|
||||||
[node name="MarginContainer" type="MarginContainer" parent="OSPivot"]
|
[node name="MarginContainer" type="MarginContainer" parent="OSPivot"]
|
||||||
@ -95,7 +95,6 @@ seconds_per_pause_step = 0.15
|
|||||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
light_mask = 9
|
light_mask = 9
|
||||||
scale = Vector2(0.6, 0.6)
|
|
||||||
sprite_frames = ExtResource("2_3w63u")
|
sprite_frames = ExtResource("2_3w63u")
|
||||||
animation = &"c00_吕萍_idle_right"
|
animation = &"c01_小小蝶_书店递报纸"
|
||||||
offset = Vector2(0, -100)
|
offset = Vector2(0, -37)
|
||||||
|
@ -404,6 +404,7 @@ func enable_prop_item(prop_key: String) -> void:
|
|||||||
var inspector = SceneManager.get_inspector()
|
var inspector = SceneManager.get_inspector()
|
||||||
if inspector:
|
if inspector:
|
||||||
var inspect_path = items_dict[prop_key].inspect_path
|
var inspect_path = items_dict[prop_key].inspect_path
|
||||||
|
# 是否有独立的 inspect 图片
|
||||||
if inspect_path:
|
if inspect_path:
|
||||||
var texture = load(inspect_path) as Texture2D
|
var texture = load(inspect_path) as Texture2D
|
||||||
inspector.pop_prop_inspection(prop_key, texture)
|
inspector.pop_prop_inspection(prop_key, texture)
|
||||||
|
@ -73,7 +73,7 @@ func _blink_label(init := true):
|
|||||||
blinking_tween.tween_callback(_blink_label.bind(true))
|
blinking_tween.tween_callback(_blink_label.bind(true))
|
||||||
|
|
||||||
|
|
||||||
func pop_standard_inspection(cover_texture, notes_texture, inspection_note, centered := true):
|
func pop_standard_inspection(cover_texture, notes_texture, inspection_note, centered := false):
|
||||||
if centered:
|
if centered:
|
||||||
content_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
|
content_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
|
||||||
else:
|
else:
|
||||||
|
@ -94,7 +94,6 @@ theme_override_constants/margin_bottom = 60
|
|||||||
|
|
||||||
[node name="ContentLabel" type="Label" parent="MarginContainer2"]
|
[node name="ContentLabel" type="Label" parent="MarginContainer2"]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
modulate = Color(1, 1, 1, 0)
|
|
||||||
custom_minimum_size = Vector2(150, 0)
|
custom_minimum_size = Vector2(150, 0)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 4
|
||||||
@ -104,7 +103,6 @@ text = "据闻奉贤县分水墩又有七人染受鼠疫,病状可怖,闻医
|
|||||||
《申报》
|
《申报》
|
||||||
民国五年一月十三日"
|
民国五年一月十三日"
|
||||||
label_settings = SubResource("LabelSettings_5qe7a")
|
label_settings = SubResource("LabelSettings_5qe7a")
|
||||||
horizontal_alignment = 1
|
|
||||||
vertical_alignment = 1
|
vertical_alignment = 1
|
||||||
autowrap_mode = 3
|
autowrap_mode = 3
|
||||||
|
|
||||||
@ -127,6 +125,6 @@ unique_name_in_owner = true
|
|||||||
modulate = Color(1, 1, 1, 0)
|
modulate = Color(1, 1, 1, 0)
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 4
|
||||||
text = "Q: ui_退出 E: ui_阅读"
|
text = "Q: Exit E: Read"
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
vertical_alignment = 1
|
vertical_alignment = 1
|
||||||
|