第二章切包

This commit is contained in:
cakipaul 2025-09-03 22:39:57 +08:00
parent f30ce7d2c6
commit 4c02c1e502
5 changed files with 19 additions and 16 deletions

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@ -1,4 +1,4 @@
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@ -19,7 +19,6 @@
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@ -29,7 +28,6 @@
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@ -96,37 +94,37 @@ animations = [{
}, { }, {
"frames": [{ "frames": [{
"duration": 1.0, "duration": 1.0,
"texture": ExtResource("1_ddjd1")
}, {
"duration": 1.0,
"texture": ExtResource("2_1bfo3") "texture": ExtResource("2_1bfo3")
}, { }, {
"duration": 1.0, "duration": 1.0,
"texture": ExtResource("3_j1ego") "texture": ExtResource("3_j1ego")
}, { }, {
"duration": 1.0, "duration": 1.0,
"texture": ExtResource("4_s55rn") "texture": ExtResource("2_1bfo3")
}, {
"duration": 1.0,
"texture": ExtResource("1_ddjd1")
}], }],
"loop": false, "loop": false,
"name": &"棺材怪右砍", "name": &"棺材怪右砍",
"speed": 5.0 "speed": 4.0
}, { }, {
"frames": [{ "frames": [{
"duration": 1.0, "duration": 1.0,
"texture": ExtResource("5_2j3c0")
}, {
"duration": 1.0,
"texture": ExtResource("6_nysf7") "texture": ExtResource("6_nysf7")
}, { }, {
"duration": 1.0, "duration": 1.0,
"texture": ExtResource("7_0vrf3") "texture": ExtResource("7_0vrf3")
}, { }, {
"duration": 1.0, "duration": 1.0,
"texture": ExtResource("8_g0hd4") "texture": ExtResource("6_nysf7")
}, {
"duration": 1.0,
"texture": ExtResource("5_2j3c0")
}], }],
"loop": false, "loop": false,
"name": &"棺材怪左砍", "name": &"棺材怪左砍",
"speed": 5.0 "speed": 4.0
}, { }, {
"frames": [{ "frames": [{
"duration": 6.0, "duration": 6.0,

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@ -116,7 +116,6 @@ portal_name = "1"
target_scene = "c04_s01" target_scene = "c04_s01"
target_portal = "left" target_portal = "left"
status = "locked" status = "locked"
prop_key = "prop_3012钥匙"
[node name="Note治病木牌" parent="Ground/DeployLayer" index="3" instance=ExtResource("18_0xq6i")] [node name="Note治病木牌" parent="Ground/DeployLayer" index="3" instance=ExtResource("18_0xq6i")]
position = Vector2(456, 47) position = Vector2(456, 47)

View File

@ -22,7 +22,9 @@ var interactable家门: Interactable2D
func _setup_node_reference() -> void: func _setup_node_reference() -> void:
interactable家门 = $"../DeployLayer/Interactable家门" interactable家门 = $"../DeployLayer/Interactable家门"
interactable家门.interacted.connect(_on_door_interacted) interactable家门.interacted.connect(_on_door_interacted)
if interactable家门.interacted_times > 0:
# 交互后prop_key 置空
interactable家门.prop_key = ""
func _on_ground_ready() -> void: func _on_ground_ready() -> void:
var trap_stage = EventManager.get_stage("c04_ghost_trapped") var trap_stage = EventManager.get_stage("c04_ghost_trapped")
@ -41,6 +43,8 @@ func _on_ground_ready() -> void:
func _on_door_interacted() -> void: func _on_door_interacted() -> void:
# 交互后prop_key 置空
interactable家门.prop_key = ""
SceneManager.lock_player() SceneManager.lock_player()
# c04_ghost_trapped: 0:初始化 1:第一次开门 2:进入鬼打墙场景 3:鬼打墙结束 4:排队纸人歪头 # c04_ghost_trapped: 0:初始化 1:第一次开门 2:进入鬼打墙场景 3:鬼打墙结束 4:排队纸人歪头
var trap_stage = EventManager.get_stage("c04_ghost_trapped") var trap_stage = EventManager.get_stage("c04_ghost_trapped")

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@ -157,6 +157,8 @@ position = Vector2(515, -31)
first_interact_os_key = "c04_鬼打墙_首次开门" first_interact_os_key = "c04_鬼打墙_首次开门"
matched_sign_texture = ExtResource("7_7u3rr") matched_sign_texture = ExtResource("7_7u3rr")
one_shot = false one_shot = false
disable_prop_after_interacted = true
prop_key = "prop_3012钥匙"
[node name="Note治病木牌" parent="Ground/DeployLayer" index="4" instance=ExtResource("7_acpio")] [node name="Note治病木牌" parent="Ground/DeployLayer" index="4" instance=ExtResource("7_acpio")]
position = Vector2(456, 47) position = Vector2(456, 47)

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@ -53,7 +53,7 @@ func intro_c04() -> void:
camera.apply_limits(default_limit) camera.apply_limits(default_limit)
SceneManager.unlock_player() SceneManager.unlock_player()
EventManager.set_stage("c03_intro_c04", 1) EventManager.set_stage("c03_intro_c04", 1)
ArchiveManager.set_chapter_if_greater(4) # ArchiveManager.set_chapter_if_greater(4)
func start_conversation() -> void: func start_conversation() -> void: