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similarity index 65% rename from asset/art/gif/c01_书店外街道/书店外-夜晚小孩害怕放腿/1.png.import rename to asset/art/scene/c01/s09_黄包车长场景/前景/第一段.png.import index 87ca5d3a..82079b61 100644 --- a/asset/art/gif/c01_书店外街道/书店外-夜晚小孩害怕放腿/1.png.import +++ b/asset/art/scene/c01/s09_黄包车长场景/前景/第一段.png.import @@ -2,16 +2,16 @@ importer="texture" type="CompressedTexture2D" -uid="uid://d87rbv5m8s21" -path="res://.godot/imported/1.png-a5ab1c326bcf7660336297c54ebc01f2.ctex" +uid="uid://ddoicafsbpriq" +path="res://.godot/imported/第一段.png-be8d20dc07be25cfbe158b5b6e2e2d65.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c01_书店外街道/书店外-夜晚小孩害怕放腿/1.png" -dest_files=["res://.godot/imported/1.png-a5ab1c326bcf7660336297c54ebc01f2.ctex"] +source_file="res://asset/art/scene/c01/s09_黄包车长场景/前景/第一段.png" +dest_files=["res://.godot/imported/第一段.png-be8d20dc07be25cfbe158b5b6e2e2d65.ctex"] [params] diff --git a/asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png b/asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png new file mode 100644 index 00000000..818c10d8 Binary files /dev/null and b/asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png differ diff --git a/asset/art/gif/c01_书店外街道/书店外-夜晚小孩害怕放腿/2.png.import b/asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png.import similarity index 65% rename from asset/art/gif/c01_书店外街道/书店外-夜晚小孩害怕放腿/2.png.import rename to asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png.import index ccd7ef6b..dc15ee35 100644 --- a/asset/art/gif/c01_书店外街道/书店外-夜晚小孩害怕放腿/2.png.import +++ b/asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png.import @@ -2,16 +2,16 @@ importer="texture" type="CompressedTexture2D" -uid="uid://t4bi425sfnhe" -path="res://.godot/imported/2.png-f5e2c79701bb9dbcfa194cb9bfd26d00.ctex" +uid="uid://cnftqdbxrxlov" +path="res://.godot/imported/第二段.png-4de9afe12583db7f823a6bc8264abc79.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c01_书店外街道/书店外-夜晚小孩害怕放腿/2.png" -dest_files=["res://.godot/imported/2.png-f5e2c79701bb9dbcfa194cb9bfd26d00.ctex"] +source_file="res://asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png" +dest_files=["res://.godot/imported/第二段.png-4de9afe12583db7f823a6bc8264abc79.ctex"] [params] diff --git a/asset/art/tool/fog_mask_generator.tscn b/asset/art/tool/fog_mask_generator.tscn index 6e7fc095..42e5539f 100644 --- a/asset/art/tool/fog_mask_generator.tscn +++ b/asset/art/tool/fog_mask_generator.tscn @@ -6,7 +6,7 @@ position = Vector2(294, 145) scale = Vector2(0.2, 0.2) script = ExtResource("1_48e0h") -export_path = "res://asset/art/scene/c01/s09_公寓楼外/fog_mask.png" -l_ease_in_x = 100.0 -mid = 800.0 -r_ease_out_x = 650.0 +export_path = "res://asset/art/fog_mask.png" +l_ease_in_x = 600.0 +mid = 700.0 +r_ease_out_x = 600.0 diff --git a/asset/dialogue/item_description.csv b/asset/dialogue/item_description.csv index 25030f6a..a0a26f45 100644 --- a/asset/dialogue/item_description.csv +++ b/asset/dialogue/item_description.csv @@ -30,7 +30,7 @@ ui_收起,收起,,, ui_夜行船1,百岁光阴一梦蝶。,,, ui_夜行船2,重回⾸往事堪嗟。,,, ui_夜行船3,今⽇春来。,,, -ui_夜行船4,明朝花谢。,,, +ui_夜行船4,今⽇春来,明朝花谢。,,, ui_夜行船5,急罚盏夜阑灯灭。,,, ui_夜行船6,夜行船,,, prop_空手,空手,,, diff --git a/asset/dialogue/item_description.dialogue b/asset/dialogue/item_description.dialogue index 3d1758bf..55e74316 100644 --- a/asset/dialogue/item_description.dialogue +++ b/asset/dialogue/item_description.dialogue @@ -34,7 +34,7 @@ 百岁光阴一梦蝶。 [ID:ui_夜行船1] 重回⾸往事堪嗟。 [ID:ui_夜行船2] 今⽇春来。 [ID:ui_夜行船3] -明朝花谢。 [ID:ui_夜行船4] +今⽇春来,明朝花谢。 [ID:ui_夜行船4] 急罚盏夜阑灯灭。 [ID:ui_夜行船5] 夜行船 [ID:ui_夜行船6] => END diff --git a/scene/ground/ground_loader.tscn b/scene/ground/ground_loader.tscn index 9e95ba08..7a68d616 100644 --- a/scene/ground/ground_loader.tscn +++ b/scene/ground/ground_loader.tscn @@ -1,6 +1,38 @@ -[gd_scene load_steps=2 format=3 uid="uid://clxgkj80yin2"] +[gd_scene load_steps=9 format=3 uid="uid://clxgkj80yin2"] [ext_resource type="Script" uid="uid://ec4w1mj0g6hw" path="res://scene/ground/ground_loader.gd" id="1_6mjre"] +[ext_resource type="PackedScene" uid="uid://bicuc35kbn8hd" path="res://scene/shading/fog.tscn" id="2_o1iiq"] +[ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="3_5t7s3"] +[ext_resource type="Texture2D" uid="uid://dol25yn3fixim" path="res://asset/art/fog_mask.png" id="4_o1iiq"] + +[sub_resource type="FastNoiseLite" id="FastNoiseLite_e16yg"] +noise_type = 2 +fractal_type = 2 + +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gvcke"] +width = 1600 +height = 400 +seamless = true +seamless_blend_skirt = 0.25 +noise = SubResource("FastNoiseLite_e16yg") + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_j5cou"] +resource_local_to_scene = true +shader = ExtResource("3_5t7s3") +shader_parameter/noise = SubResource("NoiseTexture2D_gvcke") +shader_parameter/grey_level = 0.6 +shader_parameter/speed = 0.5 + +[sub_resource type="SpriteFrames" id="SpriteFrames_fx3fv"] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": ExtResource("4_o1iiq") +}], +"loop": false, +"name": &"default", +"speed": 5.0 +}] [node name="GroundLoader" type="Node2D"] script = ExtResource("1_6mjre") @@ -18,3 +50,12 @@ grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 color = Color(0, 0, 0, 0) + +[node name="Fog" parent="MaskLayer" instance=ExtResource("2_o1iiq")] +visible = false +z_index = 5 +material = SubResource("ShaderMaterial_j5cou") +position = Vector2(330, -48) +sprite_frames = SubResource("SpriteFrames_fx3fv") +animation = &"default" +frame = 0 diff --git a/scene/ground/scene/c01/s05_院长房间.tscn b/scene/ground/scene/c01/s05_院长房间.tscn index 3e3035cf..564eb44f 100644 --- a/scene/ground/scene/c01/s05_院长房间.tscn +++ b/scene/ground/scene/c01/s05_院长房间.tscn @@ -794,12 +794,31 @@ _ 夜 行 船 +6 +" +text_overrun_behavior = 1 +text_key = "ui_夜行船6" + +[node name="VerticalLabel6" parent="Ground/Intro/HBoxContainer" instance=ExtResource("20_t1dxj")] +custom_minimum_size = Vector2(20, 0) +layout_mode = 2 +text = "u +i +_ +夜 +行 +船 5 " text_overrun_behavior = 1 text_key = "ui_夜行船5" -[node name="VerticalLabel2" parent="Ground/Intro/HBoxContainer" instance=ExtResource("20_t1dxj")] +[node name="MarginContainer2" type="MarginContainer" parent="Ground/Intro/HBoxContainer"] +layout_mode = 2 +mouse_filter = 2 +theme_override_constants/margin_top = 30 + +[node name="VerticalLabel2" parent="Ground/Intro/HBoxContainer/MarginContainer2" instance=ExtResource("20_t1dxj")] custom_minimum_size = Vector2(20, 0) layout_mode = 2 text = "u @@ -813,7 +832,14 @@ _ text_overrun_behavior = 1 text_key = "ui_夜行船4" -[node name="VerticalLabel5" parent="Ground/Intro/HBoxContainer" instance=ExtResource("20_t1dxj")] +[node name="MarginContainer3" type="MarginContainer" parent="Ground/Intro/HBoxContainer"] +visible = false +layout_mode = 2 +mouse_filter = 2 +theme_override_constants/margin_top = -30 + +[node name="VerticalLabel5" parent="Ground/Intro/HBoxContainer/MarginContainer3" instance=ExtResource("20_t1dxj")] +visible = false custom_minimum_size = Vector2(20, 0) layout_mode = 2 text = "u diff --git a/scene/ground/scene/c01/s06_animation.gd b/scene/ground/scene/c01/s06_animation.gd index d05b88ea..15e14a11 100644 --- a/scene/ground/scene/c01/s06_animation.gd +++ b/scene/ground/scene/c01/s06_animation.gd @@ -36,7 +36,7 @@ var obstacles_success = false func _on_ground_ready() -> void: - $"../ParallaxForeground/BGParallaxLayer/Fog".visible = true + # $"../DeployLayer/猫鼠游戏胜利ambush/Fog".visible = true dean = $"../ParallaxForeground/BGParallaxLayer/门口_院长" red_girl = $"../ParallaxForeground/BGParallaxLayer/门口_红衣姑娘" # drawing_kids = $"../DeployLayer/drawing_kids" @@ -115,7 +115,6 @@ func _game_counting_down(_res = null): get_tree().create_timer(2.5).timeout.connect(_kids_start_run) cat.visible = true cat.play("【墙上黑猫】跑步") - # SceneManager.get_shading_layer().show_default_fog(10.0) var kid_run_tween @@ -298,13 +297,6 @@ func transport_player_to_next_scene(win: bool): _show_next_scene(true) SceneManager.pop_debug_dialog_info("音效", "猫鼠游戏胜利,无缝转场") else: - # SceneManager.get_shading_layer().tween_fog( - # ShadingLayer.FOG_FRAME_MAX, - # ShadingLayer.FOG_COLOR_BLACK, - # ShadingLayer.FOG_OFFSET_DEFAULT, - # 1.0, - # true - # ) get_tree().create_timer(0.7).timeout.connect(_show_next_scene.bind(false)) SceneManager.pop_debug_dialog_info("音效", "猫鼠游戏失败,传送下一场景") diff --git a/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn b/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn index 7e5a0e90..e9366da4 100644 --- a/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn +++ b/scene/ground/scene/c01/s06_孤儿院长廊围墙.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=34 format=3 uid="uid://bx16c8nn32f40"] +[gd_scene load_steps=35 format=3 uid="uid://bx16c8nn32f40"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_bitx7"] [ext_resource type="Script" uid="uid://don6fobmq0h6x" path="res://scene/ground/scene/c01/s06_animation.gd" id="2_fkfhi"] @@ -9,6 +9,7 @@ [ext_resource type="Texture2D" uid="uid://bllt2wycchkp2" path="res://asset/art/scene/c01/s06_孤儿院长廊围墙/e_红柱子.png" id="4_dtycx"] [ext_resource type="Texture2D" uid="uid://cc1jlm2e465um" path="res://asset/art/scene/c01/s06_孤儿院长廊围墙/bg_墙园门顶层.png" id="4_ga8xr"] [ext_resource type="PackedScene" uid="uid://cpc5037mesjl7" path="res://scene/ground/script/c01/s06_踢球男孩.tscn" id="5_erliv"] +[ext_resource type="Texture2D" uid="uid://b08jrwtr3dpaq" path="res://asset/art/scene/c01/s06_孤儿院长廊围墙/bg_树干遮挡.png" id="5_rdmp5"] [ext_resource type="SpriteFrames" uid="uid://c6okvaeemoodq" path="res://asset/art/gif/c01_孤儿院围墙/frames.tres" id="7_dsj2r"] [ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="8_ouldg"] [ext_resource type="PackedScene" uid="uid://cyobva6ppmapr" path="res://scene/entity/general/sfx2d.tscn" id="10_brjgh"] @@ -20,7 +21,7 @@ [ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="15_22a7a"] [ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="15_q7j0p"] [ext_resource type="SpriteFrames" uid="uid://o5poucsu57l7" path="res://asset/art/scene/c01/s06_孤儿院长廊围墙/fg_花圃.gif" id="15_wtosl"] -[ext_resource type="Texture2D" uid="uid://c0ntr31be3s3y" path="res://asset/art/scene/c01/s06_孤儿院长廊围墙/fog_mask.png" id="15_xque7"] +[ext_resource type="Texture2D" uid="uid://dol25yn3fixim" path="res://asset/art/fog_mask.png" id="17_rdmp5"] [sub_resource type="Animation" id="Animation_723yg"] length = 0.001 @@ -86,7 +87,7 @@ size = Vector2(20, 60) noise_type = 2 fractal_type = 2 -[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_qmfti"] +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_rdmp5"] width = 2000 height = 400 seamless = true @@ -96,7 +97,7 @@ noise = SubResource("FastNoiseLite_jw18h") [sub_resource type="ShaderMaterial" id="ShaderMaterial_xf6rb"] resource_local_to_scene = true shader = ExtResource("15_22a7a") -shader_parameter/noise = SubResource("NoiseTexture2D_qmfti") +shader_parameter/noise = SubResource("NoiseTexture2D_rdmp5") shader_parameter/grey_level = 0.6 shader_parameter/speed = 0.5 @@ -104,7 +105,7 @@ shader_parameter/speed = 0.5 animations = [{ "frames": [{ "duration": 1.0, -"texture": ExtResource("15_xque7") +"texture": ExtResource("17_rdmp5") }], "loop": false, "name": &"default", @@ -112,7 +113,7 @@ animations = [{ }] [node name="S06" type="Node2D"] -metadata/_edit_horizontal_guides_ = [158.0, 91.0] +metadata/_edit_horizontal_guides_ = [158.0, 91.0, 81.0] [node name="Ground" parent="." instance=ExtResource("1_bitx7")] scene_name = "c01_s06" @@ -135,6 +136,11 @@ z_index = 100 position = Vector2(1886, -76) texture = ExtResource("4_ga8xr") +[node name="树干遮挡" type="Sprite2D" parent="Ground/BGSprite2D" index="1"] +z_index = 100 +position = Vector2(2920, -83) +texture = ExtResource("5_rdmp5") + [node name="portal_left" parent="Ground/DeployLayer" index="0"] position = Vector2(144, 20) target_scene = "c01_s05" @@ -295,7 +301,7 @@ move_configs = Array[Dictionary]([{ "velocity": Vector2(38, 0) }, { "animation": &"【站立小孩-1】侧面跑步", -"velocity": Vector2(110, 0) +"velocity": Vector2(120, 0) }]) [node name="桌椅ambush1" parent="Ground/DeployLayer/【站立小孩-1】" instance=ExtResource("11_tudob")] @@ -479,11 +485,19 @@ title_filter = "c01" note_key = "c01_s06_对话3" [node name="猫鼠游戏胜利ambush" parent="Ground/DeployLayer" index="17" instance=ExtResource("11_tudob")] -position = Vector2(4637, 46) +position = Vector2(4615, 45) one_shot = false freeze_time = 0.1 hook_method = "game_succeed" +[node name="Fog" parent="Ground/DeployLayer/猫鼠游戏胜利ambush" instance=ExtResource("14_d5def")] +z_index = 10 +material = SubResource("ShaderMaterial_xf6rb") +position = Vector2(0, -93) +sprite_frames = SubResource("SpriteFrames_vduqs") +animation = &"default" +frame = 0 + [node name="PointLight2D" type="PointLight2D" parent="Ground/AmbientLayer" index="0"] energy = 0.4 range_layer_max = 2 @@ -559,14 +573,6 @@ sprite_frames = ExtResource("2_l4axy") animation = &"左一绿衣男呼吸" flip_h = true -[node name="Fog" parent="Ground/ParallaxForeground/BGParallaxLayer" index="8" instance=ExtResource("14_d5def")] -z_index = 5 -material = SubResource("ShaderMaterial_xf6rb") -position = Vector2(4532, -59) -sprite_frames = SubResource("SpriteFrames_vduqs") -animation = &"default" -frame = 0 - [node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"] visible = false texture = null @@ -586,6 +592,10 @@ points = PackedVector2Array(37, 150, 4000, 150) [node name="DirectionalLight2D" parent="Ground" index="9"] visible = false +[node name="书店外" type="Node2D" parent="Ground"] +visible = false +position = Vector2(0, -1) + [editable path="Ground"] [editable path="Ground/DeployLayer/Interactable桌椅"] [editable path="Ground/DeployLayer/Interactable桌椅/Sign"] diff --git a/scene/ground/scene/c01/s07_animation.gd b/scene/ground/scene/c01/s07_animation.gd index 4dd50e5e..edcf6b2d 100644 --- a/scene/ground/scene/c01/s07_animation.gd +++ b/scene/ground/scene/c01/s07_animation.gd @@ -22,7 +22,7 @@ var ambush_seller: Ambush2D func _on_ground_ready() -> void: - fog = $"../ParallaxForeground/BGParallaxLayer/Fog" as Fog2D + fog = $"../DeployLayer/portal_1/Fog" as Fog2D if data.fog_disappeared: # 雾已经消失,直接隐藏 fog.visible = false @@ -43,7 +43,6 @@ func _on_ground_ready() -> void: # 第一次进入,等待播放动画 bookstore_portal.pre_transport_wait_time = 3.5 bookstore_portal.before_pre_transport_wait.connect(_knock_door) - SceneManager.pop_debug_dialog_info("音效", "敲门") func _knock_door(): diff --git a/scene/ground/scene/c01/s07_书店外.tscn b/scene/ground/scene/c01/s07_书店外.tscn index 83faa23d..b1c98a99 100644 --- a/scene/ground/scene/c01/s07_书店外.tscn +++ b/scene/ground/scene/c01/s07_书店外.tscn @@ -12,7 +12,7 @@ [ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="5_ers28"] [ext_resource type="PackedScene" uid="uid://0sofmhrl358m" path="res://scene/entity/npc.tscn" id="6_fw22n"] [ext_resource type="SpriteFrames" uid="uid://cvkuw35ulebme" path="res://asset/art/gif/c01_书店外街道/frames.tres" id="6_thm8f"] -[ext_resource type="Texture2D" uid="uid://cs56isj1je50a" path="res://asset/art/scene/c01/s07_书店外/fog_mask.png" id="7_bukhd"] +[ext_resource type="Texture2D" uid="uid://dol25yn3fixim" path="res://asset/art/fog_mask.png" id="9_amurr"] [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="9_f61dl"] [ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="9_slaub"] [ext_resource type="Texture2D" uid="uid://cxi0n7ra3blhr" path="res://asset/art/scene/c01/s07_书店外/书店外街道黄昏参考.png" id="12_vjih6"] @@ -21,29 +21,29 @@ atlas = ExtResource("3_l7171") region = Rect2(439.687, 0, 2270.31, 317) -[sub_resource type="FastNoiseLite" id="FastNoiseLite_munbn"] +[sub_resource type="FastNoiseLite" id="FastNoiseLite_jw18h"] noise_type = 2 fractal_type = 2 -[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gvcke"] -width = 1600 +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_rdmp5"] +width = 2000 height = 400 seamless = true seamless_blend_skirt = 0.25 -noise = SubResource("FastNoiseLite_munbn") +noise = SubResource("FastNoiseLite_jw18h") -[sub_resource type="ShaderMaterial" id="ShaderMaterial_tskev"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_amurr"] resource_local_to_scene = true shader = ExtResource("5_ers28") -shader_parameter/noise = SubResource("NoiseTexture2D_gvcke") +shader_parameter/noise = SubResource("NoiseTexture2D_rdmp5") shader_parameter/grey_level = 0.6 shader_parameter/speed = 0.5 -[sub_resource type="SpriteFrames" id="SpriteFrames_b4ng7"] +[sub_resource type="SpriteFrames" id="SpriteFrames_hwht7"] animations = [{ "frames": [{ "duration": 1.0, -"texture": ExtResource("7_bukhd") +"texture": ExtResource("9_amurr") }], "loop": false, "name": &"default", @@ -84,9 +84,18 @@ position = Vector2(2233, 13) target_scene = "c01_s08" [node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("4_ulvsd")] -position = Vector2(86, 45) +position = Vector2(94, 45) +debug_note = "传送来的位置" portal_name = "1" +[node name="Fog" parent="Ground/DeployLayer/portal_1" instance=ExtResource("4_62isb")] +z_index = 10 +material = SubResource("ShaderMaterial_amurr") +position = Vector2(9, -93) +sprite_frames = SubResource("SpriteFrames_hwht7") +animation = &"default" +frame = 0 + [node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("4_ulvsd")] position = Vector2(1731, 25) debug_note = "c01_s07 的 2 号门通往书店" @@ -167,14 +176,6 @@ note_key = "c01_s07_书店展柜" position = Vector2(41, 103) character = "小小蝶" -[node name="Fog" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0" instance=ExtResource("4_62isb")] -z_index = 5 -material = SubResource("ShaderMaterial_tskev") -position = Vector2(333, -49) -sprite_frames = SubResource("SpriteFrames_b4ng7") -animation = &"default" -frame = 0 - [node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"] texture = null diff --git a/scene/ground/scene/c01/s09_公寓楼外.tscn b/scene/ground/scene/c01/s09_公寓楼外.tscn index a413e449..3a38cd1f 100644 --- a/scene/ground/scene/c01/s09_公寓楼外.tscn +++ b/scene/ground/scene/c01/s09_公寓楼外.tscn @@ -7,32 +7,28 @@ [ext_resource type="Texture2D" uid="uid://gpwul4tcu43h" path="res://asset/art/scene/c01/s09_公寓楼外/bg_黄包车裁剪场景.png" id="3_828bq"] [ext_resource type="PackedScene" uid="uid://h0s5ms7r7d8g" path="res://scene/shading/ghost.tscn" id="4_wqm5r"] [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="5_pssh2"] +[ext_resource type="Texture2D" uid="uid://dol25yn3fixim" path="res://asset/art/fog_mask.png" id="7_828bq"] [ext_resource type="PackedScene" uid="uid://bicuc35kbn8hd" path="res://scene/shading/fog.tscn" id="7_wrhtk"] [ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="8_0ohlv"] [ext_resource type="SpriteFrames" uid="uid://c2peyi2l65h47" path="res://asset/art/gif/c01_公寓外街道/frames.tres" id="10_0ohlv"] -[ext_resource type="Texture2D" uid="uid://bocftr4hlh67c" path="res://asset/art/scene/c01/s09_公寓楼外/fog_mask.png" id="11_828bq"] [ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="12_828bq"] [ext_resource type="PackedScene" uid="uid://svvlohuicvhf" path="res://scene/entity/ambient/light.tscn" id="13_6w7lv"] -[sub_resource type="RectangleShape2D" id="RectangleShape2D_j34rt"] -resource_local_to_scene = true -size = Vector2(150, 130) - -[sub_resource type="FastNoiseLite" id="FastNoiseLite_sum51"] +[sub_resource type="FastNoiseLite" id="FastNoiseLite_jw18h"] noise_type = 2 fractal_type = 2 -[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_qmfti"] -width = 1600 +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_rdmp5"] +width = 2000 height = 400 seamless = true seamless_blend_skirt = 0.25 -noise = SubResource("FastNoiseLite_sum51") +noise = SubResource("FastNoiseLite_jw18h") [sub_resource type="ShaderMaterial" id="ShaderMaterial_828bq"] resource_local_to_scene = true shader = ExtResource("8_0ohlv") -shader_parameter/noise = SubResource("NoiseTexture2D_qmfti") +shader_parameter/noise = SubResource("NoiseTexture2D_rdmp5") shader_parameter/grey_level = 0.6 shader_parameter/speed = 0.5 @@ -40,13 +36,17 @@ shader_parameter/speed = 0.5 animations = [{ "frames": [{ "duration": 1.0, -"texture": ExtResource("11_828bq") +"texture": ExtResource("7_828bq") }], "loop": false, "name": &"default", "speed": 5.0 }] +[sub_resource type="RectangleShape2D" id="RectangleShape2D_j34rt"] +resource_local_to_scene = true +size = Vector2(150, 130) + [node name="S09" type="Node2D"] metadata/_edit_horizontal_guides_ = [120.0, -120.0] @@ -71,10 +71,18 @@ position = Vector2(1869, 39) target_scene = "c01_s10" [node name="portal_1" parent="Ground/DeployLayer" index="2" instance=ExtResource("3_4myxt")] -position = Vector2(267, 53) +position = Vector2(285, 45) debug_note = "传送来的节点" portal_name = "1" +[node name="Fog" parent="Ground/DeployLayer/portal_1" instance=ExtResource("7_wrhtk")] +z_index = 10 +material = SubResource("ShaderMaterial_828bq") +position = Vector2(9, -95) +sprite_frames = SubResource("SpriteFrames_828bq") +animation = &"default" +frame = 0 + [node name="portal_2" parent="Ground/DeployLayer" index="3" instance=ExtResource("3_4myxt")] position = Vector2(2938, 18) debug_note = "传送到公寓楼道" @@ -146,14 +154,6 @@ sprite_frames = ExtResource("10_0ohlv") animation = &"夜晚举腿小孩害怕" autoplay = "夜晚举腿小孩害怕" -[node name="Fog" parent="Ground/DeployLayer" index="12" instance=ExtResource("7_wrhtk")] -z_index = 10 -material = SubResource("ShaderMaterial_828bq") -position = Vector2(352, -34) -sprite_frames = SubResource("SpriteFrames_828bq") -animation = &"default" -frame = 0 - [node name="Light" parent="Ground/AmbientLayer" index="0" instance=ExtResource("13_6w7lv")] position = Vector2(681, -27) texture = null diff --git a/scene/ground/scene/c01/s11_黄包车演出.tscn b/scene/ground/scene/c01/s11_黄包车演出.tscn index df85d58f..bbdee4a7 100644 --- a/scene/ground/scene/c01/s11_黄包车演出.tscn +++ b/scene/ground/scene/c01/s11_黄包车演出.tscn @@ -1,16 +1,13 @@ -[gd_scene load_steps=24 format=3 uid="uid://coiumaaenimbc"] +[gd_scene load_steps=28 format=3 uid="uid://coiumaaenimbc"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_1sveo"] [ext_resource type="Script" uid="uid://dcn7u7v3fsscj" path="res://scene/ground/scene/c01/s11_animation.gd" id="2_espm6"] [ext_resource type="Texture2D" uid="uid://cjllurf1ouxf" path="res://asset/art/scene/c01/s04_旧版序章/fg_前景1.png" id="3_fduds"] [ext_resource type="SpriteFrames" uid="uid://b7fhheih1hbvf" path="res://config/animation/entity_sprite_frames.tres" id="3_hnnuc"] -[ext_resource type="Texture2D" uid="uid://dgvu4jvbimpvs" path="res://asset/art/scene/c01/s04_旧版序章/e_树.png" id="3_ivvgx"] [ext_resource type="AudioStream" uid="uid://qu38tv548jhj" path="res://asset/audio/sfx/c01/拉黄包车_loop.wav" id="3_ummkx"] [ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/general/sfx.gd" id="3_vx53v"] [ext_resource type="Texture2D" uid="uid://qbwh5si2owve" path="res://asset/art/scene/c01/s04_旧版序章/fg_前景3.png" id="4_1flr0"] -[ext_resource type="Texture2D" uid="uid://dc07t8oud2dhv" path="res://asset/art/scene/c01/s04_旧版序章/e_轿车.png" id="4_vaqc6"] [ext_resource type="AudioStream" uid="uid://deexnwq1bkv6x" path="res://asset/audio/sfx/c01/序章标题出现.wav" id="5_nrdt8"] -[ext_resource type="Texture2D" uid="uid://c2rex8f1hh5xf" path="res://asset/art/scene/c01/s04_旧版序章/fg_前景2.png" id="5_rbgqg"] [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="6_3k8jj"] [ext_resource type="SpriteFrames" uid="uid://bk54qlc8dr5xr" path="res://asset/art/gif/c01_黄包车长场景/frames.tres" id="7_wo6md"] [ext_resource type="Script" uid="uid://dvmw38syi54l3" path="res://scene/ground/script/c01/s11_路灯序列.gd" id="9_6p5hp"] @@ -18,6 +15,12 @@ [ext_resource type="Texture2D" uid="uid://cgsq1im2q63f8" path="res://asset/art/scene/c01/s09_黄包车长场景/e_路灯灯芯.png" id="11_2w2ir"] [ext_resource type="Script" uid="uid://celg5or3mpla0" path="res://scene/ground/script/c01/s11_黄包车路灯.gd" id="11_6p5hp"] [ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="12_2w2ir"] +[ext_resource type="Texture2D" uid="uid://7mbqqqamw8dr" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 托车.png" id="14_2w2ir"] +[ext_resource type="Texture2D" uid="uid://ghxwejhrp4v7" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 推车三人组.png" id="15_jd8t2"] +[ext_resource type="Texture2D" uid="uid://cuu2fs61ec3qc" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 黄包车车夫.png" id="16_amglq"] +[ext_resource type="Texture2D" uid="uid://dl43m88gcxwf" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/点缀 车夫2.png" id="17_h4di6"] +[ext_resource type="Texture2D" uid="uid://ddoicafsbpriq" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/第一段.png" id="18_68ynl"] +[ext_resource type="Texture2D" uid="uid://cnftqdbxrxlov" path="res://asset/art/scene/c01/s09_黄包车长场景/前景/第二段.png" id="19_yajus"] [sub_resource type="Animation" id="Animation_yijw1"] length = 0.001 @@ -125,7 +128,12 @@ size = Vector2(200, 100) [sub_resource type="RectangleShape2D" id="RectangleShape2D_jd8t2"] size = Vector2(30, 100) +[sub_resource type="AtlasTexture" id="AtlasTexture_amglq"] +atlas = ExtResource("4_1flr0") +region = Rect2(1240, 0, 611, 240) + [node name="S11" type="Node2D"] +metadata/_edit_horizontal_guides_ = [120.0] [node name="Ground" parent="." instance=ExtResource("1_1sveo")] scene_name = "c01_s11" @@ -188,20 +196,20 @@ sprite_frames = ExtResource("3_hnnuc") animation = &"c01_捡球男孩_关键帧" [node name="ambush_title1" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_3k8jj")] -position = Vector2(1569, 21) +position = Vector2(1553, 15) trigger_mode = "area_enter" one_shot = false freeze_time = 1.0 hook_method = "pop_title_1" [node name="ambush_title2" parent="Ground/DeployLayer" index="5" instance=ExtResource("6_3k8jj")] -position = Vector2(3016, 4) +position = Vector2(3012, 4) trigger_mode = "area_enter" one_shot = false hook_method = "pop_title_2" [node name="ambush_title3" parent="Ground/DeployLayer" index="6" instance=ExtResource("6_3k8jj")] -position = Vector2(6194, 7) +position = Vector2(6341, 3) trigger_mode = "area_enter" one_shot = false hook_method = "pop_title_3" @@ -512,35 +520,68 @@ action_freezed = true focusing_node = NodePath("../DeployLayer/车夫与吕萍") force_offset = Vector2(50, -48) -[node name="Sprite2D" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"] -visible = false -position = Vector2(3556, 6) -texture = ExtResource("3_ivvgx") +[node name="点缀 黄包车车夫" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"] +position = Vector2(687, 77) +scale = Vector2(0.7, 0.7) +texture = ExtResource("16_amglq") -[node name="Sprite2D2" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="1"] -visible = false -position = Vector2(2549, 60) -texture = ExtResource("4_vaqc6") +[node name="点缀 车夫2" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="1"] +position = Vector2(6971, 82) +scale = Vector2(0.5, 0.5) +texture = ExtResource("17_h4di6") + +[node name="点缀 推车三人组" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="2"] +position = Vector2(7535, 94) +scale = Vector2(0.6, 0.6) +texture = ExtResource("15_jd8t2") + +[node name="点缀 托车" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="3"] +position = Vector2(9731, 90) +scale = Vector2(0.6, 0.6) +texture = ExtResource("14_2w2ir") [node name="FGParallaxLayer" parent="Ground/ParallaxForeground" index="1"] -visible = false motion_scale = Vector2(1, 1) [node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"] -position = Vector2(982, -9) +position = Vector2(-42, 115) +scale = Vector2(1.18, 1.18) +texture = ExtResource("18_68ynl") + +[node name="FGSprite2D2" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="1"] +unique_name_in_owner = true +position = Vector2(839, -2) scale = Vector2(1.18, 1.18) texture = ExtResource("3_fduds") - -[node name="Sprite2D3" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="1"] -unique_name_in_owner = true -position = Vector2(2551, -127) -texture = ExtResource("4_1flr0") centered = false +offset = Vector2(0, -120) -[node name="Sprite2D2" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="2"] +[node name="FGSprite2D4" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer/FGSprite2D2"] unique_name_in_owner = true -position = Vector2(6864, 50) -texture = ExtResource("5_rbgqg") +position = Vector2(1709.32, 4.23729) +texture = ExtResource("3_fduds") +centered = false +offset = Vector2(0, -120) + +[node name="FGSprite2D3" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer/FGSprite2D2"] +unique_name_in_owner = true +position = Vector2(868.644, -0.847458) +texture = ExtResource("3_fduds") +centered = false +offset = Vector2(0, -120) + +[node name="FGSprite2D3" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="2"] +position = Vector2(6208, -17) +scale = Vector2(1.18, 1.18) +texture = SubResource("AtlasTexture_amglq") +centered = false +offset = Vector2(0, -120) + +[node name="群像" type="Sprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="3"] +unique_name_in_owner = true +position = Vector2(4650, 53) +scale = Vector2(0.6, 0.6) +texture = ExtResource("19_yajus") centered = false [node name="PlayerLine2D" parent="Ground/ParallaxForeground" index="2"] diff --git a/scene/ground/scene/c01/s12_animation.gd b/scene/ground/scene/c01/s12_animation.gd index f239585d..a34676bd 100644 --- a/scene/ground/scene/c01/s12_animation.gd +++ b/scene/ground/scene/c01/s12_animation.gd @@ -36,7 +36,7 @@ func _on_ground_ready() -> void: begger.play("杂戏团夜晚_小孩放下碗") # 雾气浓度逐渐上升到 1.0 - create_tween().tween_property($"../DeployLayer/Fog", "modulate:a", 1.0, 10.0) + # create_tween().tween_property($"../DeployLayer/Fog", "modulate:a", 1.0, 10.0) $"../DeployLayer/飘动的寻人启事".visible = true # test # call_deferred("_ghost_move") @@ -95,9 +95,9 @@ func _on_ghost_coming(_res) -> void: # 害怕过渡 -> 害怕 begger.play("举碗小孩害怕过渡") var kids = $"../DeployLayer/其余小孩" - kids.play("书店外-夜晚小孩害怕过渡") + kids.play("夜晚其余小孩杂耍到害怕过渡") var kid = $"../DeployLayer/举腿小孩" - kid.play("书店外-夜晚小孩害怕放腿") + kid.play("夜晚举腿小孩杂耍到害怕过渡") # create_tween().tween_property(kid1, "position", Vector2(-30, 0), 1.5).as_relative() SceneManager.release_player() @@ -109,7 +109,7 @@ func _ghost_move(_res) -> void: if GlobalConfig.DEBUG: print("鬼差移动") # 启用 success ambush - $"../DeployLayer/AmbushSuccess".enabled = true + $"../DeployLayer/Fog/AmbushSuccess".enabled = true # 追逐时禁止进入书店 $"../DeployLayer/portal_2".enabled = false SceneManager.pop_debug_dialog_info("音效", "鬼差出现") diff --git a/scene/ground/scene/c01/s12_书店外_诡异版.tscn b/scene/ground/scene/c01/s12_书店外_诡异版.tscn index a42dee00..a52cd680 100644 --- a/scene/ground/scene/c01/s12_书店外_诡异版.tscn +++ b/scene/ground/scene/c01/s12_书店外_诡异版.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=29 format=3 uid="uid://bol5hl68pbpgq"] +[gd_scene load_steps=30 format=3 uid="uid://bol5hl68pbpgq"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_llw14"] [ext_resource type="Script" uid="uid://bh4h0e158t1oj" path="res://scene/ground/scene/c01/s12_animation.gd" id="2_krdvw"] @@ -15,13 +15,14 @@ [ext_resource type="PackedScene" uid="uid://0sofmhrl358m" path="res://scene/entity/npc.tscn" id="12_jutue"] [ext_resource type="PackedScene" uid="uid://nwpbl5yuh280" path="res://scene/ground/script/c01/s00_自动跟随的老鼠.tscn" id="12_qpv8m"] [ext_resource type="SpriteFrames" uid="uid://cvkuw35ulebme" path="res://asset/art/gif/c01_书店外街道/frames.tres" id="13_lucm6"] +[ext_resource type="SpriteFrames" uid="uid://db7m3aks5w65j" path="res://asset/art/gif/c01_书店外街道_夜晚小孩害怕/frames.tres" id="14_7jjl5"] [ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="14_ct084"] [ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="14_guu7t"] [ext_resource type="PackedScene" uid="uid://bicuc35kbn8hd" path="res://scene/shading/fog.tscn" id="15_pvvjq"] [ext_resource type="Shader" uid="uid://bcfnbll451i2r" path="res://asset/shader/fog.gdshader" id="16_guu7t"] -[ext_resource type="Texture2D" uid="uid://c0ntr31be3s3y" path="res://asset/art/scene/c01/s06_孤儿院长廊围墙/fog_mask.png" id="17_7jjl5"] [ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="17_nta2f"] [ext_resource type="Texture2D" uid="uid://5byh65ppidsu" path="res://asset/art/scene/c01/s07_书店外/书店外街道夜晚 参考.png" id="18_0xa0c"] +[ext_resource type="Texture2D" uid="uid://dol25yn3fixim" path="res://asset/art/fog_mask.png" id="19_7jjl5"] [sub_resource type="Animation" id="Animation_48eje"] resource_name = "intro" @@ -45,21 +46,21 @@ _data = { &"intro": SubResource("Animation_48eje") } -[sub_resource type="FastNoiseLite" id="FastNoiseLite_1tspp"] +[sub_resource type="FastNoiseLite" id="FastNoiseLite_jw18h"] noise_type = 2 fractal_type = 2 -[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_qmfti"] +[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_rdmp5"] width = 2000 height = 400 seamless = true seamless_blend_skirt = 0.25 -noise = SubResource("FastNoiseLite_1tspp") +noise = SubResource("FastNoiseLite_jw18h") -[sub_resource type="ShaderMaterial" id="ShaderMaterial_5qtdl"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_7jjl5"] resource_local_to_scene = true shader = ExtResource("16_guu7t") -shader_parameter/noise = SubResource("NoiseTexture2D_qmfti") +shader_parameter/noise = SubResource("NoiseTexture2D_rdmp5") shader_parameter/grey_level = 0.6 shader_parameter/speed = 0.5 @@ -67,7 +68,7 @@ shader_parameter/speed = 0.5 animations = [{ "frames": [{ "duration": 1.0, -"texture": ExtResource("17_7jjl5") +"texture": ExtResource("19_7jjl5") }], "loop": false, "name": &"default", @@ -152,30 +153,30 @@ action_configs = Array[Dictionary]([{ [node name="其余小孩" parent="Ground/DeployLayer" index="8" instance=ExtResource("12_jutue")] position = Vector2(1900.5, 13.5) -sprite_frames = ExtResource("13_lucm6") -animation = &"书店外-夜晚小孩害怕放腿呼吸" -autoplay = "杂戏团夜晚-其余小孩" +sprite_frames = ExtResource("14_7jjl5") +animation = &"夜晚其余小孩杂耍" +autoplay = "夜晚其余小孩杂耍" frame_progress = 0.0 script = ExtResource("14_guu7t") autostart = true action_configs = Array[Dictionary]([{ -"animation_intro": "书店外-夜晚小孩害怕过渡", -&"animation_next": "其他小孩害怕" +"animation_intro": "夜晚其余小孩杂耍到害怕过渡", +&"animation_next": "夜晚其余小孩害怕" }]) move_configs = Array[Dictionary]([]) light_energy = 0.0 [node name="举腿小孩" parent="Ground/DeployLayer" index="9" instance=ExtResource("12_jutue")] -position = Vector2(1905, 7) -sprite_frames = ExtResource("13_lucm6") -animation = &"杂戏团夜晚-夜晚小孩举腿" -autoplay = "杂戏团夜晚-夜晚小孩举腿" +position = Vector2(1892, 6) +sprite_frames = ExtResource("14_7jjl5") +animation = &"夜晚举腿小孩杂耍" +autoplay = "夜晚举腿小孩杂耍" frame_progress = 0.0 script = ExtResource("14_guu7t") autostart = true action_configs = Array[Dictionary]([{ -"animation_intro": "书店外-夜晚小孩害怕放腿", -&"animation_next": "书店外-夜晚小孩害怕放腿呼吸" +"animation_intro": "夜晚举腿小孩杂耍到害怕过渡", +&"animation_next": "夜晚举腿小孩害怕" }]) move_configs = Array[Dictionary]([]) light_energy = 0.0 @@ -205,16 +206,15 @@ disable_prop_after_interacted = true prop_key = "prop_银元" [node name="Fog" parent="Ground/DeployLayer" index="11" instance=ExtResource("15_pvvjq")] -modulate = Color(1, 1, 1, 0.215686) z_index = 10 -material = SubResource("ShaderMaterial_5qtdl") -position = Vector2(3214, -47) +material = SubResource("ShaderMaterial_7jjl5") +position = Vector2(3131, -50) sprite_frames = SubResource("SpriteFrames_p7n7n") animation = &"default" frame = 0 -[node name="AmbushSuccess" parent="Ground/DeployLayer" index="12" instance=ExtResource("9_nqlku")] -position = Vector2(3225, 44) +[node name="AmbushSuccess" parent="Ground/DeployLayer/Fog" instance=ExtResource("9_nqlku")] +position = Vector2(0, 92) enabled = false one_shot = false freeze_time = 1.0