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a/asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/11.png.import b/asset/art/gif/c00_通用动作/吕萍_中位点灯/11.png.import similarity index 69% rename from asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/11.png.import rename to asset/art/gif/c00_通用动作/吕萍_中位点灯/11.png.import index 54bc09ca..99360b9e 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/11.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_中位点灯/11.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://c7nk4qphjwgpf" -path="res://.godot/imported/11.png-3dd21a6df508ffdb6fe2613ed5abc484.ctex" +path="res://.godot/imported/11.png-5b65b58569e069b4300c061ac40c6506.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/11.png" -dest_files=["res://.godot/imported/11.png-3dd21a6df508ffdb6fe2613ed5abc484.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_中位点灯/11.png" +dest_files=["res://.godot/imported/11.png-5b65b58569e069b4300c061ac40c6506.ctex"] [params] diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/2.png b/asset/art/gif/c00_通用动作/吕萍_中位点灯/2.png similarity index 100% rename from asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/2.png rename to asset/art/gif/c00_通用动作/吕萍_中位点灯/2.png diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/2.png.import b/asset/art/gif/c00_通用动作/吕萍_中位点灯/2.png.import similarity index 70% rename from asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/2.png.import rename to asset/art/gif/c00_通用动作/吕萍_中位点灯/2.png.import index d8197289..764cf116 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/2.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_中位点灯/2.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://do2vf1i3823g3" -path="res://.godot/imported/2.png-ab42479c9c88b0c20ab4439e3de3e8b2.ctex" +path="res://.godot/imported/2.png-b7728a8ea6186a3a89cc66f0308781c5.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/2.png" -dest_files=["res://.godot/imported/2.png-ab42479c9c88b0c20ab4439e3de3e8b2.ctex"] 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asset/art/gif/c00_通用动作/吕萍_中位点灯/7.png diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/7.png.import b/asset/art/gif/c00_通用动作/吕萍_中位点灯/7.png.import similarity index 70% rename from asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/7.png.import rename to asset/art/gif/c00_通用动作/吕萍_中位点灯/7.png.import index f7453860..985dc98c 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/7.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_中位点灯/7.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://cr6rl0xiohyul" -path="res://.godot/imported/7.png-03fa2d3e4e5f5b5e942a2cdf6be527ed.ctex" +path="res://.godot/imported/7.png-da5de8b67d42295af0eddfa9deb46746.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_中位点灯/7.png" -dest_files=["res://.godot/imported/7.png-03fa2d3e4e5f5b5e942a2cdf6be527ed.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_中位点灯/7.png" +dest_files=["res://.godot/imported/7.png-da5de8b67d42295af0eddfa9deb46746.ctex"] [params] diff --git 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diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/10.png.import b/asset/art/gif/c00_通用动作/吕萍_高位点灯/10.png.import similarity index 69% rename from asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/10.png.import rename to asset/art/gif/c00_通用动作/吕萍_高位点灯/10.png.import index be40c247..43fbc88e 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/10.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_高位点灯/10.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://c3pyse5orb6d3" -path="res://.godot/imported/10.png-5790030140e9c3d7d486b7049ea0dc23.ctex" +path="res://.godot/imported/10.png-b372ae2ca5dcf1104201b82a3ff756a9.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/10.png" -dest_files=["res://.godot/imported/10.png-5790030140e9c3d7d486b7049ea0dc23.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/10.png" +dest_files=["res://.godot/imported/10.png-b372ae2ca5dcf1104201b82a3ff756a9.ctex"] [params] diff --git 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asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/14.png.import rename to asset/art/gif/c00_通用动作/吕萍_高位点灯/14.png.import index 4a39e300..15456dba 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/14.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_高位点灯/14.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://c248uhpfio1jm" -path="res://.godot/imported/14.png-76e42f87b8950208510642b83108a6cd.ctex" +path="res://.godot/imported/14.png-b18636fb87020b88ef326a6bb8fd6217.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/14.png" -dest_files=["res://.godot/imported/14.png-76e42f87b8950208510642b83108a6cd.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/14.png" +dest_files=["res://.godot/imported/14.png-b18636fb87020b88ef326a6bb8fd6217.ctex"] [params] diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/15.png b/asset/art/gif/c00_通用动作/吕萍_高位点灯/15.png similarity index 100% rename from asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/15.png rename to asset/art/gif/c00_通用动作/吕萍_高位点灯/15.png diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/15.png.import b/asset/art/gif/c00_通用动作/吕萍_高位点灯/15.png.import similarity index 69% rename from asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/15.png.import rename to asset/art/gif/c00_通用动作/吕萍_高位点灯/15.png.import index a575ffae..cd9411a3 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/15.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_高位点灯/15.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://cvdf5m34nivja" -path="res://.godot/imported/15.png-e80c21d90a2aeacf24b1660320539688.ctex" +path="res://.godot/imported/15.png-6e283f3138e43717d013c053edb2527d.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/15.png" -dest_files=["res://.godot/imported/15.png-e80c21d90a2aeacf24b1660320539688.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/15.png" +dest_files=["res://.godot/imported/15.png-6e283f3138e43717d013c053edb2527d.ctex"] [params] diff 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asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/13.png diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/13.png.import b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/13.png.import similarity index 68% rename from asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/13.png.import rename to asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/13.png.import index 61de7fc7..24f8d201 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/13.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/13.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://un0uel0bc58o" -path="res://.godot/imported/13.png-8020230f347ce873efc08a6b5f2fd4d5.ctex" +path="res://.godot/imported/13.png-28f8639f9f46a331ed187d6580e07e2b.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/13.png" -dest_files=["res://.godot/imported/13.png-8020230f347ce873efc08a6b5f2fd4d5.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/13.png" 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asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/20.png diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/20.png.import b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/20.png.import similarity index 68% rename from asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/20.png.import rename to asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/20.png.import index 532c212a..be96d0d3 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/20.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/20.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://6sook1w258s6" -path="res://.godot/imported/20.png-51916c6b11252fda513e83712a4a152c.ctex" +path="res://.godot/imported/20.png-f51b64a242d79b74febfe638e33aa51b.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯/20.png" -dest_files=["res://.godot/imported/20.png-51916c6b11252fda513e83712a4a152c.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯/20.png" 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a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png.import b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png.import similarity index 67% rename from asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png.import rename to asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png.import index 8ae1c46b..54c16a38 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://b2ucr34k6oclt" -path="res://.godot/imported/1.png-a38e5909b91892fd3d5dca2031d3a880.ctex" +path="res://.godot/imported/1.png-09ec94a212ba77a36197d3bb0cefc28d.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png" -dest_files=["res://.godot/imported/1.png-a38e5909b91892fd3d5dca2031d3a880.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/1.png" 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asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/3.png.import index 61621046..a76cc2c5 100644 --- a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/3.png.import +++ b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/3.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://cbujptehfjdth" -path="res://.godot/imported/3.png-348b8953e693ce1a1efd3228ee4766ac.ctex" +path="res://.godot/imported/3.png-f6c20dba7e93503ef4c2174f435230e4.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/3.png" -dest_files=["res://.godot/imported/3.png-348b8953e693ce1a1efd3228ee4766ac.ctex"] +source_file="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/3.png" +dest_files=["res://.godot/imported/3.png-f6c20dba7e93503ef4c2174f435230e4.ctex"] [params] diff --git a/asset/art/gif/c00_吕萍通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/4.png b/asset/art/gif/c00_通用动作/吕萍_高位点灯/吕萍点灯(前两帧舍弃)/4.png similarity index 100% rename from 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deleted file mode 100644 index 364d894b..00000000 --- a/asset/art/gif/c02_老鼠拖肉/奇怪的肉被拖进去动画.gif.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="gif.animated.texture.plugin" -type="SpriteFrames" -uid="uid://bbm30hsgg5q6u" -path="res://.godot/imported/奇怪的肉被拖进去动画.gif-f3f012fd3ccf05c8df9fb2a8e9527af2.tres" - -[deps] - -source_file="res://asset/art/gif/c02_老鼠拖肉/奇怪的肉被拖进去动画.gif" -dest_files=["res://.godot/imported/奇怪的肉被拖进去动画.gif-f3f012fd3ccf05c8df9fb2a8e9527af2.tres"] - -[params] - diff --git a/asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画.gif.import b/asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画.gif.import deleted file mode 100644 index 2b141537..00000000 --- a/asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画.gif.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="gif.animated.texture.plugin" -type="SpriteFrames" -uid="uid://bpbikc18ixasp" -path="res://.godot/imported/老鼠被黏住动画.gif-4b006ac1cc74cc95d40698dab60a83f0.tres" - -[deps] - -source_file="res://asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画.gif" -dest_files=["res://.godot/imported/老鼠被黏住动画.gif-4b006ac1cc74cc95d40698dab60a83f0.tres"] - -[params] - diff --git a/asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画_无肉.gif.import b/asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画_无肉.gif.import deleted file mode 100644 index 822b6ba9..00000000 --- a/asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画_无肉.gif.import +++ /dev/null @@ -1,14 +0,0 @@ -[remap] - -importer="gif.animated.texture.plugin" -type="SpriteFrames" -uid="uid://b6vecpe1mika" -path="res://.godot/imported/老鼠被黏住动画_无肉.gif-ca66a48add871832328a3d355e318ba2.tres" - -[deps] - -source_file="res://asset/art/gif/c02_老鼠拖肉/老鼠被黏住动画_无肉.gif" -dest_files=["res://.godot/imported/老鼠被黏住动画_无肉.gif-ca66a48add871832328a3d355e318ba2.tres"] - -[params] - diff --git a/asset/art/prop/c02/船票.png b/asset/art/prop/c02/船票.png new file mode 100644 index 00000000..22cd38b7 Binary files /dev/null and b/asset/art/prop/c02/船票.png differ diff --git a/asset/art/prop/c02/船票.png.import b/asset/art/prop/c02/船票.png.import new file mode 100644 index 00000000..ec781733 --- /dev/null +++ b/asset/art/prop/c02/船票.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://or3uxy2mqal6" +path="res://.godot/imported/船票.png-73bc51897b15256c840de4b4ded8604a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://asset/art/prop/c02/船票.png" +dest_files=["res://.godot/imported/船票.png-73bc51897b15256c840de4b4ded8604a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/asset/art/prop/c02/小猫纸条.png b/asset/art/scene/c02/s06_二楼楼道/小猫纸条.png similarity index 100% rename from asset/art/prop/c02/小猫纸条.png rename to asset/art/scene/c02/s06_二楼楼道/小猫纸条.png diff --git a/asset/art/prop/c02/小猫纸条.png.import b/asset/art/scene/c02/s06_二楼楼道/小猫纸条.png.import similarity index 69% rename from asset/art/prop/c02/小猫纸条.png.import rename to asset/art/scene/c02/s06_二楼楼道/小猫纸条.png.import index fb160c72..b5221fb2 100644 --- a/asset/art/prop/c02/小猫纸条.png.import +++ b/asset/art/scene/c02/s06_二楼楼道/小猫纸条.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://b5kolhax7pf4u" -path="res://.godot/imported/小猫纸条.png-2bb3dea64dd13aca468eb7e6755e754e.ctex" +path="res://.godot/imported/小猫纸条.png-54b6910db7e9e4387a4c089cb97654ed.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://asset/art/prop/c02/小猫纸条.png" -dest_files=["res://.godot/imported/小猫纸条.png-2bb3dea64dd13aca468eb7e6755e754e.ctex"] +source_file="res://asset/art/scene/c02/s06_二楼楼道/小猫纸条.png" +dest_files=["res://.godot/imported/小猫纸条.png-54b6910db7e9e4387a4c089cb97654ed.ctex"] [params] diff --git a/asset/art/scene/c02/s08_瞎子卧室/e_粘鼠板.png b/asset/art/scene/c02/s08_瞎子卧室/e_粘鼠板.png index 2f340c44..bb6d54b0 100644 Binary files a/asset/art/scene/c02/s08_瞎子卧室/e_粘鼠板.png and b/asset/art/scene/c02/s08_瞎子卧室/e_粘鼠板.png differ diff --git a/asset/art/ui/note/c02_slices/c02_xchan_isSheGohst.tres b/asset/art/ui/note/c02_slices/c02_xchan_isSheGhost.tres similarity index 100% rename from asset/art/ui/note/c02_slices/c02_xchan_isSheGohst.tres rename to asset/art/ui/note/c02_slices/c02_xchan_isSheGhost.tres diff --git a/asset/art/ui/note/笔记线索_第一章.json b/asset/art/ui/note/笔记线索_第一章.json new file mode 100644 index 00000000..09cd58e4 --- /dev/null +++ b/asset/art/ui/note/笔记线索_第一章.json @@ -0,0 +1,37 @@ +{ "frames": { + "笔记线索_第一章.png": { + "frame": { "x": 0, "y": 0, "w": 1790, "h": 1136 }, + "rotated": false, + "trimmed": false, + "spriteSourceSize": { "x": 0, "y": 0, "w": 1790, "h": 1136 }, + "sourceSize": { "w": 1790, "h": 1136 }, + "duration": 100 + } + }, + "meta": { + "app": "https://www.aseprite.org/", + "version": "1.3.8.1-arm64", + "format": "RGBA8888", + "size": { "w": 1790, "h": 1136 }, + "scale": "1", + "slices": [ + { "name": "c02_meat_knockDoor", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 226, "y": 253, "w": 101, "h": 53 } }] }, + { "name": "c02_hand_exchange", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 49, "y": 184, "w": 163, "h": 116 } }] }, + { "name": "c02_musicbox_needPuppet", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 86, "y": 317, "w": 102, "h": 58 } }] }, + { "name": "c02_gate_chain", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 426, "y": 333, "w": 89, "h": 70 } }] }, + { "name": "c02_split_illusionSpace", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 482, "y": 170, "w": 199, "h": 89 } }] }, + { "name": "c02_meat_stopMouse", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 364, "y": 77, "w": 108, "h": 59 } }] }, + { "name": "c02_map_1Left", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 872, "y": 88, "w": 517, "h": 383 } }] }, + { "name": "c02_map_1Right", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 1440, "y": 278, "w": 283, "h": 195 } }] }, + { "name": "c02_map_2", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 1324, "y": 714, "w": 437, "h": 371 } }] }, + { "name": "c02_shoe_giveToMouce", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 1186, "y": 780, "w": 121, "h": 79 } }] }, + { "name": "c02_hand_requireCoin", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 1185, "y": 867, "w": 112, "h": 75 } }] }, + { "name": "c02_xchan_sheKnowsMe", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 882, "y": 571, "w": 462, "h": 93 } }] }, + { "name": "c02_road_address", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 1381, "y": 563, "w": 391, "h": 97 } }] }, + { "name": "c02_xchan_giveHerPuppet", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 1466, "y": 166, "w": 168, "h": 49 } }] }, + { "name": "c02_list_namesAndGoal", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 55, "y": 548, "w": 615, "h": 283 } }] }, + { "name": "c02_xchan_isSheGhost", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 93, "y": 916, "w": 200, "h": 127 } }] }, + { "name": "c02_blotOut", "color": "#0000ffff", "keys": [{ "frame": 0, "bounds": {"x": 378, "y": 931, "w": 97, "h": 74 } }] } + ] + } +} diff --git a/asset/dialogue/inspect_content.csv b/asset/dialogue/inspect_content.csv index 0a7644d3..821e8ed6 100644 --- a/asset/dialogue/inspect_content.csv +++ b/asset/dialogue/inspect_content.csv @@ -27,3 +27,4 @@ c02_保卫科花名册5,三零一二 吕萍,,, c02_保卫科花名册6,三零一三(看不清),,, c02_保卫科花名册7,把我的鞋子拿给老鼠,老鼠会引开那个疯男人,,, c02_保卫科花名册8,不要相信墙里的东西!,,, +c02_小猫纸条,大哥!今晚老地方见 /井\,,, diff --git a/asset/dialogue/inspect_content.dialogue b/asset/dialogue/inspect_content.dialogue index 1060fc4c..fd5d88bf 100644 --- a/asset/dialogue/inspect_content.dialogue +++ b/asset/dialogue/inspect_content.dialogue @@ -43,4 +43,6 @@ 不要相信墙里的东西! [ID:c02_保卫科花名册8] => END - +~ c02_小猫纸条 +大哥!今晚老地方见 /井\[ID:c02_小猫纸条] +=> END diff --git a/asset/dialogue/item_description.csv b/asset/dialogue/item_description.csv index aa3c6360..e983b708 100644 --- a/asset/dialogue/item_description.csv +++ b/asset/dialogue/item_description.csv @@ -1,4 +1,8 @@ keys,zh_CN,_character,_notes,_tags,zh_SH,en +ui_press_e,按 E 可互动,,,,,Press E to interact +ui_important_item_update,重要物品已更新(按 B 打开背包),,,,, +prop_小猫纸条,小猫纸条,,,[#texture=c02/小猫纸条.png],, +prop_小猫纸条_说明,「大哥,今晚老地方见 /井\」,,,,, index_新游戏,新游戏,,,,, index_继续游戏,继续游戏,,,,, index_退出游戏,退出游戏,,,,, @@ -25,14 +29,15 @@ bag_tab_记忆,记忆,,,,, ui_saved_all,已保存所有数据,,,,,All the data have been saved ui_new_archive,已创建新存档,,,,,A new archive has been created ui_auto_saved,自动保存成功,,,,,Auto save successful -ui_intro_press_e,按 E 可与场景互动,,,,, -ui_press_e,按 E 可互动,,,,,Press E to interact -ui_press_q_to_exit,按 Q 可退出,,,,, -ui_use_prop,按 E 使用道具,,,,,Press E to use prop -ui_check_note,按 N 查看线索笔记,,,,, -ui_right_click_prop,右键点击可检阅道具,,,,, +ui_notify_important_item_update,重要物品已更新(按 B 打开背包),,,,, +ui_notify_note_update,线索已更新(按 N 查看线索笔记),,,,, +ui_center_notify_press_e_to_interact,按 E 可与场景互动,,,,, +ui_center_notify_press_q_to_exit,按 Q 可退出,,,,, +ui_center_notify_use_prop,按 E 使用道具,,,,,Press E to use prop +ui_center_notify_check_note,按 N 查看线索笔记,,,,, +ui_center_notify_check_bag,按 B 查看重要物品,,,,, +ui_center_notify_right_click_prop,右键点击可检阅道具,,,,, ui_left_mouse_shave,按住鼠标拖拽可刮开海报,,,,, -ui_important_item_update,重要物品已更新(按 B 打开背包),,,,, ui_switch_prop,点击图标可切换道具(或按 Z/C),,,,, ui_press_shift,按住 Shift 奔跑,,,,, ui_boxcat_press_s,按住 S 躲藏,,,,, @@ -88,8 +93,8 @@ prop_木头人偶_说明,略显粗糙的木头玩偶,能依稀辨认出是个 prop_小蝉人偶_说明,小小的人儿,小小的鞋子,小小的友情啊——像蝶依偎着花,,,,, prop_粘鼠板,粘鼠板,,,[#texture=c02/粘鼠板特写.png],, prop_粘鼠板_说明,自制的捕鼠工具,纸上面有黏黏的浆糊,,,,, -prop_小猫纸条,小猫纸条,,,[#texture=c02/小猫纸条.png],, -prop_小猫纸条_说明,「大哥,今晚老地方见 /井\」,,,,, +prop_船票,船票,,,[#texture=c02/船票.png],, +prop_船票_说明,民国十九年十月十七日
上海-南京-济南-北平-林西-满洲里
三等舱 3-23 号铺位
船票早已订好,我本已不抱任何希望,直到院长给我回信。若今晚没能找到真相,我将带着这张通往未知的船票,在浪涛中打捞被时光吞噬的答案。
我的亲生父母是谁?当初他们为何要把我送到浦育院?,,,,, prop_一把香,一把香,,,[#texture=c02/一把香.png],, prop_2014钥匙,2014钥匙,,,[#texture=c02/1012钥匙物品.png],, prop_重要物品示例,重要物品示例,,,[#texture=c01/银元.png],, @@ -138,7 +143,7 @@ c02_院子_保卫科旁,这地方有些不对劲,最好先找个人问问,,,,, c02_s03_干掉的血迹,血迹看上去干了很久,血脚印有大有小,咦,还有个特别小的...,,,,, c02_院子_算命摊位,算命的摊位?,,,,, c02_院子_要下雨,好像要下雨了?,,,,, -c02_s03_掉鞋子,怎么天上掉了个小鞋子下来?,,,,, +c02_s03_掉鞋子,?!,,,,, c02_s03_铁门,被铁链锁住了,,,,, c02_偷听李癞对话后,三快三慢?是和那个肉铺老板交流的暗号吗?,,,,, c02_柜子可放置区域,这里之前放着的东西好像被人挪走了?,,,,, @@ -161,7 +166,7 @@ c02_一楼死老鼠,老鼠被粘住死掉了。,,,,, c02_获得木头人偶,怎么回事...头...好痛,,,,, c02_获得小猫玩具,我的头,又开始痛了,,,,, c02_小蝉头套文字,吕萍阿姨,我不想死,求你...帮帮我,,,,, -c02_互动小蝉头套,!!!,,,,, +c02_互动小蝉头套,!!!
上面怎么有我的名字?!,,,,, c02_敲门_肉掉落,楼道有东西掉下来了?,,,,, c02_敲门_老鼠叼肉,刚刚这里有块肉不见了?,,,,, c02_锡箔换小鞋子,另一只小鞋子。,,,,, diff --git a/asset/dialogue/item_description.dialogue b/asset/dialogue/item_description.dialogue index 399627aa..55033c00 100644 --- a/asset/dialogue/item_description.dialogue +++ b/asset/dialogue/item_description.dialogue @@ -32,14 +32,16 @@ 已创建新存档 [ID:ui_new_archive] 自动保存成功 [ID:ui_auto_saved] -按 E 可与场景互动 [ID:ui_intro_press_e] -按 E 可互动 [ID:ui_press_e] -按 Q 可退出 [ID:ui_press_q_to_exit] -按 E 使用道具 [ID:ui_use_prop] -按 N 查看线索笔记 [ID:ui_check_note] -右键点击可检阅道具 [ID:ui_right_click_prop] +重要物品已更新(按 B 打开背包) [ID:ui_notify_important_item_update] +线索已更新(按 N 查看线索笔记) [ID:ui_notify_note_update] + +按 E 可与场景互动 [ID:ui_center_notify_press_e_to_interact] +按 Q 可退出 [ID:ui_center_notify_press_q_to_exit] +按 E 使用道具 [ID:ui_center_notify_use_prop] +按 N 查看线索笔记 [ID:ui_center_notify_check_note] +按 B 查看重要物品 [ID:ui_center_notify_check_bag] +右键点击可检阅道具 [ID:ui_center_notify_right_click_prop] 按住鼠标拖拽可刮开海报 [ID:ui_left_mouse_shave] -重要物品已更新(按 B 打开背包) [ID:ui_important_item_update] 点击图标可切换道具(或按 Z/C) [ID:ui_switch_prop] 按住 Shift 奔跑 [ID:ui_press_shift] 按住 S 躲藏 [ID:ui_boxcat_press_s] @@ -108,8 +110,9 @@ 小小的人儿,小小的鞋子,小小的友情啊——像蝶依偎着花 [ID:prop_小蝉人偶_说明] 粘鼠板 [#texture=c02/粘鼠板特写.png] [ID:prop_粘鼠板] 自制的捕鼠工具,纸上面有黏黏的浆糊[ID:prop_粘鼠板_说明] -小猫纸条 [#texture=c02/小猫纸条.png] [ID:prop_小猫纸条] -「大哥,今晚老地方见 /井\」[ID:prop_小猫纸条_说明] + +船票 [#texture=c02/船票.png] [ID:prop_船票] +民国十九年十月十七日
上海-南京-济南-北平-林西-满洲里
三等舱 3-23 号铺位
船票早已订好,我本已不抱任何希望,直到院长给我回信。若今晚没能找到真相,我将带着这张通往未知的船票,在浪涛中打捞被时光吞噬的答案。
我的亲生父母是谁?当初他们为何要把我送到浦育院? [ID:prop_船票_说明] # 未使用 一把香 [#texture=c02/一把香.png] [ID:prop_一把香] @@ -196,7 +199,7 @@ 血迹看上去干了很久,血脚印有大有小,咦,还有个特别小的... [ID:c02_s03_干掉的血迹] 算命的摊位? [ID:c02_院子_算命摊位] 好像要下雨了? [ID:c02_院子_要下雨] -怎么天上掉了个小鞋子下来? [ID:c02_s03_掉鞋子] +?! [ID:c02_s03_掉鞋子] 被铁链锁住了 [ID:c02_s03_铁门] 三快三慢?是和那个肉铺老板交流的暗号吗? [ID:c02_偷听李癞对话后] 这里之前放着的东西好像被人挪走了? [ID:c02_柜子可放置区域] @@ -223,7 +226,7 @@ #空房间 我的头,又开始痛了 [ID:c02_获得小猫玩具] 吕萍阿姨,我不想死,求你...帮帮我 [ID:c02_小蝉头套文字] -!!![ID:c02_互动小蝉头套] +!!!
上面怎么有我的名字?![ID:c02_互动小蝉头套] #敲门_老鼠叼肉 楼道有东西掉下来了? [ID:c02_敲门_肉掉落] 刚刚这里有块肉不见了? [ID:c02_敲门_老鼠叼肉] diff --git a/asset/dialogue/npc.csv b/asset/dialogue/npc.csv index 257cac7c..f1d5265b 100644 --- a/asset/dialogue/npc.csv +++ b/asset/dialogue/npc.csv @@ -1,10 +1,4 @@ keys,zh_CN,zh_SH,_character,_notes,_tags -c02_疯子对话圆月亮1,你看见没有?这月亮够不够圆?,侬看到伐?月亮圆伐?,???,, -c02_疯子对话圆月亮2,杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑...,杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑……,???,, -c02_疯子对话圆月亮3,扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽...一担挑啊,一担挑!,扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽……一担挑啊,一担挑!,???,, -c02_疯子对话圆月亮4,我正找着那东西呢,你瞧见没有?,我在寻那东西呢,你们看到过伐?,???,, -c02_疯子对话圆月亮5,什么东西?,啥东西?,小蝶,, -c02_疯子对话圆月亮6,找!找啊!一起找!,寻啊!寻啊!一道寻!,???,, c01_6卖艺小孩A_1,您、您行行好,给点...,,小丁,, c01_6卖艺小孩B_1,祝恁身子骨儿杠赛来,吃嘛嘛香木个病,一年更比一年行!,,蛋蛋,, c01_6卖艺小孩C_1,宾安哗在,有才有财!,,沫儿,, @@ -16,3 +10,9 @@ c02_2疯子_3,这是我家,我的东西,我的宝贝,听到没有?!别 c02_3疯子_1,囡囡看,月亮掉进水里喽!,囡囡看,月落进水里喽!,???,, c02_3疯子_2,不对、不对,连月亮也骗我!,伐对、伐对,连月亮也骗我!,???,, c02_3疯子_3,月牙儿,不吉利,圆圆的,一块也不能缺...,就半个月亮,不灵光的,要圆的,就要圆的,一块也不好少…,???,, +c02_疯子对话圆月亮1,你看见没有?这月亮够不够圆?,侬看到伐?月亮圆伐?,???,, +c02_疯子对话圆月亮2,杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑...,杆子细又高、灯火照一照、庙里影子绕、大家哈哈笑……,???,, +c02_疯子对话圆月亮3,扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽...一担挑啊,一担挑!,扁担长,板凳宽,板凳没有扁担长,扁担没有板凳宽……一担挑啊,一担挑!,???,, +c02_疯子对话圆月亮4,我正找着那东西呢,你瞧见没有?,我在寻那东西呢,你们看到过伐?,???,, +c02_疯子对话圆月亮5,什么东西?,啥东西?,小蝶,, +c02_疯子对话圆月亮6,找!找啊!一起找!,寻啊!寻啊!一道寻!,???,, diff --git a/config/animation/entity_sprite_frames.tres b/config/animation/entity_sprite_frames.tres index 0a45baa7..3c4554a3 100644 --- a/config/animation/entity_sprite_frames.tres +++ b/config/animation/entity_sprite_frames.tres @@ -1,4 +1,4 @@ -[gd_resource type="SpriteFrames" load_steps=823 format=3 uid="uid://b7fhheih1hbvf"] +[gd_resource type="SpriteFrames" load_steps=821 format=3 uid="uid://b7fhheih1hbvf"] [ext_resource type="Texture2D" uid="uid://bpqrd6vo3j17m" path="res://asset/art/animation/c00_吕萍_记笔记_right/吕萍-拿本子记录1.png" id="1_6sdvl"] [ext_resource type="Texture2D" uid="uid://dvq64espa37lx" path="res://asset/art/animation/c00_吕萍_idle_left/zhhx1.png" id="1_ekv0l"] @@ -167,27 +167,27 @@ [ext_resource type="Texture2D" uid="uid://cjc5y18muganj" 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type="Texture2D" uid="uid://be5st5y55w8hm" path="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/20.png" id="463_1ad0b"] +[ext_resource type="Texture2D" uid="uid://brfk4su6wbe2w" path="res://asset/art/gif/c00_通用动作/吕萍_高位点灯/21.png" id="464_05637"] [ext_resource type="Texture2D" uid="uid://n7qsp80gvsjh" path="res://asset/art/animation/c02_吕萍_匍匐起身蹲着窥视/0.png" id="496_tfsgk"] [ext_resource type="Texture2D" uid="uid://xwucy66ahpoo" path="res://asset/art/animation/c02_吕萍_坐着站起来/0.png" id="503_yiibj"] [ext_resource type="Texture2D" uid="uid://cvmrtr3kjjdcq" path="res://asset/art/animation/c02_吕萍_头痛蹲下/0.png" id="511_qhkmm"] @@ -709,8 +709,6 @@ [ext_resource type="Texture2D" uid="uid://d3mpfhy7nsc6h" path="res://asset/art/animation/c02_吕萍_头痛蹲下/13.png" id="524_5fksx"] [ext_resource type="Texture2D" uid="uid://dfnac21o2pucu" path="res://asset/art/animation/c02_吕萍_头痛蹲下/14.png" id="525_45h8i"] [ext_resource type="Texture2D" uid="uid://dwv07uvdqpeo8" path="res://asset/art/animation/c02_吕萍_头痛蹲下/15.png" id="526_fw42m"] -[ext_resource type="Texture2D" uid="uid://ly34bnnm2e5w" path="res://asset/art/animation/c02_吕萍_头痛蹲下呼吸/0.png" id="527_wea4n"] -[ext_resource type="Texture2D" uid="uid://48bka6qmmej3" path="res://asset/art/animation/c02_吕萍_头痛蹲下呼吸/1.png" id="528_6fbxf"] [ext_resource type="Texture2D" uid="uid://dp4sae4fkutv" path="res://asset/art/animation/c02_吕萍_爬行_idle_l/0.png" id="535_2mqjb"] [ext_resource type="Texture2D" uid="uid://dx80v5kfvmfti" path="res://asset/art/animation/c02_吕萍_爬行_idle_l/1.png" id="536_asda4"] [ext_resource type="Texture2D" uid="uid://wspoio24vy4j" path="res://asset/art/animation/c02_吕萍_爬行_left/0.png" id="536_tpccb"] @@ -2729,6 +2727,91 @@ animations = [{ "name": &"c02_吕萍_坐着站起来", "speed": 8.0 }, { +"frames": [], +"loop": true, +"name": &"c02_吕萍_头痛蹲下", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": ExtResource("511_qhkmm") +}, { +"duration": 1.0, +"texture": ExtResource("512_x6adg") +}, { +"duration": 1.0, +"texture": ExtResource("513_xbi36") +}, { +"duration": 1.0, +"texture": ExtResource("514_l6835") +}, { +"duration": 1.0, +"texture": ExtResource("515_8ha5y") +}, { +"duration": 1.0, +"texture": ExtResource("516_6n1b2") +}, { +"duration": 1.0, +"texture": ExtResource("517_ftljk") +}, { +"duration": 1.0, +"texture": ExtResource("518_mg60w") +}, { +"duration": 1.0, +"texture": ExtResource("519_37jig") +}, { +"duration": 1.0, +"texture": ExtResource("520_spcyg") +}, { +"duration": 1.0, +"texture": ExtResource("521_a6bg6") +}, { +"duration": 1.0, +"texture": ExtResource("522_1n12f") +}, { +"duration": 1.0, +"texture": ExtResource("523_xhf7n") +}, { +"duration": 1.0, +"texture": ExtResource("524_5fksx") +}, { +"duration": 3.0, +"texture": ExtResource("525_45h8i") +}, { +"duration": 3.0, +"texture": ExtResource("526_fw42m") +}, { +"duration": 3.0, +"texture": ExtResource("525_45h8i") +}, { +"duration": 3.0, +"texture": ExtResource("526_fw42m") +}, { +"duration": 3.0, +"texture": ExtResource("525_45h8i") +}, { +"duration": 3.0, +"texture": ExtResource("526_fw42m") +}, { +"duration": 3.0, +"texture": ExtResource("525_45h8i") +}, { +"duration": 3.0, +"texture": ExtResource("526_fw42m") +}, { +"duration": 1.0, +"texture": ExtResource("524_5fksx") +}, { +"duration": 1.0, +"texture": ExtResource("523_xhf7n") +}, { +"duration": 1.0, +"texture": ExtResource("522_1n12f") +}], +"loop": false, +"name": &"c02_吕萍_头痛蹲下_一楼内", +"speed": 8.0 +}, { "frames": [{ "duration": 1.0, "texture": ExtResource("511_qhkmm") @@ -2793,17 +2876,6 @@ animations = [{ "duration": 1.0, "texture": ExtResource("522_1n12f") }], -"loop": false, -"name": &"c02_吕萍_头痛蹲下", -"speed": 8.0 -}, { -"frames": [{ -"duration": 1.0, -"texture": ExtResource("527_wea4n") -}, { -"duration": 1.0, -"texture": ExtResource("528_6fbxf") -}], "loop": true, "name": &"c02_吕萍_头痛蹲下呼吸", "speed": 2.0 diff --git a/manager/archive_manager/archive_manager.gd b/manager/archive_manager/archive_manager.gd index c4fffcdc..5bf880f8 100644 --- a/manager/archive_manager/archive_manager.gd +++ b/manager/archive_manager/archive_manager.gd @@ -47,7 +47,7 @@ func _notification(what): save_all() print("Saved all success before Quit") # 已保存所有数据 [ID:ui_saved_all] - SceneManager.pop_notification(tr("ui_saved_all")) + SceneManager.pop_notification("ui_saved_all") SceneManager.quit_game() @@ -63,7 +63,7 @@ func _on_archive_id_changed(): print("新建存档 ", selected_id) create_and_use_new_archive(selected_id) # 已创建新存档 [ID:ui_new_archive] - SceneManager.pop_notification(tr("ui_new_archive")) + SceneManager.pop_notification("ui_new_archive") else: load_archive() @@ -97,7 +97,7 @@ func _try_auto_save(): if archive and GlobalConfigManager.config.auto_save_seconds > 1: save_all() # 自动保存成功 [ID:ui_auto_saved] - SceneManager.pop_notification(tr("ui_auto_saved")) + SceneManager.pop_notification("ui_auto_saved") func _check_dirs_and_archives() -> bool: @@ -235,7 +235,7 @@ func load_archive() -> void: if GlobalConfigManager.config: selected_id = GlobalConfigManager.config.current_selected_archive_id # if archive and selected_id == archive.archive_id: - # return + # return print("load_archive ", selected_id) if not archives.has(selected_id): _handle_load_error(str(selected_id) + " 号存档", "查找") @@ -247,7 +247,7 @@ func load_archive() -> void: func _handle_load_error(target, action) -> void: - var msg = str(target) + " " + str(action) + " 失败,请检查文件访问权限" + var msg = str(target) + " " + str(action) + " failed. Permission Error." SceneManager.pop_notification(msg) printerr(msg) # TODO handle error @@ -268,3 +268,19 @@ func get_global_value(property: StringName, default = null) -> Variant: if val == null: return default return val + + +func set_chapter_if_greater(c: int) -> void: + if not archive: + printerr("Archive is null, cannot set chapter") + return + # 1:序章;2-5:一~四章;6:结尾 + if c < 1 or c > 6: + printerr("[ArchiveManager] set_chapter_if_greater: invalid chapter value: " + str(c)) + return + if archive.current_chapter >= c: + return + print("[ArchiveManager] set_chapter_if_greater: " + str(c)) + archive.current_chapter = c + # 笔记也进入下一章 + EventManager.set_stage_if_greater("handnote_chapter_stage", c) diff --git a/manager/archive_manager/assembled_archive.gd b/manager/archive_manager/assembled_archive.gd index 7b20422c..aa8163b5 100644 --- a/manager/archive_manager/assembled_archive.gd +++ b/manager/archive_manager/assembled_archive.gd @@ -68,15 +68,3 @@ func set_global_entry(property: StringName, value) -> void: func get_global_value(property: StringName) -> Variant: return global_data_dict.get(property) - -func set_chapter_if_greater(c : int) -> void: - # 1:序章;2-5:一~四章;6:结尾 - if c < 1 or c > 6: - printerr("[AssembledArchive] set_chapter: invalid chapter value: " + str(c)) - return - if current_chapter >= c: - return - print("[AssembledArchive] set_chapter_if_greater: " + str(c)) - current_chapter = c - # 笔记也进入下一章 - EventManager.set_stage_if_greater("handnote_chapter_stage", c) \ No newline at end of file diff --git a/manager/event_manager/event2d.gd b/manager/event_manager/event2d.gd index 0bb5576c..9c3ecdcb 100644 --- a/manager/event_manager/event2d.gd +++ b/manager/event_manager/event2d.gd @@ -18,8 +18,8 @@ var stage := 0 func _ready() -> void: - if event != &"": - name = "Event_" + event + # if event != &"": + # name = "Event_" + event if Engine.is_editor_hint(): return if event == &"": diff --git a/manager/event_manager/event_manager.gd b/manager/event_manager/event_manager.gd index 05879bfd..7bf7062d 100644 --- a/manager/event_manager/event_manager.gd +++ b/manager/event_manager/event_manager.gd @@ -30,7 +30,7 @@ func set_stage(event_name: StringName, stage := 1) -> void: SceneManager.lock_player(3.0, 16, true) # 第一次记笔记,提示查看笔记 if event_name == &"handnote_c02_road_address": - SceneManager.pop_center_notification(tr("ui_check_note")) + SceneManager.pop_center_notification("ui_center_notify_check_note") # 仅在设置的 stage > 当前 stage 时更新,相等或小于时不更新 diff --git a/manager/scene/scene_manager.gd b/manager/scene/scene_manager.gd index c7beef41..6ecc2fe1 100644 --- a/manager/scene/scene_manager.gd +++ b/manager/scene/scene_manager.gd @@ -9,10 +9,10 @@ enum VIBE { # 从 ground loader 控制该信号 signal ground_ready(ground: Ground2D) -signal ground_start() +signal ground_start -func _ready(): +func _ready() -> void: process_mode = Node.PROCESS_MODE_ALWAYS @@ -89,22 +89,22 @@ func get_lock() -> PlayerReenterLock: return PlayerReenterLock.new() -func lock_player(duration := 0.0, action := 3, auto_quit := false): +func lock_player(duration := 0.0, action := 3, auto_quit := false) -> void: get_lock().lock_all(duration) if action != 3: # 先 freeze 再 action,否则会重置 action - player_action(action, auto_quit) + await player_action(action, auto_quit) -func unlock_player(): +func unlock_player() -> void: get_lock().unlock_all() -func hold_player(duration := 0): +func hold_player(duration := 0) -> void: get_lock().hold(duration) -func unhold_player(): +func unhold_player() -> void: get_lock().unhold() @@ -112,17 +112,17 @@ func unhold_player(): func freeze_player(lock_time := 0.0, action := 3, auto_quit := false) -> void: # 先 freeze 再 action,否则会重置 action get_lock().freeze(lock_time) - player_action(action, auto_quit) + await player_action(action, auto_quit) -func release_player(): +func release_player() -> void: get_lock().release() -func player_action(action_code: int, auto_quit := false): +func player_action(action_code: int, auto_quit := false) -> void: var player = get_player() if player: - player.player_action(action_code, auto_quit) + await player.player_action(action_code, auto_quit) else: printerr("player_action: Player node not found") @@ -131,7 +131,7 @@ var debug_balloon_scene = preload("res://scene/dialog/balloon_debug.tscn") var debug_balloon_node -func pop_debug_dialog_info(character: String, content: String): +func pop_debug_dialog_info(character: String, content: String) -> void: if GlobalConfig.DEBUG: if is_instance_valid(debug_balloon_node): debug_balloon_node.queue_free() @@ -152,7 +152,7 @@ func get_prop_hud() -> PropHud: return get_node_or_null("/root/Main/UILayer/PropHUD") as PropHud -func toggle_hud_display(display_hud: bool): +func toggle_hud_display(display_hud: bool) -> void: var prop_hud = get_prop_hud() as PropHud if prop_hud: if display_hud: @@ -163,7 +163,7 @@ func toggle_hud_display(display_hud: bool): printerr("toggle_hud_display: PropHud node not found") -func checkout_prop_inventory(character: String): +func checkout_prop_inventory(character: String) -> void: var prop_hud = get_prop_hud() as PropHud if prop_hud: prop_hud.checkout_inventory(character) @@ -206,7 +206,6 @@ func enable_important_item(prop_key: String) -> void: var prop_hud = get_prop_hud() if prop_hud: prop_hud.inventory.enable_important_item(prop_key) - SceneManager.pop_center_notification(tr("ui_important_item_update")) else: printerr("enable_important_item PropHud node not found") @@ -224,23 +223,31 @@ func pop_os_with_str(translation_key: String) -> void: if player: var msg = tr(translation_key).replace("
", "\n") var lines = await Util.generate_lines(msg) - await player.pop_os(lines) + player.pop_os(lines, translation_key) + # 等待 os 结束 + var k = await player.os_finished + if k != translation_key: + printerr( + "pop_os_with_str os_finished. translation_key mismatch, expected ", translation_key + ) + else: + print("pop_os_with_str os_finished. translation_key matched: ", translation_key) else: printerr("Player node not found") -func pop_notification(msg: String, number := 1) -> void: +func pop_notification(translation_key: String, number := 1) -> void: var notification_node = get_node_or_null("/root/Main/UILayer/Notification") if notification_node: - notification_node.show_notification(msg, number) + notification_node.show_notification(tr(translation_key).replace("
", "\n"), number) else: printerr("pop_notification: Notification node not found") -func pop_center_notification(msg: String) -> void: +func pop_center_notification(translation_key: String) -> void: var notification_node = get_node_or_null("/root/Main/UILayer/Notification") if notification_node: - notification_node.show_center_notification(msg) + notification_node.show_center_notification(tr(translation_key).replace("
", "\n")) else: printerr("pop_center_notification: Notification node not found") @@ -279,7 +286,7 @@ func get_inspector() -> PropInspector: return get_node_or_null("/root/Main/PropInspector") as PropInspector -func checkout_index_page(transition := true): +func checkout_index_page(transition := true) -> void: # 保存后,渐隐切换场景 ArchiveManager.save_all() if transition: @@ -296,7 +303,7 @@ func checkout_index_page(transition := true): var packed_index_page := preload("uid://c4ycvdsabi7lw") -func _jump_back_to_index_and_quit_main(): +func _jump_back_to_index_and_quit_main() -> void: # 技术问题:DialogueManager 中 do SceneManager.checkout_index_page()时,checkout scene 原本 /root/Main 节点未被删除 # * 原本除 standalone 的节点外,只有 /root/Main (current_scene) # * checkout 后,/root 下同时存在 Index 页面节点与 Main 节点 @@ -316,7 +323,7 @@ func _jump_back_to_index_and_quit_main(): var main_scene = preload("uid://dygvcmykn02n8") -func enter_main_scene(): +func enter_main_scene() -> void: # 防止撕裂帧 await get_tree().process_frame get_tree().change_scene_to_packed.call_deferred(main_scene) @@ -330,35 +337,35 @@ func enter_main_scene(): var panel_scene = preload("uid://ddlwnsccsmr8u") -func show_panel(): +func show_panel() -> void: get_tree().current_scene.add_child(panel_scene.instantiate()) var note_scene = preload("uid://cy7wrrsm8e04f") -func show_note(): +func show_note() -> void: get_tree().current_scene.add_child(note_scene.instantiate()) var bag_scene = preload("uid://b6gbolo1o7wdf") -func show_bag(): +func show_bag() -> void: get_tree().current_scene.add_child(bag_scene.instantiate()) var memory_scene = preload("uid://gfkdh8pqhixn") -func show_memory(): +func show_memory() -> void: get_tree().current_scene.add_child(memory_scene.instantiate()) var settings_scene = preload("uid://beok2r6fgburn") -func show_settings(): +func show_settings() -> void: get_tree().current_scene.add_child(settings_scene.instantiate()) @@ -366,13 +373,13 @@ func show_settings(): var pause_counter := 0 -func toggle_pause_counter(plus := true): +func toggle_pause_counter(plus := true) -> void: pause_counter += 1 if plus else -1 print("SceneTree pause_counter: ", pause_counter) get_tree().paused = pause_counter > 0 -func quit_game(): +func quit_game() -> void: ArchiveManager.save_all() var ground_loader = get_ground_loader() as GroundLoader if ground_loader: @@ -390,7 +397,7 @@ func quit_game(): var black_hand_scene = preload("uid://d2ftpqvtvl00h") -func show_black_hand(play_sfx := true, queue_free_delay := 0.0): +func show_black_hand(play_sfx := true, queue_free_delay := 0.0) -> void: var hand = black_hand_scene.instantiate() hand.name = "BlackHand" get_tree().current_scene.add_child(hand) @@ -401,7 +408,7 @@ func show_black_hand(play_sfx := true, queue_free_delay := 0.0): var transition_scene = preload("uid://7dxvwqm53ugh") -func black_transition(half_duration := 0.7): +func black_transition(half_duration := 0.7) -> void: var scene = transition_scene.instantiate() scene.name = "Transition" get_tree().current_scene.add_child(scene) diff --git a/scene/character/main_player.gd b/scene/character/main_player.gd index 9f49eae6..f848d5a7 100644 --- a/scene/character/main_player.gd +++ b/scene/character/main_player.gd @@ -5,7 +5,7 @@ class_name MainPlayer signal position_updated(global_pos: Vector2) # 保证每次 pop_os 后都会有一次 os_finished 信号 -signal os_finished +signal os_finished(translation_key) signal animation_finished @export var hide_sprite := false: @@ -54,7 +54,7 @@ var current_animation_config: Dictionary @onready var catty_light = $CattyPointLight2D as PointLight2D @onready var footstep_timer = %FootstepTimer as Timer @onready var sprite = %AnimatedSprite2D as AnimatedSprite2D -@onready var os_pivot = %OSPivot as Control +@onready var os_pivot = %OSPivot as PlayerOS # # animation -> {frame -> {shadow polygon}} @@ -261,12 +261,15 @@ func player_action(action_code: int, auto_quit: bool): animation_l = config[3] animation_r = config[4] var playing_animation = _sprite_play_with_auto_flip_h(animation_l, animation_r) - if auto_quit: - # reset animation after one play - if sprite.sprite_frames.get_animation_loop(playing_animation): + # reset animation after one play + if sprite.sprite_frames.get_animation_loop(playing_animation): + if auto_quit and not sprite.animation_looped.is_connected(_play_animation): sprite.animation_looped.connect(_play_animation, CONNECT_ONE_SHOT) - else: + await sprite.animation_looped + else: + if auto_quit and not sprite.animation_finished.is_connected(_play_animation): sprite.animation_finished.connect(_play_animation, CONNECT_ONE_SHOT) + await sprite.animation_finished func _on_freeze_changed(count: int, is_add: bool): @@ -324,8 +327,8 @@ func _reset_os_and_light_position(): # shadow_y = size.y * 0.5 -func pop_os(lines := []) -> void: - await os_pivot.pop_os(lines) +func pop_os(lines: Array, translation_key: String) -> void: + os_pivot.pop_os(lines, translation_key) # animation -> offset_y @@ -389,6 +392,14 @@ func walk_to(global_pos: Vector2) -> Tween: tween.tween_callback(_after_walk_to) return tween +var paused_animation_name := "" + +func toggle_pause_state(pause := true) -> void: + if pause: + sprite.pause() + else: + sprite.play() + func _after_walk_to() -> void: current_status = PlayerAnimationConfig.MOVEMENT_IDLE diff --git a/scene/character/player_animation_config.gd b/scene/character/player_animation_config.gd index 37503f51..ad9fb369 100644 --- a/scene/character/player_animation_config.gd +++ b/scene/character/player_animation_config.gd @@ -49,7 +49,7 @@ var ANIMATION_CONFIG = { 15: [&"c00_吕萍_起立", Vector2.ONE, Vector2(20, -94.0)], # c00_吕萍_记笔记_right 16: [&"", Vector2.ONE, Vector2(0, -50.0), &"", &"c00_吕萍_记笔记_right"], - 17: [&"", Vector2.ONE, Vector2(0, -50.0), &"c02_吕萍_头痛蹲下", &""], + 17: [&"", Vector2.ONE, Vector2(0, -50.0), &"c02_吕萍_头痛蹲下_一楼内", &""], }, "吕萍爬行": { diff --git a/scene/entity/ambush.gd b/scene/entity/ambush.gd index 79ddb5c6..6daa56f1 100644 --- a/scene/entity/ambush.gd +++ b/scene/entity/ambush.gd @@ -192,7 +192,7 @@ func _do_trigger(): # hook_dialogue, await to end if hook_dialogue_title: if lock_player_on_playing_dialogue: - SceneManager.lock_player(0.0) + SceneManager.lock_player() DialogueManager.show_dialogue_balloon(dialogue_res, hook_dialogue_title) await DialogueManager.dialogue_ended if lock_player_on_playing_dialogue: diff --git a/scene/entity/inspectable.gd b/scene/entity/inspectable.gd index f0c55ff0..fa67a154 100644 --- a/scene/entity/inspectable.gd +++ b/scene/entity/inspectable.gd @@ -17,6 +17,8 @@ enum { STATUS_NORAML, STATUS_TRANSITIONING, STATUS_INSPECTING_COVER, STATUS_INSP enabled = val if is_node_ready(): sign_mark.enabled = val +# 使用全局 inspector +@export var global_inspect := false # sign_mark 节点在 ready 时会直接读取 @export var sign_mark_offset := Vector2.ZERO: set(val): @@ -116,9 +118,12 @@ func _on_interacted() -> void: if STATUS_TRANSITIONING == status: return if icount == 0 and first_interact_os_key: - sign_mark.display_sign = false await SceneManager.pop_os_with_str(first_interact_os_key) - sign_mark.display_sign = true + if global_inspect: + icount += 1 + # 使用全局 inspector + SceneManager.get_inspector().pop_standard_inspection(texture_cover, null, content_key, content_centered) + return _do_action() diff --git a/scene/entity/inspectable.tscn b/scene/entity/inspectable.tscn index a84fa2f8..75fa0450 100644 --- a/scene/entity/inspectable.tscn +++ b/scene/entity/inspectable.tscn @@ -14,7 +14,7 @@ resource_local_to_scene = true size = Vector2(25, 70) -[node name="LocalInspectable" type="Sprite2D"] +[node name="Inspectable" type="Sprite2D"] script = ExtResource("1_85el0") collision_width_and_x = Vector2(25, 0) note_sign_texture = ExtResource("2_3pauf") diff --git a/scene/entity/pickable.gd b/scene/entity/pickable.gd index e08257e8..e0bbe92e 100644 --- a/scene/entity/pickable.gd +++ b/scene/entity/pickable.gd @@ -5,6 +5,7 @@ signal triggered signal sign_mark_offset_updated +@export var as_important_item := false # sign_mark 节点在 ready 时会直接读取 @export var sign_mark_offset := Vector2.ZERO: set(val): @@ -111,7 +112,10 @@ func _interacted(): print("pickable trigger mutex locked, name=", name) picked = true trigger_mutex.unlock() - SceneManager.enable_prop_item(prop_key) + if as_important_item: + SceneManager.enable_important_item(prop_key) + else: + SceneManager.enable_prop_item(prop_key) triggered.emit() if GlobalConfig.DEBUG: print("pickable triggered! name=", name) diff --git a/scene/entity/ux/player_os.gd b/scene/entity/ux/player_os.gd index 7c45f537..cabc3a9e 100644 --- a/scene/entity/ux/player_os.gd +++ b/scene/entity/ux/player_os.gd @@ -1,6 +1,6 @@ -extends Control +class_name PlayerOS extends Control -signal os_finished +signal os_finished(translation_key) @onready var os_pausing_timer = %OSTimer as Timer @onready var os_label = %OSLabel as DialogueLabel @@ -18,7 +18,7 @@ func _ready() -> void: os_contaner.modulate.a = 0.0 os_label.text = "" os_pausing_timer.timeout.connect(_on_os_pausing_timeout) - os_finished.connect(func(): locking = false) + os_finished.connect(func(_k): locking = false) var locking := false: @@ -30,11 +30,16 @@ var locking := false: else: SceneManager.unlock_player() +var last_finished_callback: Callable -func pop_os(lines := []) -> void: + +func pop_os(lines: Array, translation_key: String) -> void: if os_tween and os_tween.is_valid(): os_tween.kill() - os_finished.emit() + if last_finished_callback: + last_finished_callback.call() + else: + printerr("PlayerOS: last_finished_callback is not set, please check the code.") locking = true os_tween = create_tween() os_label.text = "" @@ -44,9 +49,8 @@ func pop_os(lines := []) -> void: var duration = max(GlobalConfigManager.config.os_wait_time, 0.01) os_tween.tween_callback(_os_load_line.bind(line, duration)) os_tween.tween_property(os_contaner, "modulate:a", 0.0, 0.2) - os_tween.tween_callback(os_finished.emit) - # os 结束 - await os_finished + last_finished_callback = os_finished.emit.bind(translation_key) + os_tween.tween_callback(last_finished_callback) func _os_load_line(line: DialogueLine, duration: float): diff --git a/scene/ground/scene/animation_root.gd b/scene/ground/scene/animation_root.gd index 39ec9efd..2bf1b114 100644 --- a/scene/ground/scene/animation_root.gd +++ b/scene/ground/scene/animation_root.gd @@ -311,7 +311,9 @@ func _parse_node(ground_node, node:Node, existing_vars:Dictionary, code_lines:Pa created_vars.append(var_name) code_lines.insert(region_start_id + 1, "var " + var_name + ": "+ str(node.get_class())) func_line_id += 1 - code_lines.insert(func_line_id + 1, "\t" + var_name +" = %\"" + node.name +"\"") + var path = self.get_path_to(node).get_concatenated_names() + # closeup花名册 = $"../DeployLayer/Closeup花名册" + code_lines.insert(func_line_id + 1, "\t" + var_name +" = $\"" + path +"\"") diff --git a/scene/ground/scene/c01/s05_院长房间.gd b/scene/ground/scene/c01/s05_院长房间.gd index b17735a0..f2e178de 100644 --- a/scene/ground/scene/c01/s05_院长房间.gd +++ b/scene/ground/scene/c01/s05_院长房间.gd @@ -17,9 +17,9 @@ func _ready() -> void: super._ready() func intro_start(): - SceneManager.freeze_player(0) + SceneManager.lock_player() await animation_finished - SceneManager.release_player() + SceneManager.unlock_player() $"../DeployLayer/床".enabled = true await Util.wait(1) show_interact_help() @@ -30,7 +30,7 @@ func play_intro_dialogue(): func _on_ground_ready() -> void: - ArchiveManager.archive.set_chapter_if_greater(1) + ArchiveManager.set_chapter_if_greater(1) ambush = $"../DeployLayer/ambush鸡毛掸子" frame = $"../DeployLayer/画框" paper = $"../DeployLayer/oneshot纸片" @@ -109,7 +109,7 @@ func _on_paper_interacted(): right_door.holding = false await SceneManager.get_inspector().quit_and_hidden $"捡起纸片后开门声".play() - SceneManager.pop_center_notification(tr("ui_right_click_prop")) + SceneManager.pop_center_notification("ui_center_notify_right_click_prop") # 钢琴音效,每次按下播放不同音符 @@ -152,4 +152,4 @@ func _on_piano_interacted(): func show_interact_help(): - SceneManager.pop_center_notification(tr("ui_intro_press_e")) + SceneManager.pop_center_notification("ui_center_notify_press_e_to_interact") diff --git a/scene/ground/scene/c01/s05_院长房间.tscn b/scene/ground/scene/c01/s05_院长房间.tscn index 4a7cfe9c..f4a791e4 100644 --- a/scene/ground/scene/c01/s05_院长房间.tscn +++ b/scene/ground/scene/c01/s05_院长房间.tscn @@ -730,27 +730,23 @@ position = Vector2(84, 50) texture = ExtResource("7_xakd0") sign_mark_offset = Vector2(0, -17.22) enabled = false -title_filter = "c01" note_key = "c01_院长床" [node name="桌椅" parent="Ground/DeployLayer" index="3" instance=ExtResource("10_18v0g")] position = Vector2(155, 45.5094) texture = ExtResource("9_x837o") sign_mark_offset = Vector2(0, -16.45) -title_filter = "c01" note_key = "c01_院长书桌" [node name="画框" parent="Ground/DeployLayer" index="4" instance=ExtResource("10_18v0g")] position = Vector2(277, -24.4906) rotation = -0.179769 texture = ExtResource("11_6gq1s") -title_filter = "c01" note_key = "c01_倾斜的洋相片" [node name="座钟" parent="Ground/DeployLayer" index="5" instance=ExtResource("10_18v0g")] position = Vector2(335, 20) sign_mark_offset = Vector2(0, 2.3) -title_filter = "c01" note_key = "c01_院长座钟" [node name="Sprite2D" type="Sprite2D" parent="Ground/DeployLayer/座钟"] diff --git a/scene/ground/scene/c01/s06_孤儿院长廊围墙.gd b/scene/ground/scene/c01/s06_孤儿院长廊围墙.gd index d12e0e68..741c8653 100644 --- a/scene/ground/scene/c01/s06_孤儿院长廊围墙.gd +++ b/scene/ground/scene/c01/s06_孤儿院长廊围墙.gd @@ -195,7 +195,7 @@ func _kids_start_run(): kid_run_tween.tween_interval(0.7) kid_run_tween.tween_callback(game_kid.play.bind("【胖小孩背着残疾小孩】奔跑")) # 提示玩家按 shift 键奔跑 - SceneManager.pop_center_notification(tr("ui_press_shift")) + SceneManager.pop_center_notification("ui_press_shift") # 解锁奔跑 ArchiveManager.archive.player_running_locked = false SceneManager.get_player().running_locked = false diff --git a/scene/ground/scene/c01/s07_书店外.gd b/scene/ground/scene/c01/s07_书店外.gd index 9d8523b1..d8bb9e30 100644 --- a/scene/ground/scene/c01/s07_书店外.gd +++ b/scene/ground/scene/c01/s07_书店外.gd @@ -23,7 +23,6 @@ var ambush_seller: Ambush2D var bookstore_portal: Portal2D func _on_ground_ready() -> void: - ArchiveManager.archive.set_chapter_if_greater(2) luren = $"../DeployLayer/陆仁舞刀" as ProAnimatedSprite2D fog = $"../DeployLayer/portal_1/Fog" as Fog2D if data.fog_disappeared: diff --git a/scene/ground/scene/c01/s08_书店.gd b/scene/ground/scene/c01/s08_书店.gd index f97791f6..009d7033 100644 --- a/scene/ground/scene/c01/s08_书店.gd +++ b/scene/ground/scene/c01/s08_书店.gd @@ -204,7 +204,6 @@ func _on_envelope_game_success() -> void: func pay_off_wage() -> void: SceneManager.enable_prop_item("prop_银元") - SceneManager.enable_important_item("prop_银元") SceneManager.get_inspector().quit_and_hidden.connect(_on_quit_inspect_coin, CONNECT_ONE_SHOT) _check_portal() diff --git a/scene/ground/scene/c02/s01_公寓门口.gd b/scene/ground/scene/c02/s01_公寓门口.gd index 7d2c94ac..78f78047 100644 --- a/scene/ground/scene/c02/s01_公寓门口.gd +++ b/scene/ground/scene/c02/s01_公寓门口.gd @@ -12,17 +12,12 @@ func _ready() -> void: super._ready() if Engine.is_editor_hint(): return - # if not data["received_letter"]: - # SceneManager.freeze_player(1.5) - # Util.timer(1.5, _give_letter) - # elif GlobalConfig.DEBUG: - # print("_give_letter 已发放") func _on_ground_ready() -> void: + SceneManager.get_player().set_facing_direction(Vector2.RIGHT) + SceneManager.get_player().position.x = 78.0 + SceneManager.enable_important_item("prop_船票") await SceneManager.pop_os_with_str("c02_s01_下黄包车") + ArchiveManager.set_chapter_if_greater(2) EventManager.set_stage_if_greater(&"handnote_c02_road_address", 1) -# func _give_letter() -> void: -# set_data("received_letter", true) -# SceneManager.enable_prop_item("prop_令牌") -# print("_give_letter") diff --git a/scene/ground/scene/c02/s01_公寓门口.tscn b/scene/ground/scene/c02/s01_公寓门口.tscn index 14052522..6dc19b88 100644 --- a/scene/ground/scene/c02/s01_公寓门口.tscn +++ b/scene/ground/scene/c02/s01_公寓门口.tscn @@ -70,7 +70,8 @@ height = 40.0 [node name="PointLight2D2" type="PointLight2D" parent="Ground/DeployLayer/路灯"] position = Vector2(0, -52) -energy = 2.0 +energy = 1.5 +blend_mode = 2 shadow_color = Color(0, 0, 0, 1) texture = ExtResource("12_71mn6") height = 40.0 @@ -87,7 +88,8 @@ height = 40.0 [node name="PointLight2D2" type="PointLight2D" parent="Ground/DeployLayer/路灯2"] position = Vector2(0, -52) -energy = 2.0 +energy = 1.5 +blend_mode = 2 shadow_color = Color(0, 0, 0, 1) texture = ExtResource("12_71mn6") height = 40.0 diff --git a/scene/ground/scene/c02/s02_过道.gd b/scene/ground/scene/c02/s02_过道.gd index b31e5b32..b42f12c3 100644 --- a/scene/ground/scene/c02/s02_过道.gd +++ b/scene/ground/scene/c02/s02_过道.gd @@ -12,6 +12,7 @@ var flyer # ArchiveManager.get_global_value(&"c02_musicbox_xiaomao_taken") # ArchiveManager.get_global_value(&"c02_musicbox_xiaochan_taken") + # 覆盖该方法 func _default_data() -> Dictionary: return { @@ -72,6 +73,7 @@ func _oneshot_wind(): wind_blows.visible = false # 使用气泡文字 await SceneManager.pop_os_with_str("c02_冷飕飕的") + SceneManager.pop_center_notification("ui_center_notify_check_bag") SceneManager.unlock_player() @@ -154,6 +156,6 @@ func check_if_show_shoes(): func _on_shoes_interacted(): - SceneManager.enable_prop_item("prop_小鞋子1") + SceneManager.enable_important_item("prop_小鞋子1") $"../DeployLayer/老鼠拖鞋".visible = false $"../DeployLayer/Note老鼠洞".enabled = true diff --git a/scene/ground/scene/c02/s03_院子.gd b/scene/ground/scene/c02/s03_院子.gd index a128f486..f0559470 100644 --- a/scene/ground/scene/c02/s03_院子.gd +++ b/scene/ground/scene/c02/s03_院子.gd @@ -43,7 +43,7 @@ func _on_ground_ready() -> void: counter = $"../DeployLayer/Interactable柜子" as Interactable2D counter.interacted.connect(_on_counter_interacted) if ArchiveManager.get_global_value(&"c02_counter_pushed_out"): - counter.get_node("../Note柜子可放置区域").enable = false + counter.get_node("../Note柜子可放置区域").enabled = false counter.visible = true if not ArchiveManager.get_global_value(&"c02_burning"): # 点燃前 @@ -76,7 +76,7 @@ func _on_ground_ready() -> void: else: madman_npc.visible = true - if ArchiveManager.get_global_value(&"c02_the_blind_room_unlocked"): + if ArchiveManager.get_global_value(&"c02_show_grounded_coins"): # 奠字 + 纸钱 $"../DeployLayer/新背景_奠".visible = true @@ -162,6 +162,7 @@ func shocking_lighting() -> void: tween.tween_property(light, "energy", 4.0, 0.02) tween.parallel().tween_property(normal_ppl, "modulate:a", 1.0, 0.03) tween.tween_property(light, "energy", 8.0, 0.01) + tween.tween_callback($"../DeployLayer/新背景_奠".show) tween.tween_property(light, "energy", 3.0, 0.02) tween.tween_property(light, "energy", 7.0, 0.01) tween.parallel().tween_property(paper_ppl, "modulate:a", 1.0, 0.03) @@ -170,6 +171,8 @@ func shocking_lighting() -> void: # 纸人闪现 惊悚闪电 闷雷声缓缓而来 tween.tween_interval(2.0) tween.tween_callback(sfx.play) + ArchiveManager.set_global_entry("c02_show_grounded_coins", true) + func eavesdrop() -> void: @@ -280,7 +283,7 @@ func _on_counter_interacted(): SceneManager.pop_os_with_str("c02_火灾等待准备") return counter.enabled = false - counter.get_node("../Note柜子可放置区域").enable = false + counter.get_node("../Note柜子可放置区域").enabled = false if not ArchiveManager.get_global_value(&"c02_burning"): GlobalFunctor.c02_fire_count_down_stop() # 6: 低位点火 diff --git a/scene/ground/scene/c02/s03_院子.tscn b/scene/ground/scene/c02/s03_院子.tscn index 0b86394b..21c68a5b 100644 --- a/scene/ground/scene/c02/s03_院子.tscn +++ b/scene/ground/scene/c02/s03_院子.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=79 format=3 uid="uid://djc2uaefhmu7"] +[gd_scene load_steps=78 format=3 uid="uid://djc2uaefhmu7"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_0dylx"] [ext_resource type="Script" uid="uid://dsp5plrdkrsd7" path="res://scene/ground/scene/c02/s03_院子.gd" id="2_dt5aj"] @@ -24,13 +24,9 @@ [ext_resource type="Texture2D" uid="uid://cvtbiefbffjd7" path="res://asset/art/scene/c02/门_贴图/1015房间.png" id="9_vddfx"] [ext_resource type="Texture2D" uid="uid://diuh52qo2o6pa" path="res://asset/art/scene/c02/s03_公寓一楼院子/f_院子内墙上文字与柜子痕迹.png" id="10_3nako"] [ext_resource type="PackedScene" uid="uid://dnbutraty2285" path="res://scene/entity/partical/particals_ash_vertical.tscn" id="10_c3f8o"] -[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="10_jme4f"] [ext_resource type="Texture2D" uid="uid://dooaferyy44rs" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_前侧楼梯.png" id="10_ud2jg"] [ext_resource type="Texture2D" uid="uid://c0enojekent6s" path="res://asset/art/scene/c02/杂物/e_灯笼.png" id="11_em2ma"] [ext_resource type="Texture2D" uid="uid://0x7cl2cmcs6l" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕2.png" id="11_g0qhj"] -[ext_resource type="Texture2D" uid="uid://d33jmss6vlhk7" path="res://asset/art/scene/c02/s03_公寓一楼院子/地面物品反光/地反光2.png" id="12_ni5ro"] -[ext_resource type="Texture2D" uid="uid://ch6uf4qi1i0h2" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕3.png" id="13_hw832"] -[ext_resource type="Texture2D" uid="uid://b78jbthcfkod7" path="res://asset/art/scene/c02/s03_公寓一楼院子/地面物品反光/地反光3.png" id="14_7pq5y"] [ext_resource type="Texture2D" uid="uid://c8b80a75k3qw6" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_院子地上纸钱.png" id="14_qqdxs"] [ext_resource type="Texture2D" uid="uid://douwcahbhr1wt" path="res://asset/art/scene/c02/s03_公寓一楼院子/诡异效果/前侧楼梯_楼梯人群.png" id="18_crgo6"] [ext_resource type="Texture2D" uid="uid://dqd645v3k4yar" path="res://asset/art/scene/c02/s03_公寓一楼院子/诡异效果/前侧楼梯_诡异纸人.png" id="19_vddfx"] @@ -44,11 +40,14 @@ [ext_resource type="PackedScene" uid="uid://drq7ul1eikypv" path="res://scene/ground/script/c02/井特写.tscn" id="26_yy4fp"] [ext_resource type="Texture2D" uid="uid://cq65jye47jbxw" path="res://asset/art/scene/c02/s03_公寓一楼院子/李氏癞子窗户/李氏癞子窗户人影2.png" id="27_7ey5t"] [ext_resource type="Texture2D" uid="uid://cuno8okh8ytw2" path="res://asset/art/scene/c02/s10_空房间/柜子.png" id="32_cpifc"] +[ext_resource type="Texture2D" uid="uid://1pr32tkx4ttl" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_煤油灯座.png" id="32_df1yo"] [ext_resource type="SpriteFrames" uid="uid://d23vigq1lv3dq" path="res://asset/art/gif/c02_一楼火灾/c02_一楼火灾_frames.tres" id="33_6137k"] [ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="33_ycojw"] [ext_resource type="SpriteFrames" uid="uid://daixhei6rc8lh" path="res://asset/art/gif/c02_霸凌/c02_霸凌_frames.tres" id="34_1tart"] +[ext_resource type="Texture2D" uid="uid://cj0ie1ahfaam" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕5.png" id="34_jhod7"] [ext_resource type="Script" uid="uid://beqjkho1my6qc" path="res://scene/ground/script/c02/火灾区域燃烧脚本.gd" id="34_yy4fp"] [ext_resource type="Texture2D" uid="uid://bcbmfgn2ut8i3" path="res://asset/art/gif/c02_一楼火灾/7-最左门 烧痕.png" id="35_dsgmu"] +[ext_resource type="Texture2D" uid="uid://bcc7ni57tohwb" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕6.png" id="35_o1qbs"] [ext_resource type="PackedScene" uid="uid://0sofmhrl358m" path="res://scene/entity/npc.tscn" id="35_plfv5"] [ext_resource type="Texture2D" uid="uid://3hruwr03tox1" path="res://asset/art/gif/c02_一楼火灾/7-最左木箱 烧痕.png" id="36_rnk1v"] [ext_resource type="SpriteFrames" uid="uid://b0icyhxpj16tv" path="res://asset/art/gif/c02_谢幕演出/c02_谢幕演出_frames.tres" id="39_rnk1v"] @@ -295,10 +294,14 @@ debug_global_data = Dictionary[String, Variant]({ "c02_madman_interacted": 0, "c02_open_gate_first_failed": false, "c02_ready_to_fire": false, +"c02_show_grounded_coins": false, "c02_the_blind_room_unlocked": false, "c02_watched_the_well": false, "enabled_items": ["prop_火柴", "prop_院长的信", "prop_银元"], -"player_x": 2030.0 +"handnote_c02_gate_chain": 0, +"handnote_c02_map_1Right": 0, +"handnote_c02_meat_knockDoor": 0, +"player_x": 1100.0 }) debug_ground_data = Dictionary[String, Variant]({ "Ambush保卫科旁边os": { @@ -339,7 +342,7 @@ debug_ground_data = Dictionary[String, Variant]({ "interacted_times": 0 }, "Interactable铁门": { -"interacted_times": 0 +"interacted_times": 1 }, "Pickable小鞋子": { "picked": false @@ -624,27 +627,59 @@ note_key = "c02_院子_算命摊位" position = Vector2(0, 18) texture = ExtResource("6_1tart") -[node name="煤油灯" parent="Ground/DeployLayer" index="18" instance=ExtResource("10_jme4f")] -position = Vector2(290, 1) -gaslight_energy = 1.5 -gaslight_ground_energy = 0.7 -mute_when_interacted = false +[node name="煤油灯" type="Sprite2D" parent="Ground/DeployLayer" index="18"] +position = Vector2(293, 13) +texture = ExtResource("32_df1yo") -[node name="煤油灯2" parent="Ground/DeployLayer" index="19" instance=ExtResource("10_jme4f")] -position = Vector2(610, 1) -gaslight_texture = ExtResource("11_g0qhj") -ground_light_texture = ExtResource("12_ni5ro") -gaslight_energy = 1.5 -gaslight_ground_energy = 0.7 -mute_when_interacted = false +[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯"] +position = Vector2(4.5, -28) +scale = Vector2(0.3, 0.3) +sprite_frames = ExtResource("4_gd6xp") +animation = &"火苗" +autoplay = "火苗" -[node name="煤油灯3" parent="Ground/DeployLayer" index="20" instance=ExtResource("10_jme4f")] -position = Vector2(857, 1) -gaslight_texture = ExtResource("13_hw832") -ground_light_texture = ExtResource("14_7pq5y") -gaslight_energy = 1.5 -gaslight_ground_energy = 0.7 -mute_when_interacted = false +[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯"] +position = Vector2(11, -17) +color = Color(1, 0.882353, 0.705882, 1) +energy = 2.0 +blend_mode = 2 +texture = ExtResource("11_g0qhj") + +[node name="煤油灯2" type="Sprite2D" parent="Ground/DeployLayer" index="19"] +position = Vector2(605, 13) +texture = ExtResource("32_df1yo") + +[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯2"] +position = Vector2(4.5, -28) +scale = Vector2(0.3, 0.3) +sprite_frames = ExtResource("4_gd6xp") +animation = &"火苗" +autoplay = "火苗" + +[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯2"] +position = Vector2(11, -17) +color = Color(1, 0.882353, 0.705882, 1) +energy = 2.0 +blend_mode = 2 +texture = ExtResource("34_jhod7") + +[node name="煤油灯3" type="Sprite2D" parent="Ground/DeployLayer" index="20"] +position = Vector2(854, 13) +texture = ExtResource("32_df1yo") + +[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯3"] +position = Vector2(4.5, -28) +scale = Vector2(0.3, 0.3) +sprite_frames = ExtResource("4_gd6xp") +animation = &"火苗" +autoplay = "火苗" + +[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯3"] +position = Vector2(11, -17) +color = Color(1, 0.882353, 0.705882, 1) +energy = 2.0 +blend_mode = 2 +texture = ExtResource("35_o1qbs") [node name="井" type="Sprite2D" parent="Ground/DeployLayer" index="21"] self_modulate = Color(0.739288, 0.739288, 0.739288, 1) @@ -1057,7 +1092,6 @@ scale = Vector2(1.08, 1.08) points = PackedVector2Array(17, 150, 2250, 150) [node name="DirectionalLight2D" parent="Ground" index="8"] -visible = false energy = 0.6 blend_mode = 1 diff --git a/scene/ground/scene/c02/s04_保卫科.gd b/scene/ground/scene/c02/s04_保卫科.gd index c1568949..780557eb 100644 --- a/scene/ground/scene/c02/s04_保卫科.gd +++ b/scene/ground/scene/c02/s04_保卫科.gd @@ -12,43 +12,31 @@ func _ready() -> void: if Engine.is_editor_hint(): return + #region node_reference -var closeup花名册: Sprite2D -var closeup折锡纸: Sprite2D -var footstep_audio_player: AudioStreamPlayer -var directional_light_2d: DirectionalLight2D -var player_line_2d: Line2D -var fg_sprite_2d: Sprite2D -var parallax_foreground: ParallaxBackground -var camera_focus_marker: Camera2D -var main_player: CharacterBody2D -var deploy_layer: Node2D -var bg_sprite_2d: Sprite2D -var player_reenter_lock: Node +var ambush进门看到小蝉: Sprite2D +var closeup花名册: Closeup2D +var closeup折锡纸: Closeup2D +var 小蝉写字: AnimatedSprite2D #endregion func _setup_node_reference() -> void: - closeup花名册 = %"Closeup花名册" - closeup折锡纸 = %"Closeup折锡纸" - footstep_audio_player = %"FootstepAudioPlayer" - directional_light_2d = %"DirectionalLight2D" - player_line_2d = %"PlayerLine2D" - fg_sprite_2d = %"FGSprite2D" - parallax_foreground = %"ParallaxForeground" - camera_focus_marker = %"CameraFocusMarker" - main_player = %"MainPlayer" - deploy_layer = %"DeployLayer" - bg_sprite_2d = %"BGSprite2D" - player_reenter_lock = %"PlayerReenterLock" + 小蝉写字 = $"../DeployLayer/小蝉写字" + ambush进门看到小蝉 = $"../DeployLayer/Ambush进门看到小蝉" + closeup花名册 = $"../DeployLayer/Closeup花名册" + closeup折锡纸 = $"../DeployLayer/Closeup折锡纸" -# func _on_ground_ready() -> void: -# if not ArchiveManager.get_global_value(&"c02_tin_coin_taken"): -# closeup折锡纸.exit.connect(_on_closeup_tin_coin_exited) +func _on_ground_ready() -> void: + if not ArchiveManager.get_global_value(&"c02_tin_coin_taken"): + closeup折锡纸.exit.connect(_on_closeup_tin_coin_exited) -# if closeup花名册.icount == 0: -# closeup花名册.exit.connect(_on_first_read, CONNECT_ONE_SHOT) + if closeup花名册.icount == 0: + closeup花名册.exit.connect(_on_first_read, CONNECT_ONE_SHOT) + + if ambush进门看到小蝉.played: + 小蝉写字.visible = false func _on_closeup_tin_coin_exited(arg = null): @@ -58,10 +46,12 @@ func _on_closeup_tin_coin_exited(arg = null): await Util.wait(0.5) SceneManager.enable_prop_item("prop_锡箔元宝") + func _on_first_read(_arg) -> void: await SceneManager.pop_os_with_str("c02_保卫科花名册首次互动结束") EventManager.set_stage(&"handnote_c02_list_namesAndGoal", 1) + func xiaochan_disappear(): - #TODO SceneManager.pop_os_with_str("c02_保卫科小蝉消失") + create_tween().tween_property(小蝉写字, "modulate:a", 0.0, 2.0) diff --git a/scene/ground/scene/c02/s04_保卫科.tscn b/scene/ground/scene/c02/s04_保卫科.tscn index 7edd75ad..e46d6629 100644 --- a/scene/ground/scene/c02/s04_保卫科.tscn +++ b/scene/ground/scene/c02/s04_保卫科.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=23 format=3 uid="uid://bivc5cdap370p"] +[gd_scene load_steps=22 format=3 uid="uid://bivc5cdap370p"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_2jej0"] [ext_resource type="Script" uid="uid://dmhh4g47bdxxy" path="res://scene/ground/scene/c02/s04_保卫科.gd" id="2_jyere"] @@ -18,20 +18,10 @@ [ext_resource type="Texture2D" uid="uid://v6q6ao6fiqm1" path="res://asset/art/scene/c02/s04_保卫科/e_老鼠画像横板.png" id="11_ffvrp"] [ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="13_xy3nq"] [ext_resource type="PackedScene" uid="uid://ci5anaxsa1apl" path="res://scene/entity/inspectable.tscn" id="19_k74x7"] +[ext_resource type="SpriteFrames" uid="uid://di43shn22n5ph" path="res://asset/art/gif/c00_通用动作/c00_通用动作_frames.tres" id="20_47ju4"] [ext_resource type="Texture2D" uid="uid://day38kany2gmr" path="res://asset/art/scene/c02/小蝉寻人启事/e_寻人启事完整.png" id="20_g8amr"] [ext_resource type="Texture2D" uid="uid://ce3d785v5lxg2" path="res://asset/art/scene/c02/小蝉寻人启事/ux_寻人启事完整.png" id="21_cq2m4"] -[sub_resource type="Gradient" id="Gradient_l338h"] -offsets = PackedFloat32Array(0, 0.67029, 1) -colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0) - -[sub_resource type="GradientTexture2D" id="GradientTexture2D_ivr1s"] -gradient = SubResource("Gradient_l338h") -width = 200 -height = 200 -fill = 1 -fill_from = Vector2(0.5, 0.5) - [node name="S04" type="Node2D"] [node name="Ground" parent="." instance=ExtResource("1_2jej0")] @@ -106,6 +96,7 @@ target_portal = "1" position = Vector2(551, 22) [node name="Ambush进门看到小蝉" parent="Ground/DeployLayer" index="2" instance=ExtResource("7_ypth3")] +unique_name_in_owner = true position = Vector2(72, 51) hook_os_key = "c02_保卫科看到小蝉" hook_method = "xiaochan_disappear" @@ -132,28 +123,23 @@ position = Vector2(351, 31) packed_scene = ExtResource("6_fvlg0") first_interact_os_key = "c02_保卫科花名册os" -[node name="Sprite2D" type="Sprite2D" parent="Ground/DeployLayer" index="7"] +[node name="煤油灯" type="Sprite2D" parent="Ground/DeployLayer" index="7"] position = Vector2(370, 39) -[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/Sprite2D"] +[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯"] position = Vector2(0, -13) scale = Vector2(0.3, 0.3) sprite_frames = ExtResource("13_xy3nq") animation = &"火苗" autoplay = "火苗" -[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Sprite2D"] +[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯"] position = Vector2(-5, 3) color = Color(1, 0.882353, 0.705882, 1) energy = 2.0 blend_mode = 2 texture = ExtResource("9_a43aq") -[node name="PointLight2D范围" type="PointLight2D" parent="Ground/DeployLayer/Sprite2D/PointLight2D"] -visible = false -energy = 0.7 -texture = SubResource("GradientTexture2D_ivr1s") - [node name="小手讨东西" parent="Ground/DeployLayer" index="8" instance=ExtResource("10_a43aq")] position = Vector2(295, -6) @@ -163,6 +149,11 @@ texture = ExtResource("20_g8amr") texture_cover = ExtResource("21_cq2m4") content_key = "c02_寻人启事_完整" +[node name="小蝉写字" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="10"] +position = Vector2(351, 51) +sprite_frames = ExtResource("20_47ju4") +animation = &"c00_头套小婵_write" + [node name="MainPlayer" parent="Ground" index="5"] position = Vector2(447, 98) facing_direction = Vector2(-1, 0) diff --git a/scene/ground/scene/c02/s05_一楼内侧楼道.gd b/scene/ground/scene/c02/s05_一楼内侧楼道.gd index b0266272..7370a2b9 100644 --- a/scene/ground/scene/c02/s05_一楼内侧楼道.gd +++ b/scene/ground/scene/c02/s05_一楼内侧楼道.gd @@ -14,7 +14,6 @@ func _ready() -> void: func _on_ground_ready() -> void: - EventManager.set_stage_if_greater(&"handnote_c02_map_1Left", 1) # 粘鼠游戏 if ArchiveManager.get_global_value(&"c02_meat_dropping"): # 肉掉落,检查粘鼠板是否启用 @@ -74,11 +73,9 @@ func xiaochan_disappear(): func wood_puppet() -> void: - SceneManager.lock_player() SceneManager.enable_prop_item("prop_木头人偶") await SceneManager.get_inspector().quit_and_hidden - SceneManager.pop_os_with_str("c02_获得木头人偶") - SceneManager.player_action(17, true) + SceneManager.lock_player(0, 17, true) $"Sfx头痛耳鸣".play() $"../DeployLayer/DizzyShader".dizzy() # SceneManager.get_camera_marker().shake_camera() @@ -87,11 +84,14 @@ func wood_puppet() -> void: $"Sfx记忆闪回音效".play() # 白色转场 await SceneManager.toggle_ground_mask(true, 3.0, 1.5, Color.WHITE).finished + SceneManager.get_player().toggle_pause_state(true) SceneManager.toggle_ground_mask(false, 2.0, 1.0, Color.WHITE) var closeup = $"../DeployLayer/Closeup拿人偶后记忆闪回" as Closeup2D closeup.display() - SceneManager.unlock_player() await closeup.exit + SceneManager.get_player().toggle_pause_state(false) + await SceneManager.pop_os_with_str("c02_获得木头人偶") + SceneManager.unlock_player() EventManager.set_stage_if_greater(&"handnote_c02_xchan_sheKnowsMe", 1) $"Sfx记忆闪回音效".easing_kill() @@ -99,4 +99,8 @@ func wood_puppet() -> void: func bucket_meat() -> void: SceneManager.enable_prop_item("prop_新鲜的肉") EventManager.set_stage_if_greater(&"handnote_c02_meat_stopMouse", 2) - EventManager.set_stage_if_greater(&"handnote_c02_meat_knockDoor", 2) \ No newline at end of file + EventManager.set_stage_if_greater(&"handnote_c02_meat_knockDoor", 2) + + +func update_1l_map(): + EventManager.set_stage_if_greater(&"handnote_c02_map_1Left", 1) diff --git a/scene/ground/scene/c02/s05_一楼内侧楼道.tscn b/scene/ground/scene/c02/s05_一楼内侧楼道.tscn index ee56c377..244dcf5b 100644 --- a/scene/ground/scene/c02/s05_一楼内侧楼道.tscn +++ b/scene/ground/scene/c02/s05_一楼内侧楼道.tscn @@ -21,7 +21,7 @@ [ext_resource type="Texture2D" uid="uid://bpqcq0a0ffhlr" path="res://asset/art/scene/c02/s05_一楼内侧楼道/e_打开的通道.png" id="15_s2g5k"] [ext_resource type="Texture2D" uid="uid://ctvw1qr1mpogb" path="res://asset/art/scene/c02/s05_一楼内侧楼道/e_放置粘鼠板.png" id="16_jknyg"] [ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="17_aofps"] -[ext_resource type="SpriteFrames" uid="uid://cvwdqa8gyqj4g" path="res://asset/art/gif/c02_老鼠拖肉/c02_老鼠拖肉_frames.tres" id="17_bk7rf"] +[ext_resource type="SpriteFrames" uid="uid://cvwdqa8gyqj4g" path="res://asset/art/gif/c02_一楼内侧/c02_一楼内侧_frames.tres" id="17_bk7rf"] [ext_resource type="Texture2D" uid="uid://d1etd7hr23rir" path="res://asset/art/scene/c02/s05_一楼内侧楼道/e_掉落的肉.png" id="18_bk7rf"] [ext_resource type="Texture2D" uid="uid://bp84w8keuelyj" path="res://asset/art/scene/c02/s10_空房间/e_蜡烛-sheet.png" id="21_heq1x"] [ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="22_heq1x"] @@ -122,12 +122,19 @@ debug_global_data = Dictionary[String, Variant]({ "c02_meat_dropping": false, "c02_meat_given": false, "enabled_items": ["prop_火柴", "prop_院长的信", "prop_银元"], +"handnote_c02_map_1Left": 0, +"handnote_c02_meat_knockDoor": 0, +"handnote_c02_meat_stopMouse": 0, +"handnote_c02_xchan_sheKnowsMe": 0, "player_x": 30.0 }) debug_ground_data = Dictionary[String, Variant]({ "Ambush小蝉消失": { "played": false }, +"Ambush更新一楼地图": { +"played": false +}, "Ambush杂物堆": { "played": false }, @@ -217,6 +224,7 @@ hook_method = "wood_puppet" position = Vector2(320, 23) packed_scene = ExtResource("10_7mq0m") quit_closeup_on_escape = false +action_key = 3 first_interact_os_key = "c02_一楼戏台" [node name="火苗" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="6"] @@ -368,6 +376,10 @@ metadata/_custom_type_script = "uid://wapo47a1oddf" [node name="DizzyShader" parent="Ground/DeployLayer" index="19" instance=ExtResource("29_74b3r")] +[node name="Ambush更新一楼地图" parent="Ground/DeployLayer" index="20" instance=ExtResource("8_rcuxq")] +position = Vector2(528, 57) +hook_method = "update_1l_map" + [node name="MainPlayer" parent="Ground" index="5"] position = Vector2(41, 98) diff --git a/scene/ground/scene/c02/s06_二楼.gd b/scene/ground/scene/c02/s06_二楼.gd index 2dba96ea..0bf1a76a 100644 --- a/scene/ground/scene/c02/s06_二楼.gd +++ b/scene/ground/scene/c02/s06_二楼.gd @@ -20,7 +20,6 @@ var c02_final_layer func _on_ground_ready() -> void: - EventManager.set_stage_if_greater(&"handnote_c02_map_2", 1) c02_final_layer = $"../DeployLayer/c02_final" if ( @@ -179,4 +178,7 @@ func _on_exit_final_show(_arg): # 1: 牵手跑结束; 2: 谢幕演出结束 EventManager.set_stage(&"c02_burning_end_stage", 2) # TODO 小蝉上楼后开启第二章 - ArchiveManager.archive.set_chapter_if_greater(3) + ArchiveManager.set_chapter_if_greater(3) + +func unlock_2floor_map(): + EventManager.set_stage_if_greater(&"handnote_c02_map_2", 1) \ No newline at end of file diff --git a/scene/ground/scene/c02/s06_二楼.tscn b/scene/ground/scene/c02/s06_二楼.tscn index 6b6762a7..33c6c525 100644 --- a/scene/ground/scene/c02/s06_二楼.tscn +++ b/scene/ground/scene/c02/s06_二楼.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=51 format=3 uid="uid://cootarwb44vvh"] +[gd_scene load_steps=53 format=3 uid="uid://cootarwb44vvh"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_qkymk"] [ext_resource type="Script" uid="uid://cbt0ubygchxvv" path="res://scene/ground/scene/c02/s06_二楼.gd" id="2_4dg6u"] @@ -10,7 +10,6 @@ [ext_resource type="Texture2D" uid="uid://crev0svowqla" path="res://asset/art/scene/c02/s06_二楼楼道/fg_前景.png" id="5_26mqt"] [ext_resource type="AudioStream" uid="uid://dprnjr4ytfcnp" path="res://asset/audio/sfx/旧版/c02/风.mp3" id="5_lh55k"] [ext_resource type="AudioStream" uid="uid://cljr4g0sivpdh" path="res://asset/audio/sfx/交互/sfx_煤油灯点燃成功.wav" id="5_wywax"] -[ext_resource type="Texture2D" uid="uid://b78jbthcfkod7" path="res://asset/art/scene/c02/s03_公寓一楼院子/地面物品反光/地反光3.png" id="6_vbvbc"] [ext_resource type="PackedScene" uid="uid://cw3q5pvciumil" path="res://scene/entity/interactable.tscn" id="7_0d746"] [ext_resource type="AudioStream" uid="uid://5jk88e0cncy8" path="res://asset/audio/sfx/交互/序章/04_书店内_关门.wav" id="7_7kxvk"] [ext_resource type="Texture2D" uid="uid://f7yd3xpr1utp" path="res://asset/art/scene/c02/s06_二楼楼道/e_楼梯杂物堆.png" id="7_v3hjg"] @@ -26,17 +25,20 @@ [ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="14_k01ve"] [ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="14_och2w"] [ext_resource type="SpriteFrames" uid="uid://b0icyhxpj16tv" path="res://asset/art/gif/c02_谢幕演出/c02_谢幕演出_frames.tres" id="15_k01ve"] +[ext_resource type="Texture2D" uid="uid://1pr32tkx4ttl" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_煤油灯座.png" id="16_osg51"] [ext_resource type="PackedScene" uid="uid://trkypc4gox20" path="res://scene/ground/script/c02/水盆特写.tscn" id="16_p6da7"] [ext_resource type="AudioStream" uid="uid://fc7ocwfmtjyb" path="res://asset/audio/sfx/交互/第一章/sfx_撞墙1.wav" id="17_4lf48"] [ext_resource type="AudioStream" uid="uid://cw6ho7gklq2sa" path="res://asset/audio/sfx/交互/第一章/sfx_撞墙2.wav" id="18_m28ab"] +[ext_resource type="Texture2D" uid="uid://0x7cl2cmcs6l" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕2.png" id="18_rjlld"] [ext_resource type="SpriteFrames" uid="uid://by3207ou8ph7" path="res://asset/art/gif/c03_小小小蝶上楼道/c02_小小小蝶上楼道_frames.tres" id="23_2e08x"] [ext_resource type="PackedScene" uid="uid://bait5vh6jhmss" path="res://scene/ground/script/c02/谢幕演出.tscn" id="25_m28ab"] [ext_resource type="AudioStream" uid="uid://bxp3f263aaqkp" path="res://asset/audio/sfx/脚步/02_室外_1.wav" id="29_tqnu8"] [ext_resource type="AudioStream" uid="uid://d3h0xe0qtai18" path="res://asset/audio/sfx/脚步/02_室外_2.wav" id="30_r7b2r"] [ext_resource type="AudioStream" uid="uid://dwa7xdvg5o0i" path="res://asset/audio/sfx/脚步/02_室外_3.wav" id="31_rpn6g"] [ext_resource type="Script" uid="uid://cny3n681h2588" path="res://scene/ground/script/c02/event_2d叼纸小猫.gd" id="35_h3h1a"] -[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="36_3u30v"] +[ext_resource type="PackedScene" uid="uid://ci5anaxsa1apl" path="res://scene/entity/inspectable.tscn" id="37_7kxvk"] [ext_resource type="Texture2D" uid="uid://ca3km2f6ncrqo" path="res://asset/art/scene/c02/s06_二楼楼道/e_小蝉偷看.png" id="37_osg51"] +[ext_resource type="Texture2D" uid="uid://b5kolhax7pf4u" path="res://asset/art/scene/c02/s06_二楼楼道/小猫纸条.png" id="37_rjlld"] [sub_resource type="Animation" id="Animation_k01ve"] length = 0.001 @@ -838,6 +840,7 @@ fill_from = Vector2(0.5, 0.5) fill_to = Vector2(1, 1) [node name="S06" type="Node2D"] +metadata/_edit_horizontal_guides_ = [-12.0] [node name="Ground" parent="." instance=ExtResource("1_qkymk")] scene_name = "c02_s06" @@ -849,7 +852,7 @@ libraries = { } script = ExtResource("2_4dg6u") debug_global_data = Dictionary[String, Variant]({ -"c02_ball_game_stage": 2, +"c02_ball_game_stage": 3, "c02_burning": false, "c02_burning_end_stage": 1, "c02_madman_hitwall": false, @@ -858,6 +861,8 @@ debug_global_data = Dictionary[String, Variant]({ "c02_s02_mouse_push_shoe": false, "c02_the_blind_room_unlocked": true, "enabled_items": ["prop_火柴", "prop_院长的信", "prop_弹珠"], +"handnote_c02_map_2": 0, +"handnote_c02_shoe_giveToMouce": 0, "player_x": 30.0 }) debug_ground_data = Dictionary[String, Variant]({ @@ -867,6 +872,9 @@ debug_ground_data = Dictionary[String, Variant]({ "Ambush小蝉偷看": { "played": true }, +"Ambush解锁二楼地图": { +"played": false +}, "AnimationPlayer": { "oneshot_animation_played": false }, @@ -983,11 +991,23 @@ shape = SubResource("RectangleShape2D_lh55k") position = Vector2(0, 15) texture = ExtResource("8_7x2h6") -[node name="煤油灯2" parent="Ground/DeployLayer" index="8" instance=ExtResource("5_3p5ta")] -position = Vector2(329, -14) -ground_light_texture = ExtResource("6_vbvbc") -gaslight_energy = 2.0 -ground_height_offset = 15.0 +[node name="煤油灯2" type="Sprite2D" parent="Ground/DeployLayer" index="8"] +position = Vector2(321, 1) +texture = ExtResource("16_osg51") + +[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯2"] +position = Vector2(4.5, -28) +scale = Vector2(0.3, 0.3) +sprite_frames = ExtResource("14_och2w") +animation = &"火苗" +autoplay = "火苗" + +[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯2"] +position = Vector2(11, -17) +color = Color(1, 0.882353, 0.705882, 1) +energy = 2.0 +blend_mode = 2 +texture = ExtResource("18_rjlld") [node name="Interactable老鼠洞" parent="Ground/DeployLayer" index="9" instance=ExtResource("7_0d746")] position = Vector2(618, 50) @@ -1184,22 +1204,29 @@ texture = ExtResource("37_osg51") collision_width_and_x = Vector2(150, 0) hook_method = "glimpse_hide_out" -[node name="Event_c02_ball_game_stage" type="Node2D" parent="Ground/DeployLayer" index="19"] +[node name="Event_小猫纸条" type="Node2D" parent="Ground/DeployLayer" index="19"] position = Vector2(164, 42) script = ExtResource("35_h3h1a") event = &"c02_ball_game_stage" hide_if_on_stage = Array[int]([0, 1, 2, 4]) metadata/_custom_type_script = "uid://bkkiyk5jkdw4d" -[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event_c02_ball_game_stage"] +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event_小猫纸条"] position = Vector2(0, 15) sprite_frames = ExtResource("10_och2w") animation = &"叼纸小猫坐着呼吸" autoplay = "叼纸小猫坐着呼吸" -[node name="Pickable小猫纸条" parent="Ground/DeployLayer/Event_c02_ball_game_stage" instance=ExtResource("36_3u30v")] -position = Vector2(-3, 2) -prop_key = "prop_小猫纸条" +[node name="Inspectable小猫纸条" parent="Ground/DeployLayer/Event_小猫纸条" instance=ExtResource("37_7kxvk")] +position = Vector2(-2, 3) +global_inspect = true +content_centered = true +texture_cover = ExtResource("37_rjlld") +content_key = "c02_小猫纸条" + +[node name="Ambush解锁二楼地图" parent="Ground/DeployLayer" index="20" instance=ExtResource("14_k01ve")] +position = Vector2(748, 47) +hook_method = "unlock_2floor_map" [node name="MainPlayer" parent="Ground" index="5"] position = Vector2(63, 95) @@ -1215,7 +1242,6 @@ texture = ExtResource("5_26mqt") points = PackedVector2Array(26, 150, 900, 150) [node name="DirectionalLight2D" parent="Ground" index="8"] -visible = false energy = 0.9 blend_mode = 1 diff --git a/scene/ground/scene/c02/s07_二楼内侧楼道.gd b/scene/ground/scene/c02/s07_二楼内侧楼道.gd index 64875b10..e6baf458 100644 --- a/scene/ground/scene/c02/s07_二楼内侧楼道.gd +++ b/scene/ground/scene/c02/s07_二楼内侧楼道.gd @@ -38,7 +38,6 @@ func take_off_flyer(immediatelly = false): var tween = create_tween() tween.tween_property(flyer, "modulate:a", 0.0, 1.0) await tween.finished - EventManager.set_stage_if_greater(&"handnote_c02_hand_requireCoin", 1) else: flyer.visible = false var hand = $"../DeployLayer/小手讨东西" diff --git a/scene/ground/scene/c02/s07_二楼内侧楼道.tscn b/scene/ground/scene/c02/s07_二楼内侧楼道.tscn index ddd54ff4..7a026038 100644 --- a/scene/ground/scene/c02/s07_二楼内侧楼道.tscn +++ b/scene/ground/scene/c02/s07_二楼内侧楼道.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=15 format=3 uid="uid://t4xjt774ngwh"] +[gd_scene load_steps=19 format=3 uid="uid://t4xjt774ngwh"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_oao56"] [ext_resource type="Script" uid="uid://cnjdxjni5v3cs" path="res://scene/ground/scene/c02/s07_二楼内侧楼道.gd" id="2_t0s64"] @@ -6,7 +6,6 @@ [ext_resource type="Texture2D" uid="uid://u7rp66mboqq4" path="res://asset/art/scene/c02/s07_二楼内侧楼道/bg_背景.png" id="3_t0s64"] [ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_5krke"] [ext_resource type="Texture2D" uid="uid://bim6w1xp1a4bg" path="res://asset/art/scene/c02/s07_二楼内侧楼道/锡箔墙面涂鸦提示.png" id="5_6ivku"] -[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="5_u2dyp"] [ext_resource type="PackedScene" uid="uid://xovlfee503a4" path="res://scene/ground/script/c02/小手讨东西.tscn" id="6_5krke"] [ext_resource type="PackedScene" uid="uid://8frowlq301" path="res://scene/ground/script/c02/s00_跟随的老鼠.tscn" id="7_nigsp"] [ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="9_6ivku"] @@ -14,6 +13,11 @@ [ext_resource type="PackedScene" uid="uid://cj2snkcyjhcb7" path="res://scene/ground/script/c02/刮海报_二楼内侧.tscn" id="11_vxng8"] [ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="13_s75vl"] [ext_resource type="Texture2D" uid="uid://dfosrexfvxsn0" path="res://asset/art/scene/c02/杂物/老鼠洞通用.png" id="14_sv27p"] +[ext_resource type="Texture2D" uid="uid://1pr32tkx4ttl" path="res://asset/art/scene/c02/s03_公寓一楼院子/e_煤油灯座.png" id="14_tlejx"] +[ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="15_geise"] +[ext_resource type="Texture2D" uid="uid://0x7cl2cmcs6l" path="res://asset/art/scene/c02/s03_公寓一楼院子/光晕/光晕2.png" id="16_uggte"] +[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="17_uggte"] +[ext_resource type="Texture2D" uid="uid://dcot0rove27rd" path="res://asset/art/scene/c02/s08_瞎子卧室/e_粘鼠板.png" id="18_e4bwj"] [node name="S07" type="Node2D"] @@ -27,6 +31,21 @@ data = { "flyer_shaven": false, "oneshot_animation_played": false } +debug_ground_data = Dictionary[String, Variant]({ +"AnimationPlayer": { +"flyer_shaven": false, +"oneshot_animation_played": false +}, +"Closeup刮海报": { +"interacted_times": 0 +}, +"Pickable元宝": { +"picked": false +}, +"Pickable粘鼠板": { +"picked": false +} +}) oneshot_animation = "" [node name="VibeSfx" type="Node" parent="Ground/AnimationPlayer" index="0"] @@ -58,31 +77,51 @@ target_portal = "left" position = Vector2(272, 15) texture = ExtResource("5_6ivku") -[node name="煤油灯" parent="Ground/DeployLayer" index="4" instance=ExtResource("5_u2dyp")] -position = Vector2(163, -7) -mute_when_interacted = false - -[node name="小手讨东西" parent="Ground/DeployLayer" index="5" instance=ExtResource("6_5krke")] +[node name="小手讨东西" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_5krke")] position = Vector2(293.5, -7.5) id = 1 enabled = false -[node name="自动跟随的老鼠" parent="Ground/DeployLayer" index="6" instance=ExtResource("7_nigsp")] +[node name="自动跟随的老鼠" parent="Ground/DeployLayer" index="5" instance=ExtResource("7_nigsp")] position = Vector2(-5, 78) -[node name="Closeup刮海报" parent="Ground/DeployLayer" index="7" instance=ExtResource("9_6ivku")] +[node name="Closeup刮海报" parent="Ground/DeployLayer" index="6" instance=ExtResource("9_6ivku")] position = Vector2(292, -11) texture = ExtResource("10_6ivku") packed_scene = ExtResource("11_vxng8") first_interact_os_key = "c02_海报_戏法班" -[node name="Note老鼠洞" parent="Ground/DeployLayer" index="8" instance=ExtResource("13_s75vl")] +[node name="Note老鼠洞" parent="Ground/DeployLayer" index="7" instance=ExtResource("13_s75vl")] position = Vector2(207, 69) texture = ExtResource("14_sv27p") sign_mark_offset = Vector2(0, -7.38) title_filter = "c02" note_key = "c02_二楼老鼠洞" +[node name="煤油灯" type="Sprite2D" parent="Ground/DeployLayer" index="8"] +position = Vector2(158.5, 9) +texture = ExtResource("14_tlejx") + +[node name="灯光" type="AnimatedSprite2D" parent="Ground/DeployLayer/煤油灯"] +position = Vector2(4.5, -28) +scale = Vector2(0.3, 0.3) +sprite_frames = ExtResource("15_geise") +animation = &"火苗" +autoplay = "火苗" + +[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/煤油灯"] +position = Vector2(11, -17) +color = Color(1, 0.882353, 0.705882, 1) +energy = 2.0 +blend_mode = 2 +texture = ExtResource("16_uggte") + +[node name="Pickable粘鼠板" parent="Ground/DeployLayer" index="9" instance=ExtResource("17_uggte")] +position = Vector2(174, 78) +texture = ExtResource("18_e4bwj") +sign_mark_offset = Vector2(0, -9.34) +prop_key = "prop_粘鼠板" + [node name="MainPlayer" parent="Ground" index="5"] position = Vector2(41, 98) @@ -93,7 +132,6 @@ position = Vector2(11, -1) points = PackedVector2Array(37, 150, 610, 150) [node name="DirectionalLight2D" parent="Ground" index="8"] -visible = false energy = 0.9 blend_mode = 1 diff --git a/scene/ground/scene/c02/s08_瞎子卧室.tscn b/scene/ground/scene/c02/s08_瞎子卧室.tscn index 5f73c19a..fac84ca8 100644 --- a/scene/ground/scene/c02/s08_瞎子卧室.tscn +++ b/scene/ground/scene/c02/s08_瞎子卧室.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=40 format=3 uid="uid://ce2vyyg2reg52"] +[gd_scene load_steps=38 format=3 uid="uid://ce2vyyg2reg52"] [ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_judx3"] [ext_resource type="Script" uid="uid://hbbgymjs5xte" path="res://scene/ground/scene/c02/s08_瞎子卧室.gd" id="2_m4uw8"] @@ -26,8 +26,6 @@ [ext_resource type="SpriteFrames" uid="uid://b7fhheih1hbvf" path="res://config/animation/entity_sprite_frames.tres" id="13_t3h08"] [ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="14_1ws4i"] [ext_resource type="PackedScene" uid="uid://cxv7vdgwb8lqb" path="res://scene/ground/script/c02/s08_画特写2.tscn" id="16_nub1x"] -[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="17_5fx68"] -[ext_resource type="Texture2D" uid="uid://dcot0rove27rd" path="res://asset/art/scene/c02/s08_瞎子卧室/e_粘鼠板.png" id="18_dkqw0"] [ext_resource type="AudioStream" uid="uid://mff0udi3glb4" path="res://asset/audio/sfx/交互/第一章/瞎子房间癞子呼吸.wav" id="20_ujhuc"] [ext_resource type="Script" uid="uid://wapo47a1oddf" path="res://scene/entity/audio/sfx2d.gd" id="21_0qeqe"] @@ -218,12 +216,6 @@ animation_low_mode = true hide_texture = true gaslight_energy = 2.0 -[node name="SfxInvalid" parent="Ground/DeployLayer/灯座Sprite2D/煤油灯" index="0"] -process_mode = 0 - -[node name="SfxSuccess" parent="Ground/DeployLayer/灯座Sprite2D/煤油灯" index="1"] -process_mode = 0 - [node name="CollisionShape2D" parent="Ground/DeployLayer/灯座Sprite2D/煤油灯/Area2D" index="0"] shape = SubResource("RectangleShape2D_a48k2") @@ -296,6 +288,7 @@ animation = &"c02_王癞子_蹲着呼吸" autoplay = "c02_王癞子_蹲着呼吸" [node name="Sfx2D癞子呼吸" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/癞子偷窥"] +process_mode = 1 stream = ExtResource("20_ujhuc") volume_db = -5.0 max_distance = 700.0 @@ -335,12 +328,6 @@ position = Vector2(0, -2) scale = Vector2(0.5, 0.5) texture = ExtResource("12_1ws4i") -[node name="Pickable粘鼠板" parent="Ground/DeployLayer" index="13" instance=ExtResource("17_5fx68")] -position = Vector2(105, 70) -texture = ExtResource("18_dkqw0") -sign_mark_offset = Vector2(0, -9.34) -prop_key = "prop_粘鼠板" - [node name="下洞黑化Light" type="PointLight2D" parent="Ground/AmbientLayer" index="0"] position = Vector2(640, 64) energy = 0.0 diff --git a/scene/ground/scene/c02/s10_空房间.gd b/scene/ground/scene/c02/s10_空房间.gd index 2986bdb6..01b4d4cd 100644 --- a/scene/ground/scene/c02/s10_空房间.gd +++ b/scene/ground/scene/c02/s10_空房间.gd @@ -166,7 +166,7 @@ func _on_counter_interacted(): walking = false player.character = "吕萍推柜子" player.lock_move_right = true - SceneManager.pop_center_notification(tr("ui_press_q_to_exit")) + SceneManager.pop_center_notification("ui_center_notify_press_q_to_exit") ) walking = true player.position_updated.connect(on_player_moved_counter) @@ -211,13 +211,13 @@ func _on_pick_catty_head() -> void: # 将小猫头与身子合并 SceneManager.disable_prop_item("prop_小猫玩具的脑袋") SceneManager.disable_prop_item("prop_无头小猫玩具") - SceneManager.enable_prop_item_silently("prop_小猫玩具完整") + SceneManager.enable_prop_item("prop_小猫玩具完整") var sprite = $"../DeployLayer/拼接小猫玩具" sprite.visible = true sprite.play() await sprite.animation_finished sprite.visible = false - SceneManager.enable_prop_item("prop_小猫玩具完整") + SceneManager.enable_important_item("prop_小猫玩具完整") await SceneManager.get_inspector().quit_and_hidden SceneManager.pop_os_with_str("c02_获得小猫玩具") $"Sfx头痛耳鸣".play() diff --git a/scene/ground/scene/c02/s10_空房间.tscn b/scene/ground/scene/c02/s10_空房间.tscn index 24743e27..a5b9ea2e 100644 --- a/scene/ground/scene/c02/s10_空房间.tscn +++ b/scene/ground/scene/c02/s10_空房间.tscn @@ -22,7 +22,7 @@ [ext_resource type="SpriteFrames" uid="uid://cwes55ajc3rd4" path="res://asset/art/gif/c02_空房间/c02_空房间_frames.tres" id="15_2j5dr"] [ext_resource type="Texture2D" uid="uid://cylsq5cvhlp18" path="res://asset/art/tool/point_light.png" id="15_e24j0"] [ext_resource type="Texture2D" uid="uid://bp84w8keuelyj" path="res://asset/art/scene/c02/s10_空房间/e_蜡烛-sheet.png" id="15_kqj5r"] -[ext_resource type="Texture2D" uid="uid://ce3kclg1i81l3" path="res://asset/art/scene/c02/s02_大门过道/e_头套(场景中).png" id="17_6uftv"] +[ext_resource type="Texture2D" uid="uid://o5uouajglukh" path="res://asset/art/gif/c02_空房间/e_小蝉头套.png" id="18_3kyh4"] [ext_resource type="PackedScene" uid="uid://bffqprfmpt0bx" path="res://scene/ground/script/c02/空房间小蝉头套.tscn" id="18_5t4pt"] [ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="18_8cwaw"] [ext_resource type="PackedScene" uid="uid://decfqoe5v0y6n" path="res://scene/effect/dizzy_shader.tscn" id="26_3kyh4"] @@ -93,6 +93,8 @@ debug_global_data = Dictionary[String, Variant]({ "c02_counter_x": -1.0, "c02_the_blind_room_unlocked": false, "enabled_items": ["prop_火柴", "prop_无头小猫玩具", "prop_木头人偶"], +"handnote_c02_xchan_giveHerPuppet": 0, +"handnote_c02_xchan_sheKnowsMe": 0, "player_x": 30.0 }) debug_ground_data = Dictionary[String, Variant]({ @@ -212,10 +214,10 @@ scale = Vector2(0.34, 0.34) texture = ExtResource("8_3ftnp") [node name="Closeup头套" parent="Ground/DeployLayer" index="7" instance=ExtResource("18_8cwaw")] -position = Vector2(344, -39) -texture = ExtResource("17_6uftv") +position = Vector2(349, 15) +texture = ExtResource("18_3kyh4") packed_scene = ExtResource("18_5t4pt") -sign_mark_offset = Vector2(4.37, 46.38) +sign_mark_offset = Vector2(0, -7.93) first_interact_os_key = "c02_互动小蝉头套" [node name="Interactable柜子" parent="Ground/DeployLayer" index="8" instance=ExtResource("5_ylhfc")] @@ -242,6 +244,7 @@ prop_key = "prop_木头人偶" [node name="Pickable木头人偶" parent="Ground/DeployLayer" index="11" instance=ExtResource("6_27dvh")] z_index = 7 position = Vector2(423, 97.6081) +as_important_item = true sign_mark_offset = Vector2(0, -7.09) enabled = false prop_key = "prop_木头人偶" diff --git a/scene/ground/scene/c02/s12_盒子猫.gd b/scene/ground/scene/c02/s12_盒子猫.gd index bff09b65..0e934084 100644 --- a/scene/ground/scene/c02/s12_盒子猫.gd +++ b/scene/ground/scene/c02/s12_盒子猫.gd @@ -37,5 +37,5 @@ func _on_ground_ready() -> void: SceneManager.unlock_player() print("[盒子猫] intro end") anim.visible = false - SceneManager.pop_center_notification(tr("ui_boxcat_press_s")) + SceneManager.pop_center_notification("ui_boxcat_press_s") ArchiveManager.set_global_entry(&"c02_boxcat_skip_intro", true) diff --git a/scene/ground/script/c02/event_2d叼纸小猫.gd b/scene/ground/script/c02/event_2d叼纸小猫.gd index b059848b..c0701b67 100644 --- a/scene/ground/script/c02/event_2d叼纸小猫.gd +++ b/scene/ground/script/c02/event_2d叼纸小猫.gd @@ -16,7 +16,7 @@ func _on_global_stage_updated(e: StringName, s: int): func _on_ground_ready(ground: Ground2D): - if $"Pickable小猫纸条".picked: + if $"Inspectable小猫纸条".icount > 0: EventManager.set_stage(event, 4) # else: # $"Pickable小猫纸条".triggered.connect(EventManager.set_stage.bind(event, 4)) diff --git a/scene/ground/script/c02/s00_煤油灯.gd b/scene/ground/script/c02/s00_煤油灯.gd index f85e6a19..7c7e8085 100644 --- a/scene/ground/script/c02/s00_煤油灯.gd +++ b/scene/ground/script/c02/s00_煤油灯.gd @@ -79,7 +79,7 @@ func _on_mismatch(): SceneManager.pop_os_with_str("c02_陈旧的煤油灯") # 如果有道具,则提示玩家可以使用道具 elif SceneManager.get_current_prop(false): - SceneManager.pop_center_notification(tr("ui_switch_prop")) + SceneManager.pop_center_notification("ui_switch_prop") # 永久打开煤油灯 diff --git a/scene/ground/script/c02/刮海报.gd b/scene/ground/script/c02/刮海报.gd index 6bacfbac..4213fec0 100644 --- a/scene/ground/script/c02/刮海报.gd +++ b/scene/ground/script/c02/刮海报.gd @@ -9,7 +9,7 @@ signal exit func _ready() -> void: layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME flyer.shaven.connect(_on_shaven) - SceneManager.pop_center_notification(tr("ui_left_mouse_shave")) + SceneManager.pop_center_notification("ui_left_mouse_shave") var exiting = false diff --git a/scene/ground/script/c02/小手讨东西.gd b/scene/ground/script/c02/小手讨东西.gd index 00baadc3..9bf26209 100644 --- a/scene/ground/script/c02/小手讨东西.gd +++ b/scene/ground/script/c02/小手讨东西.gd @@ -58,22 +58,6 @@ var icount: int: sign_mark.sprite2d.texture = unrevealed_sign_texture else: sign_mark.sprite2d.texture = matched_sign_texture - if icount == 1: - var stage = EventManager.get_stage(&"c02_little_hand") - if stage == 0: - # 首次交互小手 - EventManager.set_stage(&"c02_little_hand", 1) - # 9 小手交互,吓摔倒 - SceneManager.lock_player(0, 9, true) - SceneManager.pop_os_with_str("c02_小手出现摔倒") - Util.timer(1.5, $"Sfx摔倒".play) - await SceneManager.get_player().animation_finished - SceneManager.pop_os_with_str("c02_小手是什么鬼") - SceneManager.unlock_player() - elif stage == 1: - # 第二次交互小手 - EventManager.set_stage(&"c02_little_hand", 2) - SceneManager.pop_os_with_str("c02_小手再次出现") var coin: Pickable2D @@ -145,6 +129,26 @@ var interacting := false: var communicating = false +func _increase_icount(): + icount += 1 + if icount == 1: + var stage = EventManager.get_stage(&"c02_little_hand") + if stage == 0: + # 首次交互小手 + EventManager.set_stage(&"c02_little_hand", 1) + # 9 小手交互,吓摔倒 + Util.timer(1.5, $"Sfx摔倒".play) + SceneManager.pop_os_with_str("c02_小手出现摔倒") + await SceneManager.lock_player(0, 9, true) + await SceneManager.pop_os_with_str("c02_小手是什么鬼") + SceneManager.unlock_player() + elif stage == 1: + # 第二次交互小手 + EventManager.set_stage(&"c02_little_hand", 2) + # 无需 await + SceneManager.pop_os_with_str("c02_小手再次出现") + + func _on_interacted() -> void: if interacting: print("小手 interacting 锁定中") @@ -152,7 +156,7 @@ func _on_interacted() -> void: return interacting = true interact_start.emit() - icount += 1 + await _increase_icount() if icount == 1: await do_first_interact(false) elif holding_prop != "": @@ -216,8 +220,8 @@ func _on_interacted() -> void: await Util.wait(1.5) coin.visible = true if not ArchiveManager.get_global_value(&"c02_little_hand_dropped_tin"): - SceneManager.pop_os_with_str("c02_小手还能换什么") ArchiveManager.set_global_entry(&"c02_little_hand_dropped_tin", true) + await SceneManager.pop_os_with_str("c02_小手还能换什么") # 是否允许老虎钳换弹珠 var pliers_to_ball = ArchiveManager.get_global_value(&"c02_pliers_to_ball", false) @@ -249,3 +253,5 @@ func _on_interacted() -> void: interacting = false if id == 0: EventManager.set_stage_if_greater(&"handnote_c02_hand_exchange", 1) + elif id == 1: + EventManager.set_stage_if_greater(&"handnote_c02_hand_requireCoin", 1) diff --git a/scene/ground/script/c02/拿人偶后记忆闪回.gd b/scene/ground/script/c02/拿人偶后记忆闪回.gd index c1c2a4fa..db5e9e9a 100644 --- a/scene/ground/script/c02/拿人偶后记忆闪回.gd +++ b/scene/ground/script/c02/拿人偶后记忆闪回.gd @@ -2,7 +2,34 @@ extends CanvasLayer signal exit + func _ready() -> void: layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME - await Util.wait(2.0) - exit.emit() \ No newline at end of file + var reach_out_hand = $"Root/伸手" + reach_out_hand.modulate.a = 0.0 + var tween = create_tween() + tween.tween_interval(3.0) + tween.tween_property(reach_out_hand, "modulate:a", 1.0, 1.0) + tween.tween_callback($"Root/小蝉".hide) + tween.tween_interval(2.0) + tween.tween_callback(func(): + var t = create_tween() + t.tween_interval(0.5) + t.tween_property($Root, "modulate:a", 0.0, 1.5) + ) + # ( + # tween + # . tween_property(reach_out_hand, "scale", Vector2(1.1, 1.1), 3.0) + # . set_ease(Tween.EASE_OUT) + # . set_trans(Tween.TRANS_CUBIC) + # ) + ( + tween + . parallel() + . tween_property(reach_out_hand, "position:y", 15.0, 2.0) + . set_ease(Tween.EASE_OUT) + . set_trans(Tween.TRANS_CUBIC) + . as_relative() + ) + tween.tween_property($ColorRect, "color:a", 0.0, 1.0) + tween.tween_callback(exit.emit) diff --git a/scene/ground/script/c02/拿人偶后记忆闪回.tscn b/scene/ground/script/c02/拿人偶后记忆闪回.tscn index c92dd287..e8c4926a 100644 --- a/scene/ground/script/c02/拿人偶后记忆闪回.tscn +++ b/scene/ground/script/c02/拿人偶后记忆闪回.tscn @@ -1,49 +1,42 @@ -[gd_scene load_steps=7 format=3 uid="uid://b4ilxht544qxu"] +[gd_scene load_steps=4 format=3 uid="uid://b4ilxht544qxu"] [ext_resource type="Script" uid="uid://dh6f5qeynliaa" path="res://scene/ground/script/c02/拿人偶后记忆闪回.gd" id="1_cgi75"] -[ext_resource type="Texture2D" uid="uid://dhrl5mlivx108" path="res://asset/art/scene/c02/s05_一楼内侧楼道/ux_戏台特写(无道具).png" id="2_edrik"] -[ext_resource type="Texture2D" uid="uid://bdisdxc1txm0g" path="res://asset/art/gif/c02_霸凌/小婵_被霸凌/0.png" id="3_edrik"] +[ext_resource type="SpriteFrames" uid="uid://cvwdqa8gyqj4g" path="res://asset/art/gif/c02_一楼内侧/c02_一楼内侧_frames.tres" id="2_cgi75"] [ext_resource type="Texture2D" uid="uid://cbql1i4hblmt1" path="res://asset/art/ui/遮罩/inspect特写通用遮罩.png" id="3_icubm"] -[ext_resource type="Texture2D" uid="uid://cfnkmmii6dv47" path="res://asset/art/little_game/弹珠/伸手.png" id="4_icubm"] -[ext_resource type="Texture2D" uid="uid://7citu6wev1wy" path="res://asset/art/animation/c00_吕萍_记笔记_right/吕萍-拿本子记录24.png" id="5_6edb2"] [node name="记忆闪回" type="CanvasLayer"] script = ExtResource("1_cgi75") -[node name="小蝉" type="TextureRect" parent="."] +[node name="ColorRect" type="ColorRect" parent="."] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 -texture = ExtResource("2_edrik") -expand_mode = 5 -stretch_mode = 5 +mouse_filter = 2 -[node name="Sprite2D" type="Sprite2D" parent="小蝉"] -position = Vector2(275, 178) -scale = Vector2(6.64224, 5.44996) -texture = ExtResource("3_edrik") +[node name="Root" type="Node2D" parent="."] -[node name="伸手" type="Sprite2D" parent="."] -position = Vector2(440, 477) -scale = Vector2(6.64224, 5.44996) -texture = ExtResource("4_icubm") -flip_v = true +[node name="小蝉" type="AnimatedSprite2D" parent="Root"] +sprite_frames = ExtResource("2_cgi75") +animation = &"牵手小蝉回忆闪回特写2" +autoplay = "牵手小蝉回忆闪回特写2" +centered = false -[node name="小蝶" type="Sprite2D" parent="."] -position = Vector2(126, 258) -scale = Vector2(6.64224, 5.44996) -texture = ExtResource("5_6edb2") +[node name="伸手" type="AnimatedSprite2D" parent="Root"] +position = Vector2(282, 130) +sprite_frames = ExtResource("2_cgi75") +animation = &"牵手小蝉回忆闪回特写1" +autoplay = "牵手小蝉回忆闪回特写1" +frame_progress = 0.172879 -[node name="TextureRect2" type="TextureRect" parent="."] +[node name="TextureRect2" type="TextureRect" parent="Root"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 +mouse_filter = 2 texture = ExtResource("3_icubm") expand_mode = 5 stretch_mode = 5 - -[node name="Camera2D" type="Camera2D" parent="."] diff --git a/scene/ground/script/c02/空房间小蝉头套.tscn b/scene/ground/script/c02/空房间小蝉头套.tscn index ad090aca..86c812d0 100644 --- a/scene/ground/script/c02/空房间小蝉头套.tscn +++ b/scene/ground/script/c02/空房间小蝉头套.tscn @@ -1,25 +1,20 @@ [gd_scene load_steps=5 format=3 uid="uid://bffqprfmpt0bx"] [ext_resource type="Script" uid="uid://criy10vfyc262" path="res://scene/ground/script/c02/空房间小蝉头套.gd" id="1_yumf6"] -[ext_resource type="Texture2D" uid="uid://ce3kclg1i81l3" path="res://asset/art/scene/c02/s02_大门过道/e_头套(场景中).png" id="2_4w5ks"] +[ext_resource type="Texture2D" uid="uid://b0arnhnvdn0ew" path="res://asset/art/gif/c02_空房间/ux_小蝉头套特写.png" id="2_yumf6"] [ext_resource type="PackedScene" uid="uid://dmysq4sxx8iqh" path="res://scene/entity/ux/content_inspector.tscn" id="3_64wgd"] [ext_resource type="Texture2D" uid="uid://f186lvt5y2ql" path="res://asset/art/ui/遮罩/inspect背景遮罩.png" id="4_v60v3"] -[node name="老鼠精画像" type="CanvasLayer"] +[node name="小蝉头套" type="CanvasLayer"] script = ExtResource("1_yumf6") [node name="TextureRect" type="TextureRect" parent="."] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -offset_left = -1143.0 -offset_top = -1012.0 -offset_right = -1143.0 -offset_bottom = -1012.0 grow_horizontal = 2 grow_vertical = 2 -scale = Vector2(5, 5) -texture = ExtResource("2_4w5ks") +texture = ExtResource("2_yumf6") expand_mode = 1 stretch_mode = 5 diff --git a/scene/index_page.gd b/scene/index_page.gd index 1974d814..644ea317 100644 --- a/scene/index_page.gd +++ b/scene/index_page.gd @@ -17,6 +17,8 @@ func _ready(): resume_btn.pressed.connect(_on_resume_pressed) quit_btn.pressed.connect(_on_quit_pressed) _check_resume_btn() + mask.modulate.a = 1.0 + mask.visible = true create_tween().tween_property(mask, "modulate:a", 0.0, 1.0) diff --git a/scene/index_page.tscn b/scene/index_page.tscn index 2760d6cd..783891f9 100644 --- a/scene/index_page.tscn +++ b/scene/index_page.tscn @@ -138,6 +138,7 @@ theme_override_styles/normal = SubResource("StyleBoxEmpty_vyh3d") text = "index_退出游戏" [node name="Mask" type="ColorRect" parent="."] +visible = false layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 diff --git a/scene/little_game/书架/书架.gd b/scene/little_game/书架/书架.gd index a7fc469c..88b94569 100644 --- a/scene/little_game/书架/书架.gd +++ b/scene/little_game/书架/书架.gd @@ -52,7 +52,7 @@ func _ready() -> void: func _enter_tree() -> void: if not Engine.is_editor_hint(): - SceneManager.pop_center_notification(tr("input_书架游戏")) + SceneManager.pop_center_notification("input_书架游戏") func _init_answer_and_connect_signals() -> void: diff --git a/scene/little_game/八音盒/八音盒.gd b/scene/little_game/八音盒/八音盒.gd index f56d913a..d4d3b688 100644 --- a/scene/little_game/八音盒/八音盒.gd +++ b/scene/little_game/八音盒/八音盒.gd @@ -272,9 +272,9 @@ func _chechout_stage(s: int, play_sfx := true) -> void: 1: if not ArchiveManager.get_global_value(&"c02_musicbox_has_opened"): ArchiveManager.set_global_entry(&"c02_musicbox_has_opened", false) - SceneManager.pop_center_notification(tr("c02_s02_八音盒缺人偶")) + SceneManager.pop_center_notification("c02_s02_八音盒缺人偶") else: - SceneManager.pop_center_notification(tr("ui_use_prop")) + SceneManager.pop_center_notification("ui_center_notify_use_prop") box_opened.visible = true d4.visible = false if pic: diff --git a/scene/little_game/拼凑信件.gd b/scene/little_game/拼凑信件.gd index ba23f867..d3412397 100644 --- a/scene/little_game/拼凑信件.gd +++ b/scene/little_game/拼凑信件.gd @@ -31,9 +31,9 @@ func _ready() -> void: content_rect.visible = true func _enter_tree() -> void: - SceneManager.pop_center_notification(tr("input_拼凑信件")) + SceneManager.pop_center_notification("input_拼凑信件") await Util.wait(4.0) - SceneManager.pop_center_notification(tr("ui_press_q_to_exit")) + SceneManager.pop_center_notification("ui_center_notify_press_q_to_exit") func _setup() -> void: # 保存 whole 中的 4 个 part 的位置,然后从 whole 中移除,添加到 container 中 diff --git a/scene/notification/notification.tscn b/scene/notification/notification.tscn index 10a1daa3..0f23a54c 100644 --- a/scene/notification/notification.tscn +++ b/scene/notification/notification.tscn @@ -40,7 +40,7 @@ layout_mode = 2 size_flags_horizontal = 8 mouse_filter = 2 theme_override_fonts/normal_font = ExtResource("2_btpyr") -text = "notification" +text = "重要物品已更新(按 B 打开背包)" fit_content = true scroll_active = false autowrap_mode = 0 diff --git a/scene/ux/note/note_event.gd b/scene/ux/note/note_event.gd index 926a7c03..f133dfa4 100644 --- a/scene/ux/note/note_event.gd +++ b/scene/ux/note/note_event.gd @@ -13,25 +13,18 @@ var stage := 0 func _ready() -> void: - if event != &"": - name = "Event_" + event if Engine.is_editor_hint(): return - stage = EventManager.get_stage(event) if event == &"": printerr("[HandnoteEvent2D] event is not set. continue processing...") - refresh_visibility() + stage = EventManager.get_stage(event) + visible = not stage in hide_if_on_stage var blot_out_node = get_node_or_null("BlotOut") if blot_out_node: # 0 初始化隐藏,1 开始显示,2 划掉,3 结束隐藏 blot_out_node.visible = Engine.is_editor_hint() or stage == 2 -func refresh_visibility() -> void: - var should_show = not stage in hide_if_on_stage - if visible != should_show: - visible = should_show - ###### TOOL BUTTON diff --git a/scene/ux/note/sync_slices.gd b/scene/ux/note/sync_slices.gd index e4539cd4..9acdab63 100644 --- a/scene/ux/note/sync_slices.gd +++ b/scene/ux/note/sync_slices.gd @@ -12,6 +12,8 @@ func _ready() -> void: return super._ready() visible = stage == chapter + if visible: + print("[Handnote] current chapter: ", chapter) func _sync_nodes() -> void: @@ -31,6 +33,7 @@ func _sync_nodes() -> void: event_node.event = evt event_node.hide_if_on_stage = ignore_stages.duplicate() add_child(event_node) + event_node.name = "Event_" + evt event_node.owner = get_tree().edited_scene_root diff --git a/scene/ux/note/ux_note.tscn b/scene/ux/note/ux_note.tscn index 82b286f2..93944c65 100644 --- a/scene/ux/note/ux_note.tscn +++ b/scene/ux/note/ux_note.tscn @@ -23,7 +23,7 @@ [ext_resource type="Texture2D" uid="uid://ddbjvbjpd6nsr" path="res://asset/art/ui/note/c02_slices/c02_map_2.tres" id="20_0me01"] [ext_resource type="Texture2D" uid="uid://cfrr5118wx6f" path="res://asset/art/ui/note/c02_slices/c02_hand_requireCoin.tres" id="21_x45ak"] [ext_resource type="Texture2D" uid="uid://dqg5ha6sg60ti" path="res://asset/art/ui/note/c02_slices/c02_xchan_sheKnowsMe.tres" id="22_rkppt"] -[ext_resource type="Texture2D" uid="uid://bs2aus63tgwv1" path="res://asset/art/ui/note/c02_slices/c02_xchan_isSheGohst.tres" id="23_njh4q"] +[ext_resource type="Texture2D" uid="uid://bs2aus63tgwv1" path="res://asset/art/ui/note/c02_slices/c02_xchan_isSheGhost.tres" id="23_njh4q"] [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_j3kdg"] @@ -79,7 +79,9 @@ stretch_mode = 5 position = Vector2(340, 137) scale = Vector2(0.3, 0.3) script = ExtResource("5_nk0pj") +chapter = 2 event = &"handnote_chapter_stage" +hide_if_on_stage = Array[int]([0, 3]) metadata/_custom_type_script = "uid://c5woj7mivdxrh" [node name="Event_handnote_c02_road_address" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] @@ -98,134 +100,6 @@ event = &"handnote_c02_list_namesAndGoal" hide_if_on_stage = Array[int]([0, 3]) metadata/_custom_type_script = "uid://c5woj7mivdxrh" -[node name="Event_handnote_c02_map_1Left" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] -position = Vector2(-660, 250) -texture = ExtResource("9_kv812") -script = ExtResource("7_nfxph") -event = &"handnote_c02_map_1Left" -hide_if_on_stage = Array[int]([0, 3]) -metadata/_custom_type_script = "uid://c5woj7mivdxrh" - -[node name="Event_handnote_c02_hand_exchange" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left"] -position = Vector2(-186.667, 16.6667) -texture = ExtResource("10_1efbh") -script = ExtResource("7_nfxph") -event = &"handnote_c02_hand_exchange" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left/Event_handnote_c02_hand_exchange"] -position = Vector2(-16.6663, -20.0001) -scale = Vector2(1.64321, 1.62157) -texture = ExtResource("11_dohnv") - -[node name="Event_handnote_c02_musicbox_needPuppet" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left"] -position = Vector2(-153.333, 140) -texture = ExtResource("11_vv1f8") -script = ExtResource("7_nfxph") -event = &"handnote_c02_musicbox_needPuppet" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left/Event_handnote_c02_musicbox_needPuppet"] -position = Vector2(3.33337, 3.05176e-05) -scale = Vector2(1.5, 1.5) -texture = ExtResource("11_dohnv") - -[node name="Event_handnote_c02_meat_knockDoor" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left"] -position = Vector2(-40, 53.3333) -texture = ExtResource("13_iiemy") -script = ExtResource("7_nfxph") -event = &"handnote_c02_meat_knockDoor" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left/Event_handnote_c02_meat_knockDoor"] -position = Vector2(3.33786e-05, 3.05176e-05) -scale = Vector2(1.5, 1.5) -texture = ExtResource("11_dohnv") - -[node name="Event_handnote_c02_meat_stopMouse" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left"] -position = Vector2(160, -80) -texture = ExtResource("14_cd76s") -script = ExtResource("7_nfxph") -event = &"handnote_c02_meat_stopMouse" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left/Event_handnote_c02_meat_stopMouse"] -position = Vector2(3.33337, 3.05176e-05) -scale = Vector2(1.5, 1.5) -texture = ExtResource("11_dohnv") - -[node name="Event_handnote_c02_gate_chain" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left"] -position = Vector2(143.333, 136.667) -texture = ExtResource("16_c71vy") -script = ExtResource("7_nfxph") -event = &"handnote_c02_gate_chain" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Left/Event_handnote_c02_gate_chain"] -position = Vector2(0.000396729, 3.33299) -scale = Vector2(1.5, 1.5) -texture = ExtResource("11_dohnv") - -[node name="Event_handnote_c02_map_1Right" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] -position = Vector2(-363.333, 340) -texture = ExtResource("17_gmufd") -script = ExtResource("7_nfxph") -event = &"handnote_c02_map_1Right" -hide_if_on_stage = Array[int]([0, 3]) -metadata/_custom_type_script = "uid://c5woj7mivdxrh" - -[node name="Event_handnote_c02_split_illusionSpace" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Right"] -position = Vector2(-33.3334, -80) -texture = ExtResource("18_en7n8") -script = ExtResource("7_nfxph") -event = &"handnote_c02_split_illusionSpace" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="Event_handnote_c02_xchan_giveHerPuppet" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Right"] -position = Vector2(50, -56.6666) -texture = ExtResource("19_16oeu") -script = ExtResource("7_nfxph") -event = &"handnote_c02_xchan_giveHerPuppet" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_1Right/Event_handnote_c02_xchan_giveHerPuppet"] -position = Vector2(-0.000321865, -3.3334) -rotation = -0.261797 -scale = Vector2(2, 1.2) -texture = ExtResource("11_dohnv") - -[node name="Event_handnote_c02_map_2" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] -position = Vector2(313.333, -143.333) -texture = ExtResource("20_0me01") -script = ExtResource("7_nfxph") -event = &"handnote_c02_map_2" -hide_if_on_stage = Array[int]([0, 3]) -metadata/_custom_type_script = "uid://c5woj7mivdxrh" - -[node name="Event_handnote_c02_hand_requireCoin" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_2"] -position = Vector2(146.667, -3.33331) -texture = ExtResource("21_x45ak") -script = ExtResource("7_nfxph") -event = &"handnote_c02_hand_requireCoin" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_2/Event_handnote_c02_hand_requireCoin"] -position = Vector2(3.33337, 3.33298) -scale = Vector2(1.35575, 1.86951) -texture = ExtResource("11_dohnv") - -[node name="Event_handnote_c02_shoe_giveToMouce" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_2"] -position = Vector2(-46.6666, -10) -texture = ExtResource("15_60qdw") -script = ExtResource("7_nfxph") -event = &"handnote_c02_shoe_giveToMouce" -hide_if_on_stage = Array[int]([0, 3]) - -[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_map_2/Event_handnote_c02_shoe_giveToMouce"] -position = Vector2(0.000236511, 3.33301) -scale = Vector2(1.35575, 1.86951) -texture = ExtResource("11_dohnv") - [node name="Event_handnote_c02_xchan_sheKnowsMe" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] position = Vector2(-443.333, -10) texture = ExtResource("22_rkppt") @@ -238,14 +112,153 @@ metadata/_custom_type_script = "uid://c5woj7mivdxrh" position = Vector2(96.6663, 26.6666) texture = ExtResource("23_njh4q") +[node name="Event_handnote_c02_一楼左侧地图" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-630.001, 253.333) +texture = ExtResource("9_kv812") +script = ExtResource("7_nfxph") +event = &"handnote_c02_map_1Left" +hide_if_on_stage = Array[int]([0, 3]) +metadata/_custom_type_script = "uid://c5woj7mivdxrh" + +[node name="Event_handnote_c02_hand_exchange" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-830, 260) +scale = Vector2(1.4, 1.4) +texture = ExtResource("10_1efbh") +script = ExtResource("7_nfxph") +event = &"handnote_c02_hand_exchange" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_hand_exchange"] +position = Vector2(-16.6663, -20.0001) +scale = Vector2(1.64321, 1.62157) +texture = ExtResource("11_dohnv") + +[node name="Event_handnote_c02_musicbox_needPuppet" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-776.667, 406.667) +scale = Vector2(1.8, 1.8) +texture = ExtResource("11_vv1f8") +script = ExtResource("7_nfxph") +event = &"handnote_c02_musicbox_needPuppet" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_musicbox_needPuppet"] +position = Vector2(3.33337, 3.05176e-05) +scale = Vector2(1.5, 1.5) +texture = ExtResource("11_dohnv") + +[node name="Event_handnote_c02_meat_knockDoor" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-660, 303.333) +scale = Vector2(1.8, 1.8) +texture = ExtResource("13_iiemy") +script = ExtResource("7_nfxph") +event = &"handnote_c02_meat_knockDoor" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_meat_knockDoor"] +position = Vector2(3.33786e-05, 3.05176e-05) +scale = Vector2(1.5, 1.5) +texture = ExtResource("11_dohnv") + +[node name="Event_handnote_c02_meat_stopMouse" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-476.667, 166.667) +scale = Vector2(1.7, 1.7) +texture = ExtResource("14_cd76s") +script = ExtResource("7_nfxph") +event = &"handnote_c02_meat_stopMouse" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_meat_stopMouse"] +position = Vector2(3.33337, 3.05176e-05) +scale = Vector2(1.5, 1.5) +texture = ExtResource("11_dohnv") + +[node name="Event_handnote_c02_一楼右侧地图" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-333.333, 343.333) +texture = ExtResource("17_gmufd") +script = ExtResource("7_nfxph") +event = &"handnote_c02_map_1Right" +hide_if_on_stage = Array[int]([0, 3]) +metadata/_custom_type_script = "uid://c5woj7mivdxrh" + +[node name="Event_handnote_c02_gate_chain" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-513.333, 376.667) +scale = Vector2(1.7, 1.7) +texture = ExtResource("16_c71vy") +script = ExtResource("7_nfxph") +event = &"handnote_c02_gate_chain" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_gate_chain"] +visible = false +position = Vector2(0.000396729, 3.33299) +scale = Vector2(1.5, 1.5) +texture = ExtResource("11_dohnv") + +[node name="Event_handnote_c02_split_illusionSpace" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-380, 253.333) +scale = Vector2(1.4, 1.4) +texture = ExtResource("18_en7n8") +script = ExtResource("7_nfxph") +event = &"handnote_c02_split_illusionSpace" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="Event_handnote_c02_xchan_giveHerPuppet" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(-313.333, 306.667) +scale = Vector2(1.7, 1.7) +texture = ExtResource("19_16oeu") +script = ExtResource("7_nfxph") +event = &"handnote_c02_xchan_giveHerPuppet" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_xchan_giveHerPuppet"] +position = Vector2(-0.000321865, -3.3334) +rotation = -0.261797 +scale = Vector2(2, 1.2) +texture = ExtResource("11_dohnv") + +[node name="Event_handnote_c02_二楼地图" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(313.333, -143.333) +texture = ExtResource("20_0me01") +script = ExtResource("7_nfxph") +event = &"handnote_c02_map_2" +hide_if_on_stage = Array[int]([0, 3]) +metadata/_custom_type_script = "uid://c5woj7mivdxrh" + +[node name="Event_handnote_c02_hand_requireCoin" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(463.333, -120) +scale = Vector2(1.6, 1.6) +texture = ExtResource("21_x45ak") +script = ExtResource("7_nfxph") +event = &"handnote_c02_hand_requireCoin" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_hand_requireCoin"] +position = Vector2(3.33337, 3.33298) +scale = Vector2(1.35575, 1.86951) +texture = ExtResource("11_dohnv") + +[node name="Event_handnote_c02_shoe_giveToMouce" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage"] +position = Vector2(266.667, -156.667) +scale = Vector2(1.6, 1.6) +texture = ExtResource("15_60qdw") +script = ExtResource("7_nfxph") +event = &"handnote_c02_shoe_giveToMouce" +hide_if_on_stage = Array[int]([0, 3]) + +[node name="BlotOut" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage/Event_handnote_c02_shoe_giveToMouce"] +position = Vector2(0.000236511, 3.33301) +scale = Vector2(1.35575, 1.86951) +texture = ExtResource("11_dohnv") + [node name="Event_handnote_chapter_stage2" type="Sprite2D" parent="Bag/Book"] visible = false position = Vector2(340, 137) scale = Vector2(0.3, 0.3) script = ExtResource("5_nk0pj") -chapter = 2 +chapter = 3 slices_path = "res://asset/art/ui/note/c03_slices/" event = &"handnote_chapter_stage" +hide_if_on_stage = Array[int]([0, 3]) metadata/_custom_type_script = "uid://c5woj7mivdxrh" [node name="Event_handnote_c02_road_address" type="Sprite2D" parent="Bag/Book/Event_handnote_chapter_stage2"] diff --git a/scene/ux/prop_inventory_resource.gd b/scene/ux/prop_inventory_resource.gd index 2ed7ff89..9b6f4e05 100644 --- a/scene/ux/prop_inventory_resource.gd +++ b/scene/ux/prop_inventory_resource.gd @@ -41,6 +41,7 @@ func enable_important_item(prop_key: String) -> void: if not important_items.has(prop_key): important_items.append(prop_key) unviewed_important_items.append(prop_key) + SceneManager.pop_notification("ui_notify_important_item_update") func has_prop(prop_key: String) -> bool: