diff --git a/scene/ux/prop_hud.gd b/scene/ux/prop_hud.gd index ef4d3ad9..ef04a7dd 100644 --- a/scene/ux/prop_hud.gd +++ b/scene/ux/prop_hud.gd @@ -236,7 +236,8 @@ func _update_prop_display_with_texture(): var player = SceneManager.get_player() if player: player.set_catty_light(key == "prop_小猫玩具完整") - print("[PropHud] current display prop:", key) + if GlobalConfig.DEBUG: + print("[PropHud] current display prop:", key) # 选中标记 select_mark; 如果被 free 掉,则重新创建 if select_mark and is_instance_valid(select_mark): var parent = select_mark.get_parent()