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||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://asset/art/scene/c03/s00_第三章开幕/第三章开场.png"
|
||||
dest_files=["res://.godot/imported/第三章开场.png-5b7bc5973a70e4051a1db6c71e496252.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
asset/art/scene/c03/s00_第三章开幕/第三章开场三层楼.png
Normal file
After Width: | Height: | Size: 223 KiB |
34
asset/art/scene/c03/s00_第三章开幕/第三章开场三层楼.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ds0bttxs4nu26"
|
||||
path="res://.godot/imported/第三章开场三层楼.png-8766b862c0fd5fe22e0ec7590d800527.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://asset/art/scene/c03/s00_第三章开幕/第三章开场三层楼.png"
|
||||
dest_files=["res://.godot/imported/第三章开场三层楼.png-8766b862c0fd5fe22e0ec7590d800527.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
asset/art/scene/c03/s00_第三章开幕/邻居1.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
34
asset/art/scene/c03/s00_第三章开幕/邻居1.png.import
Normal file
@ -0,0 +1,34 @@
|
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[remap]
|
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|
||||
importer="texture"
|
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type="CompressedTexture2D"
|
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uid="uid://iochvxxj4oji"
|
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path="res://.godot/imported/邻居1.png-18bd40bf516281d58b6c12a0fd9f4aab.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://asset/art/scene/c03/s00_第三章开幕/邻居1.png"
|
||||
dest_files=["res://.godot/imported/邻居1.png-18bd40bf516281d58b6c12a0fd9f4aab.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
asset/art/scene/c03/s00_第三章开幕/邻居2.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
34
asset/art/scene/c03/s00_第三章开幕/邻居2.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b1omqxct4hws2"
|
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path="res://.godot/imported/邻居2.png-7fc1696e1c28afb95bfcb485b9c59e04.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://asset/art/scene/c03/s00_第三章开幕/邻居2.png"
|
||||
dest_files=["res://.godot/imported/邻居2.png-7fc1696e1c28afb95bfcb485b9c59e04.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
asset/art/scene/c03/s00_第三章开幕/邻居3.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
34
asset/art/scene/c03/s00_第三章开幕/邻居3.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dr222pgv54efg"
|
||||
path="res://.godot/imported/邻居3.png-ce29e8bd81880501c6d7f7a38fc69307.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://asset/art/scene/c03/s00_第三章开幕/邻居3.png"
|
||||
dest_files=["res://.godot/imported/邻居3.png-ce29e8bd81880501c6d7f7a38fc69307.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
@ -282,11 +282,15 @@
|
||||
do GlobalFunctor.c03_final_choose_exit()
|
||||
=> END
|
||||
- 否 [ID:结尾井边演出_选择2]
|
||||
# 继续对白
|
||||
吕萍: 我...为什么要...诶? [ID:c03_结尾井边演出_小蝶2]
|
||||
=> END
|
||||
|
||||
|
||||
~ c03_井边回忆_无选项
|
||||
小蝉: 我要是还活着...就能拉你起来了 [ID:c03_结尾井边演出_小蝉10]
|
||||
吕萍: 方小蝉?我好像...想起你是谁了... [ID:c03_结尾井边演出_小蝶1]
|
||||
小蝉: 嗯...那你可以...离开这里了吗? [ID:c03_结尾井边演出_小蝉11]
|
||||
=> END
|
||||
|
||||
~ c03_井边回忆_结束
|
||||
吕萍: 我...为什么要...诶? [ID:c03_结尾井边演出_小蝶2]
|
||||
=> END
|
@ -126,8 +126,9 @@ func c03_final_choose_exit() -> void:
|
||||
# 黑屏播放结束音效后回到主菜单
|
||||
# 如果出公寓做过选择,此处就不出现选择
|
||||
SceneManager.lock_player()
|
||||
SceneManager.black_transition(0.7, 10.0)
|
||||
SceneManager.black_transition(0.7, 14.0)
|
||||
await Util.wait(2.0)
|
||||
AudioManager.play_sfx(stream_exit_by_choice)
|
||||
await Util.wait(8.5)
|
||||
await Util.wait(10.5)
|
||||
SceneManager.unlock_player()
|
||||
SceneManager.checkout_index_page()
|
||||
|
@ -1,4 +1,45 @@
|
||||
class_name Swing2D
|
||||
extends Marker2D
|
||||
|
||||
@export var focus_node: CanvasItem
|
||||
@export_range(0.1, 2.0) var angular_affection_ratio := 0.5
|
||||
@export var target: Node2D
|
||||
|
||||
var player: MainPlayer
|
||||
var distance_to_target: float
|
||||
|
||||
var _angular_velocity := 0.0
|
||||
var _rotation := 0.0
|
||||
|
||||
func _ready() -> void:
|
||||
await SceneManager.ground_ready
|
||||
player = SceneManager.get_player()
|
||||
if player and target:
|
||||
distance_to_target = global_position.distance_to(target.global_position)
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
if not distance_to_target:
|
||||
return
|
||||
var x_distance = abs(global_position.x - player.global_position.x)
|
||||
# gravity
|
||||
var _impluse = -_rotation * delta * 980.0
|
||||
if x_distance < 50.0:
|
||||
# angular impulse
|
||||
_impluse -= smoothstep(30, 0, x_distance) * player.velocity.x * delta * angular_affection_ratio
|
||||
if _impluse != 0.0:
|
||||
_angular_velocity += _impluse * delta
|
||||
if _angular_velocity != 0.0:
|
||||
_rotation += _angular_velocity * delta
|
||||
_rotation = clampf(_rotation, -0.5, 0.5)
|
||||
# damping
|
||||
_rotation = move_toward(_rotation, 0, max(abs(_rotation), 0.25) * delta * 0.25)
|
||||
target.rotation = _rotation
|
||||
# from global_position with distance_squared_to_target & _rotation
|
||||
target.global_position = Vector2(
|
||||
global_position.x - sin(_rotation) * distance_to_target,
|
||||
global_position.y + cos(_rotation) * distance_to_target
|
||||
)
|
||||
# if GlobalConfig.DEBUG and Engine.get_frames_drawn() % 100 == 0:
|
||||
# prints("Swing2D: ", "distance_to_target=", distance_to_target,
|
||||
# "angular_velocity=", _angular_velocity, "rotation=", _rotation,
|
||||
# "target.global_position=", target.global_position)
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=103 format=3 uid="uid://djc2uaefhmu7"]
|
||||
[gd_scene load_steps=107 format=3 uid="uid://djc2uaefhmu7"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_0dylx"]
|
||||
[ext_resource type="Script" uid="uid://dsp5plrdkrsd7" path="res://scene/ground/scene/c02/s03_院子.gd" id="2_dt5aj"]
|
||||
@ -77,6 +77,10 @@
|
||||
[ext_resource type="Script" uid="uid://bkkiyk5jkdw4d" path="res://manager/event_manager/event2d.gd" id="73_lt8c0"]
|
||||
[ext_resource type="Texture2D" uid="uid://bjdy0o0qngukl" path="res://asset/art/scene/c03/s00_院子与其他/e_运尸车.png" id="74_f5g0l"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://cmvr3lbwe3h7p" path="res://asset/art/gif/c03_特写与游戏动画/c03_特写与游戏动画_frames.tres" id="75_allmh"]
|
||||
[ext_resource type="Texture2D" uid="uid://by7ibwt45ndlm" path="res://asset/art/scene/c03/s00_第三章开幕/第三章开场.png" id="77_pyl5w"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://cvjl0m6b5oc6f" path="res://asset/art/gif/c03_棺材怪/c03_棺材怪_frames.tres" id="77_ru58d"]
|
||||
[ext_resource type="Texture2D" uid="uid://cyb7wxwadqhht" path="res://asset/art/scene/c03/s00_第三章开幕/二楼栏杆.png" id="78_ndc6g"]
|
||||
[ext_resource type="Texture2D" uid="uid://0d7afuay7x0k" path="res://asset/art/scene/c03/s00_第三章开幕/三楼栏杆.png" id="79_0ek7o"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_rt2lh"]
|
||||
length = 0.001
|
||||
@ -1329,6 +1333,12 @@ animation = &"小婵呼吸"
|
||||
script = ExtResource("67_h2lyo")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="Sfx井边演出结束" type="AudioStreamPlayer" parent="Ground/DeployLayer/Event2D第二章结束井边演出"]
|
||||
stream = ExtResource("11_pjl66")
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("4_ygnci")
|
||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||
|
||||
[node name="Event2D第二章_纸人" type="Node2D" parent="Ground/DeployLayer" index="39"]
|
||||
script = ExtResource("73_lt8c0")
|
||||
event_name = &"current_chapter_stage"
|
||||
@ -1391,6 +1401,62 @@ one_shot = false
|
||||
cooldown_time = 2.0
|
||||
hook_method = "on_spirit_flag_interacted"
|
||||
|
||||
[node name="Event第三章开幕" type="Node2D" parent="Ground/DeployLayer" index="41"]
|
||||
position = Vector2(1490, 0)
|
||||
script = ExtResource("73_lt8c0")
|
||||
pre_event_name = &"c03_well_show"
|
||||
pre_event_stages = Array[int]([2])
|
||||
metadata/_custom_type_script = "uid://bkkiyk5jkdw4d"
|
||||
|
||||
[node name="背景" type="Sprite2D" parent="Ground/DeployLayer/Event第三章开幕"]
|
||||
light_mask = 5
|
||||
z_index = -1
|
||||
position = Vector2(169, -227.5)
|
||||
texture = ExtResource("77_pyl5w")
|
||||
|
||||
[node name="二楼栏杆" type="Sprite2D" parent="Ground/DeployLayer/Event第三章开幕/背景"]
|
||||
z_index = 1
|
||||
texture = ExtResource("78_ndc6g")
|
||||
|
||||
[node name="三楼栏杆" type="Sprite2D" parent="Ground/DeployLayer/Event第三章开幕/背景"]
|
||||
z_index = 1
|
||||
texture = ExtResource("79_0ek7o")
|
||||
|
||||
[node name="Pro灰姑黑影" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event第三章开幕/背景"]
|
||||
sprite_frames = ExtResource("75_allmh")
|
||||
animation = &"第三章开幕_灰姑黑影"
|
||||
autoplay = "第三章开幕_灰姑黑影"
|
||||
script = ExtResource("67_h2lyo")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="Pro花盆掉落" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event第三章开幕/背景"]
|
||||
z_index = 2
|
||||
sprite_frames = ExtResource("75_allmh")
|
||||
animation = &"第三章开幕_花盆掉落"
|
||||
script = ExtResource("67_h2lyo")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="Pro陆仁黑影" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event第三章开幕/背景"]
|
||||
sprite_frames = ExtResource("75_allmh")
|
||||
animation = &"第三章开幕_陆仁黑影"
|
||||
autoplay = "第三章开幕_陆仁黑影"
|
||||
script = ExtResource("67_h2lyo")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Event第三章开幕/背景"]
|
||||
position = Vector2(39, -366.5)
|
||||
texture = ExtResource("65_rgrem")
|
||||
texture_scale = 2.0
|
||||
|
||||
[node name="Pro棺材怪" type="AnimatedSprite2D" parent="Ground/DeployLayer/Event第三章开幕"]
|
||||
z_index = 21
|
||||
position = Vector2(-32, -110)
|
||||
rotation = 1.57159
|
||||
sprite_frames = ExtResource("77_ru58d")
|
||||
animation = &"爬墙循环动画"
|
||||
script = ExtResource("67_h2lyo")
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/AmbientLayer" index="0"]
|
||||
light_mask = 4
|
||||
position = Vector2(2189, -142)
|
||||
@ -1410,12 +1476,6 @@ limit_right = 2380
|
||||
[node name="BGParallaxLayer" parent="Ground/ParallaxForeground" index="0"]
|
||||
use_parent_material = true
|
||||
|
||||
[node name="楼梯" type="Sprite2D" parent="Ground/ParallaxForeground/BGParallaxLayer" index="0"]
|
||||
light_mask = 5
|
||||
z_index = 20
|
||||
position = Vector2(1393.5, 0)
|
||||
texture = ExtResource("10_ud2jg")
|
||||
|
||||
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
|
||||
position = Vector2(-88, -7)
|
||||
scale = Vector2(1.08, 1.08)
|
||||
@ -1430,6 +1490,12 @@ blend_mode = 1
|
||||
[node name="UIPointLight2D" parent="Ground" index="10"]
|
||||
position = Vector2(7051, 6)
|
||||
|
||||
[node name="楼梯" type="Sprite2D" parent="Ground"]
|
||||
light_mask = 5
|
||||
z_index = 20
|
||||
position = Vector2(1393.5, 0)
|
||||
texture = ExtResource("10_ud2jg")
|
||||
|
||||
[editable path="Ground"]
|
||||
[editable path="Ground/DeployLayer/Interactable铁门"]
|
||||
[editable path="Ground/DeployLayer/Interactable铁门/Sign"]
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=35 format=3 uid="uid://c67732f2we13j"]
|
||||
[gd_scene load_steps=39 format=3 uid="uid://c67732f2we13j"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_oxs1j"]
|
||||
[ext_resource type="Script" uid="uid://dh5vxhnfnua3q" path="res://scene/ground/scene/c03/s07_屠宰间.gd" id="2_oxs1j"]
|
||||
@ -19,8 +19,12 @@
|
||||
[ext_resource type="Texture2D" uid="uid://vp6jay4dfd3" path="res://asset/art/scene/c03/s07_屠宰间/绞肉机.png" id="8_thx4k"]
|
||||
[ext_resource type="Texture2D" uid="uid://v4icuu7bhjwb" path="res://asset/art/scene/c03/s07_屠宰间/人肉3.png" id="9_jfgnj"]
|
||||
[ext_resource type="Script" uid="uid://wapo47a1oddf" path="res://scene/entity/audio/sfx2d.gd" id="10_bxi12"]
|
||||
[ext_resource type="Texture2D" uid="uid://dfg0rf6nspsnp" path="res://asset/art/scene/c03/s07_屠宰间/和谐版/左牛肉 拷贝 2.png" id="11_5b0o7"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7uy7eily65ba" path="res://asset/art/scene/c03/s07_屠宰间/和谐版/牛肉.png" id="13_ny3yr"]
|
||||
[ext_resource type="PackedScene" uid="uid://dqkxiqbq83cmq" path="res://scene/entity/closeup.tscn" id="14_48a3r"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7dk06njnqyy5" path="res://asset/art/scene/c03/s07_屠宰间/尸体无头.png" id="15_14jxf"]
|
||||
[ext_resource type="PackedScene" uid="uid://5bubirvt8ep8" path="res://scene/ground/script/c03/s07_closeup绞肉机.tscn" id="15_48a3r"]
|
||||
[ext_resource type="Texture2D" uid="uid://djbkksndyi6g2" path="res://asset/art/scene/c03/s07_屠宰间/和谐版/大猪皮.png" id="16_88y7q"]
|
||||
[ext_resource type="Script" uid="uid://0wjaho6qkg6s" path="res://manager/event_manager/event_binder.gd" id="17_e1lvl"]
|
||||
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="18_5t01v"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://b0icyhxpj16tv" path="res://asset/art/gif/c02_谢幕演出/c02_谢幕演出_frames.tres" id="19_2kdsp"]
|
||||
@ -30,33 +34,6 @@
|
||||
[ext_resource type="Script" uid="uid://cphfob11f7atx" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.gd" id="23_u2kpr"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://b7fhheih1hbvf" path="res://config/animation/entity_sprite_frames.tres" id="28_2kdsp"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_2kdsp"]
|
||||
resource_name = "fatty_flash"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("MainPlayer/Light胖子闪烁:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2, 0.266667, 0.366667, 0.433333, 0.633333, 0.7, 0.766667, 0.833333, 0.9),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 1), Color(0.935194, 0.935194, 0.935194, 1), Color(1, 1, 1, 1), Color(0, 0, 0, 1), Color(0, 0, 0, 1), Color(1, 1, 1, 1), Color(0, 0, 0, 1), Color(1, 1, 1, 1), Color(0, 0, 0, 1)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("MainPlayer/胖子:modulate")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2, 0.366667, 0.433333, 0.633333, 0.7, 0.966667),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0.494118), Color(1, 1, 1, 0.494118), Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 0.494118), Color(1, 1, 1, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_akd3f"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
@ -84,6 +61,33 @@ tracks/1/keys = {
|
||||
"values": [Color(1, 1, 1, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_2kdsp"]
|
||||
resource_name = "fatty_flash"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("MainPlayer/Light胖子闪烁:color")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2, 0.266667, 0.366667, 0.433333, 0.633333, 0.7, 0.766667, 0.833333, 0.9),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(0, 0, 0, 1), Color(0, 0, 0, 1), Color(0.935194, 0.935194, 0.935194, 1), Color(1, 1, 1, 1), Color(0, 0, 0, 1), Color(0, 0, 0, 1), Color(1, 1, 1, 1), Color(0, 0, 0, 1), Color(1, 1, 1, 1), Color(0, 0, 0, 1)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("MainPlayer/胖子:modulate")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2, 0.366667, 0.433333, 0.633333, 0.7, 0.966667),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0.494118), Color(1, 1, 1, 0.494118), Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 0.494118), Color(1, 1, 1, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_akd3f"),
|
||||
@ -167,29 +171,56 @@ position = Vector2(122, 0)
|
||||
[node name="人" type="Node2D" parent="Ground/DeployLayer/悬挂物"]
|
||||
position = Vector2(-64, -2)
|
||||
|
||||
[node name="人1" type="Sprite2D" parent="Ground/DeployLayer/悬挂物/人"]
|
||||
position = Vector2(155, -25)
|
||||
texture = ExtResource("5_abvxk")
|
||||
[node name="Swing3" type="Marker2D" parent="Ground/DeployLayer/悬挂物/人" node_paths=PackedStringArray("target")]
|
||||
position = Vector2(132.5, -93)
|
||||
script = ExtResource("7_dly68")
|
||||
target = NodePath("../人3")
|
||||
|
||||
[node name="人3" type="Sprite2D" parent="Ground/DeployLayer/悬挂物/人"]
|
||||
position = Vector2(132.5, -23)
|
||||
texture = ExtResource("11_5b0o7")
|
||||
script = ExtResource("5_vyti6")
|
||||
original_texture = ExtResource("5_abvxk")
|
||||
original_texture = ExtResource("9_jfgnj")
|
||||
safe_texture = ExtResource("11_5b0o7")
|
||||
metadata/_custom_type_script = "uid://dt8cfnm2og4h"
|
||||
|
||||
[node name="Swing2D" type="Marker2D" parent="Ground/DeployLayer/悬挂物/人/人1"]
|
||||
[node name="Swing2" type="Marker2D" parent="Ground/DeployLayer/悬挂物/人" node_paths=PackedStringArray("target")]
|
||||
position = Vector2(183, -95)
|
||||
script = ExtResource("7_dly68")
|
||||
target = NodePath("../人2")
|
||||
|
||||
[node name="人2" type="Sprite2D" parent="Ground/DeployLayer/悬挂物/人"]
|
||||
position = Vector2(188, -25)
|
||||
texture = ExtResource("7_abvxk")
|
||||
position = Vector2(180, -25)
|
||||
texture = ExtResource("8_dly68")
|
||||
script = ExtResource("5_vyti6")
|
||||
original_texture = ExtResource("7_abvxk")
|
||||
safe_texture = ExtResource("8_dly68")
|
||||
metadata/_custom_type_script = "uid://dt8cfnm2og4h"
|
||||
|
||||
[node name="人3" type="Sprite2D" parent="Ground/DeployLayer/悬挂物/人"]
|
||||
position = Vector2(220, -24)
|
||||
texture = ExtResource("9_jfgnj")
|
||||
[node name="Swing1" type="Marker2D" parent="Ground/DeployLayer/悬挂物/人" node_paths=PackedStringArray("target")]
|
||||
position = Vector2(224.5, -91)
|
||||
script = ExtResource("7_dly68")
|
||||
target = NodePath("../人1")
|
||||
|
||||
[node name="人1" type="Sprite2D" parent="Ground/DeployLayer/悬挂物/人"]
|
||||
position = Vector2(226.5, -22)
|
||||
texture = ExtResource("13_ny3yr")
|
||||
script = ExtResource("5_vyti6")
|
||||
original_texture = ExtResource("9_jfgnj")
|
||||
original_texture = ExtResource("5_abvxk")
|
||||
safe_texture = ExtResource("13_ny3yr")
|
||||
metadata/_custom_type_script = "uid://dt8cfnm2og4h"
|
||||
|
||||
[node name="Swing4" type="Marker2D" parent="Ground/DeployLayer/悬挂物/人" node_paths=PackedStringArray("target")]
|
||||
position = Vector2(531, -96)
|
||||
script = ExtResource("7_dly68")
|
||||
target = NodePath("../人4")
|
||||
|
||||
[node name="人4" type="Sprite2D" parent="Ground/DeployLayer/悬挂物/人"]
|
||||
position = Vector2(538, -16)
|
||||
texture = ExtResource("15_14jxf")
|
||||
script = ExtResource("5_vyti6")
|
||||
original_texture = ExtResource("15_14jxf")
|
||||
safe_texture = ExtResource("16_88y7q")
|
||||
metadata/_custom_type_script = "uid://dt8cfnm2og4h"
|
||||
|
||||
[node name="棺材怪切肉" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="6"]
|
||||
|
@ -53,10 +53,13 @@ func _coffin_monster_climb_out() -> void:
|
||||
|
||||
func monster_disappear_ambush() -> void:
|
||||
sfx_2d棺材呼吸声.easing_kill()
|
||||
$"../DeployLayer/Pro棺材怪2/Sfx2D棺材叫儿".easing_kill(6.0)
|
||||
var monster = $"../DeployLayer/Pro棺材怪2"
|
||||
var sfx = $"../DeployLayer/Pro棺材怪2/Sfx2D棺材叫儿"
|
||||
sfx.easing_kill(6.0)
|
||||
var monster1 = $"../DeployLayer/Pro棺材怪"
|
||||
var monster2 = $"../DeployLayer/Pro棺材怪2"
|
||||
var tween = create_tween()
|
||||
tween.tween_property(monster, "modulate:a", 0.0, 0.4)
|
||||
tween.tween_property(monster1, "modulate:a", 0.0, 0.4)
|
||||
tween.parallel().tween_property(monster2, "modulate:a", 0.0, 0.4)
|
||||
SceneManager.pop_debug_dialog_info("音效", "棺材怪突然消失sfx")
|
||||
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=26 format=3 uid="uid://dfln301xllqpn"]
|
||||
[gd_scene load_steps=27 format=3 uid="uid://dfln301xllqpn"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_8vqn6"]
|
||||
[ext_resource type="Script" uid="uid://dxt2u1jajrm1g" path="res://scene/ground/scene/c03/s09_棺材房.gd" id="2_8vqn6"]
|
||||
@ -111,7 +111,7 @@ tracks/6/keys = {
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("DeployLayer/Pro棺材怪2/Ambush棺材怪消失:enabled")
|
||||
tracks/7/path = NodePath("DeployLayer/Ambush棺材怪消失:enabled")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
@ -132,9 +132,111 @@ tracks/8/keys = {
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/path = NodePath("DeployLayer/Pro棺材怪:flip_h")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_alans"]
|
||||
resource_name = "monster_first_contact"
|
||||
length = 6.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("DeployLayer/Pro棺材怪/呼吸声跟随1:remote_path")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [NodePath("../../Sfx2D棺材呼吸声")]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("DeployLayer/Pro棺材怪:position")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 5.96667),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(55, -100), Vector2(60, -100)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("DeployLayer/Pro棺材怪2/呼吸声跟随2:remote_path")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [NodePath("../../Pro棺材怪")]
|
||||
}
|
||||
tracks/3/type = "method"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("MainPlayer")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [Vector2(-1, 0)],
|
||||
"method": &"set_facing_direction"
|
||||
}]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("DeployLayer/Ambush棺材怪消失:enabled")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(5.83333),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("DeployLayer/Pro棺材怪2/Sfx2D棺材叫儿:playing")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(5.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("DeployLayer/Pro棺材怪:flip_h")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_8k23x"]
|
||||
resource_name = "monster_first_contact_origin"
|
||||
length = 14.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
@ -257,7 +359,7 @@ tracks/7/keys = {
|
||||
tracks/8/type = "value"
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/path = NodePath("DeployLayer/Pro棺材怪2/Ambush棺材怪消失:enabled")
|
||||
tracks/8/path = NodePath("DeployLayer/Ambush棺材怪消失:enabled")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/keys = {
|
||||
@ -282,7 +384,8 @@ tracks/9/keys = {
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_htuhx"),
|
||||
&"monster_first_contact": SubResource("Animation_alans")
|
||||
&"monster_first_contact": SubResource("Animation_alans"),
|
||||
&"monster_first_contact_origin": SubResource("Animation_8k23x")
|
||||
}
|
||||
|
||||
[sub_resource type="AudioStreamInteractive" id="AudioStreamInteractive_qkb2a"]
|
||||
@ -402,7 +505,12 @@ texture = ExtResource("15_rcrkk")
|
||||
|
||||
[node name="呼吸声跟随1" type="RemoteTransform2D" parent="Ground/DeployLayer/Pro棺材怪"]
|
||||
|
||||
[node name="Pro棺材怪2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="7"]
|
||||
[node name="Ambush棺材怪消失" parent="Ground/DeployLayer" index="7" instance=ExtResource("13_alans")]
|
||||
position = Vector2(211, 60)
|
||||
enabled = false
|
||||
hook_method = "monster_disappear_ambush"
|
||||
|
||||
[node name="Pro棺材怪2" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="8"]
|
||||
light_mask = 3
|
||||
position = Vector2(-88, 12)
|
||||
sprite_frames = ExtResource("9_mpel5")
|
||||
@ -419,11 +527,6 @@ action_configs = Array[Dictionary]([{
|
||||
}])
|
||||
metadata/_custom_type_script = "uid://cphfob11f7atx"
|
||||
|
||||
[node name="Ambush棺材怪消失" parent="Ground/DeployLayer/Pro棺材怪2" instance=ExtResource("13_alans")]
|
||||
position = Vector2(151, 40)
|
||||
enabled = false
|
||||
hook_method = "monster_disappear_ambush"
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Pro棺材怪2"]
|
||||
position = Vector2(-20, 4)
|
||||
energy = 0.35
|
||||
@ -435,8 +538,9 @@ texture = ExtResource("15_rcrkk")
|
||||
[node name="Sfx2D棺材叫儿" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/Pro棺材怪2"]
|
||||
position = Vector2(39, 9)
|
||||
stream = SubResource("AudioStreamInteractive_qkb2a")
|
||||
volume_db = -5.0
|
||||
max_distance = 700.0
|
||||
attenuation = 2.0
|
||||
attenuation = 3.0
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("10_htuhx")
|
||||
metadata/_custom_type_script = "uid://wapo47a1oddf"
|
||||
|
@ -34,6 +34,141 @@
|
||||
[ext_resource type="SpriteFrames" uid="uid://dy8b8dmgv3mdd" path="res://asset/art/gif/c03_胖子游戏/c03_胖子游戏第二段/c03_胖子游戏第二段_frames.tres" id="21_4bvrv"]
|
||||
[ext_resource type="Texture2D" uid="uid://b7gyapghy3tsy" path="res://asset/art/neutral_point_light.png" id="22_v1flc"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_v1flc"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("DeployLayer/砍断文字的手:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"左手砍"]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("DeployLayer/砍断文字的手:position")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(1566, -284)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("DeployLayer/砍断文字的手:frame")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字1:position")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(-206, -18)]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字1:rotation")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字2:rotation")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字2:position")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(4, -17)]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("DeployLayer/砍断文字的落点:scale")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(1e-05, 1e-05)]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/path = NodePath("CanvasLayer/胖子游戏棺材怪/Sfx2D棺材怪切刀:playing")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字1:modulate")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
tracks/10/type = "value"
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字2:modulate")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_4bvrv"]
|
||||
resource_name = "chop_split_word"
|
||||
length = 4.0
|
||||
@ -185,141 +320,6 @@ tracks/11/keys = {
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_v1flc"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("DeployLayer/砍断文字的手:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"左手砍"]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("DeployLayer/砍断文字的手:position")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(1566, -284)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("DeployLayer/砍断文字的手:frame")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字1:position")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(-206, -18)]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字1:rotation")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字2:rotation")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字2:position")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(4, -17)]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("DeployLayer/砍断文字的落点:scale")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(1e-05, 1e-05)]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/path = NodePath("CanvasLayer/胖子游戏棺材怪/Sfx2D棺材怪切刀:playing")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字1:modulate")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
tracks/10/type = "value"
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/path = NodePath("DeployLayer/砍断Pivot/被砍断的文字2:modulate")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_v1flc"),
|
||||
|
@ -42,14 +42,20 @@ func _start_well_show() -> void:
|
||||
tween.tween_property(xchan, "modulate:a", 1.0, 1.0)
|
||||
await tween.finished
|
||||
await Util.wait(2.5)
|
||||
if not ArchiveManager.get_global_value("has_exited_by_player_choice"):
|
||||
var was_choosen = ArchiveManager.get_global_value("has_exited_by_player_choice")
|
||||
if not was_choosen:
|
||||
DialogueManager.show_dialogue_balloon(GlobalConfig.DIALOG_C03, "c03_井边回忆")
|
||||
else:
|
||||
DialogueManager.show_dialogue_balloon(GlobalConfig.DIALOG_C03, "c03_井边回忆_无选项")
|
||||
await DialogueManager.dialogue_ended
|
||||
$"Sfx井边演出结束".play()
|
||||
tween = create_tween()
|
||||
tween.tween_interval(2.5)
|
||||
tween.tween_property(xchan, "modulate:a", 0.0, 1.5)
|
||||
DialogueManager.show_dialogue_balloon(GlobalConfig.DIALOG_C03, "c03_井边回忆_结束", [GlobalConfig.DIALOG_IGNORE_INPUT])
|
||||
await DialogueManager.dialogue_ended
|
||||
# 如果选择离开,此处不会设置,需要在 GlobalFunctor.c03_final_choose_exit() 中设置
|
||||
EventManager.set_stage_if_greater("c03_well_show", 2)
|
||||
create_tween().tween_property(xchan, "modulate:a", 0.0, 0.5)
|
||||
await Util.wait(1.0)
|
||||
SceneManager.unlock_player()
|
||||
SceneManager.toggle_hud_display(true)
|
||||
|