生死簿音效全局播放;书店诡异版鬼差出现节奏调整
This commit is contained in:
parent
7e96461648
commit
36c45eb0aa
@ -147,8 +147,8 @@ func _on_shelf_game_success() -> void:
|
|||||||
fall_off.visible = true
|
fall_off.visible = true
|
||||||
fall_off.play()
|
fall_off.play()
|
||||||
fall_off.animation_finished.connect(_on_fall_off_finished)
|
fall_off.animation_finished.connect(_on_fall_off_finished)
|
||||||
# 从 sfx_生死簿演出 中退出时播放不出来,需要在此处播放
|
# 从 sfx_生死簿演出 中退出时播放不出来,需要在此处播放 (global_play)
|
||||||
Util.timer(0.5, $"摔倒音效".play)
|
# Util.timer(0.5, $"摔倒音效".play)
|
||||||
_check_portal()
|
_check_portal()
|
||||||
|
|
||||||
|
|
||||||
|
@ -26,7 +26,8 @@ func _on_ground_ready() -> void:
|
|||||||
flower = $"../DeployLayer/自动枯萎的花朵"
|
flower = $"../DeployLayer/自动枯萎的花朵"
|
||||||
mice = $"../DeployLayer/自动枯萎的花朵/自动跟随的老鼠"
|
mice = $"../DeployLayer/自动枯萎的花朵/自动跟随的老鼠"
|
||||||
ghost = $"../DeployLayer/Ghost"
|
ghost = $"../DeployLayer/Ghost"
|
||||||
ghost_start_x = ghost.global_position.x
|
# 被抓后重置位置靠右一些,直接开始追逐
|
||||||
|
ghost_start_x = ghost.global_position.x + 200
|
||||||
begger = $"../DeployLayer/举碗小孩"
|
begger = $"../DeployLayer/举碗小孩"
|
||||||
ambush_begger = $"../DeployLayer/举碗小孩/Ambush举碗小孩"
|
ambush_begger = $"../DeployLayer/举碗小孩/Ambush举碗小孩"
|
||||||
interactable_bowl = $"../DeployLayer/举碗小孩/Interactable碗"
|
interactable_bowl = $"../DeployLayer/举碗小孩/Interactable碗"
|
||||||
@ -65,10 +66,12 @@ func _on_triggered_ghost_disappear() -> void:
|
|||||||
var dark_light = $"../DeployLayer/花朵黑影"
|
var dark_light = $"../DeployLayer/花朵黑影"
|
||||||
var diasppearing_ghost_sprite = $"../DeployLayer/门口鬼差" as AnimatedSprite2D
|
var diasppearing_ghost_sprite = $"../DeployLayer/门口鬼差" as AnimatedSprite2D
|
||||||
$"Sfx鬼差出场".play(2.2)
|
$"Sfx鬼差出场".play(2.2)
|
||||||
|
$"Sfx鬼差擦肩而过".play()
|
||||||
flower.focus_node = diasppearing_ghost_sprite
|
flower.focus_node = diasppearing_ghost_sprite
|
||||||
var tween = create_tween()
|
var tween = create_tween()
|
||||||
tween.tween_property(diasppearing_ghost_sprite, "modulate:a", 0.0, 1.0)
|
tween.tween_property(diasppearing_ghost_sprite, "modulate:a", 0.0, 2.0)
|
||||||
tween.parallel().tween_property(dark_light, "energy", 0.8, 1.0)
|
tween.parallel().tween_property(dark_light, "energy", 2.0, 1.0)
|
||||||
|
tween.parallel().tween_property(dark_light, "energy", 1.0, 1.0)
|
||||||
# 从中间只播放一下铃声
|
# 从中间只播放一下铃声
|
||||||
tween.tween_callback(func(): flower.focus_node = ghost)
|
tween.tween_callback(func(): flower.focus_node = ghost)
|
||||||
|
|
||||||
@ -115,15 +118,17 @@ func _on_interactable_bowl_interacted() -> void:
|
|||||||
_ghost_appear_sfx()
|
_ghost_appear_sfx()
|
||||||
await Util.wait(1)
|
await Util.wait(1)
|
||||||
SceneManager.get_player().set_facing_direction(Vector2.LEFT)
|
SceneManager.get_player().set_facing_direction(Vector2.LEFT)
|
||||||
DialogueManager.show_dialogue_balloon(dialogue_c01, "c01_s12_鬼差来了")
|
|
||||||
var tween = create_tween()
|
var tween = create_tween()
|
||||||
var camera = SceneManager.get_camera_marker() as CameraFocusMarker
|
var camera = SceneManager.get_camera_marker() as CameraFocusMarker
|
||||||
tween.tween_interval(0.5)
|
tween.tween_interval(0.5)
|
||||||
tween.tween_property(camera, "force_offset", Vector2(-100, 0), 2.0)
|
tween.tween_property(camera, "force_offset", Vector2(-100, 0), 1.5)
|
||||||
tween.tween_interval(1.0)
|
tween.tween_interval(2.0)
|
||||||
|
tween.tween_callback(DialogueManager.show_dialogue_balloon.bind(dialogue_c01, "c01_s12_鬼差来了"))
|
||||||
|
tween.tween_interval(3.0)
|
||||||
tween.tween_callback(SceneManager.unlock_player)
|
tween.tween_callback(SceneManager.unlock_player)
|
||||||
tween.tween_interval(1.0)
|
|
||||||
tween.tween_property(camera, "force_offset", Vector2(0, 0), 2.0)
|
tween.tween_property(camera, "force_offset", Vector2(0, 0), 2.0)
|
||||||
|
await tween.finished
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
var ghost_move_tween
|
var ghost_move_tween
|
||||||
@ -181,7 +186,7 @@ func player_been_catched(transition := true) -> void:
|
|||||||
SceneManager.get_player().global_position.x = player_start_x
|
SceneManager.get_player().global_position.x = player_start_x
|
||||||
_ghost_appear_sfx()
|
_ghost_appear_sfx()
|
||||||
DialogueManager.show_dialogue_balloon(dialogue_c01, "c01_s12_鬼差来了")
|
DialogueManager.show_dialogue_balloon(dialogue_c01, "c01_s12_鬼差来了")
|
||||||
await DialogueManager.dialogue_ended
|
# await DialogueManager.dialogue_ended
|
||||||
SceneManager.unlock_player()
|
SceneManager.unlock_player()
|
||||||
|
|
||||||
ghost_move_tween = create_tween()
|
ghost_move_tween = create_tween()
|
||||||
|
@ -132,7 +132,7 @@ on_ground_ready = true
|
|||||||
hook_method = "intro"
|
hook_method = "intro"
|
||||||
|
|
||||||
[node name="Ambush鬼差消失" parent="Ground/DeployLayer" index="4" instance=ExtResource("9_nqlku")]
|
[node name="Ambush鬼差消失" parent="Ground/DeployLayer" index="4" instance=ExtResource("9_nqlku")]
|
||||||
position = Vector2(1083, 72)
|
position = Vector2(1048, 73)
|
||||||
|
|
||||||
[node name="门口鬼差" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="5"]
|
[node name="门口鬼差" type="AnimatedSprite2D" parent="Ground/DeployLayer" index="5"]
|
||||||
modulate = Color(1, 1, 1, 0.509804)
|
modulate = Color(1, 1, 1, 0.509804)
|
||||||
|
@ -185,9 +185,7 @@ func shocking_lighting() -> void:
|
|||||||
func eavesdrop() -> void:
|
func eavesdrop() -> void:
|
||||||
$"../DeployLayer/Ambush偷听对话".enabled = false
|
$"../DeployLayer/Ambush偷听对话".enabled = false
|
||||||
# 12 c00_吕萍_蹲下 13 c00_吕萍_蹲下呼吸 14 c00_吕萍_起立
|
# 12 c00_吕萍_蹲下 13 c00_吕萍_蹲下呼吸 14 c00_吕萍_起立
|
||||||
SceneManager.lock_player(0, 12)
|
await SceneManager.lock_player(0, 12)
|
||||||
# play("eavesdrop")
|
|
||||||
await SceneManager.get_player().animation_finished
|
|
||||||
SceneManager.player_action(13)
|
SceneManager.player_action(13)
|
||||||
# 对话
|
# 对话
|
||||||
DialogueManager.show_dialogue_balloon(dialogue_c02, "c02_04_李氏癞子")
|
DialogueManager.show_dialogue_balloon(dialogue_c02, "c02_04_李氏癞子")
|
||||||
|
@ -879,8 +879,8 @@ colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0)
|
|||||||
|
|
||||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_0k27j"]
|
[sub_resource type="GradientTexture2D" id="GradientTexture2D_0k27j"]
|
||||||
gradient = SubResource("Gradient_lipxo")
|
gradient = SubResource("Gradient_lipxo")
|
||||||
width = 30
|
width = 35
|
||||||
height = 30
|
height = 35
|
||||||
fill = 1
|
fill = 1
|
||||||
fill_from = Vector2(0.5, 0.5)
|
fill_from = Vector2(0.5, 0.5)
|
||||||
fill_to = Vector2(1, 1)
|
fill_to = Vector2(1, 1)
|
||||||
@ -1066,6 +1066,9 @@ shape = SubResource("RectangleShape2D_lh55k")
|
|||||||
position = Vector2(0, 15)
|
position = Vector2(0, 15)
|
||||||
texture = ExtResource("8_7x2h6")
|
texture = ExtResource("8_7x2h6")
|
||||||
|
|
||||||
|
[node name="灯光" parent="Ground/DeployLayer/煤油灯" index="5"]
|
||||||
|
animation = &"小蝉背对呼吸帧"
|
||||||
|
|
||||||
[node name="煤油灯2" type="Sprite2D" parent="Ground/DeployLayer" index="9"]
|
[node name="煤油灯2" type="Sprite2D" parent="Ground/DeployLayer" index="9"]
|
||||||
position = Vector2(321, 1)
|
position = Vector2(321, 1)
|
||||||
texture = ExtResource("16_osg51")
|
texture = ExtResource("16_osg51")
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=18 format=3 uid="uid://xovlfee503a4"]
|
[gd_scene load_steps=19 format=3 uid="uid://xovlfee503a4"]
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://cawpq7rnho5px" path="res://asset/art/gif/c02_小手/洞.png" id="1_47cqy"]
|
[ext_resource type="Texture2D" uid="uid://cawpq7rnho5px" path="res://asset/art/gif/c02_小手/洞.png" id="1_47cqy"]
|
||||||
[ext_resource type="Script" uid="uid://my5xqi3bkka6" path="res://scene/ground/script/c02/小手讨东西.gd" id="1_n7thl"]
|
[ext_resource type="Script" uid="uid://my5xqi3bkka6" path="res://scene/ground/script/c02/小手讨东西.gd" id="1_n7thl"]
|
||||||
@ -17,6 +17,12 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="12_6lwlv"]
|
[ext_resource type="PackedScene" uid="uid://dsa6frlw6e6gg" path="res://scene/entity/pickable.tscn" id="12_6lwlv"]
|
||||||
[ext_resource type="Script" uid="uid://cnt01hiw52bmn" path="res://scene/entity/ux/sign_snapper.gd" id="15_lr23o"]
|
[ext_resource type="Script" uid="uid://cnt01hiw52bmn" path="res://scene/entity/ux/sign_snapper.gd" id="15_lr23o"]
|
||||||
|
|
||||||
|
[sub_resource type="AudioStreamInteractive" id="AudioStreamInteractive_0tuif"]
|
||||||
|
clip_count = 1
|
||||||
|
clip_0/name = &"撞到柜子"
|
||||||
|
clip_0/stream = ExtResource("10_0tuif")
|
||||||
|
clip_0/auto_advance = 0
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_yatcw"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_yatcw"]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
size = Vector2(20, 70)
|
size = Vector2(20, 70)
|
||||||
@ -47,7 +53,7 @@ script = ExtResource("7_7dftu")
|
|||||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||||
|
|
||||||
[node name="Sfx摔倒" type="AudioStreamPlayer" parent="."]
|
[node name="Sfx摔倒" type="AudioStreamPlayer" parent="."]
|
||||||
stream = ExtResource("10_0tuif")
|
stream = SubResource("AudioStreamInteractive_0tuif")
|
||||||
bus = &"game_sfx"
|
bus = &"game_sfx"
|
||||||
script = ExtResource("7_7dftu")
|
script = ExtResource("7_7dftu")
|
||||||
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
|
||||||
|
@ -16,7 +16,7 @@ func play() -> void:
|
|||||||
tween = create_tween()
|
tween = create_tween()
|
||||||
# 在小蝶名字消失的末尾(还没完全消失),开始盖章
|
# 在小蝶名字消失的末尾(还没完全消失),开始盖章
|
||||||
tween.tween_interval(1.5)
|
tween.tween_interval(1.5)
|
||||||
tween.tween_callback($"Sfx生死簿演出".play)
|
tween.tween_callback($"Sfx生死簿演出".global_play)
|
||||||
tween.tween_interval(3)
|
tween.tween_interval(3)
|
||||||
# 小蝶名字消失后再显示其他名字
|
# 小蝶名字消失后再显示其他名字
|
||||||
var interval = 1.0
|
var interval = 1.0
|
||||||
|
Loading…
Reference in New Issue
Block a user