hotfix
This commit is contained in:
parent
18095865aa
commit
346efd0b59
@ -66,13 +66,13 @@ ui_夜行船6,夜行船,,,,,
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prop_空手,空手,,,,,
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prop_空手,空手,,,,,
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prop_空手_说明,空空如也,,,,,
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prop_空手_说明,空空如也,,,,,
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prop_信碎片1,信碎片(一),,,[#texture=c01/信件左上.png],,
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prop_信碎片1,信碎片(一),,,[#texture=c01/信件左上.png],,
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prop_信碎片1_说明,浦育院院长秦阳,,,,,
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prop_信碎片1_说明,(看不清)院长童玉君 民国二十一年十月十五日,,,,,
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prop_信碎片2,信碎片(二),,,[#texture=c01/信件右上.png],,
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prop_信碎片2,信碎片(二),,,[#texture=c01/信件右上.png],,
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prop_信碎片2_说明,民国二十一年十月十五日,,,,,
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prop_信碎片2_说明,小萍:你现下境况如何?你虽离开浦育院已久,但我始终没有忘记为你祈祷。愿上帝(看不清),,,,,
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prop_银元,银元,,,[#texture=c01/银元.png],,
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prop_银元,银元,,,[#texture=c01/银元.png],,
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prop_银元_说明,一枚“袁大头”银元,中华民国十年造。,,,,,
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prop_银元_说明,一枚“袁大头”银元,中华民国十年造。,,,,,
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prop_院长的信,院长的信,,,[#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png],,
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prop_院长的信,院长的信,,,[#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png],,
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prop_院长的信_说明,浦育院院长秦阳<br>致吕萍:<br>你现下境况如何?<br>你虽离开浦育院已久,但我始终没有忘记为你祈祷。<br>愿上帝保佑你走向真正光明的道路。我相信这也是当年你父亲将你托付给我时的殷切愿景。<br>你既已成人,无论你的父母出于何种理由选择与你分离,你都应当拥有知晓真相的权利,所以我将公寓地址附在了信后,除此之外,我亦知之甚少。<br>若有闲暇,欢迎你回浦育院看看。<br>院长童玉君<br>民国二十一年十月十五日<br>公寓地址 芦昌路26弄3号,,,,,
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prop_院长的信_说明,小萍:<br>你现下境况如何?<br>你虽离开浦育院已久,但我始终没有忘记为你祈祷。<br>愿上帝保佑你走向真正光明的道路。我相信这也是当年你父亲将你托付给我时的殷切愿景。<br>你既已成人,无论你的父母出于何种理由选择与你分离,你都应当拥有知晓真相的权利,所以我将公寓地址附在了信后,除此之外,我亦知之甚少。<br>若有闲暇,欢迎你回浦育院看看。<br>院长童玉君<br>民国二十一年十月十五日<br>公寓地址 芦昌路26弄3号,,,,,
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prop_火柴,火柴,,,[#texture=c02/火柴.png],,
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prop_火柴,火柴,,,[#texture=c02/火柴.png],,
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prop_火柴_说明,盒里还剩下很多根,稍微有些受潮,,,[#texture=c02/火柴.png],,
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prop_火柴_说明,盒里还剩下很多根,稍微有些受潮,,,[#texture=c02/火柴.png],,
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prop_小猫玩具的脑袋,小猫玩具的脑袋,,,[#texture=c02/新小猫头.png],,
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prop_小猫玩具的脑袋,小猫玩具的脑袋,,,[#texture=c02/新小猫头.png],,
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@ -17,11 +17,9 @@
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全屏游戏[ID:setting_全屏游戏]
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全屏游戏[ID:setting_全屏游戏]
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窗口置顶[ID:setting_窗口置顶]
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窗口置顶[ID:setting_窗口置顶]
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自动保存[ID:setting_自动保存]
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自动保存[ID:setting_自动保存]
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回到主界面[ID:setting_主界面]
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保存并退出[ID:setting_退出]
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笔记(B)[ID:setting_日志]
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记忆(G)[ID:setting_记忆]
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秒 [ID:ui_秒]
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秒 [ID:ui_秒]
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#回到主界面[ID:setting_主界面]
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#保存并退出[ID:setting_退出]
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线索[ID:bag_tab_笔记]
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线索[ID:bag_tab_笔记]
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@ -66,15 +64,15 @@
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# texture 路径从 "res://asset/art/prop/" 之后算起
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# texture 路径从 "res://asset/art/prop/" 之后算起
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# c01
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# c01
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信碎片(一) [#texture=c01/信件左上.png] [ID:prop_信碎片1]
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信碎片(一) [#texture=c01/信件左上.png] [ID:prop_信碎片1]
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浦育院院长秦阳 [ID:prop_信碎片1_说明]
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(看不清)院长童玉君 民国二十一年十月十五日 [ID:prop_信碎片1_说明]
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信碎片(二) [#texture=c01/信件右上.png] [ID:prop_信碎片2]
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信碎片(二) [#texture=c01/信件右上.png] [ID:prop_信碎片2]
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民国二十一年十月十五日 [ID:prop_信碎片2_说明]
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小萍:你现下境况如何?你虽离开浦育院已久,但我始终没有忘记为你祈祷。愿上帝(看不清) [ID:prop_信碎片2_说明]
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银元 [#texture=c01/银元.png] [ID:prop_银元]
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银元 [#texture=c01/银元.png] [ID:prop_银元]
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一枚“袁大头”银元,中华民国十年造。 [ID:prop_银元_说明]
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一枚“袁大头”银元,中华民国十年造。 [ID:prop_银元_说明]
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# 重要物品
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# 重要物品
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院长的信 [#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png] [ID:prop_院长的信]
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院长的信 [#texture=c01/院长的信物品.png][#inspect=c01/院长的信.png] [ID:prop_院长的信]
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浦育院院长秦阳<br>致吕萍:<br>你现下境况如何?<br>你虽离开浦育院已久,但我始终没有忘记为你祈祷。<br>愿上帝保佑你走向真正光明的道路。我相信这也是当年你父亲将你托付给我时的殷切愿景。<br>你既已成人,无论你的父母出于何种理由选择与你分离,你都应当拥有知晓真相的权利,所以我将公寓地址附在了信后,除此之外,我亦知之甚少。<br>若有闲暇,欢迎你回浦育院看看。<br>院长童玉君<br>民国二十一年十月十五日<br>公寓地址 芦昌路26弄3号 [ID:prop_院长的信_说明]
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小萍:<br>你现下境况如何?<br>你虽离开浦育院已久,但我始终没有忘记为你祈祷。<br>愿上帝保佑你走向真正光明的道路。我相信这也是当年你父亲将你托付给我时的殷切愿景。<br>你既已成人,无论你的父母出于何种理由选择与你分离,你都应当拥有知晓真相的权利,所以我将公寓地址附在了信后,除此之外,我亦知之甚少。<br>若有闲暇,欢迎你回浦育院看看。<br>院长童玉君<br>民国二十一年十月十五日<br>公寓地址 芦昌路26弄3号 [ID:prop_院长的信_说明]
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# c02
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# c02
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火柴 [#texture=c02/火柴.png] [ID:prop_火柴]
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火柴 [#texture=c02/火柴.png] [ID:prop_火柴]
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@ -39,7 +39,9 @@ func get_ground() -> Ground2D:
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var loader = get_ground_loader()
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var loader = get_ground_loader()
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if loader:
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if loader:
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return loader.ground
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return loader.ground
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return get_tree().current_scene.get_node_or_null("Ground")
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if get_tree().current_scene:
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return get_tree().current_scene.get_node_or_null("Ground")
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return null
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func get_camera_marker() -> CameraFocusMarker:
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func get_camera_marker() -> CameraFocusMarker:
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@ -494,7 +494,7 @@ func walk_to(global_pos: Vector2) -> Tween:
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# 不同距离下,行走时长略做自适应
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# 不同距离下,行走时长略做自适应
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var time_cost = absf(global_pos.distance_to(global_position) / 50.0)
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var time_cost = absf(global_pos.distance_to(global_position) / 50.0)
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if time_cost > 0:
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if time_cost > 0:
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freeze_player(0, 3, false)
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SceneManager.lock_player(0, 3, false)
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if global_pos.x < global_position.x:
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if global_pos.x < global_position.x:
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facing_direction.x = -1.0
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facing_direction.x = -1.0
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elif global_pos.x > global_position.x:
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elif global_pos.x > global_position.x:
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@ -510,4 +510,5 @@ func _after_walk_to() -> void:
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velocity = Vector2.ZERO
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velocity = Vector2.ZERO
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current_status = PlayerAnimationConfig.MOVEMENT_IDLE
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current_status = PlayerAnimationConfig.MOVEMENT_IDLE
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_play_animation()
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_play_animation()
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release_player()
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SceneManager.unlock_player()
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# _check_status(facing_direction)
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@ -525,7 +525,7 @@ metadata/_custom_type_script = "uid://bkkiyk5jkdw4d"
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process_mode = 1
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process_mode = 1
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position = Vector2(-2, -1)
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position = Vector2(-2, -1)
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stream = ExtResource("6_jhod7")
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stream = ExtResource("6_jhod7")
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volume_db = 16.0
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volume_db = 20.0
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max_distance = 1000.0
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max_distance = 1000.0
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bus = &"game_sfx"
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bus = &"game_sfx"
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script = ExtResource("54_o1qbs")
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script = ExtResource("54_o1qbs")
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@ -297,7 +297,7 @@ metadata/_custom_type_script = "uid://bkkiyk5jkdw4d"
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process_mode = 1
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process_mode = 1
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position = Vector2(-103, -11)
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position = Vector2(-103, -11)
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stream = ExtResource("24_7mq0m")
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stream = ExtResource("24_7mq0m")
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volume_db = 16.0
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volume_db = 20.0
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max_distance = 1000.0
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max_distance = 1000.0
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bus = &"game_sfx"
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bus = &"game_sfx"
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script = ExtResource("25_4k6pw")
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script = ExtResource("25_4k6pw")
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@ -15,12 +15,14 @@
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script = ExtResource("1_7tphw")
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script = ExtResource("1_7tphw")
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[node name="Sfx抽纸" type="AudioStreamPlayer" parent="."]
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[node name="Sfx抽纸" type="AudioStreamPlayer" parent="."]
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process_mode = 1
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stream = ExtResource("2_0pjjb")
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stream = ExtResource("2_0pjjb")
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bus = &"game_sfx"
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bus = &"game_sfx"
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script = ExtResource("3_ftr7c")
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script = ExtResource("3_ftr7c")
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metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
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metadata/_custom_type_script = "uid://rq6w1vuhuq1m"
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[node name="Sfx折纸" type="AudioStreamPlayer" parent="."]
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[node name="Sfx折纸" type="AudioStreamPlayer" parent="."]
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process_mode = 1
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stream = ExtResource("4_g2p6p")
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stream = ExtResource("4_g2p6p")
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bus = &"game_sfx"
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bus = &"game_sfx"
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script = ExtResource("3_ftr7c")
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script = ExtResource("3_ftr7c")
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@ -77,7 +77,7 @@ custom_minimum_size = Vector2(100, 20)
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_horizontal = 4
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_font_sizes/font_size = 23
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theme_override_font_sizes/font_size = 20
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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text = "ux_panel_继续"
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text = "ux_panel_继续"
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@ -96,7 +96,7 @@ custom_minimum_size = Vector2(100, 20)
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_horizontal = 4
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_font_sizes/font_size = 23
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theme_override_font_sizes/font_size = 20
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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text = "ux_panel_笔记"
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text = "ux_panel_笔记"
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@ -115,7 +115,7 @@ custom_minimum_size = Vector2(100, 20)
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_horizontal = 4
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_font_sizes/font_size = 23
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theme_override_font_sizes/font_size = 20
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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text = "ux_panel_设置"
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text = "ux_panel_设置"
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@ -134,7 +134,7 @@ custom_minimum_size = Vector2(100, 20)
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_horizontal = 4
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_font_sizes/font_size = 23
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theme_override_font_sizes/font_size = 20
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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text = "ux_panel_返回主菜单"
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text = "ux_panel_返回主菜单"
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@ -153,7 +153,7 @@ custom_minimum_size = Vector2(100, 20)
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layout_mode = 2
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_horizontal = 4
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_fonts/font = ExtResource("4_mns6r")
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theme_override_font_sizes/font_size = 23
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theme_override_font_sizes/font_size = 20
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/hover = SubResource("StyleBoxLine_v1oku")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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theme_override_styles/pressed = SubResource("StyleBoxLine_a3uyd")
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text = "ux_panel_退出游戏"
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text = "ux_panel_退出游戏"
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