hotfix
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6db8621239
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@ -672,8 +672,8 @@ func on_toggle_invalid_prop(play_sfx := true):
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if GlobalConfig.DEBUG:
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print("使用无效道具. invalid_prop shake. current prop:", inventory.current_item_key())
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if play_sfx:
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invalid_sfx.play()
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AudioManager.play_sfx(invalid_sfx)
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if shake_tween and shake_tween.is_running():
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shake_tween.kill()
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