优化 npc 吸附后的 speaking 状态机问题;单一app启动

This commit is contained in:
cakipaul 2025-07-10 13:25:56 +08:00
parent 33009058b1
commit 1ea54de450
2 changed files with 6 additions and 9 deletions

View File

@ -87,11 +87,6 @@ window/subwindows/embed_subwindows=false
window/stretch/mode="canvas_items" window/stretch/mode="canvas_items"
window/per_pixel_transparency/allowed=true window/per_pixel_transparency/allowed=true
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[editor_plugins] [editor_plugins]
enabled=PackedStringArray("res://addons/debug_menu/plugin.cfg", "res://addons/dialogue_manager/plugin.cfg", "res://addons/gif-importer/plugin.cfg", "res://addons/project-statistics/plugin.cfg", "res://addons/property-inspector/plugin.cfg") enabled=PackedStringArray("res://addons/debug_menu/plugin.cfg", "res://addons/dialogue_manager/plugin.cfg", "res://addons/gif-importer/plugin.cfg", "res://addons/project-statistics/plugin.cfg", "res://addons/property-inspector/plugin.cfg")

View File

@ -69,6 +69,7 @@ var speaking_sign_mode := 0:
speaking_sign_tween = create_tween() speaking_sign_tween = create_tween()
if val == 0: if val == 0:
speaking_sign_tween.tween_property(speaking_sign, "modulate:a", 0.0, 0.3) speaking_sign_tween.tween_property(speaking_sign, "modulate:a", 0.0, 0.3)
speaking_animation.stop()
elif val == 1: elif val == 1:
speaking_sign_tween.tween_property(speaking_sign, "modulate", base_mod, 0.3) speaking_sign_tween.tween_property(speaking_sign, "modulate", base_mod, 0.3)
speaking_sign_tween.parallel().tween_property( speaking_sign_tween.parallel().tween_property(
@ -133,10 +134,10 @@ func _align_signs_status():
func _on_toggle_active(activated: bool) -> void: func _on_toggle_active(activated: bool) -> void:
if activated and speaking_sign_mode == 0: if not activated:
speaking_sign_mode = 1
elif not activated and speaking_sign_mode > 0:
speaking_sign_mode = 0 speaking_sign_mode = 0
elif speaking_sign_mode == 0:
speaking_sign_mode = 1
func _on_interacted() -> void: func _on_interacted() -> void:
@ -147,9 +148,10 @@ func _on_interacted() -> void:
ground_archive.set_pair(name, "icount", icount) ground_archive.set_pair(name, "icount", icount)
DialogueManager.show_dialogue_balloon(dialogue_res, dialogue_title) DialogueManager.show_dialogue_balloon(dialogue_res, dialogue_title)
interacted.emit() interacted.emit()
var out_of_range = speaking_sign_mode == 0
speaking_sign_mode = 2 speaking_sign_mode = 2
await DialogueManager.dialogue_ended await DialogueManager.dialogue_ended
speaking_sign_mode = 1 speaking_sign_mode = 0 if out_of_range else 1
# 在 unlock 之前发射 # 在 unlock 之前发射
talk_finished.emit() talk_finished.emit()
SceneManager.unlock_player() SceneManager.unlock_player()