diff --git a/scene/entity/audio/sfx.gd b/scene/entity/audio/sfx.gd index 52496799..be1ad825 100644 --- a/scene/entity/audio/sfx.gd +++ b/scene/entity/audio/sfx.gd @@ -47,7 +47,7 @@ func _set_up_process_mode_by_mode(): if mode == "场景背景音" and (SceneManager.is_node_ready() and not SceneManager.pause_counter_arr.has("debugging")): process_mode = Node.PROCESS_MODE_ALWAYS else: - if SceneManager.pause_counter_arr.has("debugging"): + if SceneManager.is_node_ready() and SceneManager.pause_counter_arr.has("debugging"): playing_on_debugging_paused = playing process_mode = Node.PROCESS_MODE_PAUSABLE