From 16c6d380ee4ba4b2f778850ae8c7aad211e396b4 Mon Sep 17 00:00:00 2001 From: cakipaul Date: Fri, 8 Aug 2025 00:59:58 +0800 Subject: [PATCH] =?UTF-8?q?=E7=BB=86=E8=8A=82=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- asset/dialogue/item_description.csv | 20 +++++++++++--------- scene/ground/scene/c03/s01_三楼.tscn | 1 - scene/ground/scene/c03/s02_瞎子新卧室.tscn | 1 - scene/ground/scene/c03/s03_瞎子理发店.tscn | 4 ---- scene/ground/scene/c03/s04_李癞房间.tscn | 4 ---- scene/ground/scene/c03/s06_胖子卧室.tscn | 1 - scene/ground/scene/c03/s07_屠宰间.tscn | 1 - scene/ground/scene/c03/s08_囚室.tscn | 3 --- scene/ground/scene/c03/s09_棺材房.tscn | 1 - 9 files changed, 11 insertions(+), 25 deletions(-) diff --git a/asset/dialogue/item_description.csv b/asset/dialogue/item_description.csv index 21e710c6..4bbb24b2 100644 --- a/asset/dialogue/item_description.csv +++ b/asset/dialogue/item_description.csv @@ -122,7 +122,7 @@ prop_粘鼠板_说明,自制的捕鼠工具,纸上面有黏黏的浆糊,,,,,Ho prop_一把香,一把香,,,[#texture=c03/一把香.png],,Bundle of Incense prop_一把香_说明,三炷细香捆成一束,香头微微发黑,散发着淡淡的檀木气息,,,,, prop_麻将2,麻将(二),,,[#texture=c03/麻将2.png][#inspect=c03/ux_麻将2.png],, -prop_麻将2_说明,上面的幺鸡图是鸟和鸡的组合,幺字在南方的方言中有一的意思,,,,, +prop_麻将2_说明,上面刻着幺鸡图,幺字在南方的方言中有一的意思,麻将的边角已被磨到掉色,,,,, prop_浆糊,一碗浆糊,,,[#texture=c03/一碗浆糊.png][#inspect=c03/ux_一碗浆糊.png],, prop_浆糊_说明,虽说是用来粘东西的浆糊,但这颜色和味道都有些微妙。,,,,, prop_纸舌头,纸舌头,,,[#texture=c03/下半部的舌头.png][#inspect=c03/ux_下半部的舌头.png],, @@ -130,7 +130,7 @@ prop_纸舌头_说明,用红纸剪成的舌头形状,边缘参差不齐,像 prop_刀把,刀把,,,[#texture=c03/刀把.png][#inspect=c03/ux_刀把.png],, prop_刀把_说明,木质刀柄,表面磨得发亮,刀身不知去向,,,,, prop_辫子,剪下的辫子,,,[#texture=c03/剪下的辫子.png][#inspect=c03/ux_剪下的辫子.png],, -prop_辫子_说明,王守义的辫子,是他极其宝贝之物,油亮浓密,没生虱子,,,,, +prop_辫子_说明,王守义的金钱鼠尾辫,,,,, prop_纸铜钱1,纸铜钱,,,[#texture=c03/纸铜钱1.png][#inspect=c03/ux_纸铜钱1.png],, prop_纸铜钱1_说明,用黄纸剪成的圆形铜钱,中间有方孔,做工颇为精细,,,,, prop_2个纸铜钱,一对纸铜钱,,,[#texture=c03/2个纸铜钱.png],, @@ -138,17 +138,17 @@ prop_2个纸铜钱_说明,两枚用黄纸制作的铜钱,常用于祭祀仪式 prop_3个纸铜钱,三个纸铜钱,,,[#texture=c03/3个纸铜钱.png],, prop_3个纸铜钱_说明,三枚纸制铜钱整齐排列,数量似乎有特殊含义,,,,, prop_剪刀,剪刀,,,[#texture=c03/缠着符咒的剪刀.png][#inspect=c03/ux_缠着符咒的剪刀.png],, -prop_剪刀_说明,普通的裁缝剪刀,刀身上缠绕着几张黄色符纸,,,,, +prop_剪刀_说明,普通的裁缝剪刀,刀身上缠绕着黄色的符纸,,,,, prop_药包,药包,,,[#texture=c03/药包.png][#inspect=c03/ux_药包.png],, -prop_药包_说明,用牛皮纸包裹的草药,散发着苦涩的中药味,,,,, +prop_药包_说明,用牛皮纸包裹的药粉,竟散发着淡淡的香味,,,,, prop_菜刀,菜刀,,,[#texture=c03/菜刀.png][#inspect=c03/ux_菜刀.png],, prop_菜刀_说明,厨房里常见的菜刀,刀刃锋利,刀身微微泛着寒光,,,,, prop_1015钥匙,1015钥匙,,,[#texture=c03/1015钥匙.png],, -prop_1015钥匙_说明,铜制钥匙,上面刻着「1015」的数字,,,,, +prop_1015钥匙_说明,做工上乘的铜制钥匙,上面刻着「1015」的数字,,,,, prop_3012钥匙,3012钥匙,,,[#texture=c03/3012钥匙.png],, prop_3012钥匙_说明,3012钥匙说明,,,,, prop_2013钥匙,2013钥匙,,,[#texture=c03/胖子的钥匙.png],, -prop_2013钥匙_说明,一把普通的房门钥匙,钥匙环上还挂着个小铃铛,,,,, +prop_2013钥匙_说明,肮脏生锈的钥匙,标着「2013」的房间号码,,,,, prop_药方,药方,,,[#texture=c03/药方.png][#inspect=c03/ux_药方.png],, prop_药方_说明,生姜两片{br}竹叶十片去尖{br}经霜三年的甘蔗{br}蟋蟀一对 注:要原配,即本在一窠中者{br}金钱鼠尾辫一副 注:生剪 烧成灰兑水送服,,,,, prop_转轮,转轮,,,[#texture=c03/转轮.png],, @@ -280,13 +280,15 @@ c03_s02_获得1015钥匙后,嘶...这是哪户人家的钥匙来着?,,,,, c03_s03_纸娃娃,这些是...用来展示发型的吗?,,,,, c03_s03_镜子,镜子上都是灰尘,,,,, c03_s03_照完镜子,看着镜子里的自己,竟有几分陌生,,,,, -c03_s03_桌子,?桌子,,,,, -c03_s03_洗头盆,?洗头盆,,,,, +c03_s03_桌子,理发店常见的置物架,,,,, +c03_s03_洗头盆,和楼道里一样的洗头盆,,,,, c03_s03_演出结束,又是幻觉吗...{br}刚才灰衣服的男人在八音盒和照片里出现过{br}还有那个红色衣服的女孩...{br}难道说...,,,,, c03_药车须知,抓药需足数三文,另需药方与药引,,,,, c03_抓药铜钱不足,钱还没准备够...牌子上讲需要三文,,,,, c03_s04_柜子照片,吾唯一至亲 李二弟,,,,, c03_s05_长桌,这桌上的肉竟然没有腐烂,,,,, +c03_s05_首次读完账本,...还是不要多想了,,,,, +c03_s05_偷听结束,这小女孩提到的玩具...{br}不会就是我手上这个吧?,,,,, c03_s06_没贴的寻人启事,肉铺老板居然把一大摞寻人启事藏在家里{br}嗯...还有几张像是从墙上撕下来的。,,,,, c03_s06_暗门,暗门被锁起来了,,,,, c03_s06_柜子,这柜子后面好像还有东西,,,,, @@ -299,7 +301,7 @@ c03_s08_囚室看到脚印,?又是脚印,,,,, c03_s08_囚室桶,黏糊糊的半成品浆糊,里面还裹着一只死老鼠,,,,, c03_s08_囚室符纸,妖物者,本自造化而生,具灵识,知求生,与万类本无别。人言有异,是以别之。,,,,, c03_s08_囚室偷听后,他们说的药方...是我父母写的那张...{br}当年到底...算了,先想办法出去吧,,,,, -c03_s09_胖子干尸,?胖子干尸,,,,, +c03_s09_胖子干尸,不知道是谁的干尸...,,,,, c03_s10_label1,[wave]当兵去,当兵饿不死[/wave],,,,, c03_s10_label2,[wave]活[/wave],,,,, c03_s10_label3,[wave]着[/wave],,,,, diff --git a/scene/ground/scene/c03/s01_三楼.tscn b/scene/ground/scene/c03/s01_三楼.tscn index 0dc69c3f..5aa25aef 100644 --- a/scene/ground/scene/c03/s01_三楼.tscn +++ b/scene/ground/scene/c03/s01_三楼.tscn @@ -150,7 +150,6 @@ position = Vector2(573, -6) texture = ExtResource("11_amci2") packed_scene = ExtResource("7_d27sg") on_display_hide_hud = true -transition_effect = true [node name="EventBinder" type="Node" parent="Ground/DeployLayer/Event2D放肉后/CloseupDemo公告"] script = ExtResource("6_yaa68") diff --git a/scene/ground/scene/c03/s02_瞎子新卧室.tscn b/scene/ground/scene/c03/s02_瞎子新卧室.tscn index a4488c76..932833bc 100644 --- a/scene/ground/scene/c03/s02_瞎子新卧室.tscn +++ b/scene/ground/scene/c03/s02_瞎子新卧室.tscn @@ -276,7 +276,6 @@ position = Vector2(193, 22) texture = ExtResource("18_t8u8e") packed_scene = ExtResource("13_fl7if") on_display_hide_hud = true -transition_effect = true sign_mark_offset = Vector2(3, -5) enabled = false first_interact_os_key = "c03_s02_糕点与符纸" diff --git a/scene/ground/scene/c03/s03_瞎子理发店.tscn b/scene/ground/scene/c03/s03_瞎子理发店.tscn index 3d6d4426..d9d159b0 100644 --- a/scene/ground/scene/c03/s03_瞎子理发店.tscn +++ b/scene/ground/scene/c03/s03_瞎子理发店.tscn @@ -89,7 +89,6 @@ status = "opened" unique_name_in_owner = true position = Vector2(236, 11) packed_scene = ExtResource("6_j7tjd") -transition_effect = true first_interact_os_key = "c03_s03_镜子" [node name="Closeup刮海报_鬼母子" parent="Ground/DeployLayer" index="3" instance=ExtResource("5_d40x1")] @@ -97,13 +96,11 @@ unique_name_in_owner = true position = Vector2(462, 5) texture = ExtResource("7_dcuy3") packed_scene = ExtResource("8_xtr6o") -transition_effect = true [node name="Closeup癞子纸人" parent="Ground/DeployLayer" index="4" instance=ExtResource("5_d40x1")] unique_name_in_owner = true position = Vector2(343, 29) packed_scene = ExtResource("9_4imwu") -transition_effect = true [node name="癞子纸人" type="Sprite2D" parent="Ground/DeployLayer" index="5"] position = Vector2(343, 49) @@ -182,7 +179,6 @@ unique_name_in_owner = true position = Vector2(357, -213) packed_scene = ExtResource("10_pkhgt") quit_closeup_on_cancel = false -transition_effect = true [node name="PointLight2D" type="PointLight2D" parent="Ground/DeployLayer/Event2D癞子剪辫子"] position = Vector2(337, 29) diff --git a/scene/ground/scene/c03/s04_李癞房间.tscn b/scene/ground/scene/c03/s04_李癞房间.tscn index 71fac14b..9ec959fb 100644 --- a/scene/ground/scene/c03/s04_李癞房间.tscn +++ b/scene/ground/scene/c03/s04_李癞房间.tscn @@ -81,7 +81,6 @@ position = Vector2(219, 63) packed_scene = ExtResource("7_jmyby") quit_closeup_on_cancel = false on_display_changed_volumn_db = -20.0 -transition_effect = true [node name="Closeup麻将出千游戏" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_dbkw8")] unique_name_in_owner = true @@ -89,7 +88,6 @@ position = Vector2(219, 63) packed_scene = ExtResource("8_jmyby") quit_closeup_on_cancel = false on_display_changed_volumn_db = -20.0 -transition_effect = true enabled = false [node name="Event李氏纸人相关" type="Node2D" parent="Ground/DeployLayer" index="5"] @@ -138,7 +136,6 @@ unique_name_in_owner = true position = Vector2(372, 40) texture = ExtResource("11_7d7lv") packed_scene = ExtResource("10_o2w5q") -transition_effect = true sign_mark_offset = Vector2(0, -11.02) [node name="EventBinder" type="Node" parent="Ground/DeployLayer/Closeup李氏纸人"] @@ -154,7 +151,6 @@ metadata/_custom_type_script = "uid://0wjaho6qkg6s" unique_name_in_owner = true position = Vector2(64, 45) packed_scene = ExtResource("23_q7jtk") -transition_effect = true sign_mark_offset = Vector2(0, -11.02) [node name="李弟照片" type="Sprite2D" parent="Ground/DeployLayer/Closeup柜子"] diff --git a/scene/ground/scene/c03/s06_胖子卧室.tscn b/scene/ground/scene/c03/s06_胖子卧室.tscn index 2320aaf6..4b5394e9 100644 --- a/scene/ground/scene/c03/s06_胖子卧室.tscn +++ b/scene/ground/scene/c03/s06_胖子卧室.tscn @@ -67,7 +67,6 @@ one_shot = false position = Vector2(466, 48) packed_scene = ExtResource("8_1qtud") quit_closeup_on_cancel = false -transition_effect = true enabled = false [node name="Note没贴的寻人启事" parent="Ground/DeployLayer" index="5" instance=ExtResource("10_481tl")] diff --git a/scene/ground/scene/c03/s07_屠宰间.tscn b/scene/ground/scene/c03/s07_屠宰间.tscn index ee887cbe..5d80b5d5 100644 --- a/scene/ground/scene/c03/s07_屠宰间.tscn +++ b/scene/ground/scene/c03/s07_屠宰间.tscn @@ -303,7 +303,6 @@ texture = ExtResource("8_thx4k") unique_name_in_owner = true position = Vector2(415, 48) packed_scene = ExtResource("15_48a3r") -transition_effect = true action_key = 3 first_interact_os_key = "c03_s07_绞肉机" diff --git a/scene/ground/scene/c03/s08_囚室.tscn b/scene/ground/scene/c03/s08_囚室.tscn index 8105af14..41b01cc3 100644 --- a/scene/ground/scene/c03/s08_囚室.tscn +++ b/scene/ground/scene/c03/s08_囚室.tscn @@ -188,7 +188,6 @@ unique_name_in_owner = true position = Vector2(62, 20) packed_scene = ExtResource("9_w4bpd") on_display_hide_hud = true -transition_effect = true [node name="EventBinder" type="Node" parent="Ground/DeployLayer/Closeup囚室门锁"] script = ExtResource("9_oka3h") @@ -200,7 +199,6 @@ metadata/_custom_type_script = "uid://0wjaho6qkg6s" position = Vector2(276, 2) packed_scene = ExtResource("7_2jtaw") on_display_hide_hud = true -transition_effect = true [node name="囚室墙洞海报" type="Sprite2D" parent="Ground/DeployLayer" index="5"] position = Vector2(277, 7) @@ -245,7 +243,6 @@ visible = false position = Vector2(233, 86) packed_scene = ExtResource("17_06t0x") on_display_hide_hud = true -transition_effect = true [node name="符纸" type="Sprite2D" parent="Ground/DeployLayer/Closeup符纸"] position = Vector2(-3.57628e-07, 6) diff --git a/scene/ground/scene/c03/s09_棺材房.tscn b/scene/ground/scene/c03/s09_棺材房.tscn index 252792d3..b70d7260 100644 --- a/scene/ground/scene/c03/s09_棺材房.tscn +++ b/scene/ground/scene/c03/s09_棺材房.tscn @@ -465,7 +465,6 @@ position = Vector2(338, 54) texture = ExtResource("7_kdfpp") packed_scene = ExtResource("7_klnhf") quit_closeup_on_cancel = false -transition_effect = true sign_mark_offset = Vector2(0, -21.53) collision_width_and_x = Vector2(100.52, 0)