prop hud 的 UX 交互升级:增加右侧展开栏
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@ -10,6 +10,7 @@
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- [DialogueManager 使用与维护说明](https://docs.qq.com/doc/DWG5vaEZ1Qk9EdVVw)
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- [GIF 插件](https://godotengine.org/asset-library/asset/2255)
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- [Godot Steam](https://godotsteam.com/)
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### ProAnimatedSprite2D
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BIN
asset/art/ui/hud/placeholder.png
Normal file
BIN
asset/art/ui/hud/placeholder.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 149 B |
34
asset/art/ui/hud/placeholder.png.import
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34
asset/art/ui/hud/placeholder.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://djrfdhywg7uu2"
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path="res://.godot/imported/placeholder.png-22c8dde7cbbf528a6f9217bc6eb37522.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://asset/art/ui/hud/placeholder.png"
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dest_files=["res://.godot/imported/placeholder.png-22c8dde7cbbf528a6f9217bc6eb37522.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -145,11 +145,6 @@ prop_right={
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, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(427, 48),"global_position":Vector2(446, 139),"factor":0.0300018,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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prop_select={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
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]
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}
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toggle_journal={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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@ -1,4 +1,4 @@
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@tool
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# @tool
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class_name PropHud extends Control
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signal current_item_changed(prop_key: String)
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@ -26,19 +26,19 @@ signal current_item_changed(prop_key: String)
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@export var selected := false:
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set(value):
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selected = value
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# if is_node_ready():
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# %Mark.visible = value
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# mark.modulate.a = 1.0
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@onready var sfx_click = %SfxClick as Sfx
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@onready var left_btn = %LeftButton as TextureButton
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@onready var right_btn = %RightButton as TextureButton
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@onready var panel = %HudPanel as TextureButton
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@onready var prop = %Prop as TextureRect
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@onready var prop_container = %PropContainer as Container
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@onready var mark = %Mark as TextureRect
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@onready var title_label = %TitleLabel as Label
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@onready var hud_rect = %HudRect as NinePatchRect
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@onready var props_scroll = %PropScrollContainer as ScrollContainer
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@onready var props_hbox = %PropsHBox as HBoxContainer
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var prop_containers = [] #CenterContainer
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const PROP_CONTAINER_X = 130.0
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const PROP_CONTROL_X = 110.0
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var items_dict := {}
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# 从配置文件加载 prop items
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var item_config_res = preload("res://asset/dialogue/item_description.dialogue")
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@ -55,8 +55,14 @@ var container_tween: Tween
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func _ready() -> void:
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if Engine.is_editor_hint():
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return
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# read prop containers,第一个为 head 跳过, 最后一个为 tail 跳过
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for id in range(props_hbox.get_child_count() - 2):
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var container = props_hbox.get_child(id + 1)
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prop_containers.append(container)
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container.get_child(0).get_child(0).pressed.connect(_on_prop_pressed.bind(id))
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_load_items()
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_load_from_archive()
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props_scroll.scroll_horizontal = PROP_CONTAINER_X
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focus_exited.connect(_on_focus_exited)
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# 存档更新时,从存档加载 prop
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ArchiveManager.archive_loaded.connect(_load_from_archive)
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@ -69,9 +75,6 @@ func _ready() -> void:
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# connect signals
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left_btn.pressed.connect(on_left_pressed)
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right_btn.pressed.connect(on_right_pressed)
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panel.pressed.connect(_on_panel_pressed)
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# %Mark.visible = selected
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# mark.modulate.a = 0.8
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title_label.modulate.a = 0.0
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# _toggle_btn_ability(false)
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left_btn.modulate.a = 0.5
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@ -114,6 +117,7 @@ func _load_items():
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func _load_from_archive() -> void:
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if ArchiveManager.archive:
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inventory = ArchiveManager.archive.prop_inventory
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_align_container_size()
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_load_texture_cache()
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_update_prop_display_with_texture()
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@ -134,11 +138,14 @@ func _load_texture_cache() -> void:
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continue
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var path = items_dict[key].texture_path
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if not path:
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var placeholder = preload("res://asset/art/ui/hud/placeholder.png")
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cached_inventory_textures[key] = placeholder
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print("Cache load prop placeholder key=", key)
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continue
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var texture = load(path) as Texture2D
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if texture:
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if GlobalConfig.DEBUG:
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print("Cache load prop texture:", path)
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print("Cache load prop texture key=", key)
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cached_inventory_textures[key] = texture
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# wrap index
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inventory.current_index = wrapi(inventory.current_index, 0, inventory.enabled_items.size())
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@ -147,19 +154,31 @@ func _load_texture_cache() -> void:
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func _update_prop_display_with_texture():
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if not inventory:
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return
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var prop = prop_containers[0].get_child(0).get_child(0) as TextureButton
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# 在没有道具时,展示空手 placeholder
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if inventory.enabled_items.size() == 0:
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prop.texture = null
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prop.texture_normal = preload("res://asset/art/ui/hud/placeholder.png")
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prop.size = Vector2(PROP_CONTROL_X, PROP_CONTROL_X)
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prop.scale = Vector2(1.0, 1.0)
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title_label.text = tr("prop_空手")
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return
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var item = items_dict[inventory.current_item_key()]
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if not item:
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prop.texture = null
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push_error("PropItem is null! index=" + str(inventory.current_index))
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return
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if item.key in cached_inventory_textures:
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prop.texture = cached_inventory_textures[item.key]
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else:
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prop.texture = null
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for i in range(prop_containers.size()):
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var id = wrapi(inventory.current_index + i, 0, inventory.enabled_items.size())
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var item = items_dict[inventory.enabled_items[id]]
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prop = prop_containers[i].get_child(0).get_child(0) as TextureButton
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if i == 0:
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title_label.text = tr(item.key)
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if item.key in cached_inventory_textures:
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prop.texture_normal = cached_inventory_textures[item.key]
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var t_size = prop.texture_normal.get_size()
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var max_x = max(t_size.x, t_size.y)
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var p_scale = min(PROP_CONTROL_X / t_size.x, PROP_CONTROL_X / t_size.y)
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prop.scale = Vector2(p_scale, p_scale)
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prop.size = Vector2(max_x, max_x)
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else:
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printerr("PropHUD: Texture not found! key=", item.key)
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prop.texture_normal = null
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props_scroll.scroll_horizontal = PROP_CONTAINER_X
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func on_left_pressed() -> void:
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@ -189,22 +208,46 @@ func _tween_container(left_to_right := true) -> void:
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container_tween.kill()
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container_tween = create_tween()
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if left_to_right:
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container_tween.tween_property(prop_container, "offset_left", 0.0, 0.3).from(-200.0)
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prop_container.offset_right = 0.0
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props_scroll.scroll_horizontal = 2 * PROP_CONTAINER_X
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else:
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container_tween.tween_property(prop_container, "offset_right", 0.0, 0.3).from(200.0)
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prop_container.offset_left = 0.0
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props_scroll.scroll_horizontal = 0.0
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# 通过 Head 与 Tail 占位符,实现滚动效果;否则会导致卡在边界上,无法滚动
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container_tween.tween_property(props_scroll, "scroll_horizontal", PROP_CONTAINER_X, 0.2)
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func _on_panel_pressed() -> void:
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func _on_prop_pressed(id := 0) -> void:
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if locked:
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return
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sfx_click.play()
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if GlobalConfig.DEBUG:
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print("PropHUD Panel pressed.")
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if not selected:
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focus_mode = FOCUS_ALL
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grab_focus()
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selected = true
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_mouse_moved_on_listening()
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inventory.current_index += id
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_update_prop_display_with_texture()
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_mouse_moved_on_listening(true)
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var tween_scroll: Tween
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func _toggle_scroll(fold := true) -> void:
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if tween_scroll and tween_scroll.is_running():
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tween_scroll.kill()
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if fold:
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tween_scroll = create_tween()
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tween_scroll.tween_property(props_scroll, "custom_minimum_size:x", PROP_CONTAINER_X, 0.5)
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tween_scroll.parallel().tween_property(
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hud_rect, "custom_minimum_size:x", PROP_CONTAINER_X + 10., 0.5
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)
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else:
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# 保持最小宽度
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var x_size = max(1, prop_containers.size()) * PROP_CONTAINER_X
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tween_scroll = create_tween()
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tween_scroll.tween_property(props_scroll, "custom_minimum_size:x", x_size, 0.5)
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tween_scroll.parallel().tween_property(hud_rect, "custom_minimum_size:x", x_size + 10., 0.5)
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func _on_mouse_entered() -> void:
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@ -218,15 +261,18 @@ func _on_mouse_exited() -> void:
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listen_mouse = false
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func _mouse_moved_on_listening() -> void:
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func _mouse_moved_on_listening(unfold_scroll := false) -> void:
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if unfold_scroll:
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_toggle_scroll(false)
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if not displaying:
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toggle_details(true)
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_toggle_details(true)
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return
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timer.start(display_time)
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func _on_timer_timeout() -> void:
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toggle_details(false)
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_toggle_details(false)
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_toggle_scroll(true)
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func _unhandled_input(event: InputEvent) -> void:
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@ -238,9 +284,6 @@ func _unhandled_input(event: InputEvent) -> void:
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elif event.is_action_pressed("prop_right"):
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on_right_pressed()
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get_viewport().set_input_as_handled()
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elif event.is_action_pressed("prop_select"):
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_on_panel_pressed()
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get_viewport().set_input_as_handled()
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func _input(event: InputEvent) -> void:
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@ -250,7 +293,7 @@ func _input(event: InputEvent) -> void:
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_mouse_moved_on_listening()
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func toggle_details(display := true) -> void:
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func _toggle_details(display := true) -> void:
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if display_tween and display_tween.is_running():
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display_tween.kill()
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display_tween = create_tween()
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@ -260,15 +303,9 @@ func toggle_details(display := true) -> void:
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display_tween.parallel().tween_property(title_label, "modulate:a", 1.0, 0.3)
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display_tween.parallel().tween_property(left_btn, "modulate:a", 1.0, 0.3)
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display_tween.parallel().tween_property(right_btn, "modulate:a", 1.0, 0.3)
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# display_tween.parallel().tween_property(mark, "modulate:a", 1.0, 0.3)
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# display_tween.parallel().tween_property(mark, "scale", Vector2(1.1, 1.1), 0.3).set_trans(
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# Tween.TRANS_CUBIC
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# )
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# display_tween.tween_property(mark, "scale", Vector2.ONE, 0.2).set_trans(Tween.TRANS_CUBIC)
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timer.start(display_time)
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else:
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displaying = false
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# display_tween.tween_property(mark, "modulate:a", 0.8, 0.6)
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display_tween.parallel().tween_property(title_label, "modulate:a", 0.0, 0.6)
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display_tween.parallel().tween_property(left_btn, "modulate:a", 0.5, 0.5)
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display_tween.parallel().tween_property(right_btn, "modulate:a", 0.5, 0.5)
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@ -288,6 +325,7 @@ func enable_prop_item(prop_key: String) -> void:
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push_error("PropItem not found! key=" + prop_key)
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return
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inventory.enable_item(prop_key)
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_align_container_size()
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_load_texture_cache()
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_update_prop_display_with_texture()
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if GlobalConfig.DEBUG:
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@ -308,10 +346,52 @@ func disable_prop_item(prop_key: String) -> void:
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if not inventory or not prop_key:
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return
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inventory.disable_item(prop_key)
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_align_container_size()
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_load_texture_cache()
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_update_prop_display_with_texture()
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func _align_container_size() -> void:
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# 判断是否需要添加新的 prop container
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while inventory.enabled_items.size() > prop_containers.size():
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append_prop_container()
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# 判断是否需要删除 prop container,最少保留一个
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while inventory.enabled_items.size() < prop_containers.size() and prop_containers.size() > 1:
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remove_prop_container()
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if displaying:
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_mouse_moved_on_listening()
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# 如果正在展示,则更新 scroll 长度
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if displaying and props_scroll.custom_minimum_size.x > PROP_CONTAINER_X:
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_toggle_scroll(false)
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func append_prop_container() -> void:
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var container = CenterContainer.new()
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container.custom_minimum_size = Vector2(PROP_CONTAINER_X, PROP_CONTAINER_X)
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container.set_anchors_preset(Control.PRESET_FULL_RECT)
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prop_containers.append(container)
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var control = Control.new()
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control.custom_minimum_size = Vector2(PROP_CONTROL_X, PROP_CONTROL_X)
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control.set_anchors_preset(Control.PRESET_FULL_RECT)
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container.add_child(control)
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var prop = TextureButton.new()
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prop.stretch_mode = TextureButton.STRETCH_KEEP_ASPECT_CENTERED
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control.add_child(prop)
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# 添加到 hbox: container -> control -> prop
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props_hbox.add_child(container)
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# 放在 Tail 占位符 之前
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props_hbox.move_child(container, -2)
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prop.pressed.connect(_on_prop_pressed.bind(prop_containers.size() - 1))
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func remove_prop_container() -> void:
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if prop_containers.size() <= 1:
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return
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var container = prop_containers.pop_back()
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props_hbox.remove_child(container)
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container.queue_free()
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var shake_tween
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@ -331,6 +411,7 @@ func on_toggle_invalid_prop():
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var origin_pos = Vector2.ZERO
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var count = int(duration * fps)
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var delta_t = 1.0 / fps
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var prop = prop_containers[0].get_child(0)
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prop.modulate = Color(1.0, 0.6, 0.6, 1.0)
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for i in range(count):
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var offset = Vector2(randf_range(-delta, delta), randf_range(-delta, delta)) * exp(-i)
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@ -341,4 +422,5 @@ func on_toggle_invalid_prop():
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func _reset_prop_modulate():
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var prop = prop_containers[0].get_child(0)
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prop.modulate = Color(1.0, 1.0, 1.0, 1.0)
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@ -1,15 +1,20 @@
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[gd_scene load_steps=10 format=3 uid="uid://dc778gsjfr3ky"]
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[gd_scene load_steps=12 format=3 uid="uid://dc778gsjfr3ky"]
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[ext_resource type="Script" path="res://scene/prop/prop_hud.gd" id="1_bbv0a"]
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[ext_resource type="Texture2D" uid="uid://dok08tovej18w" path="res://asset/art/ui/hud/normal_left.png" id="2_bjc2b"]
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[ext_resource type="PackedScene" uid="uid://c85t6stvytvjn" path="res://scene/entity/general/sfx.tscn" id="2_g6c03"]
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[ext_resource type="Texture2D" uid="uid://c45k7ncg6xhpv" path="res://asset/art/ui/hud/pressed_left.png" id="3_fca7p"]
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[ext_resource type="Texture2D" uid="uid://c2jq2neda32ix" path="res://asset/art/ui/hud/Prop.png" id="5_6tt77"]
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[ext_resource type="Texture2D" uid="uid://b6mchcvq5d6jf" path="res://asset/art/prop/c02/1012钥匙物品.png" id="8_l2cwd"]
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[ext_resource type="Texture2D" uid="uid://bhm71jo5k07qy" path="res://asset/art/ui/hud/red_hand.png" id="9_0crjo"]
|
||||
[ext_resource type="Texture2D" uid="uid://0uwun1mo726u" path="res://asset/art/prop/c02/绳子物品.png" id="6_0m706"]
|
||||
[ext_resource type="FontFile" uid="uid://dr8bp6p7byb37" path="res://asset/font/字体/方正楷体简体.TTF" id="10_mye4q"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1ogeaa836kry" path="res://asset/art/ui/hud/normal_right.png" id="10_vkaik"]
|
||||
[ext_resource type="Script" path="res://scene/prop/test_hbox.gd" id="11_008sv"]
|
||||
[ext_resource type="Texture2D" uid="uid://d03la4d2swk0k" path="res://asset/art/ui/hud/pressed_right.png" id="11_a512b"]
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_830v8"]
|
||||
font = ExtResource("10_mye4q")
|
||||
font_size = 36
|
||||
|
||||
[node name="PropHUD" type="Control"]
|
||||
process_mode = 3
|
||||
custom_minimum_size = Vector2(600, 500)
|
||||
@ -23,94 +28,108 @@ scale = Vector2(0.3, 0.3)
|
||||
script = ExtResource("1_bbv0a")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
layout_mode = 1
|
||||
offset_right = 214.0
|
||||
offset_bottom = 193.0
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
|
||||
[node name="SfxClick" parent="VBoxContainer/HBoxContainer" instance=ExtResource("2_g6c03")]
|
||||
unique_name_in_owner = true
|
||||
|
||||
[node name="LeftMargin" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
theme_override_constants/margin_left = 8
|
||||
|
||||
[node name="LeftButton" type="TextureButton" parent="VBoxContainer/HBoxContainer/LeftMargin"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 4
|
||||
texture_normal = ExtResource("2_bjc2b")
|
||||
texture_pressed = ExtResource("3_fca7p")
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="HudPanel" type="TextureButton" parent="VBoxContainer/HBoxContainer"]
|
||||
[node name="HudRect" type="NinePatchRect" parent="VBoxContainer/HBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(32, 32)
|
||||
custom_minimum_size = Vector2(140, 140)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
size_flags_vertical = 4
|
||||
texture_normal = ExtResource("5_6tt77")
|
||||
texture = ExtResource("5_6tt77")
|
||||
region_rect = Rect2(0, 1, 139, 139)
|
||||
patch_margin_left = 6
|
||||
patch_margin_top = 6
|
||||
patch_margin_right = 6
|
||||
patch_margin_bottom = 6
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer/HudRect"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_top = -70.0
|
||||
offset_right = 140.0
|
||||
offset_bottom = 70.0
|
||||
grow_vertical = 2
|
||||
theme_override_constants/margin_left = 5
|
||||
theme_override_constants/margin_top = 5
|
||||
theme_override_constants/margin_right = 5
|
||||
theme_override_constants/margin_bottom = 5
|
||||
|
||||
[node name="PropScrollContainer" type="ScrollContainer" parent="VBoxContainer/HBoxContainer/HudRect/MarginContainer"]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(130, 130)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
size_flags_vertical = 4
|
||||
mouse_filter = 2
|
||||
scroll_horizontal = 130
|
||||
horizontal_scroll_mode = 3
|
||||
vertical_scroll_mode = 0
|
||||
|
||||
[node name="PropsHBox" type="HBoxContainer" parent="VBoxContainer/HBoxContainer/HudRect/MarginContainer/PropScrollContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
theme_override_constants/separation = 0
|
||||
|
||||
[node name="Head" type="Control" parent="VBoxContainer/HBoxContainer/HudRect/MarginContainer/PropScrollContainer/PropsHBox"]
|
||||
custom_minimum_size = Vector2(130, 130)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="PropContainer" type="CenterContainer" parent="VBoxContainer/HBoxContainer/HudRect/MarginContainer/PropScrollContainer/PropsHBox"]
|
||||
custom_minimum_size = Vector2(130, 130)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
|
||||
[node name="Control" type="Control" parent="VBoxContainer/HBoxContainer/HudRect/MarginContainer/PropScrollContainer/PropsHBox/PropContainer"]
|
||||
custom_minimum_size = Vector2(110, 110)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Prop" type="TextureButton" parent="VBoxContainer/HBoxContainer/HudRect/MarginContainer/PropScrollContainer/PropsHBox/PropContainer/Control"]
|
||||
layout_mode = 0
|
||||
offset_right = 146.0
|
||||
offset_bottom = 146.0
|
||||
scale = Vector2(0.75, 0.75)
|
||||
texture_normal = ExtResource("6_0m706")
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="Container" type="Control" parent="VBoxContainer/HBoxContainer/HudPanel"]
|
||||
clip_contents = true
|
||||
[node name="Tail" type="Control" parent="VBoxContainer/HBoxContainer/HudRect/MarginContainer/PropScrollContainer/PropsHBox"]
|
||||
custom_minimum_size = Vector2(130, 130)
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -65.0
|
||||
offset_top = -65.0
|
||||
offset_right = 65.0
|
||||
offset_bottom = 65.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 1
|
||||
|
||||
[node name="PropContainer" type="CenterContainer" parent="VBoxContainer/HBoxContainer/HudPanel/Container"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 1
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -55.5
|
||||
offset_top = -20.5
|
||||
offset_right = 55.5
|
||||
offset_bottom = 20.5
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Prop" type="TextureRect" parent="VBoxContainer/HBoxContainer/HudPanel/Container/PropContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
texture = ExtResource("8_l2cwd")
|
||||
|
||||
[node name="Mark" type="TextureRect" parent="VBoxContainer/HBoxContainer/HudPanel"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 3
|
||||
anchor_left = 1.0
|
||||
anchor_top = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -67.0
|
||||
offset_top = -87.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 0
|
||||
texture = ExtResource("9_0crjo")
|
||||
|
||||
[node name="RightMargin" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
theme_override_constants/margin_right = 8
|
||||
|
||||
[node name="RightButton" type="TextureButton" parent="VBoxContainer/HBoxContainer/RightMargin"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
@ -118,13 +137,36 @@ texture_normal = ExtResource("10_vkaik")
|
||||
texture_pressed = ExtResource("11_a512b")
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer"]
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer"]
|
||||
custom_minimum_size = Vector2(170, 0)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 0
|
||||
mouse_filter = 2
|
||||
theme_override_constants/margin_top = 8
|
||||
|
||||
[node name="TitleLabel" type="Label" parent="VBoxContainer/MarginContainer"]
|
||||
[node name="TitleLabel" type="Label" parent="VBoxContainer/MarginContainer2"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
theme_override_font_sizes/font_size = 42
|
||||
text = "1012钥匙"
|
||||
label_settings = SubResource("LabelSettings_830v8")
|
||||
|
||||
[node name="TestHBox" type="HBoxContainer" parent="."]
|
||||
visible = false
|
||||
layout_mode = 0
|
||||
offset_left = 450.0
|
||||
offset_top = 476.667
|
||||
offset_right = 490.0
|
||||
offset_bottom = 516.667
|
||||
mouse_filter = 2
|
||||
script = ExtResource("11_008sv")
|
||||
|
||||
[node name="AddButton" type="Button" parent="TestHBox"]
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 42
|
||||
text = "add_item"
|
||||
|
||||
[node name="RemoveButton" type="Button" parent="TestHBox"]
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 42
|
||||
text = "remove_item"
|
||||
|
@ -9,7 +9,10 @@ signal current_item_changed(prop_key: String)
|
||||
if current_index != val:
|
||||
val = wrapi(val, 0, enabled_items.size())
|
||||
current_index = val
|
||||
if enabled_items.size() > 0:
|
||||
current_item_changed.emit(enabled_items[current_index])
|
||||
else:
|
||||
current_item_changed.emit("")
|
||||
|
||||
|
||||
func current_item_key():
|
||||
@ -26,9 +29,6 @@ func enable_item(prop_key: String) -> void:
|
||||
|
||||
|
||||
func disable_item(prop_key: String) -> void:
|
||||
if prop_key == "prop_空手":
|
||||
printerr("Cannot disable prop_空手")
|
||||
return
|
||||
# if enabled_items.has(prop_key):
|
||||
enabled_items.erase(prop_key)
|
||||
# wrap index
|
||||
|
27
scene/prop/test_hbox.gd
Normal file
27
scene/prop/test_hbox.gd
Normal file
@ -0,0 +1,27 @@
|
||||
extends HBoxContainer
|
||||
|
||||
var items := ["prop_令牌", "prop_令牌", "prop_信碎片1", "prop_火柴", "prop_绳子", "prop_1012钥匙", "prop_老虎钳"]
|
||||
var id := 0
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
if not GlobalConfig.DEBUG or get_parent().get_parent().name != "root":
|
||||
queue_free()
|
||||
else:
|
||||
visible = true
|
||||
$AddButton.pressed.connect(_on_add_button_pressed)
|
||||
$RemoveButton.pressed.connect(_on_remove_button_pressed)
|
||||
|
||||
|
||||
func _on_add_button_pressed() -> void:
|
||||
if id == items.size():
|
||||
return
|
||||
get_parent().enable_prop_item(items[id])
|
||||
id += 1
|
||||
|
||||
|
||||
func _on_remove_button_pressed() -> void:
|
||||
if id == 0:
|
||||
return
|
||||
id -= 1
|
||||
get_parent().disable_prop_item(items[id])
|
Loading…
Reference in New Issue
Block a user