疯子撞墙音效;盒子猫游戏猪头怪部分更新
This commit is contained in:
parent
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commit
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@ -20,39 +20,39 @@
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animations = [{
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"texture": ExtResource("10_rxt3q")
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}],
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"loop": false,
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"loop": true,
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"name": &"疯子撞墙",
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"speed": 30.0
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 3.0,
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@ -84,7 +84,7 @@ animations = [{
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"texture": ExtResource("2_3lx3k")
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}],
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"loop": false,
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"loop": true,
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"name": &"猪头怪呼吸",
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"speed": 30.0
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||||
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||||
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edit/trim=false
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edit/normalize=false
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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class_name Sfx2D extends AudioStreamPlayer2D
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@export var loop := false
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# 0 一个接一个循环; >0 则每 loop_round_time 播放一次
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@export var loop_round_time := 0.0
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@export var debug_play := false:
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set(val):
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debug_play = false
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if not Engine.is_editor_hint() or not is_node_ready():
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return
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if loop_round_time > 0.0:
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timer.wait_time = loop_round_time
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timer.start()
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else:
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timer.stop()
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play()
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var timer: Timer
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func _ready() -> void:
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bus = &"game_sfx"
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finished.connect(_on_finished)
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timer = Timer.new()
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timer.autostart = autoplay and loop and loop_round_time > 0.0 and not Engine.is_editor_hint()
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timer.one_shot = false
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timer.wait_time = max(1.0, loop_round_time)
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timer.timeout.connect(play)
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add_child(timer)
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func _on_finished() -> void:
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if loop:
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if not loop:
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timer.stop()
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elif loop_round_time <= 0:
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play()
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func start_timer():
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if timer.wait_time > 0:
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timer.start()
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# queue free 导致 sfx 无法播放,使用全局声源
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func global_play() -> void:
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if stream:
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AudioManager.play_sfx(stream)
|
||||
|
||||
|
||||
# 注意:会导致 volume db 变化
|
||||
func easing_kill(duration: float = 2.0) -> void:
|
||||
# stop with easing
|
||||
|
@ -100,6 +100,7 @@ unique_name_in_owner = true
|
||||
volume_db = -8.0
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("5_7mb2q")
|
||||
metadata/_custom_type_script = "uid://dpnny2y808k71"
|
||||
|
||||
[node name="UIPointLight2D" type="PointLight2D" parent="."]
|
||||
position = Vector2(7000, 0)
|
||||
|
@ -1,11 +1,10 @@
|
||||
[gd_scene load_steps=33 format=3 uid="uid://cootarwb44vvh"]
|
||||
[gd_scene load_steps=35 format=3 uid="uid://cootarwb44vvh"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_qkymk"]
|
||||
[ext_resource type="Script" uid="uid://cbt0ubygchxvv" path="res://scene/ground/scene/c02/s06_animation.gd" id="2_4dg6u"]
|
||||
[ext_resource type="Texture2D" uid="uid://6ol2om68cd1q" path="res://asset/art/scene/c02/s06_二楼楼道/bg_背景.png" id="3_och2w"]
|
||||
[ext_resource type="AudioStream" uid="uid://blf1rtu71vy17" path="res://asset/audio/sfx/环境音/第一章/楼道场景1.wav" id="3_yolsv"]
|
||||
[ext_resource type="Script" uid="uid://rq6w1vuhuq1m" path="res://scene/entity/audio/sfx.gd" id="4_2e08x"]
|
||||
[ext_resource type="AudioStream" uid="uid://ce3p55nnts4v5" path="res://asset/audio/effect/action/cloth2.ogg" id="4_58e26"]
|
||||
[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="4_haidv"]
|
||||
[ext_resource type="PackedScene" uid="uid://cxw5rovg5mu1a" path="res://scene/ground/script/c02/s00_煤油灯.tscn" id="5_3p5ta"]
|
||||
[ext_resource type="Texture2D" uid="uid://crev0svowqla" path="res://asset/art/scene/c02/s06_二楼楼道/fg_前景.png" id="5_26mqt"]
|
||||
@ -24,6 +23,8 @@
|
||||
[ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="14_och2w"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://b0icyhxpj16tv" path="res://asset/art/gif/c02_谢幕演出/c02_谢幕演出_frames.tres" id="15_k01ve"]
|
||||
[ext_resource type="PackedScene" uid="uid://trkypc4gox20" path="res://scene/ground/script/c02/水盆特写.tscn" id="16_p6da7"]
|
||||
[ext_resource type="AudioStream" uid="uid://fc7ocwfmtjyb" path="res://asset/audio/sfx/交互/第一章/sfx_撞墙1.wav" id="17_4lf48"]
|
||||
[ext_resource type="AudioStream" uid="uid://cw6ho7gklq2sa" path="res://asset/audio/sfx/交互/第一章/sfx_撞墙2.wav" id="18_m28ab"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://by3207ou8ph7" path="res://asset/art/gif/c02_小小小蝶上楼道/c02_小小小蝶上楼道_frames.tres" id="23_2e08x"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_k01ve"]
|
||||
@ -100,18 +101,6 @@ tracks/5/keys = {
|
||||
"update": 1,
|
||||
"values": [&"疯子跑动"]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("DeployLayer/疯子撞墙/疯子撞墙Sfx2D:playing")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ciatp"]
|
||||
resource_name = "c02_final_show_join"
|
||||
@ -207,17 +196,19 @@ tracks/2/keys = {
|
||||
"update": 1,
|
||||
"values": [&"疯子跪下"]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/type = "method"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("DeployLayer/疯子撞墙/疯子撞墙Sfx2D:playing")
|
||||
tracks/3/path = NodePath("DeployLayer/疯子撞墙/疯子撞墙Sfx2D")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(3.46667),
|
||||
"times": PackedFloat32Array(3.53333),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"start_timer"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_k01ve"]
|
||||
@ -228,6 +219,12 @@ _data = {
|
||||
&"疯子撞墙": SubResource("Animation_p6da7")
|
||||
}
|
||||
|
||||
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_wywax"]
|
||||
playback_mode = 1
|
||||
streams_count = 2
|
||||
stream_0/stream = ExtResource("17_4lf48")
|
||||
stream_1/stream = ExtResource("18_m28ab")
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_och2w"]
|
||||
offsets = PackedFloat32Array(0, 0.465517, 0.734748)
|
||||
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.252621, 1, 1, 1, 0)
|
||||
@ -379,12 +376,14 @@ action_configs = Array[Dictionary]([{
|
||||
|
||||
[node name="疯子撞墙Sfx2D" type="AudioStreamPlayer2D" parent="Ground/DeployLayer/疯子撞墙"]
|
||||
position = Vector2(5, 28)
|
||||
stream = ExtResource("4_58e26")
|
||||
stream = SubResource("AudioStreamRandomizer_wywax")
|
||||
volume_db = 10.0
|
||||
max_distance = 600.0
|
||||
attenuation = 3.0
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("14_7x2h6")
|
||||
loop = true
|
||||
loop_round_time = 1.0
|
||||
metadata/_custom_type_script = "uid://wapo47a1oddf"
|
||||
|
||||
[node name="Ambush三男孩" parent="Ground/DeployLayer" index="12" instance=ExtResource("14_k01ve")]
|
||||
|
@ -204,7 +204,6 @@ offset_left = -17.0
|
||||
offset_top = 5.0
|
||||
offset_right = -17.0
|
||||
offset_bottom = 5.0
|
||||
display_sign = true
|
||||
|
||||
[node name="CollisionShape2D" parent="Ground/DeployLayer/Ambush偷听/Area2D" index="0"]
|
||||
shape = SubResource("RectangleShape2D_kwj7c")
|
||||
|
@ -10,7 +10,6 @@
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_ngo77")]
|
||||
scene_name = "c02_s12"
|
||||
display_hud = null
|
||||
player_y = 87
|
||||
footstep_type = "盒子猫"
|
||||
|
||||
|
@ -17,7 +17,6 @@
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_71lma")]
|
||||
scene_name = "c02_s13"
|
||||
display_hud = null
|
||||
player_y = 85
|
||||
footstep_type = "盒子猫"
|
||||
|
||||
|
@ -10,7 +10,6 @@
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_cr1hi")]
|
||||
scene_name = "c02_s14"
|
||||
display_hud = null
|
||||
player_y = 85
|
||||
footstep_type = "盒子猫"
|
||||
|
||||
|
@ -11,7 +11,6 @@
|
||||
|
||||
[node name="Ground" parent="." instance=ExtResource("1_qxg0l")]
|
||||
scene_name = "c02_s15"
|
||||
display_hud = null
|
||||
player_y = 85
|
||||
footstep_type = "盒子猫"
|
||||
|
||||
|
@ -39,7 +39,9 @@ func toggle_footstep_sfx(play := true):
|
||||
else:
|
||||
footstep_timer.stop()
|
||||
|
||||
var move_tween :Tween
|
||||
|
||||
var move_tween: Tween
|
||||
|
||||
|
||||
# 开始追击
|
||||
func start_chasing() -> void:
|
||||
@ -51,7 +53,44 @@ func start_chasing() -> void:
|
||||
func stop_chasing() -> void:
|
||||
toggle_footstep_sfx(false)
|
||||
|
||||
|
||||
# 转身追击
|
||||
func turn_back():
|
||||
# 呼吸一帧,然后转身
|
||||
pass
|
||||
|
||||
|
||||
# 正在抓取
|
||||
var catching = false
|
||||
# 检测到猫钻进盒子的过程
|
||||
var cat_hiding_detacted = false
|
||||
|
||||
var catch_x_range = Vector2(5, 10)
|
||||
|
||||
|
||||
func detact_pos(player_pos: Vector2):
|
||||
if catching:
|
||||
return
|
||||
var signed_x_diff = (player_pos.x - position.x) * sign(position.x)
|
||||
|
||||
# 检查是否需要转身
|
||||
|
||||
# 检查盒子猫状态
|
||||
cat_hiding_detacted = true
|
||||
# 如果离开一定范围,重置 catch_box_cat
|
||||
cat_hiding_detacted = false
|
||||
|
||||
# 检查是否抓取
|
||||
if cat_hiding_detacted and is_in_range(signed_x_diff, catch_x_range):
|
||||
catching = true
|
||||
|
||||
if not catching:
|
||||
return
|
||||
# 如果距离近,先走到对应位置,然后使用 猪头怪抓盒子猫
|
||||
|
||||
# 距离近,使用 猪头怪抓盒子猫后段 直接抓取
|
||||
|
||||
|
||||
|
||||
func is_in_range(x: float, x_range: Vector2) -> bool:
|
||||
return x > x_range.x and x < x_range.y
|
||||
|
@ -19,11 +19,12 @@ max_distance = 600.0
|
||||
attenuation = 1.7411
|
||||
bus = &"game_sfx"
|
||||
script = ExtResource("2_35vtd")
|
||||
loop_round_time = null
|
||||
debug_play = null
|
||||
metadata/_custom_type_script = "uid://wapo47a1oddf"
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
z_index = 20
|
||||
sprite_frames = ExtResource("4_3sbui")
|
||||
animation = &"猪头怪呼吸"
|
||||
frame = 1
|
||||
frame_progress = 1.0
|
||||
autoplay = "猪头怪呼吸"
|
||||
|
Loading…
Reference in New Issue
Block a user