2025-06-06 16:19:37 +00:00
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[gd_scene load_steps=9 format=3 uid="uid://dayyx4jerj7io"]
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2024-12-25 12:24:34 +00:00
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2025-03-10 13:03:34 +00:00
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[ext_resource type="Script" uid="uid://bee4ot74k4wg2" path="res://scene/ground/ground.gd" id="1_0vrlo"]
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2025-01-14 00:56:51 +00:00
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[ext_resource type="PackedScene" uid="uid://cjhw5ecygrqty" path="res://scene/player/main_player.tscn" id="3_atha7"]
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2025-01-06 08:06:20 +00:00
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[ext_resource type="PackedScene" uid="uid://61pis75a8fdq" path="res://scene/entity/portal.tscn" id="3_t73yw"]
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2025-01-16 12:24:21 +00:00
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[ext_resource type="PackedScene" uid="uid://cqkeegrcdjyg4" path="res://scene/ground/camera/camera_focus_marker.tscn" id="4_mgk0a"]
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2025-03-10 13:03:34 +00:00
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[ext_resource type="Script" uid="uid://dpnny2y808k71" path="res://config/audio/random_audio_stream_player.gd" id="5_7mb2q"]
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2024-12-25 12:24:34 +00:00
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2025-01-05 11:25:13 +00:00
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[sub_resource type="GDScript" id="GDScript_qxugl"]
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script/source = "extends CanvasLayer
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func _ready() -> void:
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layer = GlobalConfig.CANVAS_LAYER_HD_ENTITY
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"
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2025-06-06 16:19:37 +00:00
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[sub_resource type="Gradient" id="Gradient_p7aaq"]
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_6ggqv"]
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gradient = SubResource("Gradient_p7aaq")
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width = 15000
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height = 500
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2025-01-21 13:49:37 +00:00
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[node name="Ground" type="Node2D"]
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2024-12-25 12:24:34 +00:00
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script = ExtResource("1_0vrlo")
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2025-01-12 11:36:41 +00:00
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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2024-12-26 13:58:37 +00:00
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[node name="BGSprite2D" type="Sprite2D" parent="."]
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2024-12-25 12:24:34 +00:00
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unique_name_in_owner = true
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2025-01-25 05:57:28 +00:00
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z_index = -5
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2024-12-25 12:24:34 +00:00
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centered = false
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2025-01-06 08:06:20 +00:00
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offset = Vector2(0, -120)
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2024-12-25 12:24:34 +00:00
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2024-12-26 13:58:37 +00:00
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[node name="DeployLayer" type="Node2D" parent="."]
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2024-12-25 12:24:34 +00:00
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unique_name_in_owner = true
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2025-01-12 11:36:41 +00:00
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[node name="portal_left" parent="DeployLayer" instance=ExtResource("3_t73yw")]
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2025-01-30 04:50:52 +00:00
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position = Vector2(41, 6)
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2025-01-06 08:06:20 +00:00
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2025-01-12 11:36:41 +00:00
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[node name="portal_right" parent="DeployLayer" instance=ExtResource("3_t73yw")]
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2025-01-30 04:50:52 +00:00
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position = Vector2(518, 6)
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2025-01-06 08:06:20 +00:00
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portal_name = "right"
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2025-01-05 11:25:13 +00:00
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[node name="AmbientLayer" type="Node2D" parent="."]
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2025-01-21 10:52:36 +00:00
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[node name="MainPlayer" parent="." node_paths=PackedStringArray("camera_marker") instance=ExtResource("3_atha7")]
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2025-01-14 00:56:51 +00:00
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unique_name_in_owner = true
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2025-01-30 04:50:52 +00:00
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position = Vector2(41, 88)
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2025-01-21 13:49:37 +00:00
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camera_marker = NodePath("../CameraFocusMarker")
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2025-01-14 00:56:51 +00:00
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2025-01-21 13:49:37 +00:00
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[node name="CameraFocusMarker" parent="." node_paths=PackedStringArray("focusing_node") instance=ExtResource("4_mgk0a")]
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2025-01-16 12:24:21 +00:00
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unique_name_in_owner = true
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2025-01-21 13:49:37 +00:00
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position = Vector2(26, 88)
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focusing_node = NodePath("../MainPlayer")
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2025-01-16 12:24:21 +00:00
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2024-12-25 12:24:34 +00:00
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[node name="ParallaxForeground" type="ParallaxBackground" parent="."]
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unique_name_in_owner = true
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2025-01-05 11:25:13 +00:00
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layer = 2
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2024-12-25 12:24:34 +00:00
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2024-12-26 13:58:37 +00:00
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[node name="BGParallaxLayer" type="ParallaxLayer" parent="ParallaxForeground"]
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[node name="FGParallaxLayer" type="ParallaxLayer" parent="ParallaxForeground"]
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2024-12-25 12:24:34 +00:00
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motion_scale = Vector2(1.1, 1.1)
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2024-12-26 13:58:37 +00:00
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[node name="FGSprite2D" type="Sprite2D" parent="ParallaxForeground/FGParallaxLayer"]
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2024-12-25 12:24:34 +00:00
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unique_name_in_owner = true
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centered = false
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2025-01-30 04:50:52 +00:00
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offset = Vector2(0, -120)
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[node name="PlayerLine2D" type="Line2D" parent="ParallaxForeground"]
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unique_name_in_owner = true
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points = PackedVector2Array(37, 150, 519, 150)
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2024-12-25 12:24:34 +00:00
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2025-01-02 11:01:44 +00:00
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[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
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offset_right = 2256.0
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offset_bottom = 1268.0
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scale = Vector2(0.25, 0.25)
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2025-01-07 10:54:50 +00:00
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mouse_filter = 2
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2025-01-02 11:01:44 +00:00
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[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
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transparent_bg = true
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handle_input_locally = false
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canvas_item_default_texture_filter = 0
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size = Vector2i(2256, 1268)
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render_target_update_mode = 4
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[node name="HdLayer" type="CanvasLayer" parent="SubViewportContainer/SubViewport"]
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2025-01-05 11:25:13 +00:00
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script = SubResource("GDScript_qxugl")
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[node name="DirectionalLight2D" type="DirectionalLight2D" parent="."]
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unique_name_in_owner = true
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blend_mode = 2
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range_layer_max = 2
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shadow_color = Color(0.333333, 0.333333, 0.333333, 0.34902)
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height = 0.5
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2025-01-14 00:56:51 +00:00
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[node name="FootstepAudioPlayer" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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2025-05-21 11:03:44 +00:00
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volume_db = -8.0
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bus = &"game_sfx"
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2025-01-14 00:56:51 +00:00
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script = ExtResource("5_7mb2q")
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2025-06-06 16:19:37 +00:00
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[node name="UIPointLight2D" type="PointLight2D" parent="."]
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position = Vector2(7000, 0)
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blend_mode = 2
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range_item_cull_mask = 16
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texture = SubResource("GradientTexture2D_6ggqv")
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