xiandie/scene/gallery/clips/clip2_疯子看井.tscn

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[gd_scene load_steps=14 format=3 uid="uid://da4rposvvqo3d"]
[ext_resource type="Script" uid="uid://b72o7pitx4dst" path="res://scene/gallery/clips/clip2.gd" id="1_3cva3"]
[ext_resource type="Shader" uid="uid://cwuxtdwmhahhp" path="res://asset/shader/palette.gdshader" id="2_c3umb"]
[ext_resource type="Texture2D" uid="uid://dk1h6bg7k2bkt" path="res://asset/shader/palette/purplemorning8-1x.png" id="3_2w0uy"]
[ext_resource type="Texture2D" uid="uid://b3odt4ojsvu5n" path="res://asset/art/scene/c02/s03_公寓一楼院子/bg_一楼.png" id="4_dagyf"]
[ext_resource type="PackedScene" uid="uid://b50n0hvs4yh75" path="res://addons/property-inspector/pro_animation_sprite2d/pro_animated_sprite.tscn" id="5_sw8ne"]
[ext_resource type="SpriteFrames" uid="uid://b7fhheih1hbvf" path="res://config/animation/entity_sprite_frames.tres" id="6_3quw6"]
[ext_resource type="SpriteFrames" uid="uid://3nas025c2c5u" path="res://asset/art/gif/c02_杂项/c02_杂项_frames.tres" id="7_8wktg"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h76ar"]
shader = ExtResource("2_c3umb")
shader_parameter/palette = ExtResource("3_2w0uy")
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atlas = ExtResource("4_dagyf")
region = Rect2(1670, 0, 600, 240)
[sub_resource type="Gradient" id="Gradient_em2ma"]
offsets = PackedFloat32Array(0.00928382, 0.681698, 1)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_3cva3"]
gradient = SubResource("Gradient_em2ma")
width = 500
height = 1000
fill = 1
fill_from = Vector2(0.5, 0.495726)
fill_to = Vector2(1, 1)
[sub_resource type="Gradient" id="Gradient_tkhcj"]
offsets = PackedFloat32Array(0, 0.330239, 0.667109)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.470588, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_twvyd"]
gradient = SubResource("Gradient_tkhcj")
width = 361
height = 930
fill = 1
fill_from = Vector2(0.414092, 0.722222)
fill_to = Vector2(1, 1)
[node name="Clip2" type="Node2D"]
script = ExtResource("1_3cva3")
[node name="Frame" type="Control" parent="."]
z_index = 100
custom_minimum_size = Vector2(564, 316)
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = 564.0
offset_bottom = 316.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="PaletteShading" type="Panel" parent="Frame"]
visible = false
z_index = 200
material = SubResource("ShaderMaterial_h76ar")
layout_mode = 2
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="ColorRect" type="ColorRect" parent="Frame"]
z_index = 200
custom_minimum_size = Vector2(564, 38)
layout_mode = 2
offset_right = 564.0
offset_bottom = 38.0
size_flags_vertical = 0
mouse_filter = 2
color = Color(0, 0, 0, 1)
[node name="ColorRect2" type="ColorRect" parent="Frame"]
z_index = 200
custom_minimum_size = Vector2(564, 38)
layout_mode = 2
offset_top = 278.0
offset_right = 564.0
offset_bottom = 316.0
size_flags_vertical = 8
mouse_filter = 2
color = Color(0, 0, 0, 1)
[node name="BG" type="Sprite2D" parent="."]
light_mask = 5
position = Vector2(-3, 38)
texture = SubResource("AtlasTexture_iqsgx")
centered = false
[node name="ProPlayer" parent="." instance=ExtResource("5_sw8ne")]
light_mask = 5
position = Vector2(188, 204)
scale = Vector2(0.5, 0.5)
sprite_frames = ExtResource("6_3quw6")
animation = &"c00_吕萍_idle_right"
autoplay = "c00_吕萍_idle_right"
move_configs = Array[Dictionary]([{
"animation": "c00_吕萍_walking_right",
"animation_next": "c00_吕萍_idle_right",
"duration": 1e+07,
"movement_x": 100.0,
"velocity": Vector2(65, 0)
}])
debug_mov_animation = "c00_吕萍_walking_right"
[node name="Pro疯子" parent="." instance=ExtResource("5_sw8ne")]
light_mask = 5
position = Vector2(348.942, 156.718)
sprite_frames = ExtResource("7_8wktg")
animation = &"疯子看井"
autoplay = "疯子看井"
offset = Vector2(0, 67)
[node name="PointLight2D" type="PointLight2D" parent="."]
position = Vector2(495.942, 123.718)
rotation = 0.496352
energy = 1.2
range_item_cull_mask = 4
texture = SubResource("GradientTexture2D_3cva3")
[node name="井" type="AnimatedSprite2D" parent="."]
modulate = Color(1, 1, 1, 0)
z_index = 100
position = Vector2(284, 158)
scale = Vector2(1.3, 1.3)
sprite_frames = ExtResource("7_8wktg")
animation = &"水井特写"
autoplay = "水井特写"
frame_progress = 0.649972
[node name="PointLight2D" type="PointLight2D" parent="井"]
position = Vector2(143.077, -84.6154)
rotation = 0.494425
scale = Vector2(0.769231, 0.769231)
energy = 3.0
range_layer_min = 5
range_layer_max = 5
texture = SubResource("GradientTexture2D_twvyd")
texture_scale = 1.5
height = 10.0
[node name="DirectionalLight2D" type="DirectionalLight2D" parent="井"]
position = Vector2(-217.692, -111.538)
scale = Vector2(0.769231, 0.769231)
energy = 0.4
blend_mode = 1
range_layer_min = 5
range_layer_max = 5