xiandie/scene/player/main_player.tscn

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[gd_scene load_steps=5 format=3 uid="uid://cjhw5ecygrqty"]
[ext_resource type="Script" path="res://scene/player/main_player.gd" id="1_3a78y"]
[ext_resource type="SpriteFrames" uid="uid://c3s8u4ifaucpj" path="res://config/animation/entity_sprite_frames.tres" id="2_3w63u"]
[ext_resource type="Texture2D" uid="uid://may55b2uerbw" path="res://asset/art/neutral_point_light.png" id="3_h4uja"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_fno82"]
size = Vector2(78.25, 205.062)
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[node name="MainPlayer" type="CharacterBody2D"]
collision_mask = 2
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script = ExtResource("1_3a78y")
[node name="FootstepTimer" type="Timer" parent="."]
unique_name_in_owner = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
unique_name_in_owner = true
sprite_frames = ExtResource("2_3w63u")
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animation = &"idle_r"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_fno82")
[node name="PointLight2D" type="PointLight2D" parent="."]
position = Vector2(1, -44)
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scale = Vector2(0.810547, 0.849609)
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energy = 0.2
texture = ExtResource("3_h4uja")
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texture_scale = 2.0
height = 20.0