2025-01-14 00:56:51 +00:00
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[gd_scene load_steps=6 format=3 uid="uid://bbs7yy5aofw1v"]
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2024-12-27 13:32:12 +00:00
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[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_gdcov"]
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2025-01-17 10:45:40 +00:00
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[ext_resource type="Texture2D" uid="uid://dibfvlmarlkg6" path="res://asset/art/scene/c02/s01_街道/bg_公寓入口.png" id="2_ni1a4"]
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2025-01-14 10:20:31 +00:00
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[ext_resource type="Script" path="res://scene/ground/scene/c02/s01_animation.gd" id="2_uuwn3"]
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2024-12-27 13:32:12 +00:00
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[ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="3_6lnxd"]
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[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="6_vgxa0"]
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2024-12-26 13:58:37 +00:00
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[node name="S01" type="Node2D"]
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2024-12-27 13:32:12 +00:00
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[node name="Ground" parent="." instance=ExtResource("1_gdcov")]
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2025-01-21 07:58:21 +00:00
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scene_name = "c02_s01"
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2024-12-27 13:32:12 +00:00
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2025-01-14 00:56:51 +00:00
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[node name="AnimationPlayer" parent="Ground" index="0"]
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script = ExtResource("2_uuwn3")
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2025-01-27 15:13:37 +00:00
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data = {
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"oneshot_animation_played": false,
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"received_letter": false
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}
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2025-01-15 04:02:11 +00:00
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oneshot_animation = ""
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2025-01-14 00:56:51 +00:00
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2025-01-13 08:09:57 +00:00
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[node name="BGSprite2D" parent="Ground" index="2"]
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2024-12-27 13:32:12 +00:00
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texture = ExtResource("2_ni1a4")
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2025-01-12 11:36:41 +00:00
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[node name="portal_left" parent="Ground/DeployLayer" index="0"]
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2025-01-06 08:06:20 +00:00
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position = Vector2(78, 27)
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2024-12-27 13:32:12 +00:00
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2025-01-12 11:36:41 +00:00
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[node name="portal_right" parent="Ground/DeployLayer" index="1"]
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2025-01-06 08:06:20 +00:00
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position = Vector2(392, 2)
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2024-12-27 13:32:12 +00:00
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target_scene = "c02_s02"
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target_portal = "left"
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2024-12-30 13:19:10 +00:00
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2025-01-06 08:06:20 +00:00
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[node name="Note" parent="Ground/DeployLayer" index="2" instance=ExtResource("3_6lnxd")]
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position = Vector2(250, -22)
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2025-01-16 12:24:21 +00:00
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mode = null
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2025-01-10 07:43:55 +00:00
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[node name="Note门口" parent="Ground/DeployLayer" index="3" instance=ExtResource("3_6lnxd")]
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position = Vector2(311, -27)
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2025-01-12 11:36:41 +00:00
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mode = "ballon"
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2025-01-10 07:43:55 +00:00
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dialogue = "c02"
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2024-12-27 13:32:12 +00:00
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[node name="Ambush" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_vgxa0")]
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position = Vector2(135, 56)
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2025-01-23 02:01:53 +00:00
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hook_method = null
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2024-12-27 13:32:12 +00:00
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2025-01-15 04:02:11 +00:00
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[node name="MainPlayer" parent="Ground" index="5"]
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2025-01-21 07:58:21 +00:00
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position = Vector2(78, 88)
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2025-01-15 04:02:11 +00:00
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2024-12-27 13:32:12 +00:00
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[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
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texture = null
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[editable path="Ground"]
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