xiandie/scene/ground/scene/c02/s01_街道.tscn

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[gd_scene load_steps=6 format=3 uid="uid://bbs7yy5aofw1v"]
[ext_resource type="PackedScene" uid="uid://dayyx4jerj7io" path="res://scene/ground/ground.tscn" id="1_gdcov"]
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[ext_resource type="Texture2D" uid="uid://dibfvlmarlkg6" path="res://asset/art/scene/c02/s01_街道/bg_公寓入口.png" id="2_ni1a4"]
[ext_resource type="Script" path="res://scene/ground/scene/c02/s01_animation.gd" id="2_uuwn3"]
[ext_resource type="PackedScene" uid="uid://jr1yd46wm5je" path="res://scene/entity/note.tscn" id="3_6lnxd"]
[ext_resource type="PackedScene" uid="uid://bnf3lkcbpx1ar" path="res://scene/entity/ambush.tscn" id="6_vgxa0"]
[node name="S01" type="Node2D"]
[node name="Ground" parent="." instance=ExtResource("1_gdcov")]
scene_name = "c02_s01"
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[node name="AnimationPlayer" parent="Ground" index="0"]
script = ExtResource("2_uuwn3")
data = {
"oneshot_animation_played": false,
"received_letter": false
}
oneshot_animation = ""
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[node name="BGSprite2D" parent="Ground" index="2"]
texture = ExtResource("2_ni1a4")
[node name="portal_left" parent="Ground/DeployLayer" index="0"]
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position = Vector2(78, 27)
[node name="portal_right" parent="Ground/DeployLayer" index="1"]
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position = Vector2(392, 2)
target_scene = "c02_s02"
target_portal = "left"
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[node name="Note" parent="Ground/DeployLayer" index="2" instance=ExtResource("3_6lnxd")]
position = Vector2(250, -22)
mode = null
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[node name="Note门口" parent="Ground/DeployLayer" index="3" instance=ExtResource("3_6lnxd")]
position = Vector2(311, -27)
mode = "ballon"
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dialogue = "c02"
[node name="Ambush" parent="Ground/DeployLayer" index="4" instance=ExtResource("6_vgxa0")]
position = Vector2(135, 56)
hook_method = null
[node name="MainPlayer" parent="Ground" index="5"]
position = Vector2(78, 88)
[node name="FGSprite2D" parent="Ground/ParallaxForeground/FGParallaxLayer" index="0"]
texture = null
[editable path="Ground"]