2025-07-14 14:23:21 +00:00
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extends CanvasLayer
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@warning_ignore("unused_signal")
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signal exit(arg)
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2025-08-11 11:12:55 +00:00
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@onready var hover = $"Hover符纸" as HoverLightClickArea
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@onready var dispalyer = $"Displayer"
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@onready var inspector = %"ContentInspector" as ContentInspector
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2025-07-14 15:16:32 +00:00
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2025-07-14 14:23:21 +00:00
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func _ready() -> void:
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layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
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2025-07-14 15:16:32 +00:00
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2025-08-11 11:12:55 +00:00
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func _on_hover_interacted() -> void:
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dispalyer.show()
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$"BG有符".hide()
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hover.freezing = true
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func _unhandled_input(event: InputEvent) -> void:
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if dispalyer.visible and event.is_action_pressed("cancel"):
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inspector.setup_display(false)
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dispalyer.hide()
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$"BG有符".show()
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hover.freezing = false
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