extends CanvasLayer
func _ready() -> void:
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
if EventManager.get_chapter_stage() <= 2:
%Label.text = tr("c02_保卫科老鼠精").replace("{br}", "\n")
else:
%Label.text = tr("c02_保卫科老鼠精_第二章").replace("{br}", "\n")