xiandie/scene/character/main_player.tscn

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[gd_scene load_steps=9 format=3 uid="uid://cjhw5ecygrqty"]
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[ext_resource type="Script" uid="uid://cwfiim4do4vtk" path="res://scene/character/main_player.gd" id="1_3a78y"]
[ext_resource type="SpriteFrames" uid="uid://b7fhheih1hbvf" path="res://config/animation/entity_sprite_frames.tres" id="2_3w63u"]
[ext_resource type="PackedScene" uid="uid://dg122jjg5forc" path="res://scene/entity/ux/player_os.tscn" id="2_jgqhw"]
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[sub_resource type="Gradient" id="Gradient_gk3xo"]
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interpolation_mode = 2
interpolation_color_space = 1
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offsets = PackedFloat32Array(0, 0.295964, 0.68012, 0.989362)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.294118, 1, 1, 1, 0, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_gk3xo"]
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gradient = SubResource("Gradient_gk3xo")
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width = 512
height = 512
use_hdr = true
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(1, 1)
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[sub_resource type="Gradient" id="Gradient_fr1i1"]
interpolation_mode = 2
interpolation_color_space = 1
offsets = PackedFloat32Array(0.119581, 0.702541, 0.989362)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_e2i85"]
gradient = SubResource("Gradient_fr1i1")
width = 200
height = 200
use_hdr = true
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(1, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jwk3s"]
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size = Vector2(15, 180)
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[node name="MainPlayer" type="CharacterBody2D"]
z_index = 5
collision_mask = 2
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script = ExtResource("1_3a78y")
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catty_light_energy = 0.3
running_locked = true
metadata/_edit_vertical_guides_ = [-15.0, -3.0]
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[node name="PointLight2D" type="PointLight2D" parent="."]
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position = Vector2(0, -60)
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energy = 1.2
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range_item_cull_mask = 15
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shadow_enabled = true
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texture = SubResource("GradientTexture2D_gk3xo")
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texture_scale = 0.5
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height = 10.0
[node name="CattyPointLight2D" type="PointLight2D" parent="."]
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position = Vector2(0, -60)
energy = 0.0
range_item_cull_mask = 15
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shadow_enabled = true
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texture = SubResource("GradientTexture2D_e2i85")
height = 10.0
[node name="FootstepTimer" type="Timer" parent="."]
unique_name_in_owner = true
wait_time = 0.7
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -50)
shape = SubResource("RectangleShape2D_jwk3s")
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[node name="OSPivot" parent="." instance=ExtResource("2_jgqhw")]
unique_name_in_owner = true
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offset_top = -120.0
offset_bottom = -120.0
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
unique_name_in_owner = true
light_mask = 9
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scale = Vector2(0.5, 0.5)
sprite_frames = ExtResource("2_3w63u")
animation = &"c00_吕萍_idle_right"
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offset = Vector2(0, -100)