2024-12-23 01:29:31 +00:00
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class_name GlobalConfig extends Resource
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2024-12-24 01:16:06 +00:00
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const DEBUG = true
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# const DEBUG = false
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2024-12-23 01:29:31 +00:00
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# .res would be binary encoded, .tres is text encoded
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const RES_FILE_FORMAT = ".tres"
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2024-12-24 01:16:06 +00:00
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## layers
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2025-01-03 13:29:22 +00:00
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const CANVAS_LAYER_PROP_INSPECTOR = 110
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const CANVAS_LAYER_UI = 100
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const CANVAS_LAYER_SHADING = 90
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2024-12-26 13:58:37 +00:00
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const CANVAS_LAYER_FG = 10
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const AUDIO_BUS_SFX = "game_sfx"
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2024-12-23 01:29:31 +00:00
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2024-12-24 11:24:55 +00:00
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signal current_selected_archive_id_changed
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2024-12-23 01:29:31 +00:00
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signal auto_save_seconds_changed
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2024-12-24 11:24:55 +00:00
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@export var game_total_seconds := 0 # 游戏总时长
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2024-12-23 01:29:31 +00:00
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@export var game_rounds := 1 # 当前周目数
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2024-12-24 11:24:55 +00:00
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@export var current_selected_archive_id := -1: # 当前选定存档, -1 为未选择
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2024-12-23 01:29:31 +00:00
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set(val):
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2024-12-24 11:24:55 +00:00
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current_selected_archive_id = val
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current_selected_archive_id_changed.emit()
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2024-12-23 01:29:31 +00:00
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@export var auto_save_seconds := 60:
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set(val):
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auto_save_seconds = val
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2024-12-27 13:32:12 +00:00
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auto_save_seconds_changed.emit()
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