xiandie/scene/effect/c04_鬼打墙黑手.tscn

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2025-08-26 12:57:41 +00:00
[gd_scene load_steps=6 format=3 uid="uid://duvdtgkbiqtru"]
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[sub_resource type="Animation" id="Animation_gd1dm"]
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
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tracks/1/loop_wrap = true
tracks/1/keys = {
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}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
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tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
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tracks/3/enabled = true
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tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
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"values": [Vector2(1, 1)]
}
[sub_resource type="Animation" id="Animation_oa0hm"]
resource_name = "双手捂屏幕"
length = 3.5
step = 0.02
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
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"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
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tracks/1/type = "value"
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tracks/1/enabled = true
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tracks/2/type = "value"
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tracks/2/enabled = true
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tracks/2/loop_wrap = false
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tracks/3/type = "value"
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tracks/3/enabled = true
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[sub_resource type="Animation" id="Animation_70mrd"]
resource_name = "双手离开屏幕"
length = 2.0
step = 0.02
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("黑手左:position")
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("黑手右:position")
tracks/1/interp = 2
tracks/1/loop_wrap = false
tracks/1/keys = {
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"transitions": PackedFloat32Array(1, 1),
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"values": [Vector2(450, 190), Vector2(759, 273)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("黑手左:scale")
tracks/2/interp = 2
tracks/2/loop_wrap = false
tracks/2/keys = {
"times": PackedFloat32Array(0, 1.5),
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tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("黑手右:scale")
tracks/3/interp = 2
tracks/3/loop_wrap = false
tracks/3/keys = {
"times": PackedFloat32Array(0, 1.5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(1.7, 1.7), Vector2(1, 1)]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_43ipm"]
_data = {
&"RESET": SubResource("Animation_gd1dm"),
&"双手捂屏幕": SubResource("Animation_oa0hm"),
&"双手离开屏幕": SubResource("Animation_70mrd")
}
[node name="黑手Effect" type="CanvasLayer"]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_43ipm")
}
[node name="黑手左" type="Sprite2D" parent="."]
position = Vector2(-131, 253)
texture = ExtResource("4_70mrd")
offset = Vector2(100, -50)
[node name="黑手右" type="Sprite2D" parent="."]
position = Vector2(694, 244)
texture = ExtResource("4_70mrd")
offset = Vector2(-100, -50)
flip_h = true