xiandie/scene/ground/script/c03/s04_closeup麻将出千游戏.tscn

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[node name="光束" type="PointLight2D" parent="Stand/MahjongGrid/11"]
position = Vector2(13.5, 22.5)
energy = 0.3
range_layer_max = 10
texture = SubResource("GradientTexture2D_dgp1q")
[node name="12" type="TextureButton" parent="Stand/MahjongGrid"]
unique_name_in_owner = true
custom_minimum_size = Vector2(27, 47)
layout_mode = 2
size_flags_vertical = 10
texture_normal = ExtResource("4_k8d28")
ignore_texture_size = true
stretch_mode = 3
[node name="光束" type="PointLight2D" parent="Stand/MahjongGrid/12"]
position = Vector2(13.5, 22.5)
energy = 0.3
range_layer_max = 10
texture = SubResource("GradientTexture2D_dgp1q")
[node name="13" type="TextureButton" parent="Stand/MahjongGrid"]
unique_name_in_owner = true
custom_minimum_size = Vector2(27, 47)
layout_mode = 2
size_flags_vertical = 10
texture_normal = ExtResource("4_k8d28")
ignore_texture_size = true
stretch_mode = 3
[node name="光束" type="PointLight2D" parent="Stand/MahjongGrid/13"]
position = Vector2(13.5, 22.5)
energy = 0.3
range_layer_max = 10
texture = SubResource("GradientTexture2D_dgp1q")
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[node name="遮罩" type="TextureRect" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
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texture = ExtResource("18_cv0jt")
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expand_mode = 3