114 lines
3.2 KiB
GDScript3
114 lines
3.2 KiB
GDScript3
|
extends CanvasLayer
|
||
|
|
||
|
@onready var bg = $BG as TextureRect
|
||
|
|
||
|
var mahjongs = {
|
||
|
"三条1": preload("uid://b2ectbek7vksi"),
|
||
|
"三条2": preload("uid://ca5j182ppemi3"),
|
||
|
"三条3": preload("uid://cd6d3xjx5o6gg"),
|
||
|
"三条4": preload("uid://bl20arldcd04c"),
|
||
|
"三条5": preload("uid://dtkl36brvsget"),
|
||
|
"三筒": preload("uid://b2pypf81rgqkw"),
|
||
|
"九筒1": preload("uid://dis6qtf1hvop2"),
|
||
|
"九筒2": preload("uid://2chok0puqbuu"),
|
||
|
"二筒": preload("uid://doxc87cp3e8i4"),
|
||
|
"伍万1": preload("uid://bo4hrg3sqpoou"),
|
||
|
"伍万2": preload("uid://e86x6j8wu7sw"),
|
||
|
"伍万3": preload("uid://q4vs78ohnnhw"),
|
||
|
"一条": preload("uid://dduhqah1p81tb"),
|
||
|
"一筒": preload("uid://dwyk0e1c2eg37")
|
||
|
}
|
||
|
|
||
|
@onready var box_init_btn = %"0"
|
||
|
@onready var box_mahjongs_btn: Array[TextureButton] = [%"1", %"2", %"3", %"4", %"5", %"6", %"7", %"8", %"9", %"10", %"11"]
|
||
|
@onready var hand_mahjongs_btn: Array[TextureButton] = [%"12", %"13", %"14"]
|
||
|
@onready var hand_mahjongs = []
|
||
|
@onready var box_mahjongs = []
|
||
|
|
||
|
var freezing = true
|
||
|
var success = false
|
||
|
|
||
|
func _ready() -> void:
|
||
|
layer = GlobalConfig.CANVAS_LAYER_LITTLE_GAME
|
||
|
box_init_btn.pressed.connect(_start_game)
|
||
|
box_init_btn.mouse_entered.connect(_toggle_activation_modulate.bind(box_init_btn, true))
|
||
|
box_init_btn.mouse_exited.connect(_toggle_activation_modulate.bind(box_init_btn, false))
|
||
|
for b in box_mahjongs_btn:
|
||
|
b.mouse_entered.connect(_toggel_hover.bind(b, true))
|
||
|
b.mouse_exited.connect(_toggel_hover.bind(b, false))
|
||
|
b.pressed.connect(_on_btn_pressed.bind(b))
|
||
|
for b in hand_mahjongs_btn:
|
||
|
b.mouse_entered.connect(_toggel_hover.bind(b, true))
|
||
|
b.mouse_exited.connect(_toggel_hover.bind(b, false))
|
||
|
b.pressed.connect(_on_btn_pressed.bind(b))
|
||
|
_toggle_activation_for_all(false)
|
||
|
|
||
|
|
||
|
func _start_game() -> void:
|
||
|
$SfxStart.play()
|
||
|
%"14".visible = true
|
||
|
box_init_btn.queue_free()
|
||
|
freezing = false
|
||
|
|
||
|
|
||
|
func _toggel_hover(btn: TextureButton, hovering: bool) -> void:
|
||
|
if freezing:
|
||
|
return
|
||
|
if activated_btn and btn == activated_btn:
|
||
|
return
|
||
|
_toggle_activation_modulate(btn, hovering)
|
||
|
|
||
|
|
||
|
var activated_btn: TextureButton
|
||
|
|
||
|
func _on_btn_pressed(btn: TextureButton) -> void:
|
||
|
if freezing:
|
||
|
return
|
||
|
if btn != activated_btn:
|
||
|
if activated_btn:
|
||
|
_exchange_texture(btn, activated_btn)
|
||
|
_toggle_activation_modulate(btn, false)
|
||
|
_toggle_activation_modulate(activated_btn, false)
|
||
|
activated_btn = null
|
||
|
else:
|
||
|
$SfxSelect.play()
|
||
|
_toggle_activation_modulate(btn, true)
|
||
|
activated_btn = btn
|
||
|
else:
|
||
|
$SfxSelect.play()
|
||
|
_toggle_activation_modulate(btn, false)
|
||
|
activated_btn = null
|
||
|
_check_if_success()
|
||
|
|
||
|
|
||
|
func _exchange_texture(btn1: TextureButton, btn2: TextureButton) -> void:
|
||
|
if btn1 and btn2:
|
||
|
$SfxSwitch.play()
|
||
|
var texture = btn1.texture_normal
|
||
|
btn1.texture_normal = btn2.texture_normal
|
||
|
btn2.texture_normal = texture
|
||
|
|
||
|
|
||
|
func _toggle_activation_modulate(btn: TextureButton, activated: bool) -> void:
|
||
|
if null == btn:
|
||
|
return
|
||
|
if activated:
|
||
|
btn.modulate = Color.WHITE
|
||
|
else:
|
||
|
btn.modulate = Color.GRAY
|
||
|
|
||
|
|
||
|
func _toggle_activation_for_all(activated: bool) -> void:
|
||
|
if box_init_btn:
|
||
|
_toggle_activation_modulate(box_init_btn, activated)
|
||
|
for b in box_mahjongs_btn:
|
||
|
_toggle_activation_modulate(b, activated)
|
||
|
for b in hand_mahjongs_btn:
|
||
|
_toggle_activation_modulate(b, activated)
|
||
|
|
||
|
|
||
|
func _check_if_success() -> void:
|
||
|
if success:
|
||
|
$SfxSuccess.play()
|
||
|
freezing = true
|
||
|
|