extends ParallaxBackground

#
## Called every frame. 'delta' is the elapsed time since the previous frame.
#func _physics_process(delta: float) -> void:
	#var x = Input.get_axis("left", "right")
	#var y = Input.get_axis("up", "down")
	#camera.position.x += delta * x * 1000
	#camera.position.y += delta * y * 1000

func _ready() -> void:
	layer = GlobalConfig.CANVAS_LAYER_BG
